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occt/src/BRepMesh/BRepMesh_DiscretRoot.cdl
bugmaster b311480ed5 0023024: Update headers of OCCT files
Added appropriate copyright and license information in source files
2012-03-21 19:43:04 +04:00

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-- Created on: 2008-04-10
-- Created by: Peter KURNEV <pkv@irinox>
-- Copyright (c) 2008-2012 OPEN CASCADE SAS
--
-- The content of this file is subject to the Open CASCADE Technology Public
-- License Version 6.5 (the "License"). You may not use the content of this file
-- except in compliance with the License. Please obtain a copy of the License
-- at http://www.opencascade.org and read it completely before using this file.
--
-- The Initial Developer of the Original Code is Open CASCADE S.A.S., having its
-- main offices at: 1, place des Freres Montgolfier, 78280 Guyancourt, France.
--
-- The Original Code and all software distributed under the License is
-- distributed on an "AS IS" basis, without warranty of any kind, and the
-- Initial Developer hereby disclaims all such warranties, including without
-- limitation, any warranties of merchantability, fitness for a particular
-- purpose or non-infringement. Please see the License for the specific terms
-- and conditions governing the rights and limitations under the License.
deferred class DiscretRoot from BRepMesh
inherits Transient from Standard
---Purpose:
-- This is a common interface for meshing algorithms
-- instantiated by Mesh Factory and implemented by plugins.
uses
Shape from TopoDS
--raises
is
Initialize
returns DiscretRoot from BRepMesh;
SetDeflection ( me : mutable;
theDeflection : Real from Standard);
---Purpose:
-- Setup linear deflection.
---C++: alias "Standard_EXPORT virtual ~BRepMesh_DiscretRoot();"
Deflection (me)
returns Real from Standard;
---Purpose:
-- Returns linear deflection.
SetAngle ( me : mutable;
theAngle : Real from Standard);
---Purpose:
-- Setup angular deflection.
Angle (me)
returns Real from Standard;
---Purpose:
-- Returns angular deflection.
SetShape ( me : mutable;
theShape : Shape from TopoDS);
---Purpose:
-- Set the shape to triangulate.
Shape (me)
returns Shape from TopoDS;
---C++: return const &
Perform (me : mutable)
is deferred;
---Purpose:
-- Compute triangulation for set shape.
IsDone (me)
returns Boolean from Standard;
---Purpose:
-- Returns true if triangualtion was performed and has success.
--
-- Protected methods
--
SetDone (me : mutable)
is protected;
SetNotDone (me : mutable)
is protected;
Init (me : mutable)
is virtual protected;
fields
myDeflection : Real from Standard is protected;
myAngle : Real from Standard is protected;
myShape : Shape from TopoDS is protected;
myIsDone : Boolean from Standard is protected;
end DiscretRoot;