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61 lines
1.5 KiB
C++
Executable File
61 lines
1.5 KiB
C++
Executable File
// File: LDOM_BasicNode.hxx
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// Created: 26.06.01 14:45:03
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// Author: Alexander GRIGORIEV
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// Copyright: OpenCascade 2001
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#ifndef LDOM_BasicNode_HeaderFile
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#define LDOM_BasicNode_HeaderFile
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#include <LDOM_Node.hxx>
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class LDOM_BasicElement;
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class LDOM_NullPtr;
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class LDOMParser;
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// Block of comments describing class LDOM_BasicNode
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//
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class LDOM_BasicNode
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{
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public:
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Standard_Boolean isNull () const {return myNodeType ==LDOM_Node::UNKNOWN;}
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LDOM_Node::NodeType getNodeType () const { return myNodeType; }
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Standard_EXPORT const LDOM_BasicNode * GetSibling () const;
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protected:
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// ---------- PROTECTED METHODS ----------
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LDOM_BasicNode () : myNodeType (LDOM_Node::UNKNOWN), mySibling (NULL) {}
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// Empty constructor
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LDOM_BasicNode (LDOM_Node::NodeType aType)
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: myNodeType (aType), mySibling (NULL) {}
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// Constructor
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LDOM_BasicNode (const LDOM_BasicNode& anOther)
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: myNodeType (anOther.getNodeType()), mySibling (anOther.GetSibling()) {}
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// Copy constructor
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LDOM_BasicNode& operator = (const LDOM_NullPtr * )
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{ myNodeType = LDOM_Node::UNKNOWN; return *this; }
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Standard_EXPORT LDOM_BasicNode& operator = (const LDOM_BasicNode& anOther);
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void SetSibling (const LDOM_BasicNode * anOther) { mySibling = anOther; }
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protected:
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friend class LDOM_BasicElement;
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friend class LDOM_Node;
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friend class LDOMParser;
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// ---------- PROTECTED FIELDSS ----------
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LDOM_Node::NodeType myNodeType;
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const LDOM_BasicNode * mySibling;
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};
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#endif
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