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occt/src/SelectMgr/SelectMgr_Selection.cxx
bugmaster b311480ed5 0023024: Update headers of OCCT files
Added appropriate copyright and license information in source files
2012-03-21 19:43:04 +04:00

73 lines
2.2 KiB
C++
Executable File

// Created on: 1995-02-16
// Created by: Mister rmi
// Copyright (c) 1995-1999 Matra Datavision
// Copyright (c) 1999-2012 OPEN CASCADE SAS
//
// The content of this file is subject to the Open CASCADE Technology Public
// License Version 6.5 (the "License"). You may not use the content of this file
// except in compliance with the License. Please obtain a copy of the License
// at http://www.opencascade.org and read it completely before using this file.
//
// The Initial Developer of the Original Code is Open CASCADE S.A.S., having its
// main offices at: 1, place des Freres Montgolfier, 78280 Guyancourt, France.
//
// The Original Code and all software distributed under the License is
// distributed on an "AS IS" basis, without warranty of any kind, and the
// Initial Developer hereby disclaims all such warranties, including without
// limitation, any warranties of merchantability, fitness for a particular
// purpose or non-infringement. Please see the License for the specific terms
// and conditions governing the rights and limitations under the License.
#include <SelectMgr_Selection.ixx>
//==================================================
// Function: Create
// Purpose :
//==================================================
SelectMgr_Selection
::SelectMgr_Selection (const Standard_Integer IdMode):
myMode(IdMode)
{}
//==================================================
// Function: ADD
// Purpose :
//==================================================
void SelectMgr_Selection
::Add (const Handle(SelectBasics_SensitiveEntity)& aprimitive)
{
// if input is null:
// in debug mode raise exception
Standard_NullObject_Raise_if
(aprimitive.IsNull(), "Null sensitive entity is added to the selection");
// in release mode do not add
if (!aprimitive.IsNull())
myentities.Append(aprimitive);
}
//==================================================
// Function: Clear
// Purpose :
//==================================================
void SelectMgr_Selection
::Clear () {myentities.Clear();}
//==================================================
// Function: IsEmpty
// Purpose :
//==================================================
Standard_Boolean SelectMgr_Selection
::IsEmpty() const
{
return myentities.IsEmpty();
}