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occt/src/BRepAlgo/BRepAlgo_Section.hxx
abv 42cf5bc1ca 0024002: Overall code and build procedure refactoring -- automatic
Automatic upgrade of OCCT code by command "occt_upgrade . -nocdl":
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- CDL files removed
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// Created on: 1994-02-18
// Created by: Remi LEQUETTE
// Copyright (c) 1994-1999 Matra Datavision
// Copyright (c) 1999-2014 OPEN CASCADE SAS
//
// This file is part of Open CASCADE Technology software library.
//
// This library is free software; you can redistribute it and/or modify it under
// the terms of the GNU Lesser General Public License version 2.1 as published
// by the Free Software Foundation, with special exception defined in the file
// OCCT_LGPL_EXCEPTION.txt. Consult the file LICENSE_LGPL_21.txt included in OCCT
// distribution for complete text of the license and disclaimer of any warranty.
//
// Alternatively, this file may be used under the terms of Open CASCADE
// commercial license or contractual agreement.
#ifndef _BRepAlgo_Section_HeaderFile
#define _BRepAlgo_Section_HeaderFile
#include <Standard.hxx>
#include <Standard_DefineAlloc.hxx>
#include <Standard_Handle.hxx>
#include <Standard_Boolean.hxx>
#include <BRepAlgo_BooleanOperation.hxx>
class TopoDS_Shape;
class gp_Pln;
class Geom_Surface;
//! Construction of the section lines between two shapes.
//! For this Boolean operation, each face of the first
//! shape is intersected by each face of the second
//! shape. The resulting intersection edges are brought
//! together into a compound object, but not chained or
//! grouped into wires.
//! Computation of the intersection of two Shapes or Surfaces
//! The two parts involved in this Boolean operation may
//! be defined from geometric surfaces: the most common
//! use is the computation of the planar section of a shape.
//! A Section object provides the framework for:
//! - defining the shapes to be intersected, and the
//! computation options,
//! - implementing the construction algorithm, and
//! - consulting the result.
//! Example : giving two shapes S1,S2 accessing faces,
//! let compute the section edges R on S1,S2,
//! performing approximation on new curves,
//! performing PCurve on part 1 but not on part 2 :
//! Standard_Boolean PerformNow = Standard_False;
//! BRepBoolAPI_Section S(S1,S2,PerformNow);
//! S.ComputePCurveOn1(Standard_True);
//! S.Approximation(Standard_True);
//! S.Build();
//! TopoDS_Shape R = S.Shape();
//! On Null Shapes of geometries, NotDone() is called.
class BRepAlgo_Section : public BRepAlgo_BooleanOperation
{
public:
DEFINE_STANDARD_ALLOC
Standard_EXPORT BRepAlgo_Section(const TopoDS_Shape& Sh1, const TopoDS_Shape& Sh2, const Standard_Boolean PerformNow = Standard_True);
Standard_EXPORT BRepAlgo_Section(const TopoDS_Shape& Sh, const gp_Pln& Pl, const Standard_Boolean PerformNow = Standard_True);
Standard_EXPORT BRepAlgo_Section(const TopoDS_Shape& Sh, const Handle(Geom_Surface)& Sf, const Standard_Boolean PerformNow = Standard_True);
Standard_EXPORT BRepAlgo_Section(const Handle(Geom_Surface)& Sf, const TopoDS_Shape& Sh, const Standard_Boolean PerformNow = Standard_True);
//! This and the above algorithms construct a framework for computing the section lines of
//! - the two shapes Sh1 and Sh2, or
//! - the shape Sh and the plane Pl, or
//! - the shape Sh and the surface Sf, or
//! - the surface Sf and the shape Sh, or
//! - the two surfaces Sf1 and Sf2,
//! and builds the result if PerformNow equals true, its
//! default value. If PerformNow equals false, the
//! intersection will be computed later by the function Build.
//! The constructed shape will be returned by the
//! function Shape. This is a compound object
//! composed of edges. These intersection edges may be built:
//! - on new intersection lines, or
//! - on coincident portions of edges in the two intersected shapes.
//! These intersection edges are independent: they
//! are not chained or grouped in wires.
//! If no intersection edge exists, the result is an empty compound object.
//! Note that other objects than TopoDS_Shape
//! shapes involved in these syntaxes are converted
//! into faces or shells before performing the
//! computation of the intersection. A shape resulting
//! from this conversion can be retrieved with the
//! function Shape1 or Shape2.
//! Parametric 2D curves on intersection edges
//! No parametric 2D curve (pcurve) is defined for
//! each elementary edge of the result. To attach such
//! parametric curves to the constructed edges you
//! may use a constructor with the PerformNow flag
//! equal to false; then you use:
//! - the function ComputePCurveOn1 to ask for the
//! additional computation of a pcurve in the
//! parametric space of the first shape,
//! - the function ComputePCurveOn2 to ask for the
//! additional computation of a pcurve in the
//! parametric space of the second shape,
//! - in the end, the function Build to construct the result.
//! Note that as a result, pcurves will only be added on
//! edges built on new intersection lines.
//! Approximation of intersection edges
//! The underlying 3D geometry attached to each
//! elementary edge of the result is:
//! - analytic where possible, provided the
//! corresponding geometry corresponds to a type
//! of analytic curve defined in the Geom package;
//! for example, the intersection of a cylindrical
//! shape with a plane gives an ellipse or a circle;
//! - or elsewhere, given as a succession of points
//! grouped together in a BSpline curve of degree 1.
//! If you prefer to have an attached 3D geometry
//! which is a BSpline approximation of the computed
//! set of points on computed elementary intersection
//! edges whose underlying geometry is not analytic,
//! you may use a constructor with the PerformNow
//! flag equal to false. Then you use:
//! - the function Approximation to ask for this
//! computation option, and
//! - the function Build to construct the result.
//! Note that as a result, approximations will only be
//! computed on edges built on new intersection lines.
//! Example
//! You may also combine these computation options.
//! In the following example:
//! - each elementary edge of the computed
//! intersection, built on a new intersection line,
//! which does not correspond to an analytic Geom
//! curve, will be approximated by a BSpline curve
//! whose degree is not greater than 8.
//! - each elementary edge built on a new intersection line, will have:
//! - a pcurve in the parametric space of the shape S1,
//! - no pcurve in the parametric space of the shape S2.
//! // TopoDS_Shape S1 = ... , S2 = ... ;
//! Standard_Boolean PerformNow = Standard_False;
//! BRepAlgo_Section S ( S1, S2, PerformNow );
//! S.ComputePCurveOn1 (Standard_True);
//! S.Approximation (Standard_True);
//! S.Build();
//! TopoDS_Shape R = S.Shape();
Standard_EXPORT BRepAlgo_Section(const Handle(Geom_Surface)& Sf1, const Handle(Geom_Surface)& Sf2, const Standard_Boolean PerformNow = Standard_True);
//! Initializes the first part
Standard_EXPORT void Init1 (const TopoDS_Shape& S1);
//! Initializes the first part
Standard_EXPORT void Init1 (const gp_Pln& Pl);
//! Initializes the first part
Standard_EXPORT void Init1 (const Handle(Geom_Surface)& Sf);
//! initialize second part
Standard_EXPORT void Init2 (const TopoDS_Shape& S2);
//! Initializes the second part
Standard_EXPORT void Init2 (const gp_Pln& Pl);
//! This and the above algorithms
//! reinitialize the first and the second parts on which
//! this algorithm is going to perform the intersection
//! computation. This is done with either: the surface
//! Sf, the plane Pl or the shape Sh.
//! You use the function Build to construct the result.
Standard_EXPORT void Init2 (const Handle(Geom_Surface)& Sf);
//! Defines an option for computation of further
//! intersections. This computation will be performed by
//! the function Build in this framework.
//! By default, the underlying 3D geometry attached to
//! each elementary edge of the result of a computed intersection is:
//! - analytic where possible, provided the
//! corresponding geometry corresponds to a type of
//! analytic curve defined in the Geom package; for
//! example the intersection of a cylindrical shape with
//! a plane gives an ellipse or a circle;
//! - or elsewhere, given as a succession of points
//! grouped together in a BSpline curve of degree 1. If
//! Approx equals true, when further computations are
//! performed in this framework with the function
//! Build, these edges will have an attached 3D
//! geometry which is a BSpline approximation of the
//! computed set of points.
//! Note that as a result, approximations will be computed
//! on edges built only on new intersection lines.
Standard_EXPORT void Approximation (const Standard_Boolean B);
//! Indicates if the Pcurve must be (or not) performed on first part.
Standard_EXPORT void ComputePCurveOn1 (const Standard_Boolean B);
//! Define options for the computation of further
//! intersections which will be performed by the function
//! Build in this framework.
//! By default, no parametric 2D curve (pcurve) is defined
//! for the elementary edges of the result.
//! If ComputePCurve1 equals true, further computations
//! performed in this framework with the function Build
//! will attach an additional pcurve in the parametric
//! space of the first shape to the constructed edges.
//! If ComputePCurve2 equals true, the additional pcurve
//! will be attached to the constructed edges in the
//! parametric space of the second shape.
//! These two functions may be used together.
//! Note that as a result, pcurves will only be added onto
//! edges built on new intersection lines.
Standard_EXPORT void ComputePCurveOn2 (const Standard_Boolean B);
//! Performs the computation of the section lines
//! between the two parts defined at the time of
//! construction of this framework or reinitialized with the
//! Init1 and Init2 functions.
//! The constructed shape will be returned by the function
//! Shape. This is a compound object composed of
//! edges. These intersection edges may be built:
//! - on new intersection lines, or
//! - on coincident portions of edges in the two intersected shapes.
//! These intersection edges are independent: they are
//! not chained or grouped into wires.
//! If no intersection edge exists, the result is an empty compound object.
//! The shapes involved in the construction of the section
//! lines can be retrieved with the function Shape1 or
//! Shape2. Note that other objects than
//! TopoDS_Shape shapes given as arguments at the
//! construction time of this framework, or to the Init1 or
//! Init2 function, are converted into faces or shells
//! before performing the computation of the intersection.
//! Parametric 2D curves on intersection edges
//! No parametric 2D curve (pcurve) is defined for the
//! elementary edges of the result. To attach parametric
//! curves like this to the constructed edges you have to use:
//! - the function ComputePCurveOn1 to ask for the
//! additional computation of a pcurve in the
//! parametric space of the first shape,
//! - the function ComputePCurveOn2 to ask for the
//! additional computation of a pcurve in the
//! parametric space of the second shape.
//! This must be done before calling this function.
//! Note that as a result, pcurves are added on edges
//! built on new intersection lines only.
//! Approximation of intersection edges
//! The underlying 3D geometry attached to each
//! elementary edge of the result is:
//! - analytic where possible provided the corresponding
//! geometry corresponds to a type of analytic curve
//! defined in the Geom package; for example, the
//! intersection of a cylindrical shape with a plane
//! gives an ellipse or a circle; or
//! - elsewhere, given as a succession of points grouped
//! together in a BSpline curve of degree 1.
//! If, on computed elementary intersection edges whose
//! underlying geometry is not analytic, you prefer to
//! have an attached 3D geometry which is a BSpline
//! approximation of the computed set of points, you have
//! to use the function Approximation to ask for this
//! computation option before calling this function.
//! You may also have combined these computation
//! options: look at the example given above to illustrate
//! the use of the constructors.
Standard_EXPORT void Build() Standard_OVERRIDE;
//! Identifies the ancestor faces of the new
//! intersection edge E resulting from the last
//! computation performed in this framework, that is,
//! the faces of the two original shapes on which the edge E lies:
//! - HasAncestorFaceOn1 gives the ancestor face
//! in the first shape, and
//! These functions return:
//! - true if an ancestor face F is found, or
//! - false if not.
//! An ancestor face is identifiable for the edge E if the
//! three following conditions are satisfied:
//! - the first part on which this algorithm performed
//! its last computation is a shape, that is, it was not
//! given as a surface or a plane at the time of
//! construction of this algorithm or at a later time by
//! the Init1 function,
//! - E is one of the elementary edges built by the last
//! computation of this section algorithm,
//! - the edge E is built on an intersection curve. In
//! other words, E is a new edge built on the
//! intersection curve, not on edges belonging to the
//! intersecting shapes.
//! To use these functions properly, you have to test
//! the returned Boolean value before using the
//! ancestor face: F is significant only if the returned
//! Boolean value equals true.
Standard_EXPORT Standard_Boolean HasAncestorFaceOn1 (const TopoDS_Shape& E, TopoDS_Shape& F) const;
//! Identifies the ancestor faces of the new
//! intersection edge E resulting from the last
//! computation performed in this framework, that is,
//! the faces of the two original shapes on which the edge E lies:
//! - HasAncestorFaceOn2 gives the ancestor face in the second shape.
//! These functions return:
//! - true if an ancestor face F is found, or
//! - false if not.
//! An ancestor face is identifiable for the edge E if the
//! three following conditions are satisfied:
//! - the first part on which this algorithm performed
//! its last computation is a shape, that is, it was not
//! given as a surface or a plane at the time of
//! construction of this algorithm or at a later time by
//! the Init1 function,
//! - E is one of the elementary edges built by the last
//! computation of this section algorithm,
//! - the edge E is built on an intersection curve. In
//! other words, E is a new edge built on the
//! intersection curve, not on edges belonging to the
//! intersecting shapes.
//! To use these functions properly, you have to test
//! the returned Boolean value before using the
//! ancestor face: F is significant only if the returned
//! Boolean value equals true.
Standard_EXPORT Standard_Boolean HasAncestorFaceOn2 (const TopoDS_Shape& E, TopoDS_Shape& F) const;
protected:
private:
Standard_EXPORT virtual void InitParameters() Standard_OVERRIDE;
Standard_Boolean myS1Changed;
Standard_Boolean myS2Changed;
Standard_Boolean myApproxChanged;
Standard_Boolean myPCurve1Changed;
Standard_Boolean myPCurve2Changed;
Standard_Boolean myshapeisnull;
};
#endif // _BRepAlgo_Section_HeaderFile