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kgv 0439d1cf44 0031518: Samples - update QtWidget samples to use AIS_ViewController
Qt samples IESample and Tutorial have been updated to use AIS_ViewController for view manipulations.
2020-04-26 11:33:26 +03:00

148 lines
6.1 KiB
C++
Executable File

#ifndef VIEW_H
#define VIEW_H
#include <Standard_WarningsDisable.hxx>
#include <QWidget>
#include <QAction>
#include <QList>
#include <Standard_WarningsRestore.hxx>
#include <AIS_InteractiveContext.hxx>
#include <AIS_ViewController.hxx>
#include <V3d_View.hxx>
class TopoDS_Shape;
class QRubberBand;
//class COMMONSAMPLE_EXPORT View: public QWidget
class View: public QWidget, protected AIS_ViewController
{
Q_OBJECT
protected:
enum CurrentAction3d { CurAction3d_Nothing, CurAction3d_DynamicZooming,
CurAction3d_WindowZooming, CurAction3d_DynamicPanning,
CurAction3d_GlobalPanning, CurAction3d_DynamicRotation };
public:
enum ViewAction { ViewFitAllId, ViewFitAreaId, ViewZoomId, ViewPanId, ViewGlobalPanId,
ViewFrontId, ViewBackId, ViewTopId, ViewBottomId, ViewLeftId, ViewRightId,
ViewAxoId, ViewRotationId, ViewResetId, ViewHlrOffId, ViewHlrOnId };
enum RaytraceAction { ToolRaytracingId, ToolShadowsId, ToolReflectionsId, ToolAntialiasingId };
View( Handle(AIS_InteractiveContext) theContext, QWidget* parent );
~View();
virtual void init();
bool dump( Standard_CString theFile );
QList<QAction*>* getViewActions();
QList<QAction*>* getRaytraceActions();
void noActiveActions();
bool isShadingMode();
void EnableRaytracing();
void DisableRaytracing();
void SetRaytracedShadows (bool theState);
void SetRaytracedReflections (bool theState);
void SetRaytracedAntialiasing (bool theState);
bool IsRaytracingMode() const { return myIsRaytracing; }
bool IsShadowsEnabled() const { return myIsShadowsEnabled; }
bool IsReflectionsEnabled() const { return myIsReflectionsEnabled; }
bool IsAntialiasingEnabled() const { return myIsAntialiasingEnabled; }
static QString GetMessages( int type,TopAbs_ShapeEnum aSubShapeType,
TopAbs_ShapeEnum aShapeType );
static QString GetShapeType( TopAbs_ShapeEnum aShapeType );
Standard_EXPORT static void OnButtonuseraction( int ExerciceSTEP,
Handle(AIS_InteractiveContext)& );
Standard_EXPORT static void DoSelection( int Id,
Handle(AIS_InteractiveContext)& );
Standard_EXPORT static void OnSetSelectionMode( Handle(AIS_InteractiveContext)&,
Standard_Integer&,
TopAbs_ShapeEnum& SelectionMode,
Standard_Boolean& );
virtual QPaintEngine* paintEngine() const;
signals:
void selectionChanged();
public slots:
void fitAll();
void fitArea();
void zoom();
void pan();
void globalPan();
void front();
void back();
void top();
void bottom();
void left();
void right();
void axo();
void rotation();
void reset();
void hlrOn();
void hlrOff();
void updateToggled( bool );
void onBackground();
void onEnvironmentMap();
void onRaytraceAction();
protected:
virtual void paintEvent( QPaintEvent* );
virtual void resizeEvent( QResizeEvent* );
virtual void mousePressEvent( QMouseEvent* );
virtual void mouseReleaseEvent(QMouseEvent* );
virtual void mouseMoveEvent( QMouseEvent* );
virtual void wheelEvent (QWheelEvent* );
virtual void addItemInPopup( QMenu* );
Handle(V3d_View)& getView();
Handle(AIS_InteractiveContext)& getContext();
void activateCursor( const CurrentAction3d );
void Popup( const int x, const int y );
CurrentAction3d getCurrentMode();
void updateView();
//! Setup mouse gestures.
void defineMouseGestures();
//! Set current action.
void setCurrentAction (CurrentAction3d theAction)
{
myCurrentMode = theAction;
defineMouseGestures();
}
//! Handle selection changed event.
void OnSelectionChanged (const Handle(AIS_InteractiveContext)& theCtx,
const Handle(V3d_View)& theView) Standard_OVERRIDE;
private:
void initCursors();
void initViewActions();
void initRaytraceActions();
private:
bool myIsRaytracing;
bool myIsShadowsEnabled;
bool myIsReflectionsEnabled;
bool myIsAntialiasingEnabled;
Handle(V3d_View) myView;
Handle(AIS_InteractiveContext) myContext;
AIS_MouseGestureMap myDefaultGestures;
Graphic3d_Vec2i myClickPos;
CurrentAction3d myCurrentMode;
Standard_Real myCurZoom;
QList<QAction*>* myViewActions;
QList<QAction*>* myRaytraceActions;
QMenu* myBackMenu;
};
#endif