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occt/src/Convert/Convert_CompBezierCurves2dToBSplineCurve2d.cxx
Pasukhin Dmitry fb73c3b712
Coding - Initialize member variables with default values #362
Clang-tidy applying rule for cppcoreguidelines-pro-type-member-init.
Updated: TKernel and TKMath
Update constructor in some classes instead of direct initialization
Refactor Bnd_BoundSortBox and Bnd_Box constructors to initialize member variables directly
2025-02-12 14:26:00 +00:00

215 lines
6.7 KiB
C++

// Created on: 1993-10-20
// Created by: Bruno DUMORTIER
// Copyright (c) 1993-1999 Matra Datavision
// Copyright (c) 1999-2014 OPEN CASCADE SAS
//
// This file is part of Open CASCADE Technology software library.
//
// This library is free software; you can redistribute it and/or modify it under
// the terms of the GNU Lesser General Public License version 2.1 as published
// by the Free Software Foundation, with special exception defined in the file
// OCCT_LGPL_EXCEPTION.txt. Consult the file LICENSE_LGPL_21.txt included in OCCT
// distribution for complete text of the license and disclaimer of any warranty.
//
// Alternatively, this file may be used under the terms of Open CASCADE
// commercial license or contractual agreement.
#include <BSplCLib.hxx>
#include <Convert_CompBezierCurves2dToBSplineCurve2d.hxx>
#include <gp.hxx>
#include <gp_Pnt2d.hxx>
#include <gp_Vec2d.hxx>
#include <PLib.hxx>
#include <TColgp_HArray1OfPnt2d.hxx>
//=================================================================================================
Convert_CompBezierCurves2dToBSplineCurve2d::Convert_CompBezierCurves2dToBSplineCurve2d(
const Standard_Real AngularTolerance)
: myDegree(0),
myAngular(AngularTolerance),
myDone(Standard_False)
{
}
//=================================================================================================
void Convert_CompBezierCurves2dToBSplineCurve2d::AddCurve(const TColgp_Array1OfPnt2d& Poles)
{
if (!mySequence.IsEmpty())
{
gp_Pnt2d P1, P2;
P1 = mySequence.Last()->Value(mySequence.Last()->Upper());
P2 = Poles(Poles.Lower());
// User defined tolerance NYI
// Standard_ConstructionError_Raise_if
// ( !P1.IsEqual(P2,Precision::Confusion()),
// "Convert_CompBezierCurves2dToBSplineCurve2d::Addcurve");
}
myDone = Standard_False;
Handle(TColgp_HArray1OfPnt2d) HPoles = new TColgp_HArray1OfPnt2d(Poles.Lower(), Poles.Upper());
HPoles->ChangeArray1() = Poles;
mySequence.Append(HPoles);
}
//=================================================================================================
Standard_Integer Convert_CompBezierCurves2dToBSplineCurve2d::Degree() const
{
return myDegree;
}
//=================================================================================================
Standard_Integer Convert_CompBezierCurves2dToBSplineCurve2d::NbPoles() const
{
return CurvePoles.Length();
}
//=================================================================================================
void Convert_CompBezierCurves2dToBSplineCurve2d::Poles(TColgp_Array1OfPnt2d& Poles) const
{
Standard_Integer i, Lower = Poles.Lower(), Upper = Poles.Upper();
Standard_Integer k = 1;
for (i = Lower; i <= Upper; i++)
{
Poles(i) = CurvePoles(k++);
}
}
//=================================================================================================
Standard_Integer Convert_CompBezierCurves2dToBSplineCurve2d::NbKnots() const
{
return CurveKnots.Length();
}
//=================================================================================================
void Convert_CompBezierCurves2dToBSplineCurve2d::KnotsAndMults(TColStd_Array1OfReal& Knots,
TColStd_Array1OfInteger& Mults) const
{
Standard_Integer i, LowerK = Knots.Lower(), UpperK = Knots.Upper();
Standard_Integer LowerM = Mults.Lower(), UpperM = Mults.Upper();
Standard_Integer k = 1;
for (i = LowerK; i <= UpperK; i++)
{
Knots(i) = CurveKnots(k++);
}
k = 1;
for (i = LowerM; i <= UpperM; i++)
{
Mults(i) = KnotsMultiplicities(k++);
}
}
//=================================================================================================
void Convert_CompBezierCurves2dToBSplineCurve2d::Perform()
{
myDone = Standard_True;
CurvePoles.Clear();
CurveKnots.Clear();
KnotsMultiplicities.Clear();
Standard_Integer LowerI = 1;
Standard_Integer UpperI = mySequence.Length();
Standard_Integer NbrCurv = UpperI - LowerI + 1;
// Standard_Integer NbKnotsSpl = NbrCurv + 1 ;
TColStd_Array1OfReal CurveKnVals(1, NbrCurv);
Standard_Integer i;
myDegree = 0;
for (i = 1; i <= mySequence.Length(); i++)
{
myDegree = Max(myDegree, (mySequence(i))->Length() - 1);
}
Standard_Real Det = 0;
gp_Pnt2d P1, P2, P3;
Standard_Integer Deg, Inc, MaxDegree = myDegree;
TColgp_Array1OfPnt2d Points(1, myDegree + 1);
for (i = LowerI; i <= UpperI; i++)
{
// 1- Rise Bezier curve to the maximum degree.
Deg = mySequence(i)->Length() - 1;
Inc = myDegree - Deg;
if (Inc > 0)
{
BSplCLib::IncreaseDegree(myDegree,
mySequence(i)->Array1(),
BSplCLib::NoWeights(),
Points,
BSplCLib::NoWeights());
}
else
{
Points = mySequence(i)->Array1();
}
// 2- Process the node of junction between Bezier curves.
if (i == LowerI)
{
// Processing of initial node of the BSpline.
for (Standard_Integer j = 1; j <= MaxDegree; j++)
{
CurvePoles.Append(Points(j));
}
CurveKnVals(1) = 1.; // To begin the series.
KnotsMultiplicities.Append(MaxDegree + 1);
Det = 1.;
}
if (i != LowerI)
{
P2 = Points(1);
P3 = Points(2);
gp_Vec2d V1(P1, P2), V2(P2, P3);
// Processing of the tangency between the Bezier and the previous.
// This allows guaranteeing at least continuity C1 if the tangents are coherent.
// Test of angle at myAngular
Standard_Real D1 = V1.SquareMagnitude();
Standard_Real D2 = V2.SquareMagnitude();
if (MaxDegree > 1 && // rln 20.06.99 work-around
D1 > gp::Resolution() && D2 > gp::Resolution() && V1.IsParallel(V2, myAngular))
{
Standard_Real Lambda = Sqrt(D2 / D1);
KnotsMultiplicities.Append(MaxDegree - 1);
CurveKnVals(i) = CurveKnVals(i - 1) * Lambda;
}
else
{
CurvePoles.Append(Points(1));
KnotsMultiplicities.Append(MaxDegree);
CurveKnVals(i) = 1.0;
}
Det += CurveKnVals(i);
// Store poles.
for (Standard_Integer j = 2; j <= MaxDegree; j++)
{
CurvePoles.Append(Points(j));
}
}
if (i == UpperI)
{
// Process end node of the BSpline.
CurvePoles.Append(Points(MaxDegree + 1));
KnotsMultiplicities.Append(MaxDegree + 1);
}
P1 = Points(MaxDegree);
}
// Correct nodal values to make them variable within [0.,1.].
CurveKnots.Append(0.0);
for (i = 2; i <= NbrCurv; i++)
{
CurveKnots.Append(CurveKnots(i - 1) + (CurveKnVals(i - 1) / Det));
}
CurveKnots.Append(1.0);
}