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occt/src/SelectMgr/SelectMgr_EntityOwner.cxx
vpa f751596e46 0024623: Visualization - improve selection mechanism
Redesign of selection mechanism:
- implemented 3-level BVH tree for selection;
- selection now calculates in 3D space;
- intersection tests were moved to SelectMgr_BaseFrustum descendants;
- removed .cdl files in Select3D and .cdl related to selection in MeshVS;
- SelectMgr_ViewerSelectors are now shared between local and global contexts;
- transformations of sensitive entities are now stored in SelectMgr_SelectableObject only. Sensitive entities are independent from transformations, it is applied to SelectMgr_SelectingVolumeManager instance only;
- connected and multiple connected interactive objects are now represented by their child objects only for SelectMgr_SelectionManager;
- if interactive object has child objects, they will be stored as separate objects in SelectMgr_SelectionManager now.
- test cases bugs/vis/bug24623_1, bug24623_2, bug24623_3, bug24623_4 to test performance and memory issues.
2015-04-06 17:27:38 +03:00

157 lines
4.4 KiB
C++

// Created on: 1995-05-23
// Created by: Robert COUBLANC
// Copyright (c) 1995-1999 Matra Datavision
// Copyright (c) 1999-2014 OPEN CASCADE SAS
//
// This file is part of Open CASCADE Technology software library.
//
// This library is free software; you can redistribute it and/or modify it under
// the terms of the GNU Lesser General Public License version 2.1 as published
// by the Free Software Foundation, with special exception defined in the file
// OCCT_LGPL_EXCEPTION.txt. Consult the file LICENSE_LGPL_21.txt included in OCCT
// distribution for complete text of the license and disclaimer of any warranty.
//
// Alternatively, this file may be used under the terms of Open CASCADE
// commercial license or contractual agreement.
#include <SelectMgr_EntityOwner.ixx>
//==================================================
// Function:
// Purpose :
//==================================================
SelectMgr_EntityOwner::SelectMgr_EntityOwner(const Standard_Integer aPriority):
SelectBasics_EntityOwner(aPriority),
mySelectable(NULL),
myIsSelected (Standard_False)
{
}
SelectMgr_EntityOwner::SelectMgr_EntityOwner(const Handle(SelectMgr_SelectableObject)& aSO,
const Standard_Integer aPriority):
SelectBasics_EntityOwner(aPriority),
myIsSelected (Standard_False)
{
mySelectable = aSO.operator->();
}
SelectMgr_EntityOwner::SelectMgr_EntityOwner (const Handle(SelectMgr_EntityOwner)& theOwner, const Standard_Integer aPriority)
:
SelectBasics_EntityOwner(aPriority),
mySelectable (theOwner->mySelectable)
{
}
//=======================================================================
//function : About Selectable...
//purpose :
//=======================================================================
void SelectMgr_EntityOwner::Set(const Handle(SelectMgr_SelectableObject)& aSO)
{
mySelectable = aSO.operator->();
}
Standard_Boolean SelectMgr_EntityOwner::HasSelectable() const
{
return mySelectable != NULL;
}
Handle(SelectMgr_SelectableObject) SelectMgr_EntityOwner::Selectable() const
{
return mySelectable;
}
//=======================================================================
//function : about Hilight
//purpose :
//=======================================================================
Standard_Boolean SelectMgr_EntityOwner::IsHilighted(const Handle(PrsMgr_PresentationManager)& PM,
const Standard_Integer aMode) const
{if(HasSelectable())
return PM->IsHighlighted(mySelectable,aMode);
return Standard_False;
}
void SelectMgr_EntityOwner::Hilight(const Handle(PrsMgr_PresentationManager)& PM,
const Standard_Integer aMode)
{if(HasSelectable())
PM->Highlight(mySelectable,aMode);
}
void SelectMgr_EntityOwner::HilightWithColor(const Handle(PrsMgr_PresentationManager3d)& PM,
const Quantity_NameOfColor aColor,
const Standard_Integer aMode)
{
if( HasSelectable() ) {
if( IsAutoHilight() )
PM->Color(mySelectable,aColor,aMode);
else
mySelectable->HilightOwnerWithColor( PM, aColor, this );
}
}
void SelectMgr_EntityOwner::Unhilight(const Handle(PrsMgr_PresentationManager)& PM,
const Standard_Integer aMode)
{
if(HasSelectable())
PM->Unhighlight(mySelectable,aMode);
}
void SelectMgr_EntityOwner::Clear(const Handle(PrsMgr_PresentationManager)&,
const Standard_Integer)
{
// nothing done on the selectable here...
}
void SelectMgr_EntityOwner::
Hilight(){}
//=======================================================================
//function : about Transformation
//purpose :
//=======================================================================
Standard_Boolean SelectMgr_EntityOwner::HasLocation() const
{
return (HasSelectable() && mySelectable->HasTransformation());
}
void SelectMgr_EntityOwner::SetLocation(const TopLoc_Location&)
{
}
TopLoc_Location SelectMgr_EntityOwner::Location() const
{
return !HasLocation() ? TopLoc_Location() : TopLoc_Location(mySelectable->Transformation());
}
void SelectMgr_EntityOwner::ResetLocation()
{
}
Standard_Boolean SelectMgr_EntityOwner::IsAutoHilight () const
{
if ( mySelectable==0 )
return Standard_True;
else
return mySelectable->IsAutoHilight();
}
Standard_Boolean SelectMgr_EntityOwner::IsForcedHilight () const
{
return Standard_False;
}
//=======================================================================
//function : SetZLayer
//purpose :
//=======================================================================
void SelectMgr_EntityOwner::SetZLayer (const Standard_Integer )
{
//
}