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Several methods in Selection classes have been moved to header files for better inlining. BVH_Constants - added new enumeration defining common constant values used with BVH trees. BVH - replaced NCollection_Handle with Standard_Transient handle in classes BVH_Properties, BVH_Builder, BVH_Tree, BVH_Object. Defined global BVH-builders instead of allocating a new one for each object set. SelectMgr_ViewerSelector - added new method ::SetEntitySetBuilder() defining default BVH Tree builder for SelectMgr_SensitiveEntitySet. Added new method SelectMgr_SensitiveEntitySet::SetBuilder() for overriding default BVH tree builder.
82 lines
2.4 KiB
C++
82 lines
2.4 KiB
C++
// Created on: 2013-12-20
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// Created by: Denis BOGOLEPOV
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// Copyright (c) 2013-2014 OPEN CASCADE SAS
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//
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// This file is part of Open CASCADE Technology software library.
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//
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// This library is free software; you can redistribute it and/or modify it under
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// the terms of the GNU Lesser General Public License version 2.1 as published
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// by the Free Software Foundation, with special exception defined in the file
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// OCCT_LGPL_EXCEPTION.txt. Consult the file LICENSE_LGPL_21.txt included in OCCT
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// distribution for complete text of the license and disclaimer of any warranty.
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//
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// Alternatively, this file may be used under the terms of Open CASCADE
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// commercial license or contractual agreement.
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#ifndef _BVH_Object_Header
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#define _BVH_Object_Header
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#include <BVH_Box.hxx>
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#include <BVH_Properties.hxx>
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//! A non-template class for using as base for BVH_Object
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//! (just to have a named base class).
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class BVH_ObjectTransient : public Standard_Transient
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{
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DEFINE_STANDARD_RTTIEXT(BVH_ObjectTransient, Standard_Transient)
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public:
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//! Returns properties of the geometric object.
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virtual const Handle(BVH_Properties)& Properties() const { return myProperties; }
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//! Sets properties of the geometric object.
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virtual void SetProperties (const Handle(BVH_Properties)& theProperties) { myProperties = theProperties; }
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//! Marks object state as outdated (needs BVH rebuilding).
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virtual void MarkDirty() { myIsDirty = Standard_True; }
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protected:
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//! Creates new abstract geometric object.
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BVH_ObjectTransient() : myIsDirty (Standard_False) {}
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protected:
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Standard_Boolean myIsDirty; //!< Marks internal object state as outdated
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Handle(BVH_Properties) myProperties; //!< Generic properties assigned to the object
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};
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//! Abstract geometric object bounded by BVH box.
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//! \tparam T Numeric data type
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//! \tparam N Vector dimension
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template<class T, int N>
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class BVH_Object : public BVH_ObjectTransient
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{
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public:
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//! Creates new abstract geometric object.
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BVH_Object() {}
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//! Releases resources of geometric object.
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virtual ~BVH_Object() = 0;
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public:
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//! Returns AABB of the geometric object.
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virtual BVH_Box<T, N> Box() const = 0;
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};
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// =======================================================================
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// function : ~BVH_Object
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// purpose :
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// =======================================================================
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template<class T, int N>
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BVH_Object<T, N>::~BVH_Object()
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{
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//
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}
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#endif // _BVH_Object_Header
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