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The copying permission statements at the beginning of source files updated to refer to LGPL. Copyright dates extended till 2014 in advance.
83 lines
2.5 KiB
C++
83 lines
2.5 KiB
C++
// Created on: 1992-04-29
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// Created by: Remi LEQUETTE
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// Copyright (c) 1992-1999 Matra Datavision
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// Copyright (c) 1999-2014 OPEN CASCADE SAS
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//
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// This file is part of Open CASCADE Technology software library.
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//
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// This library is free software; you can redistribute it and / or modify it
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// under the terms of the GNU Lesser General Public version 2.1 as published
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// by the Free Software Foundation, with special exception defined in the file
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// OCCT_LGPL_EXCEPTION.txt. Consult the file LICENSE_LGPL_21.txt included in OCCT
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// distribution for complete text of the license and disclaimer of any warranty.
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//
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// Alternatively, this file may be used under the terms of Open CASCADE
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// commercial license or contractual agreement.
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#include <Draw_Axis3D.ixx>
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#include <gp_Vec.hxx>
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#include <gp.hxx>
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extern Standard_Boolean Draw_Bounds;
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//=======================================================================
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//function : Draw_Axis3D
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//purpose :
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//=======================================================================
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Draw_Axis3D::Draw_Axis3D (const Draw_Color& col,
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const Standard_Integer Size) :
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myAxes(gp::XOY()),myColor(col), mySize(Size)
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{
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}
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//=======================================================================
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//function : Draw_Axis3D
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//purpose :
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//=======================================================================
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Draw_Axis3D::Draw_Axis3D (const gp_Pnt& p,
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const Draw_Color& col,
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const Standard_Integer Size) :
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myAxes(p,gp::DZ(),gp::DX()), myColor(col), mySize(Size)
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{
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}
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//=======================================================================
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//function : Draw_Axis3D
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//purpose :
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//=======================================================================
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Draw_Axis3D::Draw_Axis3D (const gp_Ax3& a,
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const Draw_Color& col,
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const Standard_Integer Size) :
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myAxes(a), myColor(col), mySize(Size)
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{
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}
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//=======================================================================
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//function : DrawOn
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//purpose :
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//=======================================================================
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void Draw_Axis3D::DrawOn (Draw_Display& dis) const
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{
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Draw_Bounds = Standard_False;
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dis.SetColor(myColor);
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Standard_Real z = dis.Zoom();
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z = (Standard_Real)mySize / z;
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gp_Pnt P,P0 = myAxes.Location();
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P = P0.Translated(gp_Vec(myAxes.XDirection()) * z);
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dis.Draw(P0,P);
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dis.DrawString(P,"X");
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P = P0.Translated(gp_Vec(myAxes.YDirection()) * z);
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dis.Draw(P0,P);
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dis.DrawString(P,"Y");
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P = P0.Translated(gp_Vec(myAxes.Direction()) * z);
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dis.Draw(P0,P);
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dis.DrawString(P,"Z");
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Draw_Bounds = Standard_True;
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}
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