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Update empty method guards to new style with regex (see PR). Used clang-format 18.1.8. New actions to validate code formatting is added. Update .clang-format with disabling of include sorting. It is temporary changes, then include will be sorted. Apply formatting for /src and /tools folder. The files with .hxx,.cxx,.lxx,.h,.pxx,.hpp,*.cpp extensions.
91 lines
2.4 KiB
C++
91 lines
2.4 KiB
C++
// Copyright (c) 1998-1999 Matra Datavision
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// Copyright (c) 1999-2014 OPEN CASCADE SAS
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//
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// This file is part of Open CASCADE Technology software library.
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//
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// This library is free software; you can redistribute it and/or modify it under
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// the terms of the GNU Lesser General Public License version 2.1 as published
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// by the Free Software Foundation, with special exception defined in the file
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// OCCT_LGPL_EXCEPTION.txt. Consult the file LICENSE_LGPL_21.txt included in OCCT
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// distribution for complete text of the license and disclaimer of any warranty.
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//
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// Alternatively, this file may be used under the terms of Open CASCADE
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// commercial license or contractual agreement.
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#include <OSD.hxx>
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#include <Standard_CString.hxx>
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//=================================================================================================
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Standard_Boolean OSD::RealToCString(const Standard_Real aReal, Standard_PCharacter& aString)
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{
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char *p, *q;
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if (Sprintf(aString, "%.17e", aReal) <= 0) // BUC60808
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return Standard_False;
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// Suppress "e+00" and insignificant 0's
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p = strchr(aString, 'e');
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if (p)
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{
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if (!strcmp(p, "e+00"))
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*p = 0;
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for (q = p - 1; *q == '0'; q--)
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;
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if (q != p - 1)
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{
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if (*q != '.')
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q++;
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while (*p)
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*q++ = *p++;
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*q = 0;
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}
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}
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return Standard_True;
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}
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// Make the RealToCString reciprocal conversion.
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Standard_Boolean OSD::CStringToReal(const Standard_CString aString, Standard_Real& aReal)
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{
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char* endptr;
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aReal = Strtod(aString, &endptr);
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if (*endptr)
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return Standard_False;
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return Standard_True;
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}
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#ifdef _WIN32
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#include <windows.h>
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#else
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#include <unistd.h>
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#endif
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//=======================================================================
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// function : OSDSecSleep
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// purpose : Cause the process to sleep during a amount of seconds
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//=======================================================================
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void OSD::SecSleep(const Standard_Integer theSeconds)
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{
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#ifdef _WIN32
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Sleep(theSeconds * 1000);
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#else
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usleep(theSeconds * 1000 * 1000);
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#endif
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}
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//=======================================================================
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// function : MilliSecSleep
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// purpose : Cause the process to sleep during a amount of milliseconds
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//=======================================================================
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void OSD::MilliSecSleep(const Standard_Integer theMilliseconds)
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{
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#ifdef _WIN32
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Sleep(theMilliseconds);
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#else
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usleep(theMilliseconds * 1000);
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#endif
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}
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