mirror of
https://git.dev.opencascade.org/repos/occt.git
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Created new package Font in TKService. Classes FontMgr and SystemFont have been moved from OSD package to Font package.
490 lines
15 KiB
C++
Executable File
490 lines
15 KiB
C++
Executable File
// Copyright (c) 1999-2012 OPEN CASCADE SAS
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//
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// The content of this file is subject to the Open CASCADE Technology Public
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// License Version 6.5 (the "License"). You may not use the content of this file
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// except in compliance with the License. Please obtain a copy of the License
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// at http://www.opencascade.org and read it completely before using this file.
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//
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// The Initial Developer of the Original Code is Open CASCADE S.A.S., having its
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// main offices at: 1, place des Freres Montgolfier, 78280 Guyancourt, France.
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//
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// The Original Code and all software distributed under the License is
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// distributed on an "AS IS" basis, without warranty of any kind, and the
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// Initial Developer hereby disclaims all such warranties, including without
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// limitation, any warranties of merchantability, fitness for a particular
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// purpose or non-infringement. Please see the License for the specific terms
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// and conditions governing the rights and limitations under the License.
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#include <OpenGl_FontMgr.hxx>
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#include <OpenGl_GlCore11.hxx>
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#include <Standard_Stream.hxx>
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#include <ft2build.h>
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#ifdef _MSC_VER
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#pragma comment( lib, "ftgl.lib" )
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#pragma comment( lib, "freetype.lib" )
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#endif
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#undef TRACE
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#define DEFAULT_FONT_HEIGHT 16
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float h_scale = 0;
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void dump_texture( int id);
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class Font_DataMap:
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public NCollection_DataMap< Handle(TCollection_HAsciiString),
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Handle(TCollection_HAsciiString)>
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{
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public:
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inline Font_DataMap
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(const Standard_Integer NbBuckets = 1,
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const Handle(NCollection_BaseAllocator)& theAllocator = 0L)
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: NCollection_DataMap<Handle(TCollection_HAsciiString),
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Handle(TCollection_HAsciiString)> (NbBuckets, theAllocator)
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{}
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inline Font_DataMap (const Font_DataMap& theOther)
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: NCollection_DataMap<Handle(TCollection_HAsciiString),
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Handle(TCollection_HAsciiString)> (theOther)
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{}
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friend Standard_Boolean IsEqual( const Handle(TCollection_HAsciiString)& h1,
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const Handle(TCollection_HAsciiString)& h2 );
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};
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inline Standard_Boolean
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IsEqual( const Handle(TCollection_HAsciiString)& h1,
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const Handle(TCollection_HAsciiString)& h2 )
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{
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return (!h1->IsLess(h2) && !h1->IsGreater(h2));
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}
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OpenGl_FontMgr::OpenGl_FontMgr()
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: _CurrentFontId(-1),
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_XCurrentScale(1.f),
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_YCurrentScale(1.f)
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{
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}
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OpenGl_FontMgr* OpenGl_FontMgr::instance()
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{
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static OpenGl_FontMgr* _mgr = NULL;
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if ( _mgr == NULL )
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{
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_mgr = new OpenGl_FontMgr();
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_mgr->_initializeFontDB();
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}
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return _mgr;
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}
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void OpenGl_FontMgr::_initializeFontDB()
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{
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Handle(Font_FontMgr) fntMgr = Font_FontMgr::GetInstance();
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if ( !fntMgr.IsNull() ) {
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Font_NListOfSystemFont fontList = fntMgr->GetAvalableFonts();
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if ( fontList.Size() != 0 ) {
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// The library used as a tool for checking font aspect since Font_FontMgr
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// fails to get aspect for the fonts that have name dependant
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// on system locale.
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FT_Library aFtLibrary;
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FT_Error aLibError = FT_Init_FreeType(&aFtLibrary);
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Font_NListOfSystemFont::Iterator it(fontList);
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for ( ; it.More(); it.Next() ) {
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OGLFont_SysInfo* info = new OGLFont_SysInfo();
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if ( it.Value()->FontAspect() == Font_FA_Regular ) {
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Handle(TCollection_HAsciiString) aFontPath = it.Value()->FontPath();
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//this workaround for fonts with names dependent on system locale.
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//for example: "Times New Roman Fett Kursive" or "Times New Roman Gras Italiqui"
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FT_Face aFontFace;
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FT_Error aFaceError = FT_New_Face(aFtLibrary,
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aFontPath->ToCString(), 0,
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&aFontFace);
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if ( aFaceError == FT_Err_Ok ) {
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if ( aFontFace->style_flags == 0 ) {
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info->SysFont = it.Value();
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}
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else {
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//new aspect detected for current font item
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#ifdef TRACE
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cout << "TKOpenGl::initializeFontDB() detected new font!\n"
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<< "\tFont Previous Name: " << it.Value()->FontName()->ToCString() << endl
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<< "\tFont New Name: " << aFontFace->family_name << endl
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<< "\tFont Aspect: " << aFontFace->style_flags << endl;
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#endif
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Font_FontAspect aspect = Font_FA_Regular;
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if ( aFontFace->style_flags == (FT_STYLE_FLAG_ITALIC | FT_STYLE_FLAG_BOLD) )
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aspect = Font_FA_BoldItalic;
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else if ( aFontFace->style_flags == FT_STYLE_FLAG_ITALIC )
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aspect = Font_FA_Italic;
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else if ( aFontFace->style_flags == FT_STYLE_FLAG_BOLD )
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aspect = Font_FA_Bold;
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#ifdef TRACE
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cout << "\tFont_FontAspect: " << aspect << endl;
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#endif
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Handle(TCollection_HAsciiString) aFontName =
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new TCollection_HAsciiString( aFontFace->family_name );
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info->SysFont = new Font_SystemFont( aFontName, aspect, aFontPath );
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}
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FT_Done_Face(aFontFace);
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}
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else
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continue;
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} else {
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info->SysFont = it.Value();
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}
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_FontDB.Append(info);
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}
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// finalize library instance
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if ( aLibError == FT_Err_Ok )
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{
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FT_Done_FreeType(aFtLibrary);
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}
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}
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}
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#ifdef TRACE
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if ( !_FontDB.Size() ) {
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cout << "\nTKOpenGl::initializeFontDB() FAILED!!!\n"
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<< "No fonts detected in the system!\n"
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<< "Text rendering in 3D viewer will not be available." << endl;
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}
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#endif
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}
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bool OpenGl_FontMgr::requestFontList( Graphic3d_NListOfHAsciiString& lst)
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{
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FontDBIt DBit(_FontDB);
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lst.Clear();
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for ( ; DBit.More(); DBit.Next() ) {
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lst.Append( DBit.Value()->SysFont->FontName() );
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}
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return true;
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}
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// Empty fontName means that ANY family name can be used.
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// fontAspect == Font_FA_Undefined means ANY font aspect is acceptable.
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// fontheight == -1 means ANY font height is acceptable.
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int OpenGl_FontMgr::request_font( const Handle(TCollection_HAsciiString)& fontName,
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const Font_FontAspect fontAspect,
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const Standard_Integer fontHeight )
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{
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Standard_Integer aFontHeight = fontHeight;
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if ( aFontHeight < 2 && aFontHeight != -1 )
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{
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#ifdef TRACE
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cout << "TKOpenGl::request_font\n"
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<< " Error: font height is invalid!!!\n"
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<< " font height:" << aFontHeight << "\n";
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#endif //TRACE
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return -1;
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}
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#ifdef TRACE
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cout << "TKOpenGl::request_font\n"
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<< " font name: " << fontName->ToCString() << endl
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<< " font aspect: " << fontAspect << endl
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<< " font height: " << aFontHeight << endl;
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#endif
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GLCONTEXT ctx = GET_GL_CONTEXT();
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//check for font
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FontDBIt DBit(_FontDB);
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#ifdef TRACE
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cout << "Searching font in font database...\n";
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#endif
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for ( ; DBit.More(); DBit.Next() ) {
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// san (23.07.2010): comparing font names in case-insensitive mode,
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// as on SUN and SGI system font names are in lower-case
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if ( fontName->IsEmpty() || DBit.Value()->SysFont->FontName()->IsSameString(fontName, Standard_False) ) {
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#ifdef TRACE
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cout << "\tName is found...\n\tCheking aspect...\n";
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#endif
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//check for font aspect
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if (fontAspect != Font_FA_Undefined && DBit.Value()->SysFont->FontAspect() != fontAspect) {
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#ifdef TRACE
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cout << "\tAspect of candidate font: " << DBit.Value()->SysFont->FontAspect() << endl;
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cout << "\tAspects are not equal! Continue seaching...\n";
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#endif
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continue;
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}
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#ifdef TRACE
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cout << "\tAspect is found...\n\tCheking height...\n";
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#endif
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//check for fixed height
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if (DBit.Value()->SysFont->FontHeight() != -1) {
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#ifdef TRACE
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cout << "\tChecking fixed height: " << DBit.Value()->SysFont->FontHeight() << endl;
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#endif
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//fixed height font
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if ( aFontHeight != -1 && DBit.Value()->SysFont->FontHeight() != aFontHeight ){
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#ifdef TRACE
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cout << "\tHeights are not equal! Continue seaching...\n";
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#endif
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continue;
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}
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else
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{
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// We need to remember the font height to be used
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if ( aFontHeight == -1 )
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aFontHeight = DBit.Value()->SysFont->FontHeight();
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#ifdef TRACE
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cout << "\tHeight is found\n";
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#endif
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}
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}
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else
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{
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// If font height is not specified -> use DEFAULT_FONT_HEIGHT for variable-height fonts
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if ( aFontHeight == -1 )
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aFontHeight = DEFAULT_FONT_HEIGHT;
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#ifdef TRACE
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cout << "\tFont has variable height == -1. height is found\n";
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#endif
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}
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#ifdef TRACE
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cout << "\tChecking font manager cache...\n";
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#endif
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//check in loaded fonts
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IDList::Iterator fIt(DBit.Value()->GeneratedFonts);
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for ( ; fIt.More(); fIt.Next() ) {
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OGLFont_Cache cache = _FontCache.Find( fIt.Value() );
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if ( cache.FontHeight == aFontHeight && cache.GlContext == ctx ) {
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//requested font is generated already
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#ifdef TRACE
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cout << "\tRequested font is generated already\n\tId = " ;
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cout << fIt.Value() << endl;
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#endif
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_CurrentFontId = fIt.Value();
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return _CurrentFontId;
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} else {
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#ifdef TRACE
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cout << "\t\tHeights or contexts are not equal:\n"
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<< "\t\t\tfont height: " << aFontHeight << "\tchache height: " << cache.FontHeight << endl
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<< "\t\t\tfont context: " << ctx << "\tchache context: " << cache.GlContext << endl;
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cout << "\t\tContinue searching in cache...\n";
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#endif
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}
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}
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#ifdef TRACE
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cout << "\tRequested font is not found among genarated fonts.\n\tCreating new...\n";
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#endif
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//if not found in generated fonts
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//create new
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FTGLTextureFont* font = new FTGLTextureFont(DBit.Value()->SysFont->FontPath()->ToCString());
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//by default creates regular font
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if ( ! font || font->Error() != FT_Err_Ok) {
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#ifdef TRACE
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cout << "\t\tError during creation FTGL font object!\n";
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#endif
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return -1;
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}
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if ( ! font->FaceSize( aFontHeight) || font->Error() != FT_Err_Ok ){
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#ifdef TRACE
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cout << "\t\tError during setup FTGL font height!\n";
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#endif
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return -1;
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}
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font->UseDisplayList( false );
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//put font to cache
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OGLFont_Cache cache;
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cache.Font = font;
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cache.FontHeight = aFontHeight;
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cache.GlContext = ctx;
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_CurrentFontId =_FontCache.Size() + 1;
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_FontCache.Bind( _CurrentFontId, cache );
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DBit.Value()->GeneratedFonts.Append(_CurrentFontId);
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#ifdef TRACE
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cout << "TKOpenGl::Loaded New FTGL font:\n"
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<< " font name: " << fontName->ToCString() << "\n"
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<< " font aspect: ";
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switch( fontAspect )
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{
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case Font_FA_Bold:
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cout << "Font_FA_Bold\n";
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break;
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case Font_FA_BoldItalic:
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cout << "Font_FA_BoldItalic\n";
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break;
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case Font_FA_Italic:
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cout << "Font_FA_Italic\n";
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break;
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case Font_FA_Regular:
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cout << "Font_FA_Regular\n";
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break;
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default:
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cout << "Font_FA_Undefined\n";
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break;
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}
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cout << " font height: "<<aFontHeight<<"\n";
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cout << " font id: " << _CurrentFontId << "\n";
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#endif
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return _CurrentFontId;
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}
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}
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//invalid family name
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#ifdef TRACE
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cout << "\n---Invalid Family Name!!!---\n";
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#endif
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return -1;
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}
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void OpenGl_FontMgr::render_text( const Standard_Integer id, const wchar_t* text,
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const Standard_Boolean is2d )
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{
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#ifdef TRACE
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cout << "TKOpenGl::render_text\n"
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<< "\tfont id = " << id << endl
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<< "\ttext = " << text << endl;
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#endif
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if ( text && _FontCache.IsBound( id ) ) {
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glMatrixMode( GL_MODELVIEW );
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glPushMatrix();
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glScalef( _XCurrentScale, _YCurrentScale, 1 );
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glPushAttrib( GL_ENABLE_BIT );
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GLboolean enableTexture = glIsEnabled(GL_TEXTURE_2D);
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GLboolean enableDepthTest = glIsEnabled(GL_DEPTH_TEST);
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if( !enableTexture )
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glEnable(GL_TEXTURE_2D);
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if ( !is2d ) {
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if ( !enableDepthTest )
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glEnable(GL_DEPTH_TEST);
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}
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else if ( enableDepthTest ) {
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glDisable(GL_DEPTH_TEST);
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}
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GLint param;
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glGetTexEnviv(GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, ¶m);
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glTexEnvi(GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
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glAlphaFunc(GL_GEQUAL, 0.285f);
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glEnable(GL_ALPHA_TEST);
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OGLFont_Cache cache = _FontCache.Find( id );
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cache.Font->Render( text );
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glTexEnvi(GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, param);
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if( !enableTexture )
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glDisable(GL_TEXTURE_2D);
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if( !enableDepthTest )
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glDisable(GL_DEPTH_TEST);
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glPopAttrib();
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glMatrixMode( GL_MODELVIEW );
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glPopMatrix();
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}
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}
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void OpenGl_FontMgr::render_text ( const wchar_t* text, const Standard_Boolean is2d )
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{
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render_text( _CurrentFontId, text, is2d );
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}
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const FTFont* OpenGl_FontMgr::fontById (const Standard_Integer id)
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{
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return _FontCache.IsBound( id ) ? _FontCache.Find( id ).Font: NULL;
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}
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Standard_ShortReal OpenGl_FontMgr::computeWidth( const Standard_Integer id, const wchar_t* text )
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{
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if( !_FontCache.IsBound( id ) )
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return 0.f;
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OGLFont_Cache cache = _FontCache.Find( id );
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Standard_ShortReal w = cache.Font->Advance( text );
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return w;
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}
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void OpenGl_FontMgr::setCurrentScale (const Standard_ShortReal xScale,
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const Standard_ShortReal yScale)
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{
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_XCurrentScale = xScale;
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_YCurrentScale = yScale;
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}
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#include <AlienImage_BMPAlienData.hxx>
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#include <OSD_File.hxx>
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#include <OSD_Protection.hxx>
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#include <Aspect_GenericColorMap.hxx>
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#include <Image_ColorImage.hxx>
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#include <Quantity_Color.hxx>
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void dump_texture( int id)
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{
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Handle(AlienImage_BMPAlienData) image = new AlienImage_BMPAlienData();
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if (!glIsTexture(id))
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return;
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unsigned char* pixels = new unsigned char[8192*1024];
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memset( pixels, 0, 8192*1024 );
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static int index = 0;
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index++;
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glBindTexture(GL_TEXTURE_2D, id );
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glGetTexImage( GL_TEXTURE_2D ,
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0,
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GL_ALPHA,
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GL_UNSIGNED_BYTE,
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pixels );
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Handle(Image_ColorImage) anImage = new Image_ColorImage( 0, 0, 1024, 8192 );
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Aspect_ColorPixel mark( Quantity_Color (0.,0.5,1., Quantity_TOC_RGB ) ),
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space( Quantity_Color (1.,1.,1., Quantity_TOC_RGB ) );
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for( int i = 0; i < 1024; i++ ) {
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for (int j = 0; j < 8192; j++ )
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if (pixels[i*8192+j]>0) {
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anImage->SetPixel( anImage->LowerX()+i,
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anImage->LowerY()+j,
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mark );
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}
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else {
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anImage->SetPixel( anImage->LowerX()+i,
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anImage->LowerY()+j,
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space );
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}
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}
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image->FromImage( anImage );
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TCollection_AsciiString name( index );
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name.Prepend( "D:\\Temp_image" );
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name += ".bmp";
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OSD_File file ( name );
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file.Build( OSD_WriteOnly, OSD_Protection());
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image->Write(file);
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file.Close();
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delete []pixels;
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}
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