1
0
mirror of https://git.dev.opencascade.org/repos/occt.git synced 2025-05-21 10:55:33 +03:00
occt/src/Draw/Draw_Axis3D.cxx
bugmster 973c2be1e1 0024428: Implementation of LGPL license
The copying permission statements at the beginning of source files updated to refer to LGPL.
Copyright dates extended till 2014 in advance.
2013-12-17 12:42:41 +04:00

83 lines
2.5 KiB
C++

// Created on: 1992-04-29
// Created by: Remi LEQUETTE
// Copyright (c) 1992-1999 Matra Datavision
// Copyright (c) 1999-2014 OPEN CASCADE SAS
//
// This file is part of Open CASCADE Technology software library.
//
// This library is free software; you can redistribute it and / or modify it
// under the terms of the GNU Lesser General Public version 2.1 as published
// by the Free Software Foundation, with special exception defined in the file
// OCCT_LGPL_EXCEPTION.txt. Consult the file LICENSE_LGPL_21.txt included in OCCT
// distribution for complete text of the license and disclaimer of any warranty.
//
// Alternatively, this file may be used under the terms of Open CASCADE
// commercial license or contractual agreement.
#include <Draw_Axis3D.ixx>
#include <gp_Vec.hxx>
#include <gp.hxx>
extern Standard_Boolean Draw_Bounds;
//=======================================================================
//function : Draw_Axis3D
//purpose :
//=======================================================================
Draw_Axis3D::Draw_Axis3D (const Draw_Color& col,
const Standard_Integer Size) :
myAxes(gp::XOY()),myColor(col), mySize(Size)
{
}
//=======================================================================
//function : Draw_Axis3D
//purpose :
//=======================================================================
Draw_Axis3D::Draw_Axis3D (const gp_Pnt& p,
const Draw_Color& col,
const Standard_Integer Size) :
myAxes(p,gp::DZ(),gp::DX()), myColor(col), mySize(Size)
{
}
//=======================================================================
//function : Draw_Axis3D
//purpose :
//=======================================================================
Draw_Axis3D::Draw_Axis3D (const gp_Ax3& a,
const Draw_Color& col,
const Standard_Integer Size) :
myAxes(a), myColor(col), mySize(Size)
{
}
//=======================================================================
//function : DrawOn
//purpose :
//=======================================================================
void Draw_Axis3D::DrawOn (Draw_Display& dis) const
{
Draw_Bounds = Standard_False;
dis.SetColor(myColor);
Standard_Real z = dis.Zoom();
z = (Standard_Real)mySize / z;
gp_Pnt P,P0 = myAxes.Location();
P = P0.Translated(gp_Vec(myAxes.XDirection()) * z);
dis.Draw(P0,P);
dis.DrawString(P,"X");
P = P0.Translated(gp_Vec(myAxes.YDirection()) * z);
dis.Draw(P0,P);
dis.DrawString(P,"Y");
P = P0.Translated(gp_Vec(myAxes.Direction()) * z);
dis.Draw(P0,P);
dis.DrawString(P,"Z");
Draw_Bounds = Standard_True;
}