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occt/src/IntPatch/IntPatch_ImpPrmIntersection.cxx
bugmaster b311480ed5 0023024: Update headers of OCCT files
Added appropriate copyright and license information in source files
2012-03-21 19:43:04 +04:00

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// Created on: 1992-05-07
// Created by: Jacques GOUSSARD
// Copyright (c) 1992-1999 Matra Datavision
// Copyright (c) 1999-2012 OPEN CASCADE SAS
//
// The content of this file is subject to the Open CASCADE Technology Public
// License Version 6.5 (the "License"). You may not use the content of this file
// except in compliance with the License. Please obtain a copy of the License
// at http://www.opencascade.org and read it completely before using this file.
//
// The Initial Developer of the Original Code is Open CASCADE S.A.S., having its
// main offices at: 1, place des Freres Montgolfier, 78280 Guyancourt, France.
//
// The Original Code and all software distributed under the License is
// distributed on an "AS IS" basis, without warranty of any kind, and the
// Initial Developer hereby disclaims all such warranties, including without
// limitation, any warranties of merchantability, fitness for a particular
// purpose or non-infringement. Please see the License for the specific terms
// and conditions governing the rights and limitations under the License.
#include <IntPatch_ImpPrmIntersection.ixx>
#include <Standard_ConstructionError.hxx>
#include <IntPatch_SequenceOfLine.hxx>
#include <TColStd_Array1OfInteger.hxx>
#include <IntSurf_PntOn2S.hxx>
#include <IntSurf_LineOn2S.hxx>
#include <IntSurf.hxx>
#include <Adaptor2d_HCurve2d.hxx>
#include <IntSurf_PathPoint.hxx>
#include <IntSurf_SequenceOfPathPoint.hxx>
#include <IntPatch_TheIWalking.hxx>
#include <IntPatch_TheIWLineOfTheIWalking.hxx>
#include <IntPatch_ThePathPointOfTheSOnBounds.hxx>
#include <IntPatch_TheSegmentOfTheSOnBounds.hxx>
#include <IntPatch_TheSurfFunction.hxx>
#include <IntPatch_RLine.hxx>
#include <IntPatch_WLine.hxx>
#include <IntPatch_ArcFunction.hxx>
#include <IntPatch_RstInt.hxx>
//=======================================================================
//function : IntPatch_ImpPrmIntersection
//purpose :
//=======================================================================
IntPatch_ImpPrmIntersection::IntPatch_ImpPrmIntersection ()
: done(Standard_False),
empt(Standard_False),
myIsStartPnt(Standard_False),
myUStart(0.0),
myVStart(0.0)
{ }
//=======================================================================
//function : IntPatch_ImpPrmIntersection
//purpose :
//=======================================================================
IntPatch_ImpPrmIntersection::IntPatch_ImpPrmIntersection
(const Handle(Adaptor3d_HSurface)& Surf1,
const Handle(Adaptor3d_TopolTool)& D1,
const Handle(Adaptor3d_HSurface)& Surf2,
const Handle(Adaptor3d_TopolTool)& D2,
const Standard_Real TolArc,
const Standard_Real TolTang,
const Standard_Real Fleche,
const Standard_Real Pas)
: done(Standard_False),
empt(Standard_False),
myIsStartPnt(Standard_False),
myUStart(0.0),
myVStart(0.0)
{
Perform(Surf1,D1,Surf2,D2,TolArc,TolTang,Fleche,Pas);
}
//=======================================================================
//function : SetStartPoint
//purpose :
//=======================================================================
void IntPatch_ImpPrmIntersection::SetStartPoint(const Standard_Real U,
const Standard_Real V)
{
myIsStartPnt = Standard_True;
myUStart = U; myVStart = V;
}
#ifndef DEB
#define No_Standard_RangeError
#define No_Standard_OutOfRange
#endif
#include <math_Vector.hxx>
#include <math_Matrix.hxx>
#include <TopTrans_CurveTransition.hxx>
#include <TopAbs_State.hxx>
#include <TopAbs_Orientation.hxx>
#include <TColStd_Array1OfInteger.hxx>
#include <TColStd_Array1OfReal.hxx>
#include <IntSurf_SequenceOfInteriorPoint.hxx>
#include <IntSurf_QuadricTool.hxx>
#include <GeomAbs_SurfaceType.hxx>
static void DecomposeResult(Handle(IntPatch_Line)& Line,
Standard_Boolean IsReversed,
IntSurf_Quadric& Quad,
Handle(Adaptor3d_TopolTool)& PDomain,
Handle(Adaptor3d_HSurface)& QSurf,
Standard_Real TolArc,
IntPatch_SequenceOfLine& Lines);
static
void ComputeTangency (const IntPatch_TheSOnBounds& solrst,
IntSurf_SequenceOfPathPoint& seqpdep,
const Handle(Adaptor3d_TopolTool)& Domain,
IntPatch_TheSurfFunction& Func,
const Handle(Adaptor3d_HSurface)& PSurf,
TColStd_Array1OfInteger& Destination);
static
void Recadre(const Standard_Boolean ,
GeomAbs_SurfaceType typeS1,
GeomAbs_SurfaceType typeS2,
IntPatch_Point& pt,
const Handle(IntPatch_TheIWLineOfTheIWalking)& iwline,
Standard_Integer Param,
Standard_Real U1,
Standard_Real V1,
Standard_Real U2,
Standard_Real V2);
//=======================================================================
//function : ComputeTangency
//purpose :
//=======================================================================
void ComputeTangency (const IntPatch_TheSOnBounds& solrst,
IntSurf_SequenceOfPathPoint& seqpdep,
const Handle(Adaptor3d_TopolTool)& Domain,
IntPatch_TheSurfFunction& Func,
const Handle(Adaptor3d_HSurface)& PSurf,
TColStd_Array1OfInteger& Destination)
{
Standard_Integer i,k, NbPoints, seqlength;
Standard_Real theparam,test;
Standard_Boolean fairpt, ispassing;
TopAbs_Orientation arcorien,vtxorien;
Handle(Adaptor2d_HCurve2d) thearc;
Handle(Adaptor3d_HVertex) vtx,vtxbis;
//Standard_Boolean ispassing;
IntPatch_ThePathPointOfTheSOnBounds PStart;
IntSurf_PathPoint PPoint;
gp_Vec vectg;
gp_Dir2d dirtg;
gp_Pnt ptbid;
gp_Vec d1u,d1v,v1,v2;
gp_Pnt2d p2d;
gp_Vec2d d2d;
//
static math_Vector X(1, 2);
static math_Vector F(1, 1);
static math_Matrix D(1, 1, 1, 2);
//
seqlength = 0;
NbPoints = solrst.NbPoints();
for (i=1; i<= NbPoints; i++) {
if (Destination(i) == 0) {
PStart = solrst.Point(i);
thearc = PStart.Arc();
theparam = PStart.Parameter();
arcorien = Domain->Orientation(thearc);
ispassing = (arcorien == TopAbs_INTERNAL ||
arcorien == TopAbs_EXTERNAL);
thearc->D0(theparam,p2d);
X(1) = p2d.X();
X(2) = p2d.Y();
PPoint.SetValue(PStart.Value(),X(1),X(2));
Func.Values(X,F,D);
if (Func.IsTangent()) {
PPoint.SetTangency(Standard_True);
Destination(i) = seqlength+1;
if (!PStart.IsNew()) {
vtx = PStart.Vertex();
for (k=i+1; k<=NbPoints; k++) {
if (Destination(k) ==0) {
PStart = solrst.Point(k);
if (!PStart.IsNew()) {
vtxbis = PStart.Vertex();
if (Domain->Identical(vtx,vtxbis)) {
thearc = PStart.Arc();
theparam = PStart.Parameter();
arcorien = Domain->Orientation(thearc);
ispassing = ispassing && (arcorien == TopAbs_INTERNAL ||
arcorien == TopAbs_EXTERNAL);
thearc->D0(theparam,p2d);
PPoint.AddUV(p2d.X(),p2d.Y());
Destination(k) = seqlength+1;
}
}
}
}
}
PPoint.SetPassing(ispassing);
seqpdep.Append(PPoint);
seqlength++;
}
else { // on a un point de depart potentiel
vectg = Func.Direction3d();
dirtg = Func.Direction2d();
PSurf->D1(X(1),X(2),ptbid,d1u,d1v);
thearc->D1(theparam,p2d,d2d);
v2.SetLinearForm(d2d.X(),d1u,d2d.Y(),d1v);
v1 = d1u.Crossed(d1v);
test = vectg.Dot(v1.Crossed(v2));
if (PStart.IsNew()) {
if ((test < 0. && arcorien == TopAbs_FORWARD) ||
(test > 0. && arcorien == TopAbs_REVERSED)) {
vectg.Reverse();
dirtg.Reverse();
}
PPoint.SetDirections(vectg,dirtg);
PPoint.SetPassing(ispassing);
Destination(i) = seqlength+1;
seqpdep.Append(PPoint);
seqlength++;
}
else { // traiter la transition complexe
gp_Dir bidnorm(1.,1.,1.);
Standard_Real tole = 1.e-8;
TopAbs_Orientation LocTrans;
TopTrans_CurveTransition comptrans;
comptrans.Reset(vectg,bidnorm,0.);
if (arcorien == TopAbs_FORWARD ||
arcorien == TopAbs_REVERSED) {
// pour essai
vtx = PStart.Vertex();
vtxorien = Domain->Orientation(vtx);
if (Abs(test) <= tole) {
LocTrans = TopAbs_EXTERNAL; // et pourquoi pas INTERNAL
}
else {
if ((test > 0.)&& arcorien == TopAbs_FORWARD ||
(test < 0.)&& arcorien == TopAbs_REVERSED){
LocTrans = TopAbs_FORWARD;
}
else {
LocTrans = TopAbs_REVERSED;
}
if (arcorien == TopAbs_REVERSED) {v2.Reverse();}
}
comptrans.Compare(tole,v2,bidnorm,0.,LocTrans,vtxorien);
}
Destination(i) = seqlength+1;
for (k= i+1; k<=NbPoints; k++) {
if (Destination(k) == 0) {
PStart = solrst.Point(k);
if (!PStart.IsNew()) {
vtxbis = PStart.Vertex();
if (Domain->Identical(vtx,vtxbis)) {
thearc = PStart.Arc();
theparam = PStart.Parameter();
arcorien = Domain->Orientation(thearc);
PPoint.AddUV(X(1),X(2));
thearc->D1(theparam,p2d,d2d);
PPoint.AddUV(p2d.X(),p2d.Y());
if (arcorien == TopAbs_FORWARD ||
arcorien == TopAbs_REVERSED) {
ispassing = Standard_False;
v2.SetLinearForm(d2d.X(),d1u,d2d.Y(),d1v);
test = vectg.Dot(v1.Crossed(v2));
vtxorien = Domain->Orientation(PStart.Vertex());
if (Abs(test) <= tole) {
LocTrans = TopAbs_EXTERNAL; // et pourquoi pas INTERNAL
}
else {
if ((test > 0.)&& arcorien == TopAbs_FORWARD ||
(test < 0.)&& arcorien == TopAbs_REVERSED){
LocTrans = TopAbs_FORWARD;
}
else {
LocTrans = TopAbs_REVERSED;
}
if (arcorien == TopAbs_REVERSED) {v2.Reverse();}
}
comptrans.Compare(tole,v2,bidnorm,0.,LocTrans,vtxorien);
}
Destination(k) = seqlength+1;
}
}
}
}
fairpt = Standard_True;
if (!ispassing) {
TopAbs_State Before = comptrans.StateBefore();
TopAbs_State After = comptrans.StateAfter();
if ((Before == TopAbs_UNKNOWN)||(After == TopAbs_UNKNOWN)) {
fairpt = Standard_False;
}
else if (Before == TopAbs_IN) {
if (After == TopAbs_IN) {
ispassing = Standard_True;
}
else {
vectg.Reverse();
dirtg.Reverse();
}
}
else {
if (After !=TopAbs_IN) {
fairpt = Standard_False;
}
}
}
if (fairpt) {
PPoint.SetDirections(vectg,dirtg);
PPoint.SetPassing(ispassing);
seqpdep.Append(PPoint);
seqlength++;
}
else { // il faut remettre en "ordre" si on ne garde pas le point.
for (k=i; k <=NbPoints ; k++) {
if (Destination(k)==seqlength + 1) {
Destination(k) = -Destination(k);
}
}
}
}
}
}
}
}
//=======================================================================
//function : Recadre
//purpose :
//=======================================================================
void Recadre(const Standard_Boolean ,
GeomAbs_SurfaceType typeS1,
GeomAbs_SurfaceType typeS2,
IntPatch_Point& pt,
const Handle(IntPatch_TheIWLineOfTheIWalking)& iwline,
Standard_Integer Param,
Standard_Real U1,
Standard_Real V1,
Standard_Real U2,
Standard_Real V2)
{
Standard_Real U1p,V1p,U2p,V2p;
iwline->Line()->Value(Param).Parameters(U1p,V1p,U2p,V2p);
switch(typeS1)
{
case GeomAbs_Torus:
while(V1<(V1p-1.5*M_PI)) V1+=M_PI+M_PI;
while(V1>(V1p+1.5*M_PI)) V1-=M_PI+M_PI;
case GeomAbs_Cylinder:
case GeomAbs_Cone:
case GeomAbs_Sphere:
while(U1<(U1p-1.5*M_PI)) U1+=M_PI+M_PI;
while(U1>(U1p+1.5*M_PI)) U1-=M_PI+M_PI;
}
switch(typeS2)
{
case GeomAbs_Torus:
while(V2<(V2p-1.5*M_PI)) V2+=M_PI+M_PI;
while(V2>(V2p+1.5*M_PI)) V2-=M_PI+M_PI;
case GeomAbs_Cylinder:
case GeomAbs_Cone:
case GeomAbs_Sphere:
while(U2<(U2p-1.5*M_PI)) U2+=M_PI+M_PI;
while(U2>(U2p+1.5*M_PI)) U2-=M_PI+M_PI;
}
pt.SetParameters(U1,V1,U2,V2);
}
//=======================================================================
//function : Perform
//purpose :
//=======================================================================
void IntPatch_ImpPrmIntersection::Perform (const Handle(Adaptor3d_HSurface)& Surf1,
const Handle(Adaptor3d_TopolTool)& D1,
const Handle(Adaptor3d_HSurface)& Surf2,
const Handle(Adaptor3d_TopolTool)& D2,
const Standard_Real TolArc,
const Standard_Real TolTang,
const Standard_Real Fleche,
const Standard_Real Pas)
{
Standard_Boolean reversed, procf, procl, dofirst, dolast;
Standard_Integer indfirst, indlast, ind2, i,j,k, NbSegm;
Standard_Integer NbPointIns, NbPointRst, Nblines, Nbpts, NbPointDep;
Standard_Real U1,V1,U2,V2,paramf,paraml,currentparam;
IntPatch_TheSegmentOfTheSOnBounds thesegm;
IntSurf_PathPoint PPoint;
Handle(IntPatch_RLine) rline;
Handle(IntPatch_WLine) wline;
IntPatch_ThePathPointOfTheSOnBounds PStart,PStartf,PStartl;
IntPatch_Point ptdeb,ptfin,ptbis;
IntPatch_IType typ;
IntSurf_Transition TLine,TArc;
IntSurf_TypeTrans trans1,trans2;
gp_Pnt valpt,ptbid;
gp_Vec tgline,tgrst,norm1,norm2,d1u,d1v;
gp_Dir DirNormale;
gp_Vec VecNormale;
gp_Pnt2d p2d;
gp_Vec2d d2d;
Handle(Adaptor2d_HCurve2d) currentarc;
GeomAbs_SurfaceType typeS1, typeS2;
IntSurf_Quadric Quad;
IntPatch_TheSurfFunction Func;
IntPatch_ArcFunction AFunc;
//
typeS1 = Surf1->GetType();
typeS2 = Surf2->GetType();
paramf =0.;
paraml =0.;
trans1 = IntSurf_Undecided;
trans2 = IntSurf_Undecided;
//
done = Standard_False;
empt = Standard_True;
slin.Clear();
spnt.Clear();
//
reversed = Standard_False;
switch (typeS1) {
case GeomAbs_Plane:
Quad.SetValue(Surf1->Plane());
break;
case GeomAbs_Cylinder:
Quad.SetValue(Surf1->Cylinder());
break;
case GeomAbs_Sphere:
Quad.SetValue(Surf1->Sphere());
break;
case GeomAbs_Cone:
Quad.SetValue(Surf1->Cone());
break;
default: {
reversed = Standard_True;
switch (typeS2) {
case GeomAbs_Plane:
Quad.SetValue(Surf2->Plane());
break;
case GeomAbs_Cylinder:
Quad.SetValue(Surf2->Cylinder());
break;
case GeomAbs_Sphere:
Quad.SetValue(Surf2->Sphere());
break;
case GeomAbs_Cone:
Quad.SetValue(Surf2->Cone());
break;
default: {
Standard_ConstructionError::Raise();
break;
}
}
}
break;
}
//
Func.SetImplicitSurface(Quad);
Func.Set(IntSurf_QuadricTool::Tolerance(Quad));
AFunc.SetQuadric(Quad);
//
if (!reversed) {
Func.Set(Surf2);
AFunc.Set(Surf2);
}
else {
Func.Set(Surf1);
AFunc.Set(Surf1);
}
//
if (!reversed) {
solrst.Perform(AFunc,D2,TolArc,TolTang);
}
else {
solrst.Perform(AFunc,D1,TolArc,TolTang);
}
if (!solrst.IsDone()) {
return;
}
//
IntSurf_SequenceOfPathPoint seqpdep;
IntSurf_SequenceOfInteriorPoint seqpins;
//
NbPointRst = solrst.NbPoints();
TColStd_Array1OfInteger Destination(1,NbPointRst+1); Destination.Init(0);
if (NbPointRst) {
if (!reversed) {
ComputeTangency(solrst,seqpdep,D2,Func,Surf2,Destination);
}
else {
ComputeTangency(solrst,seqpdep,D1,Func,Surf1,Destination);
}
}
//
// Recherche des points interieurs
if (!reversed) {
if (myIsStartPnt)
solins.Perform(Func,Surf2,myUStart,myVStart);
else
solins.Perform(Func,Surf2,D2,TolTang);
}
else {
if (myIsStartPnt)
solins.Perform(Func,Surf1,myUStart,myVStart);
else
solins.Perform(Func,Surf1,D1,TolTang);
}
//
NbPointIns = solins.NbPoints();
for (i=1; i <= NbPointIns; i++) {
seqpins.Append(solins.Value(i));
}
NbPointDep=seqpdep.Length();
//
if (NbPointDep || NbPointIns) {
IntPatch_TheIWalking iwalk(TolTang,Fleche,Pas);
if (!reversed) {
iwalk.Perform(seqpdep,seqpins,Func,Surf2);
}
else {
iwalk.Perform(seqpdep,seqpins,Func,Surf1,Standard_True);
}
if(!iwalk.IsDone()) {
return;
}
Standard_Real Vmin, Vmax, TolV = 1.e-14;
if (!reversed) { //Surf1 is quadric
Vmin = Surf1->FirstVParameter();
Vmax = Surf1->LastVParameter();
}
else { //Surf2 is quadric
Vmin = Surf2->FirstVParameter();
Vmax = Surf2->LastVParameter();
}
//
Nblines = iwalk.NbLines();
for (j=1; j<=Nblines; j++) {
const Handle(IntPatch_TheIWLineOfTheIWalking)& iwline = iwalk.Value(j);
const Handle(IntSurf_LineOn2S)& thelin = iwline->Line();
Nbpts = thelin->NbPoints();
if(Nbpts>=2) {
tgline = iwline->TangentVector(k);
if(k>=1 && k<=Nbpts) { } else { k=Nbpts>>1; }
valpt = thelin->Value(k).Value();
if (!reversed) {
thelin->Value(k).ParametersOnS2(U2,V2);
norm1 = Quad.Normale(valpt);
Surf2->D1(U2,V2,ptbid,d1u,d1v);
norm2 = d1u.Crossed(d1v);
}
else {
thelin->Value(k).ParametersOnS1(U2,V2);
norm2 = Quad.Normale(valpt);
Surf1->D1(U2,V2,ptbid,d1u,d1v);
norm1 = d1u.Crossed(d1v);
}
if (tgline.DotCross(norm2,norm1) > 0.) {
trans1 = IntSurf_Out;
trans2 = IntSurf_In;
}
else {
trans1 = IntSurf_In;
trans2 = IntSurf_Out;
}
//
Standard_Real AnU1,AnU2,AnV2;
GeomAbs_SurfaceType typQuad = Quad.TypeQuadric();
Standard_Boolean arecadr=Standard_False;
valpt = thelin->Value(1).Value();
Quad.Parameters(valpt,AnU1,V1);
if((V1 < Vmin) && (Vmin-V1 < TolV)) V1 = Vmin;
if((V1 > Vmax) && (V1-Vmax < TolV)) V1 = Vmax;
if(reversed) {
thelin->SetUV(1,Standard_False,AnU1,V1); //-- on va lire u2,v2
thelin->Value(1).ParametersOnS1(AnU2,AnV2);
}
else {
thelin->SetUV(1,Standard_True,AnU1,V1); //-- on va lire u1,v1
thelin->Value(1).ParametersOnS2(AnU2,AnV2);
}
if(typQuad==GeomAbs_Cylinder ||
typQuad==GeomAbs_Cone ||
typQuad==GeomAbs_Sphere) {
arecadr=Standard_True;
}
//
for (k=2; k<=Nbpts; ++k) {
valpt = thelin->Value(k).Value();
Quad.Parameters(valpt,U1,V1);
//
if((V1 < Vmin) && (Vmin-V1 < TolV)) {
V1 = Vmin;
}
if((V1 > Vmax) && (V1-Vmax < TolV)) {
V1 = Vmax;
}
//
if(arecadr) {
//modified by NIZNHY-PKV Fri Mar 28 15:06:01 2008f
Standard_Real aCf, aTwoPI;
//
aCf=0.;
aTwoPI=M_PI+M_PI;
if ((U1-AnU1) > 1.5*M_PI) {
while ((U1-AnU1) > (1.5*M_PI+aCf*aTwoPI)) {
aCf=aCf+1.;
}
U1=U1-aCf*aTwoPI;
}
//
else {
while ((U1-AnU1) < (-1.5*M_PI-aCf*aTwoPI)) {
aCf=aCf+1.;
}
U1=U1+aCf*aTwoPI;
}
// was:
//if ((U1-AnU1) > 1.5*M_PI) {
// U1-=M_PI+M_PI;
//}
//else if ((U1-AnU1) < -1.5*M_PI) {
// U1+=M_PI+M_PI;
//}
//modified by NIZNHY-PKV Fri Mar 28 15:06:11 2008t
}
//
if(reversed) {
thelin->SetUV(k,Standard_False,U1,V1);
thelin->Value(k).ParametersOnS1(U2,V2);
switch(typeS1) {
case GeomAbs_Cylinder:
case GeomAbs_Cone:
case GeomAbs_Sphere:
case GeomAbs_Torus:
while(U2<(AnU2-1.5*M_PI)) U2+=M_PI+M_PI;
while(U2>(AnU2+1.5*M_PI)) U2-=M_PI+M_PI;
break;
default:
break;
}
if(typeS2==GeomAbs_Torus) {
while(V2<(AnV2-1.5*M_PI)) V2+=M_PI+M_PI;
while(V2>(AnV2+1.5*M_PI)) V2-=M_PI+M_PI;
}
thelin->SetUV(k,Standard_True,U2,V2);
}
else {
thelin->SetUV(k,Standard_True,U1,V1);
thelin->Value(k).ParametersOnS2(U2,V2);
switch(typeS2) {
case GeomAbs_Cylinder:
case GeomAbs_Cone:
case GeomAbs_Sphere:
case GeomAbs_Torus:
while(U2<(AnU2-1.5*M_PI)) U2+=M_PI+M_PI;
while(U2>(AnU2+1.5*M_PI)) U2-=M_PI+M_PI;
break;
default:
break;
}
if(typeS2==GeomAbs_Torus) {
while(V2<(AnV2-1.5*M_PI)) V2+=M_PI+M_PI;
while(V2>(AnV2+1.5*M_PI)) V2-=M_PI+M_PI;
}
thelin->SetUV(k,Standard_False,U2,V2);
}
AnU1=U1;
AnU2=U2;
AnV2=V2;
}
// <-A
wline = new IntPatch_WLine(thelin,Standard_False,trans1,trans2);
if ( iwline->HasFirstPoint()
&& iwline->IsTangentAtBegining() == Standard_False) {
indfirst = iwline->FirstPointIndex();
PPoint = seqpdep(indfirst);
tgline = PPoint.Direction3d();
Standard_Integer themult = PPoint.Multiplicity();
for (i=NbPointRst; i>=1; i--) {
if (Destination(i) == indfirst) {
if (!reversed) { //-- typeS1 = Pln || Cyl || Sph || Cone
Quad.Parameters(PPoint.Value(),U1,V1);
if((V1 < Vmin) && (Vmin-V1 < TolV)) V1 = Vmin;
if((V1 > Vmax) && (V1-Vmax < TolV)) V1 = Vmax;
PPoint.Parameters(themult,U2,V2);
Surf2->D1(U2,V2,ptbid,d1u,d1v); //-- @@@@
}
else { //-- typeS1 != Pln && Cyl && Sph && Cone
Quad.Parameters(PPoint.Value(),U2,V2);
if((V2 < Vmin) && (Vmin-V2 < TolV)) V2 = Vmin;
if((V2 > Vmax) && (V2-Vmax < TolV)) V2 = Vmax;
PPoint.Parameters(themult,U1,V1);
Surf1->D1(U1,V1,ptbid,d1u,d1v); //-- @@@@
}
VecNormale = d1u.Crossed(d1v);
//-- Modif du 27 Septembre 94 (Recadrage des pts U,V)
ptdeb.SetValue(PPoint.Value(),TolArc,Standard_False);
ptdeb.SetParameters(U1,V1,U2,V2);
ptdeb.SetParameter(1.);
Recadre(reversed,typeS1,typeS2,ptdeb,iwline,1,U1,V1,U2,V2);
currentarc = solrst.Point(i).Arc();
currentparam = solrst.Point(i).Parameter();
currentarc->D1(currentparam,p2d,d2d);
tgrst.SetLinearForm(d2d.X(),d1u,d2d.Y(),d1v);
Standard_Real squaremagnitudeVecNormale = VecNormale.SquareMagnitude();
if(squaremagnitudeVecNormale > 1e-13) {
DirNormale=VecNormale;
IntSurf::MakeTransition(tgline,tgrst,DirNormale,TLine,TArc);
}
else {
TLine.SetValue(Standard_True,IntSurf_Undecided);
TArc.SetValue(Standard_True,IntSurf_Undecided);
}
ptdeb.SetArc(reversed,currentarc,currentparam,TLine,TArc);
if (!solrst.Point(i).IsNew()) {
ptdeb.SetVertex(reversed,solrst.Point(i).Vertex());
}
wline->AddVertex(ptdeb);
if (themult == 0) {
wline->SetFirstPoint(wline->NbVertex());
}
themult--;
}
}
}
else if (iwline->IsTangentAtBegining()) {
gp_Pnt psol = thelin->Value(1).Value();
thelin->Value(1).ParametersOnS1(U1,V1);
thelin->Value(1).ParametersOnS2(U2,V2);
ptdeb.SetValue(psol,TolArc,Standard_True);
ptdeb.SetParameters(U1,V1,U2,V2);
ptdeb.SetParameter(1.);
wline->AddVertex(ptdeb);
wline->SetFirstPoint(wline->NbVertex());
}
else {
gp_Pnt psol = thelin->Value(1).Value();
thelin->Value(1).ParametersOnS1(U1,V1);
thelin->Value(1).ParametersOnS2(U2,V2);
ptdeb.SetValue(psol,TolArc,Standard_False);
ptdeb.SetParameters(U1,V1,U2,V2);
ptdeb.SetParameter(1.);
wline->AddVertex(ptdeb);
wline->SetFirstPoint(wline->NbVertex());
}
if ( iwline->HasLastPoint()
&& iwline->IsTangentAtEnd() == Standard_False) {
indlast = iwline->LastPointIndex();
PPoint = seqpdep(indlast);
tgline = PPoint.Direction3d().Reversed();
Standard_Integer themult = PPoint.Multiplicity();
for (i=NbPointRst; i >=1; i--) {
if (Destination(i) == indlast) {
if (!reversed) {
Quad.Parameters(PPoint.Value(),U1,V1);
if((V1 < Vmin) && (Vmin-V1 < TolV)) V1 = Vmin;
if((V1 > Vmax) && (V1-Vmax < TolV)) V1 = Vmax;
PPoint.Parameters(themult,U2,V2);
Surf2->D1(U2,V2,ptbid,d1u,d1v); //-- @@@@
VecNormale = d1u.Crossed(d1v); //-- @@@@
}
else {
Quad.Parameters(PPoint.Value(),U2,V2);
if((V2 < Vmin) && (Vmin-V2 < TolV)) V2 = Vmin;
if((V2 > Vmax) && (V2-Vmax < TolV)) V2 = Vmax;
PPoint.Parameters(themult,U1,V1);
Surf1->D1(U1,V1,ptbid,d1u,d1v); //-- @@@@
VecNormale = d1u.Crossed(d1v); //-- @@@@
}
ptfin.SetValue(PPoint.Value(),TolArc,Standard_False);
ptfin.SetParameters(U1,V1,U2,V2);
ptfin.SetParameter(Nbpts);
Recadre(reversed,typeS1,typeS2,ptfin,iwline,Nbpts-1,U1,V1,U2,V2);
currentarc = solrst.Point(i).Arc();
currentparam = solrst.Point(i).Parameter();
currentarc->D1(currentparam,p2d,d2d);
tgrst.SetLinearForm(d2d.X(),d1u,d2d.Y(),d1v);
Standard_Real squaremagnitudeVecNormale = VecNormale.SquareMagnitude();
if(squaremagnitudeVecNormale > 1e-13) {
DirNormale=VecNormale;
IntSurf::MakeTransition(tgline,tgrst,DirNormale,TLine,TArc);
}
else {
TLine.SetValue(Standard_True,IntSurf_Undecided);
TArc.SetValue(Standard_True,IntSurf_Undecided);
}
ptfin.SetArc(reversed,currentarc,currentparam,TLine,TArc);
if (!solrst.Point(i).IsNew()) {
ptfin.SetVertex(reversed,solrst.Point(i).Vertex());
}
wline->AddVertex(ptfin);
if (themult == 0) {
wline->SetLastPoint(wline->NbVertex());
}
themult--;
}
}
}
else if (iwline->IsTangentAtEnd()) {
gp_Pnt psol = thelin->Value(Nbpts).Value();
thelin->Value(Nbpts).ParametersOnS1(U1,V1);
thelin->Value(Nbpts).ParametersOnS2(U2,V2);
ptfin.SetValue(psol,TolArc,Standard_True);
ptfin.SetParameters(U1,V1,U2,V2);
ptfin.SetParameter(Nbpts);
wline->AddVertex(ptfin);
wline->SetLastPoint(wline->NbVertex());
}
else {
gp_Pnt psol = thelin->Value(Nbpts).Value();
thelin->Value(Nbpts).ParametersOnS1(U1,V1);
thelin->Value(Nbpts).ParametersOnS2(U2,V2);
ptfin.SetValue(psol,TolArc,Standard_False);
ptfin.SetParameters(U1,V1,U2,V2);
ptfin.SetParameter(Nbpts);
wline->AddVertex(ptfin);
wline->SetLastPoint(wline->NbVertex());
}
//
// Il faut traiter les points de passage.
slin.Append(wline);
}// if(Nbpts>=2) {
}// for (j=1; j<=Nblines; j++) {
// ON GERE LES RACCORDS ENTRE LIGNES. ELLE NE PEUVENT SE RACCORDER
// QUE SUR DES POINTS DE TANGENCE
Nblines = slin.Length();
for (j=1; j<=Nblines-1; j++) {
dofirst = dolast = Standard_False;
const Handle(IntPatch_Line)& slinj = slin(j);
const Handle(IntPatch_WLine)& wlin1 = *((Handle(IntPatch_WLine)*)&slinj);
if (wlin1->HasFirstPoint()) {
ptdeb = wlin1->FirstPoint(indfirst);
if (ptdeb.IsTangencyPoint()) {
dofirst = Standard_True;
}
}
if (wlin1->HasLastPoint()) {
ptfin = wlin1->LastPoint(indlast);
if (ptfin.IsTangencyPoint()) {
dolast = Standard_True;
}
}
if (dofirst || dolast) {
for (k=j+1; k<=Nblines;k++) {
const Handle(IntPatch_Line)& slink = slin(k);
const Handle(IntPatch_WLine)& wlin2 = *((Handle(IntPatch_WLine)*)&slink);
if (wlin2->HasFirstPoint()) {
ptbis = wlin2->FirstPoint(ind2);
if (ptbis.IsTangencyPoint()) {
if (dofirst ) {
if (ptdeb.Value().Distance(ptbis.Value()) <= TolArc) {
ptdeb.SetMultiple(Standard_True);
if (!ptbis.IsMultiple()) {
ptbis.SetMultiple(Standard_True);
wlin2->Replace(ind2,ptbis);
}
}
}
if (dolast ) {
if (ptfin.Value().Distance(ptbis.Value()) <= TolArc) {
ptfin.SetMultiple(Standard_True);
if (!ptbis.IsMultiple()) {
ptbis.SetMultiple(Standard_True);
wlin2->Replace(ind2,ptbis);
}
}
}
}
}
if (wlin2->HasLastPoint()) {
ptbis = wlin2->LastPoint(ind2);
if (ptbis.IsTangencyPoint()) {
if (dofirst ) {
if (ptdeb.Value().Distance(ptbis.Value()) <= TolArc) {
ptdeb.SetMultiple(Standard_True);
if (!ptbis.IsMultiple()) {
ptbis.SetMultiple(Standard_True);
wlin2->Replace(ind2,ptbis);
}
}
}
if (dolast ) {
if (ptfin.Value().Distance(ptbis.Value()) <= TolArc) {
ptfin.SetMultiple(Standard_True);
if (!ptbis.IsMultiple()) {
ptbis.SetMultiple(Standard_True);
wlin2->Replace(ind2,ptbis);
}
}
}
}
}
}
if(dofirst)
wlin1->Replace(indfirst,ptdeb);
if(dolast)
wlin1->Replace(indlast,ptfin);
}
}
}// if (seqpdep.Length() != 0 || seqpins.Length() != 0) {
//
// Treatment the segments
NbSegm = solrst.NbSegments();
if (NbSegm) {
for(i=1; i<=NbSegm; i++) {
thesegm = solrst.Segment(i);
//----------------------------------------------------------------------
// on cree une ligne d intersection contenant uniquement le segment.
// VOIR POUR LA TRANSITION DE LA LIGNE
// On ajoute aussi un polygone pour le traitement des intersections
// entre ligne et restrictions de la surface implicite (PutVertexOnLine)
//----------------------------------------------------------------------
//-- Calcul de la transition sur la rline (12 fev 97)
//-- reversed a le sens de OnFirst
//--
dofirst = dolast = Standard_False;
procf = Standard_False;
procl = Standard_False;
IntSurf_Transition TLineUnk,TArcUnk;
IntPatch_Point _thepointAtBeg;
IntPatch_Point _thepointAtEnd;
Standard_Boolean TransitionOK=Standard_False;
if(thesegm.HasFirstPoint()) {
Standard_Real _u1,_v1,_u2,_v2;
dofirst = Standard_True;
PStartf = thesegm.FirstPoint();
paramf = PStartf.Parameter();
gp_Pnt2d _p2d = thesegm.Curve()->Value(paramf);
Handle(Adaptor3d_HVertex) _vtx;
if(PStartf.IsNew()==Standard_False)
_vtx= PStartf.Vertex();
const gp_Pnt& _Pp = PStartf.Value();
_thepointAtBeg.SetValue(_Pp,PStartf.Tolerance(),Standard_False);
if (!reversed) { //-- typeS1 = Pln || Cyl || Sph || Cone
Quad.Parameters(_Pp,_u1,_v1);
_u2=_p2d.X(); _v2=_p2d.Y();
}
else { //-- typeS1 != Pln && Cyl && Sph && Cone
Quad.Parameters(_Pp,_u2,_v2);
_u1=_p2d.X(); _v1=_p2d.Y();
}
_thepointAtBeg.SetParameters(_u1,_v1,_u2,_v2);
_thepointAtBeg.SetParameter(paramf);
if(PStartf.IsNew()==Standard_False)
_thepointAtBeg.SetVertex(reversed,_vtx);
_thepointAtBeg.SetArc(reversed,thesegm.Curve(),paramf,TLineUnk,TArcUnk);
gp_Vec d1u1,d1v1,d1u2,d1v2; gp_Vec2d _d2d;
Surf1->D1(_u1,_v1,ptbid,d1u1,d1v1);
norm1 = d1u1.Crossed(d1v1);
Surf2->D1(_u2,_v2,ptbid,d1u2,d1v2);
norm2 = d1u2.Crossed(d1v2);
thesegm.Curve()->D1(paramf,_p2d,_d2d);
if(reversed) {
tgline.SetLinearForm(_d2d.X(),d1u1,_d2d.Y(),d1v1);
}
else {
tgline.SetLinearForm(_d2d.X(),d1u2,_d2d.Y(),d1v2);
}
_u1=tgline.DotCross(norm2,norm1);
TransitionOK=Standard_True;
if (_u1 > 0.00000001) {
trans1 = IntSurf_Out;
trans2 = IntSurf_In;
}
else if(_u1 < -0.00000001) {
trans1 = IntSurf_In;
trans2 = IntSurf_Out;
}
else {
TransitionOK=Standard_False;
}
}
if(thesegm.HasLastPoint()) {
Standard_Real _u1,_v1,_u2,_v2;
dolast = Standard_True;
PStartl = thesegm.LastPoint();
paraml = PStartl.Parameter();
gp_Pnt2d _p2d = thesegm.Curve()->Value(paraml);
Handle(Adaptor3d_HVertex) _vtx;
if(PStartl.IsNew()==Standard_False)
_vtx = PStartl.Vertex();
const gp_Pnt& _Pp = PStartl.Value();
IntPatch_Point _thepoint;
_thepointAtEnd.SetValue(_Pp,PStartl.Tolerance(),Standard_False);
if (!reversed) { //-- typeS1 = Pln || Cyl || Sph || Cone
Quad.Parameters(_Pp,_u1,_v1);
_u2=_p2d.X(); _v2=_p2d.Y();
}
else { //-- typeS1 != Pln && Cyl && Sph && Cone
Quad.Parameters(_Pp,_u2,_v2);
_u1=_p2d.X(); _v1=_p2d.Y();
}
_thepointAtEnd.SetParameters(_u1,_v1,_u2,_v2);
_thepointAtEnd.SetParameter(paraml);
if(PStartl.IsNew()==Standard_False)
_thepointAtEnd.SetVertex(reversed,_vtx);
_thepointAtEnd.SetArc(reversed,thesegm.Curve(),paraml,TLineUnk,TArcUnk);
gp_Vec d1u1,d1v1,d1u2,d1v2; gp_Vec2d _d2d;
Surf1->D1(_u1,_v1,ptbid,d1u1,d1v1);
norm1 = d1u1.Crossed(d1v1);
Surf2->D1(_u2,_v2,ptbid,d1u2,d1v2);
norm2 = d1u2.Crossed(d1v2);
thesegm.Curve()->D1(paraml,_p2d,_d2d);
if(reversed) {
tgline.SetLinearForm(_d2d.X(),d1u1,_d2d.Y(),d1v1);
}
else {
tgline.SetLinearForm(_d2d.X(),d1u2,_d2d.Y(),d1v2);
}
_u1=tgline.DotCross(norm2,norm1);
TransitionOK=Standard_True;
if (_u1 > 0.00000001) {
trans1 = IntSurf_Out;
trans2 = IntSurf_In;
}
else if(_u1 < -0.00000001) {
trans1 = IntSurf_In;
trans2 = IntSurf_Out;
}
else {
TransitionOK=Standard_False;
}
}
if(TransitionOK==Standard_False) {
//-- rline = new IntPatch_RLine (thesegm.Curve(),reversed,Standard_False);
rline = new IntPatch_RLine (Standard_False);
if(reversed) {
rline->SetArcOnS1(thesegm.Curve());
}
else {
rline->SetArcOnS2(thesegm.Curve());
}
}
else {
//-- rline = new IntPatch_RLine (thesegm.Curve(),reversed,Standard_False,trans1,trans2);
rline = new IntPatch_RLine (Standard_False,trans1,trans2);
if(reversed) {
rline->SetArcOnS1(thesegm.Curve());
}
else {
rline->SetArcOnS2(thesegm.Curve());
}
}
//------------------------------
//-- Ajout des points
//--
if (thesegm.HasFirstPoint()) {
rline->AddVertex(_thepointAtBeg);
rline->SetFirstPoint(rline->NbVertex());
}
if (thesegm.HasLastPoint()) {
rline->AddVertex(_thepointAtEnd);
rline->SetLastPoint(rline->NbVertex());
}
// Polygone sur restriction solution
if (dofirst && dolast) {
Standard_Real prm;
gp_Pnt ptpoly;
IntSurf_PntOn2S p2s;
Handle(IntSurf_LineOn2S) Thelin = new IntSurf_LineOn2S ();
Handle(Adaptor2d_HCurve2d) arcsegm = thesegm.Curve();
Standard_Integer nbsample = 100;
if (!reversed) {
for (j=1; j<=nbsample; j++) {
prm = paramf + (j-1)*(paraml-paramf)/(nbsample-1);
arcsegm->D0(prm,p2d);
Surf2->D0(p2d.X(),p2d.Y(),ptpoly);
Quad.Parameters(ptpoly,U1,V1);
p2s.SetValue(ptpoly,U1,V1,p2d.X(),p2d.Y());
Thelin->Add(p2s);
}
}
else {
for (j=1; j<=nbsample; j++) {
prm = paramf + (j-1)*(paraml-paramf)/(nbsample-1);
arcsegm->D0(prm,p2d);
Surf1->D0(p2d.X(),p2d.Y(),ptpoly);
Quad.Parameters(ptpoly,U2,V2);
p2s.SetValue(ptpoly,p2d.X(),p2d.Y(),U2,V2);
Thelin->Add(p2s);
}
}
rline->Add(Thelin);
}
if (dofirst || dolast) {
Nblines = slin.Length();
for (j=1; j<=Nblines; j++) {
const Handle(IntPatch_Line)& slinj = slin(j);
typ = slinj->ArcType();
if (typ == IntPatch_Walking) {
Nbpts = (*((Handle(IntPatch_WLine)*)&slinj))->NbVertex();
}
else {
Nbpts = (*((Handle(IntPatch_RLine)*)&slinj))->NbVertex();
}
for (k=1; k<=Nbpts;k++) {
if (typ == IntPatch_Walking) {
ptdeb = (*((Handle(IntPatch_WLine)*)&slinj))->Vertex(k);
}
else {
ptdeb = (*((Handle(IntPatch_RLine)*)&slinj))->Vertex(k);
}
if (dofirst) {
if (ptdeb.Value().Distance(PStartf.Value()) <=TolArc) {
ptdeb.SetMultiple(Standard_True);
if (typ == IntPatch_Walking) {
(*((Handle(IntPatch_WLine)*)&slinj))->Replace(k,ptdeb);
}
else {
(*((Handle(IntPatch_RLine)*)&slinj))->Replace(k,ptdeb);
}
ptdeb.SetParameter(paramf);
rline->AddVertex(ptdeb);
if (!procf){
procf=Standard_True;
rline->SetFirstPoint(rline->NbVertex());
}
}
}
if (dolast) {
if(dofirst) { //-- on recharge le ptdeb
if (typ == IntPatch_Walking) {
ptdeb = (*((Handle(IntPatch_WLine)*)&slinj))->Vertex(k);
}
else {
ptdeb = (*((Handle(IntPatch_RLine)*)&slinj))->Vertex(k);
}
}
if (ptdeb.Value().Distance(PStartl.Value()) <=TolArc) {
ptdeb.SetMultiple(Standard_True);
if (typ == IntPatch_Walking) {
(*((Handle(IntPatch_WLine)*)&slinj))->Replace(k,ptdeb);
}
else {
(*((Handle(IntPatch_RLine)*)&slinj))->Replace(k,ptdeb);
}
ptdeb.SetParameter(paraml);
rline->AddVertex(ptdeb);
if (!procl){
procl=Standard_True;
rline->SetLastPoint(rline->NbVertex());
}
}
}
}
}
}
slin.Append(rline);
}
}// if (NbSegm)
//
// on traite les restrictions de la surface implicite
for (i=1; i<=slin.Length(); i++)
{
if (!reversed)
IntPatch_RstInt::PutVertexOnLine(slin(i),Surf1,D1,Surf2,Standard_True,TolTang);
else
IntPatch_RstInt::PutVertexOnLine(slin(i),Surf2,D2,Surf1,Standard_False,TolTang);
}
empt = (slin.Length() == 0 && spnt.Length() == 0);
done = Standard_True;
//
// post processing for cones and spheres
if((Quad.TypeQuadric() == GeomAbs_Cone ||
Quad.TypeQuadric() == GeomAbs_Sphere) &&
slin.Length()) {
Handle(Adaptor3d_TopolTool) PDomain = (reversed) ? D1 : D2;
Handle(Adaptor3d_HSurface) QSurf = (reversed) ? Surf2 : Surf1;
IntPatch_SequenceOfLine dslin;
for(i = 1; i <= slin.Length(); i++ )
DecomposeResult(slin(i),reversed,Quad,PDomain,QSurf,TolArc,dslin);
slin.Clear();
for(i = 1; i <= dslin.Length(); i++ )
slin.Append(dslin(i));
}
}
//==================================================================
// Decomposition of WLine goes through seam and/or apex routines
//==================================================================
// reject all points and vertices not in V range on Quadric
static Handle(IntSurf_LineOn2S) VSplitLine(Handle(IntSurf_LineOn2S)& Line,
Standard_Boolean IsReversed,
Handle(Adaptor3d_HSurface)& QSurf,
Handle(IntSurf_LineOn2S)& Vertices)
{
Handle(IntSurf_LineOn2S) line = new IntSurf_LineOn2S();
Standard_Real VF = QSurf->FirstVParameter();
Standard_Real VL = QSurf->LastVParameter();
Standard_Integer i = 0;
Standard_Real U = 0., V = 0.;
for(i = 1; i <= Line->NbPoints(); i++) {
const IntSurf_PntOn2S& aP = Line->Value(i);
if(IsReversed)
aP.ParametersOnS2(U,V); // S2 - quadric
else
aP.ParametersOnS1(U,V); // S1 - quadric
if(VF <= V && V <= VL)
line->Add(aP);
}
Standard_Boolean isDeleted = Standard_True;
Standard_Integer k = 0;
while(isDeleted) {
isDeleted = Standard_False;
k = 0;
for(i = 1; i <= Vertices->NbPoints(); i++) {
const IntSurf_PntOn2S& aV = Vertices->Value(i);
if(IsReversed)
aV.ParametersOnS2(U,V); // S2 - quadric
else
aV.ParametersOnS1(U,V); // S1 - quadric
if(VF <= V && V <= VL)
continue;
else {
k = i;
break;
}
}
if(k != 0) {
isDeleted = Standard_True;
Vertices->RemovePoint(k);
}
else
break;
}
return line;
}
// correct U parameter of the start point of line on Quadric
// (change 0->2PI or vs, if necessary)
static Standard_Real AdjustUFirst(Standard_Real U1,Standard_Real U2)
{
Standard_Real u = U1;
// case: no adjustment
if( U1 > 0. && U1 < (2.*M_PI) )
return u;
// case: near '0'
if( U1 == 0. || fabs(U1) <= 1.e-9 ) {
if( U2 > 0. && U2 < (2.*M_PI) )
u = ( U2 < ((2.*M_PI)-U2) ) ? 0. : (2.*M_PI);
else {
Standard_Real uu = U2;
if( U2 > (2.*M_PI) )
while( uu > (2.*M_PI) )
uu -= (2.*M_PI);
else
while( uu < 0.)
uu += (2.*M_PI);
u = ( uu < ((2.*M_PI)-uu) ) ? 0. : (2.*M_PI);
}
}
// case: near '2PI'
else if( U1 == (2.*M_PI) || fabs((2.*M_PI)-fabs(U1)) <= 1.e-9 ) {
if( U2 > 0. && U2 < (2.*M_PI) )
u = ( U2 < ((2.*M_PI)-U2) ) ? 0. : (2.*M_PI);
else {
Standard_Real uu = U2;
if( U2 > (2.*M_PI) )
while( uu > (2.*M_PI) )
uu -= (2.*M_PI);
else
while( uu < 0.)
uu += (2.*M_PI);
u = ( uu < ((2.*M_PI)-uu) ) ? 0. : (2.*M_PI);
}
}
// case: '<0. || >2PI'
else {
if(U1 < 0.)
while(u < 0.)
u += 2.*M_PI;
if(U1 > (2.*M_PI))
while(u > (2.*M_PI))
u -= (2.*M_PI);
}
return u;
}
// adjust U parameters on Quadric
static Standard_Real AdjustUNext(Standard_Real Un,Standard_Real Up)
{
Standard_Real u = Un;
if( Un < 0. )
while(u < 0.)
u += (2.*M_PI);
else if( Un > (2.*M_PI) )
while( u > (2.*M_PI) )
u -= (2.*M_PI);
else if(Un == 0. || fabs(Un) <= 1.e-9)
u = (fabs(Up) < fabs(2.*M_PI-Up)) ? 0. : (2.*M_PI);
else if(Un == (2.*M_PI) || fabs(Un-(2.*M_PI)) <= 1.e-9)
u = (fabs(Up) < fabs(2.*M_PI-Up)) ? 0. : (2.*M_PI);
else //( Un > 0. && Un < (2.*M_PI) )
return u;
return u;
}
// collect vertices, reject equals
static Handle(IntSurf_LineOn2S) GetVertices(const Handle(IntPatch_WLine)& WLine,
const Standard_Boolean ,//IsReversed,
const Standard_Real TOL3D,
const Standard_Real TOL2D)
{
// Standard_Real TOL3D = 1.e-12, TOL2D = 1.e-8;
Handle(IntSurf_LineOn2S) vertices = new IntSurf_LineOn2S();
Standard_Real U1 = 0., U2 = 0., V1 = 0., V2 = 0.;
Standard_Integer i = 0, k = 0;
Standard_Integer NbVrt = WLine->NbVertex();
TColStd_Array1OfInteger anVrts(1,NbVrt);
anVrts.Init(0);
// check equal vertices
for(i = 1; i <= NbVrt; i++) {
if( anVrts(i) == -1 ) continue;
const IntPatch_Point& Pi = WLine->Vertex(i);
for(k = (i+1); k <= NbVrt; k++) {
if( anVrts(k) == -1 ) continue;
const IntPatch_Point& Pk = WLine->Vertex(k);
if(Pi.Value().Distance(Pk.Value()) <= TOL3D) {
// suggest the points are equal;
// test 2d parameters on surface
Standard_Boolean sameU1 = Standard_False;
Standard_Boolean sameV1 = Standard_False;
Standard_Boolean sameU2 = Standard_False;
Standard_Boolean sameV2 = Standard_False;
Pi.ParametersOnS1(U1,V1);
Pk.ParametersOnS1(U2,V2);
if(fabs(U1-U2) <= TOL2D) sameU1 = Standard_True;
if(fabs(V1-V2) <= TOL2D) sameV1 = Standard_True;
Pi.ParametersOnS2(U1,V1);
Pk.ParametersOnS2(U2,V2);
if(fabs(U1-U2) <= TOL2D) sameU2 = Standard_True;
if(fabs(V1-V2) <= TOL2D) sameV2 = Standard_True;
if((sameU1 && sameV1) && (sameU2 && sameV2))
anVrts(k) = -1;
}
}
}
// copy further processed vertices
for(i = 1; i <= NbVrt; i++) {
if( anVrts(i) == -1 ) continue;
vertices->Add(WLine->Vertex(i).PntOn2S());
}
return vertices;
}
static Standard_Boolean AreSamePoints(const IntSurf_PntOn2S& P1,
const IntSurf_PntOn2S& P2)
{
Standard_Boolean result = Standard_False;
Standard_Real T2D = 1.e-9, T3D = 1.e-8;
const gp_Pnt& P3D1 = P1.Value();
const gp_Pnt& P3D2 = P2.Value();
if(P3D1.Distance(P3D2) <= T3D) {
Standard_Real U1 = 0., V1 = 0., U2 = 0., V2 = 0., U3 = 0., V3 = 0., U4 = 0., V4 = 0.;
P1.ParametersOnS1(U1,V1);
P1.ParametersOnS2(U2,V2);
P2.ParametersOnS1(U3,V3);
P2.ParametersOnS2(U4,V4);
gp_Pnt2d P2D11(U1,V1);
gp_Pnt2d P2D12(U2,V2);
gp_Pnt2d P2D21(U3,V3);
gp_Pnt2d P2D22(U4,V4);
Standard_Boolean sameS1 = (P2D11.Distance(P2D21) <= T2D) ? Standard_True : Standard_False;
Standard_Boolean sameS2 = (P2D12.Distance(P2D22) <= T2D) ? Standard_True : Standard_False;
if(sameS1 && sameS2)
result = Standard_True;
}
return result;
}
static void ForcedPurgePoints(Handle(IntSurf_LineOn2S)& Result,
Standard_Boolean IsReversed,
IntSurf_Quadric& Quad)
{
if(Result->NbPoints() <= 30) return;
Standard_Integer Index = 0, IndexLimF = 8, IndexLimL = 8;
if(Quad.TypeQuadric() == GeomAbs_Cone) {
Standard_Real Uapx = 0., Vapx = 0.;
Quad.Parameters(Quad.Cone().Apex(),Uapx,Vapx);
Standard_Real U1 = 0., V1 = 0., U2 = 0., V2 = 0.;
if(IsReversed) {
Result->Value(1).ParametersOnS2(U1,V1);
Result->Value(Result->NbPoints()).ParametersOnS2(U2,V2);
}
else {
Result->Value(1).ParametersOnS2(U1,V1);
Result->Value(Result->NbPoints()).ParametersOnS2(U2,V2);
}
if(fabs(V1-Vapx) <= 1.e-3)
IndexLimF = 12;
if(fabs(V2-Vapx) <= 1.e-3)
IndexLimL = 12;
}
if(Quad.TypeQuadric() == GeomAbs_Sphere) {
Standard_Real Vapx1 = M_PI/2., Vapx2 = -M_PI/2.;
Standard_Real U1 = 0., V1 = 0., U2 = 0., V2 = 0.;
if(IsReversed) {
Result->Value(1).ParametersOnS2(U1,V1);
Result->Value(Result->NbPoints()).ParametersOnS2(U2,V2);
}
else {
Result->Value(1).ParametersOnS2(U1,V1);
Result->Value(Result->NbPoints()).ParametersOnS2(U2,V2);
}
if(fabs(V1-Vapx1) <= 1.e-3 || fabs(V1-Vapx2) <= 1.e-3)
IndexLimF = 12;
if(fabs(V2-Vapx1) <= 1.e-3 || fabs(V2-Vapx2) <= 1.e-3)
IndexLimL = 12;
}
while(Result->NbPoints() > 2 && Index < IndexLimF) {
Result->RemovePoint(2);
Index++;
}
Index = 0;
while(Result->NbPoints() > 2 && Index < IndexLimL) {
Result->RemovePoint(Result->NbPoints()-1);
Index++;
}
}
// DEBUG FUNCTION !!!
#if 0
static void DumpLine(Handle(IntSurf_LineOn2S)& Line,
Standard_Boolean IsReversed,
Standard_Integer Number)
{
cout << "DUMP LINE" << endl;
Standard_Integer i;
Standard_Real U,V;
for(i = 1; i <= Line->NbPoints(); i++) {
if(i <= Number || i >= (Line->NbPoints()-Number)) {
if(IsReversed)
Line->Value(i).ParametersOnS2(U,V); // S2 - quadric
else
Line->Value(i).ParametersOnS1(U,V); // S1 - quadric
cout << "point p" << i << " " << U << " " << V << endl;
}
}
cout << endl;
}
#endif
// DEBUG FUNCTION !!!
static void SearchVertices(const Handle(IntSurf_LineOn2S)& Line,
const Handle(IntSurf_LineOn2S)& Vertices,
TColStd_Array1OfInteger& PTypes)
{
Standard_Integer nbp = Line->NbPoints(), nbv = Vertices->NbPoints();
Standard_Integer ip = 0, iv = 0;
for(ip = 1; ip <= nbp; ip++) {
const IntSurf_PntOn2S& aP = Line->Value(ip);
Standard_Integer type = 0;
for(iv = 1; iv <= nbv; iv++) {
const IntSurf_PntOn2S& aV = Vertices->Value(iv);
if(AreSamePoints(aP,aV)) {
type = iv;
break;
}
}
PTypes(ip) = type;
}
}
static inline Standard_Boolean IsSeamParameter(const Standard_Real U,
const Standard_Real TOL2D)
{
return (fabs(U) <= TOL2D || fabs(2.*M_PI - U) <= TOL2D);
}
static inline Standard_Real AdjustU(const Standard_Real U)
{
Standard_Real u = U, DBLPI = 2.*M_PI;
if(u < 0. || u > DBLPI) {
if(u < 0.)
while(u < 0.)
u += DBLPI;
else
while(u > DBLPI)
u -= DBLPI;
}
return u;
}
static inline void Correct2DBounds(const Standard_Real UF,
const Standard_Real UL,
const Standard_Real VF,
const Standard_Real VL,
const Standard_Real TOL2D,
Standard_Real& U,
Standard_Real& V)
{
Standard_Real Eps = 1.e-16;
Standard_Real dUF = fabs(U - UF);
Standard_Real dUL = fabs(U - UL);
Standard_Real dVF = fabs(V - VF);
Standard_Real dVL = fabs(V - VL);
if(dUF <= TOL2D && dUF > Eps) U = UF;
if(dUL <= TOL2D && dUL > Eps) U = UL;
if(dVF <= TOL2D && dVF > Eps) V = VF;
if(dVL <= TOL2D && dVL > Eps) V = VL;
}
static void AdjustLine(Handle(IntSurf_LineOn2S)& Line,
const Standard_Boolean IsReversed,
const Handle(Adaptor3d_HSurface)& QSurf,
const Standard_Real TOL2D)
{
Standard_Real VF = QSurf->FirstVParameter();
Standard_Real VL = QSurf->LastVParameter();
Standard_Real UF = QSurf->FirstUParameter();
Standard_Real UL = QSurf->LastUParameter();
Standard_Integer nbp = Line->NbPoints(), ip = 0;
Standard_Real U = 0., V = 0.;
for(ip = 1; ip <= nbp; ip++) {
if(IsReversed) {
Line->Value(ip).ParametersOnS2(U,V);
U = AdjustU(U);
Correct2DBounds(UF,UL,VF,VL,TOL2D,U,V);
Line->SetUV(ip,Standard_False,U,V);
}
else {
Line->Value(ip).ParametersOnS1(U,V);
U = AdjustU(U);
Correct2DBounds(UF,UL,VF,VL,TOL2D,U,V);
Line->SetUV(ip,Standard_True,U,V);
}
}
}
static Standard_Boolean InsertSeamVertices(Handle(IntSurf_LineOn2S)& Line,
const Standard_Boolean IsReversed,
Handle(IntSurf_LineOn2S)& Vertices,
const TColStd_Array1OfInteger& PTypes,
const Standard_Real TOL2D)
{
Standard_Boolean result = Standard_False;
Standard_Integer ip = 0, nbp = Line->NbPoints();
Standard_Real U = 0., V = 0.;
for(ip = 1; ip <= nbp; ip++) {
Standard_Integer ipt = PTypes(ip);
if(ipt != 0) {
const IntSurf_PntOn2S& aP = Line->Value(ip);
if(IsReversed)
aP.ParametersOnS2(U,V); // S2 - quadric
else
aP.ParametersOnS1(U,V); // S1 - quadric
U = AdjustU(U);
if(IsSeamParameter(U,TOL2D)) {
if(ip == 1 || ip == nbp) {
Standard_Real U1 = 0., V1 = 0.;
Standard_Integer ipp = (ip == 1) ? (ip+1) : (ip-1);
if(IsReversed)
Line->Value(ipp).ParametersOnS2(U1,V1); // S2 - quadric
else
Line->Value(ipp).ParametersOnS1(U1,V1); // S1 - quadric
Standard_Real u = AdjustUFirst(U,U1);
if(fabs(u-U) >= 1.5*M_PI) {
Standard_Real U2 = 0., V2 = 0.;
if(IsReversed) {
Line->Value(ip).ParametersOnS1(U2,V2); // prm
Line->SetUV(ip,Standard_False,u,V);
Line->SetUV(ip,Standard_True,U2,V2);
}
else {
Line->Value(ip).ParametersOnS2(U2,V2); // prm
Line->SetUV(ip,Standard_True,u,V);
Line->SetUV(ip,Standard_False,U2,V2);
}
}
}
else {
Standard_Integer ipp = ip - 1;
Standard_Integer ipn = ip + 1;
Standard_Real U1 = 0., V1 = 0., U2 = 0., V2 = 0.;
if(IsReversed) {
Line->Value(ipp).ParametersOnS2(U1,V1); // quad
Line->Value(ipn).ParametersOnS2(U2,V2); // quad
}
else {
Line->Value(ipp).ParametersOnS1(U1,V1); // quad
Line->Value(ipn).ParametersOnS1(U2,V2); // quad
}
U1 = AdjustU(U1);
U2 = AdjustU(U2);
Standard_Boolean pnearZero = (fabs(U1) < fabs(2.*M_PI-U1)) ? Standard_True : Standard_False;
Standard_Boolean cnearZero = (fabs(U) < fabs(2.*M_PI-U)) ? Standard_True : Standard_False;
if(pnearZero == cnearZero) {
if(!IsSeamParameter(U2,TOL2D) && !IsSeamParameter(U1,TOL2D)) {
Standard_Real nU = (cnearZero) ? (2.*M_PI) : 0.;
IntSurf_PntOn2S nP;
nP.SetValue(aP.Value());
Standard_Real U3 = 0., V3 = 0.;
if(IsReversed) {
Line->Value(ip).ParametersOnS1(U3,V3); // prm
nP.SetValue(Standard_False,nU,V);
nP.SetValue(Standard_True,U3,V3);
}
else {
Line->Value(ip).ParametersOnS2(U3,V3); // prm
nP.SetValue(Standard_True,nU,V);
nP.SetValue(Standard_False,U3,V3);
}
Line->InsertBefore(ipn,nP);
Vertices->Add(nP);
result = Standard_True;
break;
}
}
else {
if(!IsSeamParameter(U2,TOL2D) && !IsSeamParameter(U1,TOL2D)) {
Standard_Real nU = (cnearZero) ? (2.*M_PI) : 0.;
IntSurf_PntOn2S nP;
nP.SetValue(aP.Value());
Standard_Real U3 = 0., V3 = 0.;
if(IsReversed) {
Line->Value(ip).ParametersOnS1(U3,V3); // prm
nP.SetValue(Standard_False,nU,V);
nP.SetValue(Standard_True,U3,V3);
}
else {
Line->Value(ip).ParametersOnS2(U3,V3); // prm
nP.SetValue(Standard_True,nU,V);
nP.SetValue(Standard_False,U3,V3);
}
Line->InsertBefore(ip,nP);
Vertices->Add(nP);
result = Standard_True;
break;
}
else {
// Line->InsertBefore(ip,Line->Value(ipn));
// Line->RemovePoint(ip+2);
// result = Standard_True;
// cout << "swap vertex " << endl;
// break;
}
}
}
}
}
}
return result;
}
static void ToSmooth(Handle(IntSurf_LineOn2S)& Line,
Standard_Boolean IsReversed,
IntSurf_Quadric& Quad,
Standard_Boolean IsFirst,
Standard_Real& D3D)
{
if(Line->NbPoints() <= 10)
return;
D3D = 0.;
Standard_Integer NbTestPnts = Line->NbPoints() / 5;
if(NbTestPnts < 5) NbTestPnts = 5;
Standard_Integer startp = (IsFirst) ? 2 : (Line->NbPoints() - NbTestPnts - 2);
Standard_Integer ip = 0;
Standard_Real Uc = 0., Vc = 0., Un = 0., Vn = 0., DDU = 0., DDV = 0.;
for(ip = startp; ip <= NbTestPnts; ip++) {
if(IsReversed) {
Line->Value(ip).ParametersOnS2(Uc,Vc); // S2 - quadric
Line->Value(ip+1).ParametersOnS2(Un,Vn);
}
else {
Line->Value(ip).ParametersOnS1(Uc,Vc); // S1 - quadric
Line->Value(ip+1).ParametersOnS1(Un,Vn);
}
DDU += fabs(fabs(Uc)-fabs(Un));
DDV += fabs(fabs(Vc)-fabs(Vn));
if(ip > startp) {
Standard_Real DP = Line->Value(ip).Value().Distance(Line->Value(ip-1).Value());
D3D += DP;
}
}
DDU /= (Standard_Real) NbTestPnts + 1;
DDV /= (Standard_Real) NbTestPnts + 1;
D3D /= (Standard_Real) NbTestPnts + 1;
Standard_Integer Index1 = (IsFirst) ? 1 : (Line->NbPoints());
Standard_Integer Index2 = (IsFirst) ? 2 : (Line->NbPoints()-1);
Standard_Integer Index3 = (IsFirst) ? 3 : (Line->NbPoints()-2);
Standard_Boolean doU = Standard_False;
Standard_Boolean doV = Standard_False;
Standard_Real U1 = 0., U2 = 0., V1 = 0., V2 = 0., U3 = 0., V3 = 0.;
if(IsReversed) {
Line->Value(Index1).ParametersOnS2(U1,V1); // S2 - quadric
Line->Value(Index2).ParametersOnS2(U2,V2);
Line->Value(Index3).ParametersOnS2(U3,V3);
}
else {
Line->Value(Index1).ParametersOnS1(U1,V1); // S1 - quadric
Line->Value(Index2).ParametersOnS1(U2,V2);
Line->Value(Index3).ParametersOnS1(U3,V3);
}
if(!doU && Quad.TypeQuadric() == GeomAbs_Sphere) {
if(fabs(fabs(U1)-fabs(U2)) > (M_PI/16.)) doU = Standard_True;
if(doU && (fabs(U1) <= 1.e-9 || fabs(U1-2.*M_PI) <= 1.e-9)) {
if(fabs(V1-M_PI/2.) <= 1.e-9 || fabs(V1+M_PI/2.) <= 1.e-9) {}
else {
doU = Standard_False;
}
}
}
if(Quad.TypeQuadric() == GeomAbs_Cone) {
Standard_Real Uapx = 0., Vapx = 0.;
Quad.Parameters(Quad.Cone().Apex(),Uapx,Vapx);
if(fabs(fabs(U1)-fabs(U2)) > M_PI/32.) doU = Standard_True;
if(doU && (fabs(U1) <= 1.e-9 || fabs(U1-2.*M_PI) <= 1.e-9)) {
if(fabs(V1-Vapx) <= 1.e-9) {}
else {
doU = Standard_False;
}
}
}
if(fabs(fabs(V1)-fabs(V2)) > DDV) doV = Standard_True;
if(doU) {
Standard_Real dU = Min((DDU/10.),5.e-8);
Standard_Real U = (U2 > U3) ? (U2 + dU) : (U2 - dU);
if(IsReversed)
Line->SetUV(Index1,Standard_False,U,V1);
else
Line->SetUV(Index1,Standard_True,U,V1);
U1 = U;
}
}
static Standard_Boolean TestMiddleOnPrm(const IntSurf_PntOn2S& aP,
const IntSurf_PntOn2S& aV,
const Standard_Boolean IsReversed,
const Standard_Real ArcTol,
Handle(Adaptor3d_TopolTool)& PDomain)
{
Standard_Boolean result = Standard_False;
Standard_Real Up = 0., Vp = 0., Uv = 0., Vv = 0.;
if(IsReversed) {
aP.ParametersOnS1(Up,Vp); //S1 - parametric
aV.ParametersOnS1(Uv,Vv);
}
else {
aP.ParametersOnS2(Up,Vp); // S2 - parametric
aV.ParametersOnS2(Uv,Vv);
}
Standard_Real Um = (Up + Uv)*0.5, Vm = (Vp + Vv)*0.5;
gp_Pnt2d a2DPntM(Um,Vm);
TopAbs_State PosM = PDomain->Classify(a2DPntM,ArcTol);
if(PosM == TopAbs_ON || PosM == TopAbs_IN )
result = Standard_True;
return result;
}
static void VerifyVertices(Handle(IntSurf_LineOn2S)& Line,
Standard_Boolean IsReversed,
Handle(IntSurf_LineOn2S)& Vertices,
Standard_Real TOL2D,
const Standard_Real ArcTol,
Handle(Adaptor3d_TopolTool)& PDomain,
IntSurf_PntOn2S& VrtF,
Standard_Boolean& AddFirst,
IntSurf_PntOn2S& VrtL,
Standard_Boolean& AddLast)
{
Standard_Integer nbp = Line->NbPoints(), nbv = Vertices->NbPoints();
Standard_Integer FIndexSame = 0, FIndexNear = 0, LIndexSame = 0, LIndexNear = 0;
const IntSurf_PntOn2S& aPF = Line->Value(1);
const IntSurf_PntOn2S& aPL = Line->Value(nbp);
Standard_Real UF = 0., VF = 0., UL = 0., VL = 0.;
if(IsReversed) {
aPF.ParametersOnS2(UF,VF);
aPL.ParametersOnS2(UL,VL);
}
else {
aPF.ParametersOnS1(UF,VF);
aPL.ParametersOnS1(UL,VL);
}
gp_Pnt2d a2DPF(UF,VF);
gp_Pnt2d a2DPL(UL,VL);
Standard_Real DistMinF = 1.e+100, DistMinL = 1.e+100;
Standard_Integer FConjugated = 0, LConjugated = 0;
Standard_Integer iv = 0;
for(iv = 1; iv <= nbv; iv++) {
Standard_Real Uv = 0., Vv = 0.;
if(IsReversed) {
Vertices->Value(iv).ParametersOnS2(Uv,Vv);
Uv = AdjustU(Uv);
Vertices->SetUV(iv,Standard_False,Uv,Vv);
}
else {
Vertices->Value(iv).ParametersOnS1(Uv,Vv);
Uv = AdjustU(Uv);
Vertices->SetUV(iv,Standard_True,Uv,Vv);
}
}
for(iv = 1; iv <= nbv; iv++) {
const IntSurf_PntOn2S& aV = Vertices->Value(iv);
if(AreSamePoints(aPF,aV)) {
FIndexSame = iv;
break;
}
else {
Standard_Real Uv = 0., Vv = 0.;
if(IsReversed)
aV.ParametersOnS2(Uv,Vv);
else
aV.ParametersOnS1(Uv,Vv);
gp_Pnt2d a2DV(Uv,Vv);
Standard_Real Dist = a2DV.Distance(a2DPF);
if(Dist < DistMinF) {
DistMinF = Dist;
FIndexNear = iv;
if(FConjugated != 0)
FConjugated = 0;
}
if(IsSeamParameter(Uv,TOL2D)) {
Standard_Real Ucv = (fabs(Uv) < fabs(2.*M_PI-Uv)) ? (2.*M_PI) : 0.;
gp_Pnt2d a2DCV(Ucv,Vv);
Standard_Real CDist = a2DCV.Distance(a2DPF);
if(CDist < DistMinF) {
DistMinF = CDist;
FConjugated = iv;
FIndexNear = iv;
}
}
}
}
for(iv = 1; iv <= nbv; iv++) {
const IntSurf_PntOn2S& aV = Vertices->Value(iv);
if(AreSamePoints(aPL,aV)) {
LIndexSame = iv;
break;
}
else {
Standard_Real Uv = 0., Vv = 0.;
if(IsReversed)
aV.ParametersOnS2(Uv,Vv);
else
aV.ParametersOnS1(Uv,Vv);
gp_Pnt2d a2DV(Uv,Vv);
Standard_Real Dist = a2DV.Distance(a2DPL);
if(Dist < DistMinL) {
DistMinL = Dist;
LIndexNear = iv;
if(LConjugated != 0)
LConjugated = 0;
}
if(IsSeamParameter(Uv,TOL2D)) {
Standard_Real Ucv = (fabs(Uv) < fabs(2.*M_PI-Uv)) ? (2.*M_PI) : 0.;
gp_Pnt2d a2DCV(Ucv,Vv);
Standard_Real CDist = a2DCV.Distance(a2DPL);
if(CDist < DistMinL) {
DistMinL = CDist;
LConjugated = iv;
LIndexNear = iv;
}
}
}
}
AddFirst = Standard_False;
AddLast = Standard_False;
if(FIndexSame == 0) {
if(FIndexNear != 0) {
const IntSurf_PntOn2S& aV = Vertices->Value(FIndexNear);
Standard_Real Uv = 0., Vv = 0.;
if(IsReversed)
aV.ParametersOnS2(Uv,Vv);
else
aV.ParametersOnS1(Uv,Vv);
if(IsSeamParameter(Uv,TOL2D)) {
Standard_Real Ucv = (fabs(Uv) < fabs(2.*M_PI-Uv)) ? (2.*M_PI) : 0.;
Standard_Boolean test = TestMiddleOnPrm(aPF,aV,IsReversed,ArcTol,PDomain);
if(test) {
VrtF.SetValue(aV.Value());
if(IsReversed) {
Standard_Real U2 = 0., V2 = 0.;
aV.ParametersOnS1(U2,V2); // S1 - prm
VrtF.SetValue(Standard_True,U2,V2);
if(FConjugated == 0)
VrtF.SetValue(Standard_False,Uv,Vv);
else
VrtF.SetValue(Standard_False,Ucv,Vv);
}
else {
Standard_Real U2 = 0., V2 = 0.;
aV.ParametersOnS2(U2,V2); // S2 - prm
VrtF.SetValue(Standard_False,U2,V2);
if(FConjugated == 0)
VrtF.SetValue(Standard_True,Uv,Vv);
else
VrtF.SetValue(Standard_True,Ucv,Vv);
}
Standard_Real Dist3D = VrtF.Value().Distance(aPF.Value());
if(Dist3D > 1.5e-7 && DistMinF > TOL2D) {
AddFirst = Standard_True;
}
}
}
else {
// to do: analyze internal vertex
}
}
}
if(LIndexSame == 0) {
if(LIndexNear != 0) {
const IntSurf_PntOn2S& aV = Vertices->Value(LIndexNear);
Standard_Real Uv = 0., Vv = 0.;
if(IsReversed)
aV.ParametersOnS2(Uv,Vv);
else
aV.ParametersOnS1(Uv,Vv);
if(IsSeamParameter(Uv,TOL2D)) {
Standard_Real Ucv = (fabs(Uv) < fabs(2.*M_PI-Uv)) ? (2.*M_PI) : 0.;
Standard_Boolean test = TestMiddleOnPrm(aPL,aV,IsReversed,ArcTol,PDomain);
if(test) {
VrtL.SetValue(aV.Value());
if(IsReversed) {
Standard_Real U2 = 0., V2 = 0.;
aV.ParametersOnS1(U2,V2); // S1 - prm
VrtL.SetValue(Standard_True,U2,V2);
if(LConjugated == 0)
VrtL.SetValue(Standard_False,Uv,Vv);
else
VrtL.SetValue(Standard_False,Ucv,Vv);
}
else {
Standard_Real U2 = 0., V2 = 0.;
aV.ParametersOnS2(U2,V2); // S2 - prm
VrtL.SetValue(Standard_False,U2,V2);
if(LConjugated == 0)
VrtL.SetValue(Standard_True,Uv,Vv);
else
VrtL.SetValue(Standard_True,Ucv,Vv);
}
Standard_Real Dist3D = VrtL.Value().Distance(aPL.Value());
if(Dist3D > 1.5e-7 && DistMinL > TOL2D) {
AddLast = Standard_True;
}
}
}
else {
// to do: analyze internal vertex
}
}
}
}
static Standard_Boolean AddVertices(Handle(IntSurf_LineOn2S)& Line,
const IntSurf_PntOn2S& VrtF,
const Standard_Boolean AddFirst,
const IntSurf_PntOn2S& VrtL,
const Standard_Boolean AddLast,
const Standard_Real D3DF,
const Standard_Real D3DL)
{
Standard_Boolean result = Standard_False;
if(AddFirst) {
Standard_Real DF = Line->Value(1).Value().Distance(VrtF.Value());
if((D3DF*2.) > DF && DF > 1.5e-7) {
Line->InsertBefore(1,VrtF);
result = Standard_True;
}
}
if(AddLast) {
Standard_Real DL = Line->Value(Line->NbPoints()).Value().Distance(VrtL.Value());
if((D3DL*2.) > DL && DL > 1.5e-7) {
Line->Add(VrtL);
result = Standard_True;
}
}
return result;
}
static void PutIntVertices(Handle(IntPatch_Line)& Line,
Handle(IntSurf_LineOn2S)& Result,
Standard_Boolean ,//IsReversed,
Handle(IntSurf_LineOn2S)& Vertices,
const Standard_Real ArcTol)
{
Standard_Integer nbp = Result->NbPoints(), nbv = Vertices->NbPoints();
if(nbp < 3)
return;
Handle(IntPatch_WLine)& WLine = (*((Handle(IntPatch_WLine)*)&Line));
Standard_Integer ip = 0, iv = 0;
gp_Pnt aPnt;
IntPatch_Point thePnt;
Standard_Real U1 = 0., V1 = 0., U2 = 0., V2 = 0.;
for(ip = 2; ip <= (nbp-1); ip++) {
const IntSurf_PntOn2S& aP = Result->Value(ip);
for(iv = 1; iv <= nbv; iv++) {
const IntSurf_PntOn2S& aV = Vertices->Value(iv);
if(AreSamePoints(aP,aV)) {
aPnt = Result->Value(ip).Value();
Result->Value(ip).ParametersOnS1(U1,V1);
Result->Value(ip).ParametersOnS2(U2,V2);
thePnt.SetValue(aPnt,ArcTol,Standard_False);
thePnt.SetParameters(U1,V1,U2,V2);
thePnt.SetParameter((Standard_Real)ip);
WLine->AddVertex(thePnt);
}
}
}
}
static Standard_Boolean HasInternals(Handle(IntSurf_LineOn2S)& Line,
Handle(IntSurf_LineOn2S)& Vertices)
{
Standard_Integer nbp = Line->NbPoints(), nbv = Vertices->NbPoints();
Standard_Integer ip = 0, iv = 0;
Standard_Boolean result = Standard_False;
if(nbp < 3)
return result;
for(ip = 2; ip <= (nbp-1); ip++) {
const IntSurf_PntOn2S& aP = Line->Value(ip);
for(iv = 1; iv <= nbv; iv++) {
const IntSurf_PntOn2S& aV = Vertices->Value(iv);
if(AreSamePoints(aP,aV)) {
result = Standard_True;
break;
}
}
if(result)
break;
}
return result;
}
static Handle(IntPatch_WLine) MakeSplitWLine (Handle(IntPatch_WLine)& WLine,
Standard_Boolean Tang,
IntSurf_TypeTrans Trans1,
IntSurf_TypeTrans Trans2,
Standard_Real ArcTol,
Standard_Integer ParFirst,
Standard_Integer ParLast)
{
Handle(IntSurf_LineOn2S) SLine = WLine->Curve();
Handle(IntSurf_LineOn2S) sline = new IntSurf_LineOn2S();
Standard_Integer ip = 0;
for(ip = ParFirst; ip <= ParLast; ip++)
sline->Add(SLine->Value(ip));
Handle(IntPatch_WLine) wline = new IntPatch_WLine(sline,Tang,Trans1,Trans2);
gp_Pnt aSPnt;
IntPatch_Point TPntF,TPntL;
Standard_Real uu1 = 0., vv1 = 0., uu2 = 0., vv2 = 0.;
aSPnt = sline->Value(1).Value();
sline->Value(1).ParametersOnS1(uu1,vv1);
sline->Value(1).ParametersOnS2(uu2,vv2);
TPntF.SetValue(aSPnt,ArcTol,Standard_False);
TPntF.SetParameters(uu1,vv1,uu2,vv2);
TPntF.SetParameter(1.);
wline->AddVertex(TPntF);
wline->SetFirstPoint(1);
aSPnt = sline->Value(sline->NbPoints()).Value();
sline->Value(sline->NbPoints()).ParametersOnS1(uu1,vv1);
sline->Value(sline->NbPoints()).ParametersOnS2(uu2,vv2);
TPntL.SetValue(aSPnt,ArcTol,Standard_False);
TPntL.SetParameters(uu1,vv1,uu2,vv2);
TPntL.SetParameter((Standard_Real)sline->NbPoints());
wline->AddVertex(TPntL);
wline->SetLastPoint(sline->NbPoints());
return wline;
}
static Standard_Boolean SplitOnSegments(Handle(IntPatch_WLine)& WLine,
Standard_Boolean Tang,
IntSurf_TypeTrans Trans1,
IntSurf_TypeTrans Trans2,
Standard_Real ArcTol,
IntPatch_SequenceOfLine& Segments)
{
Standard_Boolean result = Standard_False;
Segments.Clear();
Standard_Integer nbv = WLine->NbVertex();
if(nbv > 3) {
Standard_Integer iv = 0;
for(iv = 1; iv < nbv; iv++) {
Standard_Integer firstPar = (Standard_Integer) WLine->Vertex(iv).ParameterOnLine();
Standard_Integer lastPar = (Standard_Integer) WLine->Vertex(iv+1).ParameterOnLine();
if((lastPar - firstPar) <= 1)
continue;
else {
Handle(IntPatch_WLine) splitwline = MakeSplitWLine(WLine,Tang,Trans1,Trans2,ArcTol,firstPar,lastPar);
Segments.Append(splitwline);
if(!result)
result = Standard_True;
}
}
}
return result;
}
void DecomposeResult(Handle(IntPatch_Line)& Line,
Standard_Boolean IsReversed,
IntSurf_Quadric& Quad,
Handle(Adaptor3d_TopolTool)& PDomain,
Handle(Adaptor3d_HSurface)& QSurf,
Standard_Real ArcTol,
IntPatch_SequenceOfLine& Lines)
{
if( Line->ArcType() != IntPatch_Walking ) {
Lines.Append(Line);
return;
}
Handle(IntPatch_WLine)& WLine = (*((Handle(IntPatch_WLine)*)&Line));
Handle(IntSurf_LineOn2S) SLine = WLine->Curve();
if(SLine->NbPoints() <= 2) {
Lines.Append(Line);
return;
}
Standard_Real TOL3D = 1.e-10, TOL2D = 1.e-8, TOL2DS = 1.e-5;
Handle(IntSurf_LineOn2S) vline = GetVertices(WLine,IsReversed,TOL3D,TOL2D);
Handle(IntSurf_LineOn2S) SSLine = VSplitLine(SLine,IsReversed,QSurf,vline);
if(SSLine->NbPoints() <= 1)
return;
AdjustLine(SSLine,IsReversed,QSurf,TOL2D);
Standard_Boolean isInserted = Standard_True;
while(isInserted) {
Standard_Integer NbPnts = SSLine->NbPoints();
TColStd_Array1OfInteger ptypes(1,NbPnts);
SearchVertices(SSLine,vline,ptypes);
isInserted = InsertSeamVertices(SSLine,IsReversed,vline,ptypes,TOL2D);
}
if(SSLine->NbPoints() == 2) {
Standard_Real uu1 = 0., vv1 = 0., uu2 = 0., vv2 = 0.;
if(IsReversed) {
SSLine->Value(1).ParametersOnS2(uu1,vv1);
SSLine->Value(2).ParametersOnS2(uu2,vv2);
}
else {
SSLine->Value(1).ParametersOnS1(uu1,vv1);
SSLine->Value(2).ParametersOnS1(uu2,vv2);
}
gp_Pnt2d p1(uu1,vv1);
gp_Pnt2d p2(uu2,vv2);
if(p1.Distance(p2) > 2.e-7) {
Standard_Real Dist3D = SSLine->Value(1).Value().Distance(SSLine->Value(2).Value());
if(Dist3D > 3.e-7) {
gp_Pnt aSPnt;
IntPatch_Point TPntF,TPntL;
Handle(IntPatch_WLine) wline = new IntPatch_WLine(SSLine,Standard_False,Line->TransitionOnS1(),Line->TransitionOnS2());
aSPnt = SSLine->Value(1).Value();
SSLine->Value(1).ParametersOnS1(uu1,vv1);
SSLine->Value(1).ParametersOnS2(uu2,vv2);
TPntF.SetValue(aSPnt,ArcTol,Standard_False);
TPntF.SetParameters(uu1,vv1,uu2,vv2);
TPntF.SetParameter(1.);
wline->AddVertex(TPntF);
wline->SetFirstPoint(1);
aSPnt = SSLine->Value(SSLine->NbPoints()).Value();
SSLine->Value(SSLine->NbPoints()).ParametersOnS1(uu1,vv1);
SSLine->Value(SSLine->NbPoints()).ParametersOnS2(uu2,vv2);
TPntL.SetValue(aSPnt,ArcTol,Standard_False);
TPntL.SetParameters(uu1,vv1,uu2,vv2);
TPntL.SetParameter(SSLine->NbPoints());
wline->AddVertex(TPntL);
wline->SetLastPoint(SSLine->NbPoints());
Lines.Append(wline);
return;
}
else
return;
}
else
return;
}
Standard_Integer NbPnts = SSLine->NbPoints();
Standard_Real BSEAM = 1.5*M_PI; // delta U crossing seam
Standard_Real BAPEX = M_PI/16.; // delta U crossing apex
Standard_Integer k = 0;
Standard_Real U1 = 0., U2 = 0., V1 = 0., V2 = 0., AnU1 = 0., AnV1 = 0., DU1 = 0., DV1 = 0.;
Standard_Integer Findex = 1, Lindex = NbPnts, Bindex = 0;
gp_Pnt aPnt, aSPnt;
IntPatch_Point TPntF,TPntL,TPntS;
Handle(IntSurf_LineOn2S) sline = new IntSurf_LineOn2S();
Handle(IntPatch_WLine) wline;
IntPatch_SequenceOfLine lines;
// build WLine parts (if any)
nextline:;
//if((Lindex-Findex+1) <= 2 )
if((Lindex-Findex+1) <= 1 )
return;
// reset variables
Standard_Boolean isDecomposited = Standard_False;
Standard_Boolean is2PIDecomposed = Standard_False;
U1 = 0.; V1 = 0.; U2 = 0.; V2 = 0.; AnU1 = 0.; AnV1 = 0.; DU1 = 0.; DV1 = 0.;
// analyze other points
for(k = Findex; k <= Lindex; k++) {
if( k == Findex ) {
if(IsReversed) {
SSLine->Value(k).ParametersOnS2(AnU1,V1); // S2 - quadric, set U,V by Pnt3D
}
else {
SSLine->Value(k).ParametersOnS1(AnU1,V1); // S1 - quadric, set U,V by Pnt3D
}
sline->Add(SSLine->Value(k));
AnV1 = V1;
continue;
}
if(IsReversed) {
SSLine->Value(k).ParametersOnS2(U1,V1); // S2 - quadric, set U,V by Pnt3D
}
else {
SSLine->Value(k).ParametersOnS1(U1,V1); // S1 - quadric, set U,V by Pnt3D
}
Standard_Real DeltaU = fabs(U1-AnU1);
if(DeltaU > BSEAM) {
Bindex = k;
isDecomposited = Standard_True;
is2PIDecomposed = Standard_True;
break;
}
else if((DeltaU > BAPEX) && (k >= (Findex+10) && k <= (Lindex-10))) {
Bindex = k;
isDecomposited = Standard_True;
break;
}
else {}
sline->Add(SSLine->Value(k));
AnU1=U1;
AnV1=V1;
}
IntSurf_PntOn2S aVF,aVL;
Standard_Boolean addVF = Standard_False, addVL = Standard_False;
VerifyVertices(sline,IsReversed,vline,TOL2DS,ArcTol,PDomain,aVF,addVF,aVL,addVL);
Standard_Boolean hasInternals = HasInternals(sline,vline);
Standard_Real D3F = 0., D3L = 0.;
ToSmooth(sline,IsReversed,Quad,Standard_True,D3F);
ToSmooth(sline,IsReversed,Quad,Standard_False,D3L);
if(D3F <= 1.5e-7 && sline->NbPoints() >=3) {
D3F = sline->Value(2).Value().Distance(sline->Value(3).Value());
}
if(D3L <= 1.5e-7 && sline->NbPoints() >=3) {
D3L = sline->Value(sline->NbPoints()-1).Value().Distance(sline->Value(sline->NbPoints()-2).Value());
}
if(addVF || addVL) {
Standard_Boolean isAdded = AddVertices(sline,aVF,addVF,aVL,addVL,D3F,D3L);
if(isAdded) {
ToSmooth(sline,IsReversed,Quad,Standard_True,D3F);
ToSmooth(sline,IsReversed,Quad,Standard_False,D3L);
}
}
if(!hasInternals) {
ForcedPurgePoints(sline,IsReversed,Quad);
}
wline = new IntPatch_WLine(sline,Standard_False,Line->TransitionOnS1(),Line->TransitionOnS2());
aSPnt = sline->Value(1).Value();
sline->Value(1).ParametersOnS1(U1,V1);
sline->Value(1).ParametersOnS2(U2,V2);
TPntF.SetValue(aSPnt,ArcTol,Standard_False);
TPntF.SetParameters(U1,V1,U2,V2);
TPntF.SetParameter(1.);
wline->AddVertex(TPntF);
wline->SetFirstPoint(1);
if(hasInternals) {
PutIntVertices(wline,sline,IsReversed,vline,ArcTol);
}
aSPnt = sline->Value(sline->NbPoints()).Value();
sline->Value(sline->NbPoints()).ParametersOnS1(U1,V1);
sline->Value(sline->NbPoints()).ParametersOnS2(U2,V2);
TPntL.SetValue(aSPnt,ArcTol,Standard_False);
TPntL.SetParameters(U1,V1,U2,V2);
TPntL.SetParameter(sline->NbPoints());
wline->AddVertex(TPntL);
wline->SetLastPoint(sline->NbPoints());
IntPatch_SequenceOfLine segm;
Standard_Boolean isSplited = SplitOnSegments(wline,Standard_False,Line->TransitionOnS1(),Line->TransitionOnS2(),ArcTol,segm);
if(!isSplited)
Lines.Append(wline);
else {
Standard_Integer nbsegms = segm.Length();
Standard_Integer iseg = 0;
for(iseg = 1; iseg <= nbsegms; iseg++)
Lines.Append(segm(iseg));
}
if(isDecomposited) {
Findex = Bindex;
sline = new IntSurf_LineOn2S();
goto nextline;
}
}
/*
// <-A
{
Standard_Integer aNbPnts;
Standard_Real aU1,aV1,aU2,aV2;
gp_Pnt aPx;
//
aNbPnts=thelin->NbPoints();
printf(" WLine: aNbPnts=%d\n", aNbPnts);
for(i=1; i <= aNbPnts; ++i) {
const IntSurf_PntOn2S& aPoint = thelin->Value(i);
aPx=aPoint.Value();
aPoint.Parameters(aU1, aV1, aU2, aV2);
printf(" point %d %lf %lf %lf %lf %lf %lf %lf\n",
i, aPx.X(), aPx.Y(), aPx.Z(), aU1, aV1, aU2, aV2);
}
}
*/