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occt/src/StdPrs/StdPrs_ShadedShape.hxx
kgv 7dd7c146e8 0030675: Visualization - remove redundant proxy classes in hierarchy of PrsMgr_Presentation
Removed redundant proxy class Prs3d_Presentation - Graphic3d_Structure now should be used directly.
Removed auxiliary class PrsMgr_ModedPresentation holding Structure and Display Mode index (field has been moved to Structure itself),
so that PrsMgr_Presentations (AIS_InteractiveObject::Presentations()) now holds Structures directly.
PrsMgr_Prs proxy class has been removed, and PrsMgr_Presentation now inherits Graphic3d_Structure.

Graphic3d_Structure, maps declarations have been corrected to use class instead of void*, which allowed to avoid redundant casts.
Several methods have been also modified to avoid creating Handle from this pointer.
AIS package headers have been cleaned up from forward declaration of Prs3d_Presentation class.

Fixed dereference of destroyed presentations within connected and HLR computed objects:
- AIS_InteractiveContext::Disconnect() now erases connected presentation.
- Graphic3d_CView::Clear() now removes destructed structures from Computed list.

- fix inaccessibility of PrsMgr_Presentation methods
2019-05-06 15:57:56 +03:00

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// Created on: 1993-09-23
// Created by: Jean Louis FRENKEL
// Copyright (c) 1993-1999 Matra Datavision
// Copyright (c) 1999-2014 OPEN CASCADE SAS
//
// This file is part of Open CASCADE Technology software library.
//
// This library is free software; you can redistribute it and/or modify it under
// the terms of the GNU Lesser General Public License version 2.1 as published
// by the Free Software Foundation, with special exception defined in the file
// OCCT_LGPL_EXCEPTION.txt. Consult the file LICENSE_LGPL_21.txt included in OCCT
// distribution for complete text of the license and disclaimer of any warranty.
//
// Alternatively, this file may be used under the terms of Open CASCADE
// commercial license or contractual agreement.
#ifndef _StdPrs_ShadedShape_HeaderFile
#define _StdPrs_ShadedShape_HeaderFile
#include <GeomAbs_Shape.hxx>
#include <Prs3d_Root.hxx>
#include <Prs3d_Drawer.hxx>
#include <StdPrs_Volume.hxx>
class Graphic3d_ArrayOfSegments;
class Graphic3d_ArrayOfTriangles;
class TopoDS_Shape;
class gp_Pnt2d;
class BRep_Builder;
class TopoDS_Compound;
//! Auxiliary procedures to prepare Shaded presentation of specified shape.
class StdPrs_ShadedShape : public Prs3d_Root
{
public:
//! Shades <theShape>.
//! @param theVolumeType defines the way how to interpret input shapes - as Closed volumes (to activate back-face
//! culling and capping plane algorithms), as Open volumes (shells or solids with holes)
//! or to perform Autodetection (would split input shape into two groups)
Standard_EXPORT static void Add (const Handle(Prs3d_Presentation)& thePresentation, const TopoDS_Shape& theShape, const Handle(Prs3d_Drawer)& theDrawer, const StdPrs_Volume theVolume = StdPrs_Volume_Autodetection);
//! Shades <theShape> with texture coordinates.
//! @param theVolumeType defines the way how to interpret input shapes - as Closed volumes (to activate back-face
//! culling and capping plane algorithms), as Open volumes (shells or solids with holes)
//! or to perform Autodetection (would split input shape into two groups)
Standard_EXPORT static void Add (const Handle(Prs3d_Presentation)& thePresentation, const TopoDS_Shape& theShape, const Handle(Prs3d_Drawer)& theDrawer, const Standard_Boolean theHasTexels, const gp_Pnt2d& theUVOrigin, const gp_Pnt2d& theUVRepeat, const gp_Pnt2d& theUVScale, const StdPrs_Volume theVolume = StdPrs_Volume_Autodetection);
//! Searches closed and unclosed subshapes in shape structure and puts them
//! into two compounds for separate processing of closed and unclosed sub-shapes
Standard_EXPORT static void ExploreSolids (const TopoDS_Shape& theShape, const BRep_Builder& theBuilder, TopoDS_Compound& theClosed, TopoDS_Compound& theOpened, const Standard_Boolean theIgnore1DSubShape);
//! Computes wireframe presentation for free wires and vertices
Standard_EXPORT static void AddWireframeForFreeElements (const Handle(Prs3d_Presentation)& thePrs,
const TopoDS_Shape& theShape,
const Handle(Prs3d_Drawer)& theDrawer);
//! Computes special wireframe presentation for faces without triangulation.
Standard_EXPORT static void AddWireframeForFacesWithoutTriangles (const Handle(Prs3d_Presentation)& thePrs,
const TopoDS_Shape& theShape,
const Handle(Prs3d_Drawer)& theDrawer);
public:
//! Create primitive array with triangles for specified shape.
//! @param theShape [in] the shape with precomputed triangulation
static Handle(Graphic3d_ArrayOfTriangles) FillTriangles (const TopoDS_Shape& theShape)
{
gp_Pnt2d aDummy;
return FillTriangles (theShape, Standard_False, aDummy, aDummy, aDummy);
}
//! Create primitive array of triangles for specified shape.
//! @param theShape the shape with precomputed triangulation
//! @param theHasTexels define UV coordinates in primitive array
//! @param theUVOrigin origin for UV coordinates
//! @param theUVRepeat repeat parameters for UV coordinates
//! @param theUVScale scale coefficients for UV coordinates
//! @return triangles array or NULL if specified face does not have computed triangulation
Standard_EXPORT static Handle(Graphic3d_ArrayOfTriangles) FillTriangles (const TopoDS_Shape& theShape,
const Standard_Boolean theHasTexels,
const gp_Pnt2d& theUVOrigin,
const gp_Pnt2d& theUVRepeat,
const gp_Pnt2d& theUVScale);
//! Define primitive array of boundary segments for specified shape.
//! @param theShape segments array or NULL if specified face does not have computed triangulation
//! @param theUpperContinuity the most edge continuity class to be included to result (edges with more continuity will be ignored)
Standard_EXPORT static Handle(Graphic3d_ArrayOfSegments) FillFaceBoundaries (const TopoDS_Shape& theShape,
GeomAbs_Shape theUpperContinuity = GeomAbs_CN);
};
#endif // _StdPrs_ShadedShape_HeaderFile