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91 lines
3.1 KiB
C++
Executable File
91 lines
3.1 KiB
C++
Executable File
#include <ISession_Direction.ixx>
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#include <Prs3d_ArrowAspect.hxx>
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#include <gp_Pnt.hxx>
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#include <DsgPrs_LengthPresentation.hxx>
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#include <DsgPrs.hxx>
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#include <Graphic2d_SetOfSegments.hxx>
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#include <gp_Dir2d.hxx>
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#include <AIS_Drawer.hxx>
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ISession_Direction::ISession_Direction()
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{
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}
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ISession_Direction::ISession_Direction(const gp_Pnt& aPnt,const gp_Dir& aDir,const Standard_Real aLength,const Standard_Real anArrowLength)
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:myPnt(aPnt),myDir(aDir),myLength(aLength),myArrowLength(anArrowLength)
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{
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}
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ISession_Direction::ISession_Direction(const gp_Pnt& aPnt,const gp_Vec& aVec,const Standard_Real aLength)
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:myPnt(aPnt),myDir(aVec),myArrowLength(aLength)
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{
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myLength = aVec.Magnitude();
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}
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ISession_Direction::ISession_Direction(const gp_Pnt2d& aPnt2d,const gp_Dir2d& aDir2d,const Standard_Real aLength)
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:myPnt(gp_Pnt(aPnt2d.X(),aPnt2d.Y(),0)),myDir(gp_Dir(aDir2d.X(),aDir2d.Y(),0)),myLength(aLength)
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{
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}
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ISession_Direction::ISession_Direction(const gp_Pnt2d& aPnt2d,const gp_Vec2d& aVec2d)
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:myPnt(gp_Pnt(aPnt2d.X(),aPnt2d.Y(),0)),myDir(gp_Dir(aVec2d.X(),aVec2d.Y(),0))
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{
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myLength = aVec2d.Magnitude();
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}
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void ISession_Direction::SetText(const TCollection_ExtendedString& aText)
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{
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myText = aText;
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}
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void ISession_Direction::Compute(const Handle(PrsMgr_PresentationManager3d)& ,const Handle(Prs3d_Presentation)& aPresentation,const Standard_Integer )
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{
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Handle(Prs3d_ArrowAspect) anArrowAspect = myDrawer->ArrowAspect();
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anArrowAspect->SetLength(myArrowLength);
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myDrawer->SetArrowAspect(anArrowAspect);
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gp_Pnt LastPoint = myPnt;
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LastPoint.Translate (myLength*gp_Vec(myDir));
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if (myText.Length() == 0)
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DsgPrs_LengthPresentation::Add(aPresentation,myDrawer,myPnt,LastPoint,DsgPrs_AS_LASTAR);
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else
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{
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gp_Pnt OffsetPoint = myPnt;
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OffsetPoint.Translate ((myLength) *gp_Vec(myDir));
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DsgPrs_LengthPresentation::Add(aPresentation,myDrawer,myText,myPnt,LastPoint, -myDir, OffsetPoint, DsgPrs_AS_LASTAR);
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}
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}
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void ISession_Direction::Compute(const Handle(Prs3d_Projector)& ,const Handle(Prs3d_Presentation)& )
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{
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}
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void ISession_Direction::Compute(const Handle(PrsMgr_PresentationManager2d)& ,const Handle(Graphic2d_GraphicObject)& aGrObj,const Standard_Integer )
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{
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Handle(Graphic2d_SetOfSegments) segment;
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segment = new Graphic2d_SetOfSegments(aGrObj);
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segment->Add(myPnt.X(),
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myPnt.Y(),
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myPnt.X()+myLength*myDir.X(),
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myPnt.Y()+myLength*myDir.Y());
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gp_Dir2d aFirstDir = gp_Dir2d(myDir.X(),myDir.Y()).Rotated (200*PI180);
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segment->Add(myPnt.X()+myLength*myDir.X(),
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myPnt.Y()+myLength*myDir.Y(),
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myPnt.X()+myLength*myDir.X()+ myLength*aFirstDir.X()/5,
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myPnt.Y()+myLength*myDir.Y()+ myLength*aFirstDir.Y()/5);
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gp_Dir2d aSecondDir = gp_Dir2d(myDir.X(),myDir.Y()).Rotated (-200*PI180);
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segment->Add(myPnt.X()+myLength*myDir.X(),
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myPnt.Y()+myLength*myDir.Y(),
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myPnt.X()+myLength*myDir.X()+ myLength*aSecondDir.X()/5,
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myPnt.Y()+myLength*myDir.Y()+ myLength*aSecondDir.Y()/5);
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}
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void ISession_Direction::ComputeSelection(const Handle(SelectMgr_Selection)& ,const Standard_Integer )
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{
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}
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