1
0
mirror of https://git.dev.opencascade.org/repos/occt.git synced 2025-05-21 10:55:33 +03:00
occt/src/BRepBlend/BRepBlend_RstRstLineBuilder.hxx
abv 42cf5bc1ca 0024002: Overall code and build procedure refactoring -- automatic
Automatic upgrade of OCCT code by command "occt_upgrade . -nocdl":
- WOK-generated header files from inc and sources from drv are moved to src
- CDL files removed
- All packages are converted to nocdlpack
2015-07-12 07:42:38 +03:00

168 lines
6.8 KiB
C++

// Created on: 1997-01-23
// Created by: Laurent BOURESCHE
// Copyright (c) 1997-1999 Matra Datavision
// Copyright (c) 1999-2014 OPEN CASCADE SAS
//
// This file is part of Open CASCADE Technology software library.
//
// This library is free software; you can redistribute it and/or modify it under
// the terms of the GNU Lesser General Public License version 2.1 as published
// by the Free Software Foundation, with special exception defined in the file
// OCCT_LGPL_EXCEPTION.txt. Consult the file LICENSE_LGPL_21.txt included in OCCT
// distribution for complete text of the license and disclaimer of any warranty.
//
// Alternatively, this file may be used under the terms of Open CASCADE
// commercial license or contractual agreement.
#ifndef _BRepBlend_RstRstLineBuilder_HeaderFile
#define _BRepBlend_RstRstLineBuilder_HeaderFile
#include <Standard.hxx>
#include <Standard_DefineAlloc.hxx>
#include <Standard_Handle.hxx>
#include <Standard_Boolean.hxx>
#include <math_Vector.hxx>
#include <Standard_Real.hxx>
#include <Blend_Point.hxx>
#include <Blend_DecrochStatus.hxx>
#include <Blend_Status.hxx>
#include <TopAbs_State.hxx>
class BRepBlend_Line;
class Adaptor3d_HSurface;
class Adaptor3d_TopolTool;
class Adaptor2d_HCurve2d;
class Blend_RstRstFunction;
class Blend_SurfCurvFuncInv;
class Blend_CurvPointFuncInv;
class Adaptor3d_HVertex;
class IntSurf_Transition;
class BRepBlend_Extremity;
class Blend_Point;
//! This class processes the data resulting from
//! Blend_CSWalking but it takes in consideration the Surface
//! supporting the curve to detect the breakpoint.
//!
//! As a result, the criteria of distribution of
//! points on the line become more flexible because it
//! should calculate values approached
//! by an approximation of continued functions based on the
//! Blend_RstRstFunction.
//!
//! Thus this pseudo path necessitates 3 criteria of
//! regrouping :
//!
//! 1) exit of the domain of the curve
//!
//! 2) exit of the domain of the surface
//!
//! 3) stall as there is a solution of problem
//! surf/surf within the domain of the surface
//! of support of the restriction.
//!
//! Construction of a BRepBlend_Line between two pcurves
//! from an approached starting solution. The output
//! entries of this builder are of the same nature
//! as of a traditional walking, but the requirements
//! to the Line are not the same. If the determination of validity range is always
//! guaranteed, the criteria of correct repartition of sections
//! before smoothing are not respected. The resulting Line
//! is f(t) oriented.
class BRepBlend_RstRstLineBuilder
{
public:
DEFINE_STANDARD_ALLOC
Standard_EXPORT BRepBlend_RstRstLineBuilder(const Handle(Adaptor3d_HSurface)& Surf1, const Handle(Adaptor2d_HCurve2d)& Rst1, const Handle(Adaptor3d_TopolTool)& Domain1, const Handle(Adaptor3d_HSurface)& Surf2, const Handle(Adaptor2d_HCurve2d)& Rst2, const Handle(Adaptor3d_TopolTool)& Domain2);
Standard_EXPORT void Perform (Blend_RstRstFunction& Func, Blend_SurfCurvFuncInv& Finv1, Blend_CurvPointFuncInv& FinvP1, Blend_SurfCurvFuncInv& Finv2, Blend_CurvPointFuncInv& FinvP2, const Standard_Real Pdep, const Standard_Real Pmax, const Standard_Real MaxStep, const Standard_Real TolGuide, const math_Vector& Soldep, const Standard_Real Tolesp, const Standard_Real Fleche, const Standard_Boolean Appro = Standard_False);
Standard_EXPORT Standard_Boolean PerformFirstSection (Blend_RstRstFunction& Func, Blend_SurfCurvFuncInv& Finv1, Blend_CurvPointFuncInv& FinvP1, Blend_SurfCurvFuncInv& Finv2, Blend_CurvPointFuncInv& FinvP2, const Standard_Real Pdep, const Standard_Real Pmax, const math_Vector& Soldep, const Standard_Real Tolesp, const Standard_Real TolGuide, const Standard_Boolean RecRst1, const Standard_Boolean RecP1, const Standard_Boolean RecRst2, const Standard_Boolean RecP2, Standard_Real& Psol, math_Vector& ParSol);
Standard_EXPORT Standard_Boolean Complete (Blend_RstRstFunction& Func, Blend_SurfCurvFuncInv& Finv1, Blend_CurvPointFuncInv& FinvP1, Blend_SurfCurvFuncInv& Finv2, Blend_CurvPointFuncInv& FinvP2, const Standard_Real Pmin);
Standard_Boolean IsDone() const;
const Handle(BRepBlend_Line)& Line() const;
Standard_Boolean Decroch1Start() const;
Standard_Boolean Decroch1End() const;
Standard_Boolean Decroch2Start() const;
Standard_Boolean Decroch2End() const;
protected:
private:
Standard_EXPORT void InternalPerform (Blend_RstRstFunction& Func, Blend_SurfCurvFuncInv& Finv1, Blend_CurvPointFuncInv& FinvP1, Blend_SurfCurvFuncInv& Finv2, Blend_CurvPointFuncInv& FinvP2, const Standard_Real Bound);
Standard_EXPORT Standard_Boolean Recadre1 (Blend_RstRstFunction& Func, Blend_SurfCurvFuncInv& Finv, math_Vector& Solinv, Standard_Boolean& IsVtx, Handle(Adaptor3d_HVertex)& Vtx);
Standard_EXPORT Standard_Boolean Recadre2 (Blend_RstRstFunction& Func, Blend_SurfCurvFuncInv& Finv, math_Vector& Solinv, Standard_Boolean& IsVtx, Handle(Adaptor3d_HVertex)& Vtx);
Standard_EXPORT Standard_Boolean Recadre1 (Blend_CurvPointFuncInv& FinvP, math_Vector& Solinv, Standard_Boolean& IsVtx, Handle(Adaptor3d_HVertex)& Vtx);
Standard_EXPORT Standard_Boolean Recadre2 (Blend_CurvPointFuncInv& FinvP, math_Vector& Solinv, Standard_Boolean& IsVtx, Handle(Adaptor3d_HVertex)& Vtx);
Standard_EXPORT void Transition (const Standard_Boolean OnFirst, const Handle(Adaptor2d_HCurve2d)& Arc, const Standard_Real Param, IntSurf_Transition& TLine, IntSurf_Transition& TArc);
Standard_EXPORT void MakeExtremity (BRepBlend_Extremity& Extrem, const Standard_Boolean OnFirst, const Handle(Adaptor2d_HCurve2d)& Arc, const Standard_Real Param, const Standard_Boolean IsVtx, const Handle(Adaptor3d_HVertex)& Vtx);
Standard_EXPORT Blend_Status CheckDeflectionOnRst1 (const Blend_Point& CurPoint);
Standard_EXPORT Blend_Status CheckDeflectionOnRst2 (const Blend_Point& CurPoint);
Standard_EXPORT Blend_Status TestArret (Blend_RstRstFunction& Func, const Standard_Boolean TestDeflection, const Blend_Status State);
Standard_EXPORT Standard_Boolean CheckInside (Blend_RstRstFunction& Func, TopAbs_State& SituOnC1, TopAbs_State& SituOnC2, Blend_DecrochStatus& Decroch);
Standard_Boolean done;
Handle(BRepBlend_Line) line;
math_Vector sol;
Handle(Adaptor3d_HSurface) surf1;
Handle(Adaptor3d_TopolTool) domain1;
Handle(Adaptor3d_HSurface) surf2;
Handle(Adaptor3d_TopolTool) domain2;
Handle(Adaptor2d_HCurve2d) rst1;
Handle(Adaptor2d_HCurve2d) rst2;
Standard_Real tolesp;
Standard_Real tolgui;
Standard_Real pasmax;
Standard_Real fleche;
Standard_Real param;
Blend_Point previousP;
Standard_Boolean rebrou;
Standard_Boolean iscomplete;
Standard_Boolean comptra;
Standard_Real sens;
Blend_DecrochStatus decrochdeb;
Blend_DecrochStatus decrochfin;
};
#include <BRepBlend_RstRstLineBuilder.lxx>
#endif // _BRepBlend_RstRstLineBuilder_HeaderFile