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Quantity_Factor, Quantity_Parameter, Quantity_Ratio, Quantity_Coefficient, Quantity_PlaneAngle, Quantity_Length, V3d_Parameter and V3d_Coordinate have been replaced by Standard_Real in visualization classes.
88 lines
3.5 KiB
C++
88 lines
3.5 KiB
C++
// Created on: 1992-08-26
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// Created by: Jean Louis FRENKEL
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// Copyright (c) 1992-1999 Matra Datavision
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// Copyright (c) 1999-2014 OPEN CASCADE SAS
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//
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// This file is part of Open CASCADE Technology software library.
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//
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// This library is free software; you can redistribute it and/or modify it under
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// the terms of the GNU Lesser General Public License version 2.1 as published
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// by the Free Software Foundation, with special exception defined in the file
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// OCCT_LGPL_EXCEPTION.txt. Consult the file LICENSE_LGPL_21.txt included in OCCT
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// distribution for complete text of the license and disclaimer of any warranty.
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//
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// Alternatively, this file may be used under the terms of Open CASCADE
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// commercial license or contractual agreement.
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#ifndef _Prs3d_Presentation_HeaderFile
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#define _Prs3d_Presentation_HeaderFile
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#include <Standard.hxx>
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#include <Standard_Type.hxx>
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#include <Graphic3d_Structure.hxx>
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#include <Standard_Boolean.hxx>
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class Prs3d_Root;
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class Graphic3d_StructureManager;
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class Graphic3d_Structure;
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class Graphic3d_DataStructureManager;
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class Geom_Transformation;
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class Graphic3d_Group;
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class Prs3d_Presentation;
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DEFINE_STANDARD_HANDLE(Prs3d_Presentation, Graphic3d_Structure)
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//! Defines a presentation object which can be displayed,
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//! highlighted or erased.
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//! The presentation object stores the results of the
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//! presentation algorithms as defined in the StdPrs
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//! classes and the Prs3d classes inheriting Prs3d_Root.
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//! This presentation object is used to give display
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//! attributes defined at this level to
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//! ApplicationInteractiveServices classes at the level above.
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//! A presentation object is attached to a given Viewer.
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class Prs3d_Presentation : public Graphic3d_Structure
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{
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public:
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//! Constructs a presentation object
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//! if <Init> is false, no color initialization is done.
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Standard_EXPORT Prs3d_Presentation(const Handle(Graphic3d_StructureManager)& theStructManager, const Standard_Boolean theToInit = Standard_True);
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//! Constructs a presentation object.
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Standard_EXPORT Prs3d_Presentation(const Handle(Graphic3d_StructureManager)& theStructManager, const Handle(Prs3d_Presentation)& thePrs);
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Standard_EXPORT virtual Handle(Graphic3d_Structure) Compute (const Handle(Graphic3d_DataStructureManager)& aProjector) Standard_OVERRIDE;
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//! Returns the new Structure defined for the new visualization
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Standard_EXPORT virtual Handle(Graphic3d_Structure) Compute (const Handle(Graphic3d_DataStructureManager)& theProjector,
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const Handle(Geom_Transformation)& theTrsf) Standard_OVERRIDE;
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//! Returns the new Structure defined for the new visualization
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Standard_EXPORT virtual void Compute (const Handle(Graphic3d_DataStructureManager)& aProjector, Handle(Graphic3d_Structure)& aStructure) Standard_OVERRIDE;
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//! Returns the new Structure defined for the new visualization
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Standard_EXPORT virtual void Compute (const Handle(Graphic3d_DataStructureManager)& theProjector,
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const Handle(Geom_Transformation)& theTrsf,
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Handle(Graphic3d_Structure)& theStructure) Standard_OVERRIDE;
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Standard_EXPORT void Connect (const Handle(Prs3d_Presentation)& aPresentation);
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Standard_EXPORT void Remove (const Handle(Prs3d_Presentation)& aPresentation);
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Standard_EXPORT void RemoveAll();
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friend class Prs3d_Root;
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DEFINE_STANDARD_RTTIEXT(Prs3d_Presentation,Graphic3d_Structure)
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private:
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Standard_EXPORT Handle(Graphic3d_Group) CurrentGroup() const;
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};
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#endif // _Prs3d_Presentation_HeaderFile
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