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occt/src/IntPatch/IntPatch_ImpImpIntersection_4.gxx
nbv 5b9e184288 0026193: Incomplete intersection curve
1. Conditions for adjusting and for breaking Walking-lines have been amended.
2. Processing of case when WLine should be broken has been changed.

Test cases for issues 26193 and 26208 have been added

Cosmetic correction of test-cases

Modification of test-case according to the new behavior.
2015-06-04 14:06:34 +03:00

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// Created on: 1992-05-07
// Created by: Jacques GOUSSARD
// Copyright (c) 1992-1999 Matra Datavision
// Copyright (c) 1999-2014 OPEN CASCADE SAS
//
// This file is part of Open CASCADE Technology software library.
//
// This library is free software; you can redistribute it and/or modify it under
// the terms of the GNU Lesser General Public License version 2.1 as published
// by the Free Software Foundation, with special exception defined in the file
// OCCT_LGPL_EXCEPTION.txt. Consult the file LICENSE_LGPL_21.txt included in OCCT
// distribution for complete text of the license and disclaimer of any warranty.
//
// Alternatively, this file may be used under the terms of Open CASCADE
// commercial license or contractual agreement.
#include <IntAna_ListOfCurve.hxx>
#include <IntAna_ListIteratorOfListOfCurve.hxx>
#include <IntPatch_WLine.hxx>
#include <math_Matrix.hxx>
//If Abs(a) <= aNulValue then it is considered that a = 0.
static const Standard_Real aNulValue = 1.0e-11;
struct stCoeffsValue;
//
static
Standard_Boolean ExploreCurve(const gp_Cylinder& aCy,
const gp_Cone& aCo,
IntAna_Curve& aC,
const Standard_Real aTol,
IntAna_ListOfCurve& aLC);
static
Standard_Boolean IsToReverse(const gp_Cylinder& Cy1,
const gp_Cylinder& Cy2,
const Standard_Real Tol);
static Standard_Boolean InscribePoint(const Standard_Real theUfTarget,
const Standard_Real theUlTarget,
Standard_Real& theUGiven,
const Standard_Real theTol2D,
const Standard_Real thePeriod,
const Standard_Boolean theFlForce);
static void SeekAdditionalPoints( const IntSurf_Quadric& theQuad1,
const IntSurf_Quadric& theQuad2,
const Handle(IntSurf_LineOn2S)& theLine,
const stCoeffsValue& theCoeffs,
const Standard_Integer theWLIndex,
const Standard_Integer theMinNbPoints,
const Standard_Integer theStartPointOnLine,
const Standard_Integer theEndPointOnLine,
const Standard_Real theU2f,
const Standard_Real theU2l,
const Standard_Real theTol2D,
const Standard_Real thePeriodOfSurf2,
const Standard_Boolean isTheReverse);
//=======================================================================
//function : MinMax
//purpose : Replaces theParMIN = MIN(theParMIN, theParMAX),
// theParMAX = MAX(theParMIN, theParMAX).
//=======================================================================
static inline void MinMax(Standard_Real& theParMIN, Standard_Real& theParMAX)
{
if(theParMIN > theParMAX)
{
const Standard_Real aux = theParMAX;
theParMAX = theParMIN;
theParMIN = aux;
}
}
//=======================================================================
//function : VBoundaryPrecise
//purpose : By default, we shall consider, that V1 and V2 will increase
// if U1 increases. But if it is not, new V1set and/or V2set
// must be computed as [V1current - DeltaV1] (analogically
// for V2). This function processes this case.
//=======================================================================
static void VBoundaryPrecise( const math_Matrix& theMatr,
const Standard_Real theV1AfterDecrByDelta,
const Standard_Real theV2AfterDecrByDelta,
const Standard_Real theV1f,
const Standard_Real theV2f,
Standard_Real& theV1Set,
Standard_Real& theV2Set)
{
//Now we are going to define if V1 (and V2) increases
//(or decreases) when U1 will increase.
const Standard_Integer aNbDim = 3;
math_Matrix aSyst(1, aNbDim, 1, aNbDim);
aSyst.SetCol(1, theMatr.Col(1));
aSyst.SetCol(2, theMatr.Col(2));
aSyst.SetCol(3, theMatr.Col(4));
const Standard_Real aDet = aSyst.Determinant();
aSyst.SetCol(1, theMatr.Col(3));
const Standard_Real aDet1 = aSyst.Determinant();
aSyst.SetCol(1, theMatr.Col(1));
aSyst.SetCol(2, theMatr.Col(3));
const Standard_Real aDet2 = aSyst.Determinant();
if(aDet*aDet1 > 0.0)
{
theV1Set = Max(theV1AfterDecrByDelta, theV1f);
}
if(aDet*aDet2 > 0.0)
{
theV2Set = Max(theV2AfterDecrByDelta, theV2f);
}
}
//=======================================================================
//function : DeltaU1Computing
//purpose : Computes new step for U1 parameter.
//=======================================================================
static inline
Standard_Boolean DeltaU1Computing(const math_Matrix& theSyst,
const math_Vector& theFree,
Standard_Real& theDeltaU1Found)
{
Standard_Real aDet = theSyst.Determinant();
if(Abs(aDet) > aNulValue)
{
math_Matrix aSyst1(theSyst);
aSyst1.SetCol(2, theFree);
theDeltaU1Found = Abs(aSyst1.Determinant()/aDet);
return Standard_True;
}
return Standard_False;
}
//=======================================================================
//function : StepComputing
//purpose :
//
//Attention!!!:
// theMatr must have 3*5-dimension strictly.
// For system
// {a11*V1+a12*V2+a13*dU1+a14*dU2=b1;
// {a21*V1+a22*V2+a23*dU1+a24*dU2=b2;
// {a31*V1+a32*V2+a33*dU1+a34*dU2=b3;
// theMatr must be following:
// (a11 a12 a13 a14 b1)
// (a21 a22 a23 a24 b2)
// (a31 a32 a33 a34 b3)
//=======================================================================
static Standard_Boolean StepComputing(const math_Matrix& theMatr,
const Standard_Real theV1Cur,
const Standard_Real theV2Cur,
const Standard_Real theDeltaV1,
const Standard_Real theDeltaV2,
const Standard_Real theV1f,
const Standard_Real theV1l,
const Standard_Real theV2f,
const Standard_Real theV2l,
Standard_Real& theDeltaU1Found/*,
Standard_Real& theDeltaU2Found,
Standard_Real& theV1Found,
Standard_Real& theV2Found*/)
{
Standard_Boolean isSuccess = Standard_False;
theDeltaU1Found/* = theDeltaU2Found*/ = RealLast();
//theV1Found = theV1set;
//theV2Found = theV2Set;
const Standard_Integer aNbDim = 3;
math_Matrix aSyst(1, aNbDim, 1, aNbDim);
math_Vector aFree(1, aNbDim);
//By default, increasing V1(U1) and V2(U1) functions is
//considered
Standard_Real aV1Set = Min(theV1Cur + theDeltaV1, theV1l),
aV2Set = Min(theV2Cur + theDeltaV2, theV2l);
//However, what is indead?
VBoundaryPrecise( theMatr, theV1Cur - theDeltaV1, theV2Cur - theDeltaV2,
theV1f, theV2f, aV1Set, aV2Set);
aSyst.SetCol(2, theMatr.Col(3));
aSyst.SetCol(3, theMatr.Col(4));
for(Standard_Integer i = 0; i < 2; i++)
{
if(i == 0)
{//V1 is known
aSyst.SetCol(1, theMatr.Col(2));
aFree.Set(1, aNbDim, theMatr.Col(5)-aV1Set*theMatr.Col(1));
}
else
{//i==1 => V2 is known
aSyst.SetCol(1, theMatr.Col(1));
aFree.Set(1, aNbDim, theMatr.Col(5)-aV2Set*theMatr.Col(2));
}
Standard_Real aNewDU = theDeltaU1Found;
if(DeltaU1Computing(aSyst, aFree, aNewDU))
{
isSuccess = Standard_True;
if(aNewDU < theDeltaU1Found)
{
theDeltaU1Found = aNewDU;
}
}
}
if(!isSuccess)
{
aFree = theMatr.Col(5) - aV1Set*theMatr.Col(1) - aV2Set*theMatr.Col(2);
math_Matrix aSyst1(1, aNbDim, 1, 2);
aSyst1.SetCol(1, aSyst.Col(2));
aSyst1.SetCol(2, aSyst.Col(3));
//Now we have overdetermined system.
const Standard_Real aDet1 = theMatr(1,3)*theMatr(2,4) - theMatr(2,3)*theMatr(1,4);
const Standard_Real aDet2 = theMatr(1,3)*theMatr(3,4) - theMatr(3,3)*theMatr(1,4);
const Standard_Real aDet3 = theMatr(2,3)*theMatr(3,4) - theMatr(3,3)*theMatr(2,4);
const Standard_Real anAbsD1 = Abs(aDet1);
const Standard_Real anAbsD2 = Abs(aDet2);
const Standard_Real anAbsD3 = Abs(aDet3);
if(anAbsD1 >= anAbsD2)
{
if(anAbsD1 >= anAbsD3)
{
//Det1
if(anAbsD1 <= aNulValue)
return isSuccess;
theDeltaU1Found = Abs(aFree(1)*theMatr(2,4) - aFree(2)*theMatr(1,4))/anAbsD1;
isSuccess = Standard_True;
}
else
{
//Det3
if(anAbsD3 <= aNulValue)
return isSuccess;
theDeltaU1Found = Abs(aFree(2)*theMatr(3,4) - aFree(3)*theMatr(2,4))/anAbsD3;
isSuccess = Standard_True;
}
}
else
{
if(anAbsD2 >= anAbsD3)
{
//Det2
if(anAbsD2 <= aNulValue)
return isSuccess;
theDeltaU1Found = Abs(aFree(1)*theMatr(3,4) - aFree(3)*theMatr(1,4))/anAbsD2;
isSuccess = Standard_True;
}
else
{
//Det3
if(anAbsD3 <= aNulValue)
return isSuccess;
theDeltaU1Found = Abs(aFree(2)*theMatr(3,4) - aFree(3)*theMatr(2,4))/anAbsD3;
isSuccess = Standard_True;
}
}
}
return isSuccess;
}
//=======================================================================
//function : ProcessBounds
//purpose :
//=======================================================================
void ProcessBounds(const Handle(IntPatch_ALine)& alig, //-- ligne courante
const IntPatch_SequenceOfLine& slin,
const IntSurf_Quadric& Quad1,
const IntSurf_Quadric& Quad2,
Standard_Boolean& procf,
const gp_Pnt& ptf, //-- Debut Ligne Courante
const Standard_Real first, //-- Paramf
Standard_Boolean& procl,
const gp_Pnt& ptl, //-- Fin Ligne courante
const Standard_Real last, //-- Paraml
Standard_Boolean& Multpoint,
const Standard_Real Tol)
{
Standard_Integer j,k;
Standard_Real U1,V1,U2,V2;
IntPatch_Point ptsol;
Standard_Real d;
if (procf && procl) {
j = slin.Length() + 1;
}
else {
j = 1;
}
//-- On prend les lignes deja enregistrees
while (j <= slin.Length()) {
if(slin.Value(j)->ArcType() == IntPatch_Analytic) {
const Handle(IntPatch_ALine)& aligold = *((Handle(IntPatch_ALine)*)&slin.Value(j));
k = 1;
//-- On prend les vertex des lignes deja enregistrees
while (k <= aligold->NbVertex()) {
ptsol = aligold->Vertex(k);
if (!procf) {
d=ptf.Distance(ptsol.Value());
if (d <= Tol) {
if (!ptsol.IsMultiple()) {
//-- le point ptsol (de aligold) est declare multiple sur aligold
Multpoint = Standard_True;
ptsol.SetMultiple(Standard_True);
aligold->Replace(k,ptsol);
}
ptsol.SetParameter(first);
alig->AddVertex(ptsol);
alig->SetFirstPoint(alig->NbVertex());
procf = Standard_True;
//-- On restore le point avec son parametre sur aligold
ptsol = aligold->Vertex(k);
}
}
if (!procl) {
if (ptl.Distance(ptsol.Value()) <= Tol) {
if (!ptsol.IsMultiple()) {
Multpoint = Standard_True;
ptsol.SetMultiple(Standard_True);
aligold->Replace(k,ptsol);
}
ptsol.SetParameter(last);
alig->AddVertex(ptsol);
alig->SetLastPoint(alig->NbVertex());
procl = Standard_True;
//-- On restore le point avec son parametre sur aligold
ptsol = aligold->Vertex(k);
}
}
if (procf && procl) {
k = aligold->NbVertex()+1;
}
else {
k = k+1;
}
}
if (procf && procl) {
j = slin.Length()+1;
}
else {
j = j+1;
}
}
}
if (!procf && !procl) {
Quad1.Parameters(ptf,U1,V1);
Quad2.Parameters(ptf,U2,V2);
ptsol.SetValue(ptf,Tol,Standard_False);
ptsol.SetParameters(U1,V1,U2,V2);
ptsol.SetParameter(first);
if (ptf.Distance(ptl) <= Tol) {
ptsol.SetMultiple(Standard_True); // a voir
Multpoint = Standard_True; // a voir de meme
alig->AddVertex(ptsol);
alig->SetFirstPoint(alig->NbVertex());
ptsol.SetParameter(last);
alig->AddVertex(ptsol);
alig->SetLastPoint(alig->NbVertex());
}
else {
alig->AddVertex(ptsol);
alig->SetFirstPoint(alig->NbVertex());
Quad1.Parameters(ptl,U1,V1);
Quad2.Parameters(ptl,U2,V2);
ptsol.SetValue(ptl,Tol,Standard_False);
ptsol.SetParameters(U1,V1,U2,V2);
ptsol.SetParameter(last);
alig->AddVertex(ptsol);
alig->SetLastPoint(alig->NbVertex());
}
}
else if (!procf) {
Quad1.Parameters(ptf,U1,V1);
Quad2.Parameters(ptf,U2,V2);
ptsol.SetValue(ptf,Tol,Standard_False);
ptsol.SetParameters(U1,V1,U2,V2);
ptsol.SetParameter(first);
alig->AddVertex(ptsol);
alig->SetFirstPoint(alig->NbVertex());
}
else if (!procl) {
Quad1.Parameters(ptl,U1,V1);
Quad2.Parameters(ptl,U2,V2);
ptsol.SetValue(ptl,Tol,Standard_False);
ptsol.SetParameters(U1,V1,U2,V2);
ptsol.SetParameter(last);
alig->AddVertex(ptsol);
alig->SetLastPoint(alig->NbVertex());
}
}
//=======================================================================
//function : IntCyCy
//purpose :
//=======================================================================
Standard_Boolean IntCyCy(const IntSurf_Quadric& Quad1,
const IntSurf_Quadric& Quad2,
const Standard_Real Tol,
Standard_Boolean& Empty,
Standard_Boolean& Same,
Standard_Boolean& Multpoint,
IntPatch_SequenceOfLine& slin,
IntPatch_SequenceOfPoint& spnt)
{
IntPatch_Point ptsol;
Standard_Integer i;
IntSurf_TypeTrans trans1,trans2;
IntAna_ResultType typint;
gp_Elips elipsol;
gp_Lin linsol;
gp_Cylinder Cy1(Quad1.Cylinder());
gp_Cylinder Cy2(Quad2.Cylinder());
IntAna_QuadQuadGeo inter(Cy1,Cy2,Tol);
if (!inter.IsDone())
{
return Standard_False;
}
typint = inter.TypeInter();
Standard_Integer NbSol = inter.NbSolutions();
Empty = Standard_False;
Same = Standard_False;
switch (typint)
{
case IntAna_Empty:
{
Empty = Standard_True;
}
break;
case IntAna_Same:
{
Same = Standard_True;
}
break;
case IntAna_Point:
{
gp_Pnt psol(inter.Point(1));
Standard_Real U1,V1,U2,V2;
Quad1.Parameters(psol,U1,V1);
Quad2.Parameters(psol,U2,V2);
ptsol.SetValue(psol,Tol,Standard_True);
ptsol.SetParameters(U1,V1,U2,V2);
spnt.Append(ptsol);
}
break;
case IntAna_Line:
{
gp_Pnt ptref;
if (NbSol == 1)
{ // Cylinders are tangent to each other by line
linsol = inter.Line(1);
ptref = linsol.Location();
gp_Dir crb1(gp_Vec(ptref,Cy1.Location()));
gp_Dir crb2(gp_Vec(ptref,Cy2.Location()));
gp_Vec norm1(Quad1.Normale(ptref));
gp_Vec norm2(Quad2.Normale(ptref));
IntSurf_Situation situcyl1;
IntSurf_Situation situcyl2;
if (crb1.Dot(crb2) < 0.)
{ // centre de courbures "opposes"
if (norm1.Dot(crb1) > 0.)
{
situcyl2 = IntSurf_Inside;
}
else
{
situcyl2 = IntSurf_Outside;
}
if (norm2.Dot(crb2) > 0.)
{
situcyl1 = IntSurf_Inside;
}
else
{
situcyl1 = IntSurf_Outside;
}
}
else
{
if (Cy1.Radius() < Cy2.Radius())
{
if (norm1.Dot(crb1) > 0.)
{
situcyl2 = IntSurf_Inside;
}
else
{
situcyl2 = IntSurf_Outside;
}
if (norm2.Dot(crb2) > 0.)
{
situcyl1 = IntSurf_Outside;
}
else
{
situcyl1 = IntSurf_Inside;
}
}
else
{
if (norm1.Dot(crb1) > 0.)
{
situcyl2 = IntSurf_Outside;
}
else
{
situcyl2 = IntSurf_Inside;
}
if (norm2.Dot(crb2) > 0.)
{
situcyl1 = IntSurf_Inside;
}
else
{
situcyl1 = IntSurf_Outside;
}
}
}
Handle(IntPatch_GLine) glig = new IntPatch_GLine(linsol, Standard_True, situcyl1, situcyl2);
slin.Append(glig);
}
else
{
for (i=1; i <= NbSol; i++)
{
linsol = inter.Line(i);
ptref = linsol.Location();
gp_Vec lsd = linsol.Direction();
Standard_Real qwe = lsd.DotCross(Quad2.Normale(ptref),Quad1.Normale(ptref));
if (qwe >0.00000001)
{
trans1 = IntSurf_Out;
trans2 = IntSurf_In;
}
else if (qwe <-0.00000001)
{
trans1 = IntSurf_In;
trans2 = IntSurf_Out;
}
else
{
trans1=trans2=IntSurf_Undecided;
}
Handle(IntPatch_GLine) glig = new IntPatch_GLine(linsol, Standard_False,trans1,trans2);
slin.Append(glig);
}
}
}
break;
case IntAna_Ellipse:
{
gp_Vec Tgt;
gp_Pnt ptref;
IntPatch_Point pmult1, pmult2;
elipsol = inter.Ellipse(1);
gp_Pnt pttang1(ElCLib::Value(0.5*M_PI, elipsol));
gp_Pnt pttang2(ElCLib::Value(1.5*M_PI, elipsol));
Multpoint = Standard_True;
pmult1.SetValue(pttang1,Tol,Standard_True);
pmult2.SetValue(pttang2,Tol,Standard_True);
pmult1.SetMultiple(Standard_True);
pmult2.SetMultiple(Standard_True);
Standard_Real oU1,oV1,oU2,oV2;
Quad1.Parameters(pttang1,oU1,oV1);
Quad2.Parameters(pttang1,oU2,oV2);
pmult1.SetParameters(oU1,oV1,oU2,oV2);
Quad1.Parameters(pttang2,oU1,oV1);
Quad2.Parameters(pttang2,oU2,oV2);
pmult2.SetParameters(oU1,oV1,oU2,oV2);
// on traite la premiere ellipse
//-- Calcul de la Transition de la ligne
ElCLib::D1(0.,elipsol,ptref,Tgt);
Standard_Real qwe=Tgt.DotCross(Quad2.Normale(ptref),Quad1.Normale(ptref));
if (qwe>0.00000001)
{
trans1 = IntSurf_Out;
trans2 = IntSurf_In;
}
else if (qwe<-0.00000001)
{
trans1 = IntSurf_In;
trans2 = IntSurf_Out;
}
else
{
trans1=trans2=IntSurf_Undecided;
}
//-- Transition calculee au point 0 -> Trans2 , Trans1
//-- car ici, on devarit calculer en PI
Handle(IntPatch_GLine) glig = new IntPatch_GLine(elipsol,Standard_False,trans2,trans1);
//
{
Standard_Real aU1, aV1, aU2, aV2;
IntPatch_Point aIP;
gp_Pnt aP (ElCLib::Value(0., elipsol));
//
aIP.SetValue(aP,Tol,Standard_False);
aIP.SetMultiple(Standard_False);
//
Quad1.Parameters(aP, aU1, aV1);
Quad2.Parameters(aP, aU2, aV2);
aIP.SetParameters(aU1, aV1, aU2, aV2);
//
aIP.SetParameter(0.);
glig->AddVertex(aIP);
glig->SetFirstPoint(1);
//
aIP.SetParameter(2.*M_PI);
glig->AddVertex(aIP);
glig->SetLastPoint(2);
}
//
pmult1.SetParameter(0.5*M_PI);
glig->AddVertex(pmult1);
//
pmult2.SetParameter(1.5*M_PI);
glig->AddVertex(pmult2);
//
slin.Append(glig);
//-- Transitions calculee au point 0 OK
//
// on traite la deuxieme ellipse
elipsol = inter.Ellipse(2);
Standard_Real param1 = ElCLib::Parameter(elipsol,pttang1);
Standard_Real param2 = ElCLib::Parameter(elipsol,pttang2);
Standard_Real parampourtransition = 0.0;
if (param1 < param2)
{
pmult1.SetParameter(0.5*M_PI);
pmult2.SetParameter(1.5*M_PI);
parampourtransition = M_PI;
}
else {
pmult1.SetParameter(1.5*M_PI);
pmult2.SetParameter(0.5*M_PI);
parampourtransition = 0.0;
}
//-- Calcul des transitions de ligne pour la premiere ligne
ElCLib::D1(parampourtransition,elipsol,ptref,Tgt);
qwe=Tgt.DotCross(Quad2.Normale(ptref),Quad1.Normale(ptref));
if(qwe> 0.00000001)
{
trans1 = IntSurf_Out;
trans2 = IntSurf_In;
}
else if(qwe< -0.00000001)
{
trans1 = IntSurf_In;
trans2 = IntSurf_Out;
}
else
{
trans1=trans2=IntSurf_Undecided;
}
//-- La transition a ete calculee sur un point de cette ligne
glig = new IntPatch_GLine(elipsol,Standard_False,trans1,trans2);
//
{
Standard_Real aU1, aV1, aU2, aV2;
IntPatch_Point aIP;
gp_Pnt aP (ElCLib::Value(0., elipsol));
//
aIP.SetValue(aP,Tol,Standard_False);
aIP.SetMultiple(Standard_False);
//
Quad1.Parameters(aP, aU1, aV1);
Quad2.Parameters(aP, aU2, aV2);
aIP.SetParameters(aU1, aV1, aU2, aV2);
//
aIP.SetParameter(0.);
glig->AddVertex(aIP);
glig->SetFirstPoint(1);
//
aIP.SetParameter(2.*M_PI);
glig->AddVertex(aIP);
glig->SetLastPoint(2);
}
//
glig->AddVertex(pmult1);
glig->AddVertex(pmult2);
//
slin.Append(glig);
}
break;
case IntAna_NoGeometricSolution:
{
Standard_Boolean bReverse;
Standard_Real U1,V1,U2,V2;
gp_Pnt psol;
//
bReverse=IsToReverse(Cy1, Cy2, Tol);
if (bReverse)
{
Cy2=Quad1.Cylinder();
Cy1=Quad2.Cylinder();
}
//
IntAna_IntQuadQuad anaint(Cy1,Cy2,Tol);
if (!anaint.IsDone())
{
return Standard_False;
}
if (anaint.NbPnt() == 0 && anaint.NbCurve() == 0)
{
Empty = Standard_True;
}
else
{
NbSol = anaint.NbPnt();
for (i = 1; i <= NbSol; i++)
{
psol = anaint.Point(i);
Quad1.Parameters(psol,U1,V1);
Quad2.Parameters(psol,U2,V2);
ptsol.SetValue(psol,Tol,Standard_True);
ptsol.SetParameters(U1,V1,U2,V2);
spnt.Append(ptsol);
}
gp_Pnt ptvalid, ptf, ptl;
gp_Vec tgvalid;
Standard_Real first,last,para;
IntAna_Curve curvsol;
Standard_Boolean tgfound;
Standard_Integer kount;
NbSol = anaint.NbCurve();
for (i = 1; i <= NbSol; i++)
{
curvsol = anaint.Curve(i);
curvsol.Domain(first,last);
ptf = curvsol.Value(first);
ptl = curvsol.Value(last);
para = last;
kount = 1;
tgfound = Standard_False;
while (!tgfound)
{
para = (1.123*first + para)/2.123;
tgfound = curvsol.D1u(para,ptvalid,tgvalid);
if (!tgfound)
{
kount ++;
tgfound = kount > 5;
}
}
Handle(IntPatch_ALine) alig;
if (kount <= 5)
{
Standard_Real qwe = tgvalid.DotCross( Quad2.Normale(ptvalid),
Quad1.Normale(ptvalid));
if(qwe>0.00000001)
{
trans1 = IntSurf_Out;
trans2 = IntSurf_In;
}
else if(qwe<-0.00000001)
{
trans1 = IntSurf_In;
trans2 = IntSurf_Out;
}
else
{
trans1=trans2=IntSurf_Undecided;
}
alig = new IntPatch_ALine(curvsol,Standard_False,trans1,trans2);
}
else
{
alig = new IntPatch_ALine(curvsol,Standard_False);
//-- cout << "Transition indeterminee" << endl;
}
Standard_Boolean TempFalse1 = Standard_False;
Standard_Boolean TempFalse2 = Standard_False;
ProcessBounds(alig,slin,Quad1,Quad2,TempFalse1,ptf,first,
TempFalse2,ptl,last,Multpoint,Tol);
slin.Append(alig);
}
}
}
break;
default:
return Standard_False;
}
return Standard_True;
}
//=======================================================================
//function : ShortCosForm
//purpose : Represents theCosFactor*cosA+theSinFactor*sinA as
// theCoeff*cos(A-theAngle) if it is possibly (all angles are
// in radians).
//=======================================================================
static void ShortCosForm( const Standard_Real theCosFactor,
const Standard_Real theSinFactor,
Standard_Real& theCoeff,
Standard_Real& theAngle)
{
theCoeff = sqrt(theCosFactor*theCosFactor+theSinFactor*theSinFactor);
theAngle = 0.0;
if(IsEqual(theCoeff, 0.0))
{
theAngle = 0.0;
return;
}
theAngle = acos(Abs(theCosFactor/theCoeff));
if(theSinFactor > 0.0)
{
if(IsEqual(theCosFactor, 0.0))
{
theAngle = M_PI/2.0;
}
else if(theCosFactor < 0.0)
{
theAngle = M_PI-theAngle;
}
}
else if(IsEqual(theSinFactor, 0.0))
{
if(theCosFactor < 0.0)
{
theAngle = M_PI;
}
}
if(theSinFactor < 0.0)
{
if(theCosFactor > 0.0)
{
theAngle = 2.0*M_PI-theAngle;
}
else if(IsEqual(theCosFactor, 0.0))
{
theAngle = 3.0*M_PI/2.0;
}
else if(theCosFactor < 0.0)
{
theAngle = M_PI+theAngle;
}
}
}
enum SearchBoundType
{
SearchNONE = 0,
SearchV1 = 1,
SearchV2 = 2
};
//Stores equations coefficients
struct stCoeffsValue
{
stCoeffsValue(const gp_Cylinder&, const gp_Cylinder&);
math_Vector mVecA1;
math_Vector mVecA2;
math_Vector mVecB1;
math_Vector mVecB2;
math_Vector mVecC1;
math_Vector mVecC2;
math_Vector mVecD;
Standard_Real mK21; //sinU2
Standard_Real mK11; //sinU1
Standard_Real mL21; //cosU2
Standard_Real mL11; //cosU1
Standard_Real mM1; //Free member
Standard_Real mK22; //sinU2
Standard_Real mK12; //sinU1
Standard_Real mL22; //cosU2
Standard_Real mL12; //cosU1
Standard_Real mM2; //Free member
Standard_Real mK1;
Standard_Real mL1;
Standard_Real mK2;
Standard_Real mL2;
Standard_Real mFIV1;
Standard_Real mPSIV1;
Standard_Real mFIV2;
Standard_Real mPSIV2;
Standard_Real mB;
Standard_Real mC;
Standard_Real mFI1;
Standard_Real mFI2;
};
stCoeffsValue::stCoeffsValue( const gp_Cylinder& theCyl1,
const gp_Cylinder& theCyl2):
mVecA1(-theCyl1.Radius()*theCyl1.XAxis().Direction().XYZ()),
mVecA2(theCyl2.Radius()*theCyl2.XAxis().Direction().XYZ()),
mVecB1(-theCyl1.Radius()*theCyl1.YAxis().Direction().XYZ()),
mVecB2(theCyl2.Radius()*theCyl2.YAxis().Direction().XYZ()),
mVecC1(theCyl1.Axis().Direction().XYZ()),
mVecC2(theCyl2.Axis().Direction().XYZ().Reversed()),
mVecD(theCyl2.Location().XYZ() - theCyl1.Location().XYZ())
{
enum CoupleOfEquation
{
COENONE = 0,
COE12 = 1,
COE23 = 2,
COE13 = 3
}aFoundCouple = COENONE;
Standard_Real aDetV1V2 = 0.0;
const Standard_Real aDelta1 = mVecC1(1)*mVecC2(2)-mVecC1(2)*mVecC2(1); //1-2
const Standard_Real aDelta2 = mVecC1(2)*mVecC2(3)-mVecC1(3)*mVecC2(2); //2-3
const Standard_Real aDelta3 = mVecC1(1)*mVecC2(3)-mVecC1(3)*mVecC2(1); //1-3
const Standard_Real anAbsD1 = Abs(aDelta1); //1-2
const Standard_Real anAbsD2 = Abs(aDelta2); //2-3
const Standard_Real anAbsD3 = Abs(aDelta3); //1-3
if(anAbsD1 >= anAbsD2)
{
if(anAbsD3 > anAbsD1)
{
aFoundCouple = COE13;
aDetV1V2 = aDelta3;
}
else
{
aFoundCouple = COE12;
aDetV1V2 = aDelta1;
}
}
else
{
if(anAbsD3 > anAbsD2)
{
aFoundCouple = COE13;
aDetV1V2 = aDelta3;
}
else
{
aFoundCouple = COE23;
aDetV1V2 = aDelta2;
}
}
if(Abs(aDetV1V2) < aNulValue)
{
Standard_Failure::Raise("Error. Exception in divide by zerro (IntCyCyTrim)!!!!");
}
switch(aFoundCouple)
{
case COE12:
break;
case COE23:
{
math_Vector aVTemp(mVecA1);
mVecA1(1) = aVTemp(2);
mVecA1(2) = aVTemp(3);
mVecA1(3) = aVTemp(1);
aVTemp = mVecA2;
mVecA2(1) = aVTemp(2);
mVecA2(2) = aVTemp(3);
mVecA2(3) = aVTemp(1);
aVTemp = mVecB1;
mVecB1(1) = aVTemp(2);
mVecB1(2) = aVTemp(3);
mVecB1(3) = aVTemp(1);
aVTemp = mVecB2;
mVecB2(1) = aVTemp(2);
mVecB2(2) = aVTemp(3);
mVecB2(3) = aVTemp(1);
aVTemp = mVecC1;
mVecC1(1) = aVTemp(2);
mVecC1(2) = aVTemp(3);
mVecC1(3) = aVTemp(1);
aVTemp = mVecC2;
mVecC2(1) = aVTemp(2);
mVecC2(2) = aVTemp(3);
mVecC2(3) = aVTemp(1);
aVTemp = mVecD;
mVecD(1) = aVTemp(2);
mVecD(2) = aVTemp(3);
mVecD(3) = aVTemp(1);
break;
}
case COE13:
{
math_Vector aVTemp = mVecA1;
mVecA1(2) = aVTemp(3);
mVecA1(3) = aVTemp(2);
aVTemp = mVecA2;
mVecA2(2) = aVTemp(3);
mVecA2(3) = aVTemp(2);
aVTemp = mVecB1;
mVecB1(2) = aVTemp(3);
mVecB1(3) = aVTemp(2);
aVTemp = mVecB2;
mVecB2(2) = aVTemp(3);
mVecB2(3) = aVTemp(2);
aVTemp = mVecC1;
mVecC1(2) = aVTemp(3);
mVecC1(3) = aVTemp(2);
aVTemp = mVecC2;
mVecC2(2) = aVTemp(3);
mVecC2(3) = aVTemp(2);
aVTemp = mVecD;
mVecD(2) = aVTemp(3);
mVecD(3) = aVTemp(2);
break;
}
default:
break;
}
//------- For V1 (begin)
//sinU2
mK21 = (mVecC2(2)*mVecB2(1)-mVecC2(1)*mVecB2(2))/aDetV1V2;
//sinU1
mK11 = (mVecC2(2)*mVecB1(1)-mVecC2(1)*mVecB1(2))/aDetV1V2;
//cosU2
mL21 = (mVecC2(2)*mVecA2(1)-mVecC2(1)*mVecA2(2))/aDetV1V2;
//cosU1
mL11 = (mVecC2(2)*mVecA1(1)-mVecC2(1)*mVecA1(2))/aDetV1V2;
//Free member
mM1 = (mVecC2(2)*mVecD(1)-mVecC2(1)*mVecD(2))/aDetV1V2;
//------- For V1 (end)
//------- For V2 (begin)
//sinU2
mK22 = (mVecC1(1)*mVecB2(2)-mVecC1(2)*mVecB2(1))/aDetV1V2;
//sinU1
mK12 = (mVecC1(1)*mVecB1(2)-mVecC1(2)*mVecB1(1))/aDetV1V2;
//cosU2
mL22 = (mVecC1(1)*mVecA2(2)-mVecC1(2)*mVecA2(1))/aDetV1V2;
//cosU1
mL12 = (mVecC1(1)*mVecA1(2)-mVecC1(2)*mVecA1(1))/aDetV1V2;
//Free member
mM2 = (mVecC1(1)*mVecD(2)-mVecC1(2)*mVecD(1))/aDetV1V2;
//------- For V1 (end)
ShortCosForm(mL11, mK11, mK1, mFIV1);
ShortCosForm(mL21, mK21, mL1, mPSIV1);
ShortCosForm(mL12, mK12, mK2, mFIV2);
ShortCosForm(mL22, mK22, mL2, mPSIV2);
const Standard_Real aA1=mVecC1(3)*mK21+mVecC2(3)*mK22-mVecB2(3), //sinU2
aA2=mVecC1(3)*mL21+mVecC2(3)*mL22-mVecA2(3), //cosU2
aB1=mVecB1(3)-mVecC1(3)*mK11-mVecC2(3)*mK12, //sinU1
aB2=mVecA1(3)-mVecC1(3)*mL11-mVecC2(3)*mL12; //cosU1
mC =mVecD(3) - mVecC1(3)*mM1 -mVecC2(3)*mM2; //Free
Standard_Real aA = 0.0;
ShortCosForm(aB2,aB1,mB,mFI1);
ShortCosForm(aA2,aA1,aA,mFI2);
mB /= aA;
mC /= aA;
}
//=======================================================================
//function : CylCylMonotonicity
//purpose : Determines, if U2(U1) function is increasing.
//=======================================================================
static Standard_Boolean CylCylMonotonicity( const Standard_Real theU1par,
const Standard_Integer theWLIndex,
const stCoeffsValue& theCoeffs,
const Standard_Real thePeriod,
Standard_Boolean& theIsIncreasing)
{
// U2(U1) = FI2 + (+/-)acos(B*cos(U1 - FI1) + C);
//Accordingly,
//Func. U2(X1) = FI2 + X1;
//Func. X1(X2) = anArccosFactor*X2;
//Func. X2(X3) = acos(X3);
//Func. X3(X4) = B*X4 + C;
//Func. X4(U1) = cos(U1 - FI1).
//
//Consequently,
//U2(X1) is always increasing.
//X1(X2) is increasing if anArccosFactor > 0.0 and
//is decreasing otherwise.
//X2(X3) is always decreasing.
//Therefore, U2(X3) is decreasing if anArccosFactor > 0.0 and
//is increasing otherwise.
//X3(X4) is increasing if B > 0 and is decreasing otherwise.
//X4(U1) is increasing if U1 - FI1 in [PI, 2*PI) and
//is decreasing U1 - FI1 in [0, PI) or if (U1 - FI1 == 2PI).
//After that, we can predict behaviour of U2(U1) function:
//if it is increasing or decreasing.
//For "+/-" sign. If isPlus == TRUE, "+" is chosen, otherwise, we choose "-".
Standard_Boolean isPlus = Standard_False;
switch(theWLIndex)
{
case 0:
isPlus = Standard_True;
break;
case 1:
isPlus = Standard_False;
break;
default:
//Standard_Failure::Raise("Error. Range Error!!!!");
return Standard_False;
}
Standard_Real aU1Temp = theU1par - theCoeffs.mFI1;
InscribePoint(0, thePeriod, aU1Temp, 0.0, thePeriod, Standard_False);
theIsIncreasing = Standard_True;
if(((M_PI - aU1Temp) < RealSmall()) && (aU1Temp < thePeriod))
{
theIsIncreasing = Standard_False;
}
if(theCoeffs.mB < 0.0)
{
theIsIncreasing = !theIsIncreasing;
}
if(!isPlus)
{
theIsIncreasing = !theIsIncreasing;
}
return Standard_True;
}
static Standard_Boolean CylCylComputeParameters(const Standard_Real theU1par,
const Standard_Integer theWLIndex,
const stCoeffsValue& theCoeffs,
Standard_Real& theU2)
{
Standard_Real aSign = 0.0;
switch(theWLIndex)
{
case 0:
aSign = 1.0;
break;
case 1:
aSign = -1.0;
break;
default:
//Standard_Failure::Raise("Error. Range Error!!!!");
return Standard_False;
}
Standard_Real anArg = theCoeffs.mB *
cos(theU1par - theCoeffs.mFI1) +
theCoeffs.mC;
if(aNulValue > 1.0 - anArg)
anArg = 1.0;
if(anArg + 1.0 < aNulValue)
anArg = -1.0;
theU2 = theCoeffs.mFI2 + aSign*acos(anArg);
return Standard_True;
}
static Standard_Boolean CylCylComputeParameters(const Standard_Real theU1,
const Standard_Real theU2,
const stCoeffsValue& theCoeffs,
Standard_Real& theV1,
Standard_Real& theV2)
{
theV1 = theCoeffs.mK21 * sin(theU2) +
theCoeffs.mK11 * sin(theU1) +
theCoeffs.mL21 * cos(theU2) +
theCoeffs.mL11 * cos(theU1) + theCoeffs.mM1;
theV2 = theCoeffs.mK22 * sin(theU2) +
theCoeffs.mK12 * sin(theU1) +
theCoeffs.mL22 * cos(theU2) +
theCoeffs.mL12 * cos(theU1) + theCoeffs.mM2;
return Standard_True;
}
static Standard_Boolean CylCylComputeParameters(const Standard_Real theU1par,
const Standard_Integer theWLIndex,
const stCoeffsValue& theCoeffs,
Standard_Real& theU2,
Standard_Real& theV1,
Standard_Real& theV2)
{
if(!CylCylComputeParameters(theU1par, theWLIndex, theCoeffs, theU2))
return Standard_False;
if(!CylCylComputeParameters(theU1par, theU2, theCoeffs, theV1, theV2))
return Standard_False;
return Standard_True;
}
//=======================================================================
//function : SearchOnVBounds
//purpose :
//=======================================================================
static Standard_Boolean SearchOnVBounds(const SearchBoundType theSBType,
const stCoeffsValue& theCoeffs,
const Standard_Real theVzad,
const Standard_Real theVInit,
const Standard_Real theInitU2,
const Standard_Real theInitMainVar,
Standard_Real& theMainVariableValue)
{
const Standard_Integer aNbDim = 3;
const Standard_Real aMaxError = 4.0*M_PI; // two periods
theMainVariableValue = theInitMainVar;
const Standard_Real aTol2 = 1.0e-18;
Standard_Real aMainVarPrev = theInitMainVar, aU2Prev = theInitU2, anOtherVar = theVInit;
//Structure of aMatr:
// C_{1}*U_{1} & C_{2}*U_{2} & C_{3}*V_{*},
//where C_{1}, C_{2} and C_{3} are math_Vector.
math_Matrix aMatr(1, aNbDim, 1, aNbDim);
Standard_Real anError = RealLast();
Standard_Real anErrorPrev = anError;
Standard_Integer aNbIter = 0;
do
{
if(++aNbIter > 1000)
return Standard_False;
const Standard_Real aSinU1 = sin(aMainVarPrev),
aCosU1 = cos(aMainVarPrev),
aSinU2 = sin(aU2Prev),
aCosU2 = cos(aU2Prev);
math_Vector aVecFreeMem = (theCoeffs.mVecA2 * aU2Prev +
theCoeffs.mVecB2) * aSinU2 -
(theCoeffs.mVecB2 * aU2Prev -
theCoeffs.mVecA2) * aCosU2 +
(theCoeffs.mVecA1 * aMainVarPrev +
theCoeffs.mVecB1) * aSinU1 -
(theCoeffs.mVecB1 * aMainVarPrev -
theCoeffs.mVecA1) * aCosU1 +
theCoeffs.mVecD;
math_Vector aMSum(1, 3);
switch(theSBType)
{
case SearchV1:
aMatr.SetCol(3, theCoeffs.mVecC2);
aMSum = theCoeffs.mVecC1 * theVzad;
aVecFreeMem -= aMSum;
aMSum += theCoeffs.mVecC2*anOtherVar;
break;
case SearchV2:
aMatr.SetCol(3, theCoeffs.mVecC1);
aMSum = theCoeffs.mVecC2 * theVzad;
aVecFreeMem -= aMSum;
aMSum += theCoeffs.mVecC1*anOtherVar;
break;
default:
return Standard_False;
}
aMatr.SetCol(1, theCoeffs.mVecA1 * aSinU1 - theCoeffs.mVecB1 * aCosU1);
aMatr.SetCol(2, theCoeffs.mVecA2 * aSinU2 - theCoeffs.mVecB2 * aCosU2);
Standard_Real aDetMainSyst = aMatr.Determinant();
if(Abs(aDetMainSyst) < aNulValue)
{
return Standard_False;
}
math_Matrix aM1(aMatr), aM2(aMatr), aM3(aMatr);
aM1.SetCol(1, aVecFreeMem);
aM2.SetCol(2, aVecFreeMem);
aM3.SetCol(3, aVecFreeMem);
const Standard_Real aDetMainVar = aM1.Determinant();
const Standard_Real aDetVar1 = aM2.Determinant();
const Standard_Real aDetVar2 = aM3.Determinant();
Standard_Real aDelta = aDetMainVar/aDetMainSyst-aMainVarPrev;
if(Abs(aDelta) > aMaxError)
return Standard_False;
anError = aDelta*aDelta;
aMainVarPrev += aDelta;
///
aDelta = aDetVar1/aDetMainSyst-aU2Prev;
if(Abs(aDelta) > aMaxError)
return Standard_False;
anError += aDelta*aDelta;
aU2Prev += aDelta;
///
aDelta = aDetVar2/aDetMainSyst-anOtherVar;
anError += aDelta*aDelta;
anOtherVar += aDelta;
if(anError > anErrorPrev)
{//Method diverges. Keep the best result
const Standard_Real aSinU1 = sin(aMainVarPrev),
aCosU1 = cos(aMainVarPrev),
aSinU2 = sin(aU2Prev),
aCosU2 = cos(aU2Prev);
aMSum -= (theCoeffs.mVecA1*aCosU1 +
theCoeffs.mVecB1*aSinU1 +
theCoeffs.mVecA2*aCosU2 +
theCoeffs.mVecB2*aSinU2 +
theCoeffs.mVecD);
const Standard_Real aSQNorm = aMSum.Norm2();
return (aSQNorm < aTol2);
}
else
{
theMainVariableValue = aMainVarPrev;
}
anErrorPrev = anError;
}
while(anError > aTol2);
theMainVariableValue = aMainVarPrev;
return Standard_True;
}
//=======================================================================
//function : InscribePoint
//purpose : If theFlForce==TRUE theUGiven will be changed forcefully
// even if theUGiven is already inscibed in the boundary
// (if it is possible; i.e. if new theUGiven is inscribed
// in the boundary, too).
//=======================================================================
Standard_Boolean InscribePoint( const Standard_Real theUfTarget,
const Standard_Real theUlTarget,
Standard_Real& theUGiven,
const Standard_Real theTol2D,
const Standard_Real thePeriod,
const Standard_Boolean theFlForce)
{
if((theUfTarget - theUGiven <= theTol2D) &&
(theUGiven - theUlTarget <= theTol2D))
{//it has already inscribed
/*
Utf U Utl
+ * +
*/
if(theFlForce)
{
Standard_Real anUtemp = theUGiven + thePeriod;
if((theUfTarget - anUtemp <= theTol2D) &&
(anUtemp - theUlTarget <= theTol2D))
{
theUGiven = anUtemp;
return Standard_True;
}
anUtemp = theUGiven - thePeriod;
if((theUfTarget - anUtemp <= theTol2D) &&
(anUtemp - theUlTarget <= theTol2D))
{
theUGiven = anUtemp;
}
}
return Standard_True;
}
if(IsEqual(thePeriod, 0.0))
{//it cannot be inscribed
return Standard_False;
}
Standard_Real aDU = theUGiven - theUfTarget;
if(aDU > 0.0)
aDU = -thePeriod;
else
aDU = +thePeriod;
while(((theUGiven - theUfTarget)*aDU < 0.0) && !((theUfTarget - theUGiven <= theTol2D) && (theUGiven - theUlTarget <= theTol2D)))
{
theUGiven += aDU;
}
return ((theUfTarget - theUGiven <= theTol2D) && (theUGiven - theUlTarget <= theTol2D));
}
//=======================================================================
//function : InscribeInterval
//purpose : Adjusts theUfGiven and after that fits theUlGiven to result
//=======================================================================
static Standard_Boolean InscribeInterval(const Standard_Real theUfTarget,
const Standard_Real theUlTarget,
Standard_Real& theUfGiven,
Standard_Real& theUlGiven,
const Standard_Real theTol2D,
const Standard_Real thePeriod)
{
Standard_Real anUpar = theUfGiven;
const Standard_Real aDelta = theUlGiven - theUfGiven;
if(InscribePoint(theUfTarget, theUlTarget, anUpar,
theTol2D, thePeriod, Standard_False))
{
theUfGiven = anUpar;
theUlGiven = theUfGiven + aDelta;
}
else
{
anUpar = theUlGiven;
if(InscribePoint(theUfTarget, theUlTarget, anUpar,
theTol2D, thePeriod, Standard_False))
{
theUlGiven = anUpar;
theUfGiven = theUlGiven - aDelta;
}
else
{
return Standard_False;
}
}
return Standard_True;
}
//=======================================================================
//function : InscribeAndSortArray
//purpose : Sort from Min to Max value
//=======================================================================
static void InscribeAndSortArray( Standard_Real theArr[],
const Standard_Integer theNOfMembers,
const Standard_Real theUf,
const Standard_Real theUl,
const Standard_Real theTol2D,
const Standard_Real thePeriod)
{
for(Standard_Integer i = 0; i < theNOfMembers; i++)
{
if(Precision::IsInfinite(theArr[i]))
{
if(theArr[i] < 0.0)
theArr[i] = -theArr[i];
continue;
}
InscribePoint(theUf, theUl, theArr[i], theTol2D, thePeriod, Standard_False);
for(Standard_Integer j = i - 1; j >= 0; j--)
{
if(theArr[j+1] < theArr[j])
{
Standard_Real anUtemp = theArr[j+1];
theArr[j+1] = theArr[j];
theArr[j] = anUtemp;
}
}
}
}
//=======================================================================
//function : AddPointIntoWL
//purpose : Surf1 is a surface, whose U-par is variable.
//=======================================================================
static Standard_Boolean AddPointIntoWL( const IntSurf_Quadric& theQuad1,
const IntSurf_Quadric& theQuad2,
const stCoeffsValue& theCoeffs,
const Standard_Boolean isTheReverse,
const Standard_Boolean isThePrecise,
const gp_Pnt2d& thePntOnSurf1,
const gp_Pnt2d& thePntOnSurf2,
const Standard_Real theUfSurf1,
const Standard_Real theUlSurf1,
const Standard_Real theUfSurf2,
const Standard_Real theUlSurf2,
const Standard_Real theVfSurf1,
const Standard_Real theVlSurf1,
const Standard_Real theVfSurf2,
const Standard_Real theVlSurf2,
const Standard_Real thePeriodOfSurf1,
const Handle(IntSurf_LineOn2S)& theLine,
const Standard_Integer theWLIndex,
const Standard_Real theTol3D,
const Standard_Real theTol2D,
const Standard_Boolean theFlForce,
const Standard_Boolean theFlBefore = Standard_False)
{
gp_Pnt aPt1(theQuad1.Value(thePntOnSurf1.X(), thePntOnSurf1.Y())),
aPt2(theQuad2.Value(thePntOnSurf2.X(), thePntOnSurf2.Y()));
Standard_Real aU1par = thePntOnSurf1.X();
if(!InscribePoint(theUfSurf1, theUlSurf1, aU1par, theTol2D,
thePeriodOfSurf1, theFlForce))
return Standard_False;
Standard_Real aU2par = thePntOnSurf2.X();
if(!InscribePoint(theUfSurf2, theUlSurf2, aU2par, theTol2D,
thePeriodOfSurf1, Standard_False))
return Standard_False;
Standard_Real aV1par = thePntOnSurf1.Y();
if((aV1par - theVlSurf1 > theTol2D) || (theVfSurf1 - aV1par > theTol2D))
return Standard_False;
Standard_Real aV2par = thePntOnSurf2.Y();
if((aV2par - theVlSurf2 > theTol2D) || (theVfSurf2 - aV2par > theTol2D))
return Standard_False;
IntSurf_PntOn2S aPnt;
if(isTheReverse)
{
aPnt.SetValue((aPt1.XYZ()+aPt2.XYZ())/2.0,
aU2par, aV2par,
aU1par, aV1par);
}
else
{
aPnt.SetValue((aPt1.XYZ()+aPt2.XYZ())/2.0,
aU1par, aV1par,
aU2par, aV2par);
}
Standard_Integer aNbPnts = theLine->NbPoints();
if(aNbPnts > 0)
{
Standard_Real aUl = 0.0, aVl = 0.0;
const IntSurf_PntOn2S aPlast = theLine->Value(aNbPnts);
if(isTheReverse)
aPlast.ParametersOnS2(aUl, aVl);
else
aPlast.ParametersOnS1(aUl, aVl);
if(!theFlBefore && (aU1par <= aUl))
{//Parameter value must be increased if theFlBefore == FALSE.
return Standard_False;
}
//theTol2D is minimal step along parameter changed.
//Therefore, if we apply this minimal step two
//neighbour points will be always "same". Consequently,
//we should reduce tolerance for IsSame checking.
const Standard_Real aDTol = 1.0-Epsilon(1.0);
if(aPnt.IsSame(aPlast, theTol3D*aDTol, theTol2D*aDTol))
{
theLine->RemovePoint(aNbPnts);
}
}
theLine->Add(aPnt);
if(!isThePrecise)
return Standard_True;
//Try to precise existing WLine
aNbPnts = theLine->NbPoints();
if(aNbPnts >= 3)
{
Standard_Real aU1 = 0.0, aU2 = 0.0, aU3 = 0.0, aV = 0.0;
if(isTheReverse)
{
theLine->Value(aNbPnts).ParametersOnS2(aU3, aV);
theLine->Value(aNbPnts-1).ParametersOnS2(aU2, aV);
theLine->Value(aNbPnts-2).ParametersOnS2(aU1, aV);
}
else
{
theLine->Value(aNbPnts).ParametersOnS1(aU3, aV);
theLine->Value(aNbPnts-1).ParametersOnS1(aU2, aV);
theLine->Value(aNbPnts-2).ParametersOnS1(aU1, aV);
}
const Standard_Real aStepPrev = aU2-aU1;
const Standard_Real aStep = aU3-aU2;
const Standard_Integer aDeltaStep = RealToInt(aStepPrev/aStep);
if((1 < aDeltaStep) && (aDeltaStep < 2000))
{
SeekAdditionalPoints( theQuad1, theQuad2, theLine,
theCoeffs, theWLIndex, aDeltaStep, aNbPnts-2,
aNbPnts-1, theUfSurf2, theUlSurf2,
theTol2D, thePeriodOfSurf1, isTheReverse);
}
}
return Standard_True;
}
//=======================================================================
//function : AddBoundaryPoint
//purpose :
//=======================================================================
static Standard_Boolean AddBoundaryPoint( const IntSurf_Quadric& theQuad1,
const IntSurf_Quadric& theQuad2,
const Handle(IntPatch_WLine)& theWL,
const stCoeffsValue& theCoeffs,
const Bnd_Box2d& theUVSurf1,
const Bnd_Box2d& theUVSurf2,
const Standard_Real theTol3D,
const Standard_Real theTol2D,
const Standard_Real thePeriod,
const Standard_Real theU1,
const Standard_Real theU2,
const Standard_Real theV1,
const Standard_Real theV1Prev,
const Standard_Real theV2,
const Standard_Real theV2Prev,
const Standard_Integer theWLIndex,
const Standard_Boolean isTheReverse,
const Standard_Boolean theFlForce,
Standard_Boolean& isTheFound1,
Standard_Boolean& isTheFound2)
{
Standard_Real aUSurf1f = 0.0, //const
aUSurf1l = 0.0,
aVSurf1f = 0.0,
aVSurf1l = 0.0;
Standard_Real aUSurf2f = 0.0, //const
aUSurf2l = 0.0,
aVSurf2f = 0.0,
aVSurf2l = 0.0;
theUVSurf1.Get(aUSurf1f, aVSurf1f, aUSurf1l, aVSurf1l);
theUVSurf2.Get(aUSurf2f, aVSurf2f, aUSurf2l, aVSurf2l);
SearchBoundType aTS1 = SearchNONE, aTS2 = SearchNONE;
Standard_Real aV1zad = aVSurf1f, aV2zad = aVSurf2f;
Standard_Real anUpar1 = theU1, anUpar2 = theU1;
Standard_Real aVf = theV1, aVl = theV1Prev;
if( (Abs(aVf-aVSurf1f) <= theTol2D) ||
((aVf-aVSurf1f)*(aVl-aVSurf1f) <= 0.0))
{
aTS1 = SearchV1;
aV1zad = aVSurf1f;
isTheFound1 = SearchOnVBounds(aTS1, theCoeffs, aVSurf1f, theV2, theU2, theU1, anUpar1);
}
else if((Abs(aVf-aVSurf1l) <= theTol2D) ||
((aVf-aVSurf1l)*(aVl-aVSurf1l) <= 0.0))
{
aTS1 = SearchV1;
aV1zad = aVSurf1l;
isTheFound1 = SearchOnVBounds(aTS1, theCoeffs, aVSurf1l, theV2, theU2, theU1, anUpar1);
}
aVf = theV2;
aVl = theV2Prev;
if((Abs(aVf-aVSurf2f) <= theTol2D) ||
((aVf-aVSurf2f)*(aVl-aVSurf2f) <= 0.0))
{
aTS2 = SearchV2;
aV2zad = aVSurf2f;
isTheFound2 = SearchOnVBounds(aTS2, theCoeffs, aVSurf2f, theV1, theU2, theU1, anUpar2);
}
else if((Abs(aVf-aVSurf2l) <= theTol2D) ||
((aVf-aVSurf2l)*(aVl-aVSurf2l) <= 0.0))
{
aTS2 = SearchV2;
aV2zad = aVSurf2l;
isTheFound2 = SearchOnVBounds(aTS2, theCoeffs, aVSurf2l, theV1, theU2, theU1, anUpar2);
}
if(!isTheFound1 && !isTheFound2)
return Standard_True;
if(anUpar1 < anUpar2)
{
if(isTheFound1)
{
Standard_Real aU2 = theU2, aV1 = theV1, aV2 = theV2;
if(!CylCylComputeParameters(anUpar1, theWLIndex, theCoeffs, aU2, aV1, aV2))
{
isTheFound1 = Standard_False;
}
if(aTS1 == SearchV1)
aV1 = aV1zad;
if(aTS1 == SearchV2)
aV2 = aV2zad;
if(isTheFound1 && !AddPointIntoWL(theQuad1, theQuad2, theCoeffs, isTheReverse, Standard_False,
gp_Pnt2d(anUpar1, aV1), gp_Pnt2d(aU2, aV2),
aUSurf1f, aUSurf1l, aUSurf2f, aUSurf2l,
aVSurf1f, aVSurf1l, aVSurf2f, aVSurf2l, thePeriod,
theWL->Curve(), theWLIndex, theTol3D,
theTol2D, theFlForce))
{
isTheFound1 = Standard_False;
}
}
if(isTheFound2)
{
Standard_Real aU2 = theU2, aV1 = theV1, aV2 = theV2;
if(!CylCylComputeParameters(anUpar2, theWLIndex, theCoeffs, aU2, aV1, aV2))
{
isTheFound2 = Standard_False;
}
if(aTS2 == SearchV1)
aV1 = aV1zad;
if(aTS2 == SearchV2)
aV2 = aV2zad;
if(isTheFound2 && !AddPointIntoWL(theQuad1, theQuad2, theCoeffs, isTheReverse, Standard_False,
gp_Pnt2d(anUpar2, aV1), gp_Pnt2d(aU2, aV2),
aUSurf1f, aUSurf1l, aUSurf2f, aUSurf2l,
aVSurf1f, aVSurf1l, aVSurf2f, aVSurf2l, thePeriod,
theWL->Curve(), theWLIndex, theTol3D,
theTol2D, theFlForce))
{
isTheFound2 = Standard_False;
}
}
}
else
{
if(isTheFound2)
{
Standard_Real aU2 = theU2, aV1 = theV1, aV2 = theV2;
if(!CylCylComputeParameters(anUpar2, theWLIndex, theCoeffs, aU2, aV1, aV2))
{
isTheFound2 = Standard_False;
}
if(aTS2 == SearchV1)
aV1 = aV1zad;
if(aTS2 == SearchV2)
aV2 = aV2zad;
if(isTheFound2 && !AddPointIntoWL(theQuad1, theQuad2, theCoeffs, isTheReverse, Standard_False,
gp_Pnt2d(anUpar2, aV1), gp_Pnt2d(aU2, aV2),
aUSurf1f, aUSurf1l, aUSurf2f, aUSurf2l,
aVSurf1f, aVSurf1l, aVSurf2f, aVSurf2l, thePeriod,
theWL->Curve(), theWLIndex, theTol3D,
theTol2D, theFlForce))
{
isTheFound2 = Standard_False;
}
}
if(isTheFound1)
{
Standard_Real aU2 = theU2, aV1 = theV1, aV2 = theV2;
if(!CylCylComputeParameters(anUpar1, theWLIndex, theCoeffs, aU2, aV1, aV2))
{
isTheFound1 = Standard_False;
}
if(aTS1 == SearchV1)
aV1 = aV1zad;
if(aTS1 == SearchV2)
aV2 = aV2zad;
if(isTheFound1 && !AddPointIntoWL(theQuad1, theQuad2, theCoeffs, isTheReverse, Standard_False,
gp_Pnt2d(anUpar1, aV1), gp_Pnt2d(aU2, aV2),
aUSurf1f, aUSurf1l, aUSurf2f, aUSurf2l,
aVSurf1f, aVSurf1l, aVSurf2f, aVSurf2l, thePeriod,
theWL->Curve(), theWLIndex, theTol3D,
theTol2D, theFlForce))
{
isTheFound1 = Standard_False;
}
}
}
return Standard_True;
}
//=======================================================================
//function : SeekAdditionalPoints
//purpose :
//=======================================================================
static void SeekAdditionalPoints( const IntSurf_Quadric& theQuad1,
const IntSurf_Quadric& theQuad2,
const Handle(IntSurf_LineOn2S)& theLine,
const stCoeffsValue& theCoeffs,
const Standard_Integer theWLIndex,
const Standard_Integer theMinNbPoints,
const Standard_Integer theStartPointOnLine,
const Standard_Integer theEndPointOnLine,
const Standard_Real theU2f,
const Standard_Real theU2l,
const Standard_Real theTol2D,
const Standard_Real thePeriodOfSurf2,
const Standard_Boolean isTheReverse)
{
if(theLine.IsNull())
return;
Standard_Integer aNbPoints = theEndPointOnLine - theStartPointOnLine + 1;
if(aNbPoints >= theMinNbPoints)
{
return;
}
Standard_Real aMinDeltaParam = theTol2D;
{
Standard_Real u1 = 0.0, v1 = 0.0, u2 = 0.0, v2 = 0.0;
if(isTheReverse)
{
theLine->Value(theStartPointOnLine).ParametersOnS2(u1, v1);
theLine->Value(theEndPointOnLine).ParametersOnS2(u2, v2);
}
else
{
theLine->Value(theStartPointOnLine).ParametersOnS1(u1, v1);
theLine->Value(theEndPointOnLine).ParametersOnS1(u2, v2);
}
aMinDeltaParam = Max(Abs(u2 - u1)/IntToReal(theMinNbPoints), aMinDeltaParam);
}
Standard_Integer aLastPointIndex = theEndPointOnLine;
Standard_Real U1prec = 0.0, V1prec = 0.0, U2prec = 0.0, V2prec = 0.0;
Standard_Integer aNbPointsPrev = 0;
while(aNbPoints < theMinNbPoints && (aNbPoints != aNbPointsPrev))
{
aNbPointsPrev = aNbPoints;
for(Standard_Integer fp = theStartPointOnLine, lp = 0; fp < aLastPointIndex; fp = lp + 1)
{
Standard_Real U1f = 0.0, V1f = 0.0; //first point in 1st suraface
Standard_Real U1l = 0.0, V1l = 0.0; //last point in 1st suraface
Standard_Real U2f = 0.0, V2f = 0.0; //first point in 2nd suraface
Standard_Real U2l = 0.0, V2l = 0.0; //last point in 2nd suraface
lp = fp+1;
if(isTheReverse)
{
theLine->Value(fp).ParametersOnS2(U1f, V1f);
theLine->Value(lp).ParametersOnS2(U1l, V1l);
theLine->Value(fp).ParametersOnS1(U2f, V2f);
theLine->Value(lp).ParametersOnS1(U2l, V2l);
}
else
{
theLine->Value(fp).ParametersOnS1(U1f, V1f);
theLine->Value(lp).ParametersOnS1(U1l, V1l);
theLine->Value(fp).ParametersOnS2(U2f, V2f);
theLine->Value(lp).ParametersOnS2(U2l, V2l);
}
if(Abs(U1l - U1f) <= aMinDeltaParam)
{
//Step is minimal. It is not necessary to divide it.
continue;
}
U1prec = 0.5*(U1f+U1l);
if(!CylCylComputeParameters(U1prec, theWLIndex, theCoeffs, U2prec, V1prec, V2prec))
continue;
InscribePoint(theU2f, theU2l, U2prec, theTol2D, thePeriodOfSurf2, Standard_False);
const gp_Pnt aP1(theQuad1.Value(U1prec, V1prec)), aP2(theQuad2.Value(U2prec, V2prec));
const gp_Pnt aPInt(0.5*(aP1.XYZ() + aP2.XYZ()));
#ifdef OCCT_DEBUG
//cout << "|P1Pi| = " << aP1.SquareDistance(aPInt) << "; |P2Pi| = " << aP2.SquareDistance(aPInt) << endl;
#endif
IntSurf_PntOn2S anIP;
if(isTheReverse)
{
anIP.SetValue(aPInt, U2prec, V2prec, U1prec, V1prec);
}
else
{
anIP.SetValue(aPInt, U1prec, V1prec, U2prec, V2prec);
}
theLine->InsertBefore(lp, anIP);
aNbPoints++;
aLastPointIndex++;
}
if(aNbPoints >= theMinNbPoints)
{
return;
}
}
}
//=======================================================================
//function : CriticalPointsComputing
//purpose :
//=======================================================================
static void CriticalPointsComputing(const stCoeffsValue& theCoeffs,
const Standard_Real theUSurf1f,
const Standard_Real theUSurf1l,
const Standard_Real theUSurf2f,
const Standard_Real theUSurf2l,
const Standard_Real thePeriod,
const Standard_Real theTol2D,
const Standard_Integer theNbCritPointsMax,
Standard_Real theU1crit[])
{
theU1crit[0] = 0.0;
theU1crit[1] = thePeriod;
theU1crit[2] = theUSurf1f;
theU1crit[3] = theUSurf1l;
const Standard_Real aCOS = cos(theCoeffs.mFI2);
const Standard_Real aBSB = Abs(theCoeffs.mB);
if((theCoeffs.mC - aBSB <= aCOS) && (aCOS <= theCoeffs.mC + aBSB))
{
Standard_Real anArg = (aCOS - theCoeffs.mC) / theCoeffs.mB;
if(anArg > 1.0)
anArg = 1.0;
if(anArg < -1.0)
anArg = -1.0;
theU1crit[4] = -acos(anArg) + theCoeffs.mFI1;
theU1crit[5] = acos(anArg) + theCoeffs.mFI1;
}
Standard_Real aSf = cos(theUSurf2f - theCoeffs.mFI2);
Standard_Real aSl = cos(theUSurf2l - theCoeffs.mFI2);
MinMax(aSf, aSl);
theU1crit[6] = Abs((aSl - theCoeffs.mC) / theCoeffs.mB) < 1.0 ? -acos((aSl - theCoeffs.mC) / theCoeffs.mB) + theCoeffs.mFI1 : -Precision::Infinite();
theU1crit[7] = Abs((aSf - theCoeffs.mC) / theCoeffs.mB) < 1.0 ? -acos((aSf - theCoeffs.mC) / theCoeffs.mB) + theCoeffs.mFI1 : Precision::Infinite();
theU1crit[8] = Abs((aSf - theCoeffs.mC) / theCoeffs.mB) < 1.0 ? acos((aSf - theCoeffs.mC) / theCoeffs.mB) + theCoeffs.mFI1 : -Precision::Infinite();
theU1crit[9] = Abs((aSl - theCoeffs.mC) / theCoeffs.mB) < 1.0 ? acos((aSl - theCoeffs.mC) / theCoeffs.mB) + theCoeffs.mFI1 : Precision::Infinite();
//preparative treatment of array
InscribeAndSortArray(theU1crit, theNbCritPointsMax, 0.0, thePeriod, theTol2D, thePeriod);
for(Standard_Integer i = 1; i < theNbCritPointsMax; i++)
{
Standard_Real &a = theU1crit[i],
&b = theU1crit[i-1];
const Standard_Real aRemain = fmod(Abs(a - b), thePeriod); // >= 0, because Abs(a - b) >= 0
if((Abs(a - b) < theTol2D) || (aRemain < theTol2D) || (Abs(aRemain - thePeriod) < theTol2D))
{
a = (a + b)/2.0;
b = Precision::Infinite();
}
}
}
//=======================================================================
//function : IntCyCyTrim
//purpose :
//=======================================================================
Standard_Boolean IntCyCyTrim( const IntSurf_Quadric& theQuad1,
const IntSurf_Quadric& theQuad2,
const Standard_Real theTol3D,
const Standard_Real theTol2D,
const Bnd_Box2d& theUVSurf1,
const Bnd_Box2d& theUVSurf2,
const Standard_Boolean isTheReverse,
Standard_Boolean& isTheEmpty,
IntPatch_SequenceOfLine& theSlin,
IntPatch_SequenceOfPoint& theSPnt)
{
Standard_Real aUSurf1f = 0.0, //const
aUSurf1l = 0.0,
aVSurf1f = 0.0,
aVSurf1l = 0.0;
Standard_Real aUSurf2f = 0.0, //const
aUSurf2l = 0.0,
aVSurf2f = 0.0,
aVSurf2l = 0.0;
theUVSurf1.Get(aUSurf1f, aVSurf1f, aUSurf1l, aVSurf1l);
theUVSurf2.Get(aUSurf2f, aVSurf2f, aUSurf2l, aVSurf2l);
const gp_Cylinder& aCyl1 = theQuad1.Cylinder(),
aCyl2 = theQuad2.Cylinder();
IntAna_QuadQuadGeo anInter(aCyl1,aCyl2,theTol3D);
if (!anInter.IsDone())
{
return Standard_False;
}
IntAna_ResultType aTypInt = anInter.TypeInter();
if(aTypInt != IntAna_NoGeometricSolution)
{ //It is not necessary (because result is an analytic curve) or
//it is impossible to make Walking-line.
return Standard_False;
}
theSlin.Clear();
theSPnt.Clear();
const Standard_Integer aNbMaxPoints = 2000;
const Standard_Integer aNbMinPoints = 200;
const Standard_Integer aNbPoints = Min(Max(aNbMinPoints,
RealToInt(20.0*aCyl1.Radius())), aNbMaxPoints);
const Standard_Real aPeriod = 2.0*M_PI;
const Standard_Real aStepMin = theTol2D,
aStepMax = (aUSurf1l-aUSurf1f)/IntToReal(aNbPoints);
const Standard_Integer aNbWLines = 2;
const stCoeffsValue anEquationCoeffs(aCyl1, aCyl2);
//Boundaries
const Standard_Integer aNbOfBoundaries = 2;
Standard_Real aU1f[aNbOfBoundaries] = {-Precision::Infinite(), -Precision::Infinite()};
Standard_Real aU1l[aNbOfBoundaries] = {Precision::Infinite(), Precision::Infinite()};
if(anEquationCoeffs.mB > 0.0)
{
if(anEquationCoeffs.mB + Abs(anEquationCoeffs.mC) < -1.0)
{//There is NOT intersection
return Standard_True;
}
else if(anEquationCoeffs.mB + Abs(anEquationCoeffs.mC) <= 1.0)
{//U=[0;2*PI]+aFI1
aU1f[0] = anEquationCoeffs.mFI1;
aU1l[0] = aPeriod + anEquationCoeffs.mFI1;
}
else if((1 + anEquationCoeffs.mC <= anEquationCoeffs.mB) &&
(anEquationCoeffs.mB <= 1 - anEquationCoeffs.mC))
{
Standard_Real anArg = -(anEquationCoeffs.mC + 1) / anEquationCoeffs.mB;
if(anArg > 1.0)
anArg = 1.0;
if(anArg < -1.0)
anArg = -1.0;
const Standard_Real aDAngle = acos(anArg);
//(U=[0;aDAngle]+aFI1) || (U=[2*PI-aDAngle;2*PI]+aFI1)
aU1f[0] = anEquationCoeffs.mFI1;
aU1l[0] = aDAngle + anEquationCoeffs.mFI1;
aU1f[1] = aPeriod - aDAngle + anEquationCoeffs.mFI1;
aU1l[1] = aPeriod + anEquationCoeffs.mFI1;
}
else if((1 - anEquationCoeffs.mC <= anEquationCoeffs.mB) &&
(anEquationCoeffs.mB <= 1 + anEquationCoeffs.mC))
{
Standard_Real anArg = (1 - anEquationCoeffs.mC) / anEquationCoeffs.mB;
if(anArg > 1.0)
anArg = 1.0;
if(anArg < -1.0)
anArg = -1.0;
const Standard_Real aDAngle = acos(anArg);
//U=[aDAngle;2*PI-aDAngle]+aFI1
aU1f[0] = aDAngle + anEquationCoeffs.mFI1;
aU1l[0] = aPeriod - aDAngle + anEquationCoeffs.mFI1;
}
else if(anEquationCoeffs.mB - Abs(anEquationCoeffs.mC) >= 1.0)
{
Standard_Real anArg1 = (1 - anEquationCoeffs.mC) / anEquationCoeffs.mB,
anArg2 = -(anEquationCoeffs.mC + 1) / anEquationCoeffs.mB;
if(anArg1 > 1.0)
anArg1 = 1.0;
if(anArg1 < -1.0)
anArg1 = -1.0;
if(anArg2 > 1.0)
anArg2 = 1.0;
if(anArg2 < -1.0)
anArg2 = -1.0;
const Standard_Real aDAngle1 = acos(anArg1), aDAngle2 = acos(anArg2);
//(U=[aDAngle1;aDAngle2]+aFI1) ||
//(U=[2*PI-aDAngle2;2*PI-aDAngle1]+aFI1)
aU1f[0] = aDAngle1 + anEquationCoeffs.mFI1;
aU1l[0] = aDAngle2 + anEquationCoeffs.mFI1;
aU1f[1] = aPeriod - aDAngle2 + anEquationCoeffs.mFI1;
aU1l[1] = aPeriod - aDAngle1 + anEquationCoeffs.mFI1;
}
else
{
Standard_Failure::Raise("Error. Exception. Unhandled case (Range computation)!");
}
}
else if(anEquationCoeffs.mB < 0.0)
{
if(anEquationCoeffs.mB + Abs(anEquationCoeffs.mC) > 1.0)
{//There is NOT intersection
return Standard_True;
}
else if(-anEquationCoeffs.mB + Abs(anEquationCoeffs.mC) <= 1.0)
{//U=[0;2*PI]+aFI1
aU1f[0] = anEquationCoeffs.mFI1;
aU1l[0] = aPeriod + anEquationCoeffs.mFI1;
}
else if((-anEquationCoeffs.mC - 1 <= anEquationCoeffs.mB) &&
( anEquationCoeffs.mB <= anEquationCoeffs.mC - 1))
{
Standard_Real anArg = (1 - anEquationCoeffs.mC) / anEquationCoeffs.mB;
if(anArg > 1.0)
anArg = 1.0;
if(anArg < -1.0)
anArg = -1.0;
const Standard_Real aDAngle = acos(anArg);
//(U=[0;aDAngle]+aFI1) || (U=[2*PI-aDAngle;2*PI]+aFI1)
aU1f[0] = anEquationCoeffs.mFI1;
aU1l[0] = aDAngle + anEquationCoeffs.mFI1;
aU1f[1] = aPeriod - aDAngle + anEquationCoeffs.mFI1;
aU1l[1] = aPeriod + anEquationCoeffs.mFI1;
}
else if((anEquationCoeffs.mC - 1 <= anEquationCoeffs.mB) &&
(anEquationCoeffs.mB <= -anEquationCoeffs.mB - 1))
{
Standard_Real anArg = -(anEquationCoeffs.mC + 1) / anEquationCoeffs.mB;
if(anArg > 1.0)
anArg = 1.0;
if(anArg < -1.0)
anArg = -1.0;
const Standard_Real aDAngle = acos(anArg);
//U=[aDAngle;2*PI-aDAngle]+aFI1
aU1f[0] = aDAngle + anEquationCoeffs.mFI1;
aU1l[0] = aPeriod - aDAngle + anEquationCoeffs.mFI1;
}
else if(-anEquationCoeffs.mB - Abs(anEquationCoeffs.mC) >= 1.0)
{
Standard_Real anArg1 = -(anEquationCoeffs.mC + 1) / anEquationCoeffs.mB,
anArg2 = (1 - anEquationCoeffs.mC) / anEquationCoeffs.mB;
if(anArg1 > 1.0)
anArg1 = 1.0;
if(anArg1 < -1.0)
anArg1 = -1.0;
if(anArg2 > 1.0)
anArg2 = 1.0;
if(anArg2 < -1.0)
anArg2 = -1.0;
const Standard_Real aDAngle1 = acos(anArg1), aDAngle2 = acos(anArg2);
//(U=[aDAngle1;aDAngle2]+aFI1) ||
//(U=[2*PI-aDAngle2;2*PI-aDAngle1]+aFI1)
aU1f[0] = aDAngle1 + anEquationCoeffs.mFI1;
aU1l[0] = aDAngle2 + anEquationCoeffs.mFI1;
aU1f[1] = aPeriod - aDAngle2 + anEquationCoeffs.mFI1;
aU1l[1] = aPeriod - aDAngle1 + anEquationCoeffs.mFI1;
}
else
{
Standard_Failure::Raise("Error. Exception. Unhandled case (Range computation)!");
}
}
else
{
Standard_Failure::Raise("Error. Exception. Unhandled case (B-parameter computation)!");
}
for(Standard_Integer i = 0; i < aNbOfBoundaries; i++)
{
if(Precision::IsInfinite(aU1f[i]) && Precision::IsInfinite(aU1l[i]))
continue;
InscribeInterval(aUSurf1f, aUSurf1l, aU1f[i], aU1l[i], theTol2D, aPeriod);
}
if( !Precision::IsInfinite(aU1f[0]) && !Precision::IsInfinite(aU1f[1]) &&
!Precision::IsInfinite(aU1l[0]) && !Precision::IsInfinite(aU1l[1]))
{
if( ((aU1f[1] <= aU1l[0]) || (aU1l[1] <= aU1l[0])) &&
((aU1f[0] <= aU1l[1]) || (aU1l[0] <= aU1l[1])))
{//Join all intervals to one
aU1f[0] = Min(aU1f[0], aU1f[1]);
aU1l[0] = Max(aU1l[0], aU1l[1]);
aU1f[1] = -Precision::Infinite();
aU1l[1] = Precision::Infinite();
}
}
//Critical points
//[0...1] - in these points parameter U1 goes through
// the seam-edge of the first cylinder.
//[2...3] - First and last U1 parameter.
//[4...5] - in these points parameter U2 goes through
// the seam-edge of the second cylinder.
//[6...9] - in these points an intersection line goes through
// U-boundaries of the second surface.
const Standard_Integer aNbCritPointsMax = 10;
Standard_Real anU1crit[aNbCritPointsMax] = {Precision::Infinite(),
Precision::Infinite(),
Precision::Infinite(),
Precision::Infinite(),
Precision::Infinite(),
Precision::Infinite(),
Precision::Infinite(),
Precision::Infinite(),
Precision::Infinite(),
Precision::Infinite()};
CriticalPointsComputing(anEquationCoeffs, aUSurf1f, aUSurf1l, aUSurf2f, aUSurf2l,
aPeriod, theTol2D, aNbCritPointsMax, anU1crit);
//Getting Walking-line
enum WLFStatus
{
WLFStatus_Absent = 0,
WLFStatus_Exist = 1,
WLFStatus_Broken = 2
};
for(Standard_Integer aCurInterval = 0; aCurInterval < aNbOfBoundaries; aCurInterval++)
{
if(Precision::IsInfinite(aU1f[aCurInterval]) && Precision::IsInfinite(aU1l[aCurInterval]))
continue;
Standard_Boolean isAddedIntoWL[aNbWLines];
for(Standard_Integer i = 0; i < aNbWLines; i++)
isAddedIntoWL[i] = Standard_False;
Standard_Real anUf = aU1f[aCurInterval], anUl = aU1l[aCurInterval];
const Standard_Boolean isDeltaPeriod = IsEqual(anUl-anUf, aPeriod);
//Inscribe and sort critical points
InscribeAndSortArray(anU1crit, aNbCritPointsMax, anUf, anUl, theTol2D, aPeriod);
while(anUf < anUl)
{
Standard_Real aU2[aNbWLines], aV1[aNbWLines], aV2[aNbWLines];
WLFStatus aWLFindStatus[aNbWLines];
Standard_Real aV1Prev[aNbWLines], aV2Prev[aNbWLines];
Standard_Real anUexpect[aNbWLines];
Standard_Boolean isAddingWLEnabled[aNbWLines];
Handle(IntSurf_LineOn2S) aL2S[aNbWLines];
Handle(IntPatch_WLine) aWLine[aNbWLines];
for(Standard_Integer i = 0; i < aNbWLines; i++)
{
aL2S[i] = new IntSurf_LineOn2S();
aWLine[i] = new IntPatch_WLine(aL2S[i], Standard_False);
aWLFindStatus[i] = WLFStatus_Absent;
isAddingWLEnabled[i] = Standard_True;
aU2[i] = aV1[i] = aV2[i] = 0.0;
aV1Prev[i] = aV2Prev[i] = 0.0;
anUexpect[i] = anUf;
}
Standard_Real anU1 = anUf;
Standard_Real aCriticalDelta[aNbCritPointsMax];
for(Standard_Integer i = 0; i < aNbCritPointsMax; i++)
aCriticalDelta[i] = anU1 - anU1crit[i];
Standard_Boolean isFirst = Standard_True;
while(anU1 <= anUl)
{
for(Standard_Integer i = 0; i < aNbCritPointsMax; i++)
{
if((anU1 - anU1crit[i])*aCriticalDelta[i] < 0.0)
{
anU1 = anU1crit[i];
for(Standard_Integer i = 0; i < aNbWLines; i++)
{
aWLFindStatus[i] = WLFStatus_Broken;
anUexpect[i] = anU1;
}
break;
}
}
if(IsEqual(anU1, anUl))
{
for(Standard_Integer i = 0; i < aNbWLines; i++)
{
aWLFindStatus[i] = WLFStatus_Broken;
anUexpect[i] = anU1;
if(isDeltaPeriod)
{
//if isAddedIntoWL* == TRUE WLine contains only one point
//(which was end point of previous WLine). If we will
//add point found on the current step WLine will contain only
//two points. At that both these points will be equal to the
//points found earlier. Therefore, new WLine will repeat
//already existing WLine. Consequently, it is necessary
//to forbid building new line in this case.
isAddingWLEnabled[i] = (!isAddedIntoWL[i]);
}
else
{
isAddingWLEnabled[i] = ((theTol2D >= (anUexpect[i] - anU1)) ||
(aWLFindStatus[i] == WLFStatus_Absent));
}
}//for(Standard_Integer i = 0; i < aNbWLines; i++)
}
else
{
for(Standard_Integer i = 0; i < aNbWLines; i++)
{
isAddingWLEnabled[i] = ((theTol2D >= (anUexpect[i] - anU1)) ||
(aWLFindStatus[i] == WLFStatus_Absent));
}//for(Standard_Integer i = 0; i < aNbWLines; i++)
}
for(Standard_Integer i = 0; i < aNbWLines; i++)
{
const Standard_Integer aNbPntsWL = aWLine[i].IsNull() ? 0 :
aWLine[i]->Curve()->NbPoints();
CylCylComputeParameters(anU1, i, anEquationCoeffs, aU2[i]);
InscribePoint(aUSurf2f, aUSurf2l, aU2[i], theTol2D, aPeriod, Standard_False);
if(aNbPntsWL == 0)
{//the line has not contained any points yet
if(((aUSurf2f + aPeriod - aUSurf2l) <= 2.0*theTol2D) &&
((Abs(aU2[i] - aUSurf2f) < theTol2D) ||
(Abs(aU2[i]-aUSurf2l) < theTol2D)))
{
//In this case aU2[i] can have two values: current aU2[i] or
//aU2[i]+aPeriod (aU2[i]-aPeriod). It is necessary to choose
//correct value.
Standard_Boolean isIncreasing = Standard_True;
CylCylMonotonicity(anU1, i, anEquationCoeffs, aPeriod, isIncreasing);
//If U2(U1) is increasing and U2 is considered to be equal aUSurf2l
//then after the next step (when U1 will be increased) U2 will be
//increased too. And we will go out of surface boundary.
//Therefore, If U2(U1) is increasing then U2 must be equal aUSurf2f.
//Analogically, if U2(U1) is decreasing.
if(isIncreasing)
{
aU2[i] = aUSurf2f;
}
else
{
aU2[i] = aUSurf2l;
}
}
}
else
{//aNbPntsWL > 0
if(((aUSurf2l - aUSurf2f) >= aPeriod) &&
((Abs(aU2[i] - aUSurf2f) < theTol2D) ||
(Abs(aU2[i]-aUSurf2l) < theTol2D)))
{//end of the line
Standard_Real aU2prev = 0.0, aV2prev = 0.0;
if(isTheReverse)
aWLine[i]->Curve()->Value(aNbPntsWL).ParametersOnS1(aU2prev, aV2prev);
else
aWLine[i]->Curve()->Value(aNbPntsWL).ParametersOnS2(aU2prev, aV2prev);
if(2.0*Abs(aU2prev - aU2[i]) > aPeriod)
{
if(aU2prev > aU2[i])
aU2[i] += aPeriod;
else
aU2[i] -= aPeriod;
}
}
}
if( (aWLFindStatus[i] == WLFStatus_Broken) ||
(aWLFindStatus[i] == WLFStatus_Absent))
{//Begin and end of WLine must be on boundary point
//or on seam-edge strictly (if it is possible).
if(Abs(aU2[i]) <= theTol2D)
aU2[i] = 0.0;
else if(Abs(aU2[i] - aPeriod) <= theTol2D)
aU2[i] = aPeriod;
else if(Abs(aU2[i] - aUSurf2f) <= theTol2D)
aU2[i] = aUSurf2f;
else if(Abs(aU2[i] - aUSurf2l) <= theTol2D)
aU2[i] = aUSurf2l;
}
CylCylComputeParameters(anU1, aU2[i], anEquationCoeffs, aV1[i], aV2[i]);
if(isFirst)
{
aV1Prev[i] = aV1[i];
aV2Prev[i] = aV2[i];
}
}//for(Standard_Integer i = 0; i < aNbWLines; i++)
isFirst = Standard_False;
//Looking for points into WLine
Standard_Boolean isBroken = Standard_False;
for(Standard_Integer i = 0; i < aNbWLines; i++)
{
if(!isAddingWLEnabled[i])
{
Standard_Boolean isBoundIntersect = Standard_False;
if( (Abs(aV1[i] - aVSurf1f) <= theTol2D) ||
((aV1[i]-aVSurf1f)*(aV1Prev[i]-aVSurf1f) < 0.0))
{
isBoundIntersect = Standard_True;
}
else if( (Abs(aV1[i] - aVSurf1l) <= theTol2D) ||
( (aV1[i]-aVSurf1l)*(aV1Prev[i]-aVSurf1l) < 0.0))
{
isBoundIntersect = Standard_True;
}
else if( (Abs(aV2[i] - aVSurf2f) <= theTol2D) ||
( (aV2[i]-aVSurf2f)*(aV2Prev[i]-aVSurf2f) < 0.0))
{
isBoundIntersect = Standard_True;
}
else if( (Abs(aV2[i] - aVSurf2l) <= theTol2D) ||
( (aV2[i]-aVSurf2l)*(aV2Prev[i]-aVSurf2l) < 0.0))
{
isBoundIntersect = Standard_True;
}
aV1Prev[i] = aV1[i];
aV2Prev[i] = aV2[i];
if(aWLFindStatus[i] == WLFStatus_Broken)
isBroken = Standard_True;
if(!isBoundIntersect)
{
continue;
}
else
{
anUexpect[i] = anU1;
}
}
const Standard_Boolean isInscribe =
((aUSurf2f-aU2[i]) <= theTol2D) && ((aU2[i]-aUSurf2l) <= theTol2D) &&
((aVSurf1f - aV1[i]) <= theTol2D) && ((aV1[i] - aVSurf1l) <= theTol2D) &&
((aVSurf2f - aV2[i]) <= theTol2D) && ((aV2[i] - aVSurf2l) <= theTol2D);
//isVIntersect == TRUE if intersection line intersects two (!)
//V-bounds of cylinder (1st or 2nd - no matter)
const Standard_Boolean isVIntersect =
( ((aVSurf1f-aV1[i])*(aVSurf1f-aV1Prev[i]) < RealSmall()) &&
((aVSurf1l-aV1[i])*(aVSurf1l-aV1Prev[i]) < RealSmall())) ||
( ((aVSurf2f-aV2[i])*(aVSurf2f-aV2Prev[i]) < RealSmall()) &&
((aVSurf2l-aV2[i])*(aVSurf2l-aV2Prev[i]) < RealSmall()));
//isFound1 == TRUE if intersection line intersects V-bounds
// (First or Last - no matter) of the 1st cylynder
//isFound2 == TRUE if intersection line intersects V-bounds
// (First or Last - no matter) of the 2nd cylynder
Standard_Boolean isFound1 = Standard_False, isFound2 = Standard_False;
Standard_Boolean isForce = Standard_False;
if((aWLFindStatus[i] == WLFStatus_Absent))
{
if(((aUSurf2l - aUSurf2f) >= aPeriod) && (Abs(anU1-aUSurf1l) < theTol2D))
{
isForce = Standard_True;
}
}
AddBoundaryPoint( theQuad1, theQuad2, aWLine[i], anEquationCoeffs,
theUVSurf1, theUVSurf2, theTol3D, theTol2D, aPeriod,
anU1, aU2[i], aV1[i], aV1Prev[i],
aV2[i], aV2Prev[i], i, isTheReverse,
isForce, isFound1, isFound2);
const Standard_Boolean isPrevVBound = !isVIntersect &&
((Abs(aV1Prev[i] - aVSurf1f) <= theTol2D) ||
(Abs(aV1Prev[i] - aVSurf1l) <= theTol2D) ||
(Abs(aV2Prev[i] - aVSurf2f) <= theTol2D) ||
(Abs(aV2Prev[i] - aVSurf2l) <= theTol2D));
if((aWLFindStatus[i] == WLFStatus_Exist) && (isFound1 || isFound2) && !isPrevVBound)
{
aWLFindStatus[i] = WLFStatus_Broken; //start a new line
}
else if(isInscribe)
{
if((aWLFindStatus[i] == WLFStatus_Absent) && (isFound1 || isFound2))
{
aWLFindStatus[i] = WLFStatus_Exist;
}
if(( aWLFindStatus[i] != WLFStatus_Broken) || (aWLine[i]->NbPnts() >= 1) || IsEqual(anU1, anUl))
{
if(aWLine[i]->NbPnts() > 0)
{
Standard_Real aU2p = 0.0, aV2p = 0.0;
if(isTheReverse)
aWLine[i]->Point(aWLine[i]->NbPnts()).ParametersOnS1(aU2p, aV2p);
else
aWLine[i]->Point(aWLine[i]->NbPnts()).ParametersOnS2(aU2p, aV2p);
const Standard_Real aDelta = aU2[i] - aU2p;
if(2*Abs(aDelta) > aPeriod)
{
if(aDelta > 0.0)
{
aU2[i] -= aPeriod;
}
else
{
aU2[i] += aPeriod;
}
}
}
if(AddPointIntoWL(theQuad1, theQuad2, anEquationCoeffs, isTheReverse, Standard_True,
gp_Pnt2d(anU1, aV1[i]), gp_Pnt2d(aU2[i], aV2[i]),
aUSurf1f, aUSurf1l, aUSurf2f, aUSurf2l,
aVSurf1f, aVSurf1l, aVSurf2f, aVSurf2l, aPeriod,
aWLine[i]->Curve(), i, theTol3D, theTol2D, isForce))
{
if(aWLFindStatus[i] == WLFStatus_Absent)
{
aWLFindStatus[i] = WLFStatus_Exist;
}
}
else if(!isFound1 && !isFound2)
{//We do not add any point while doing this iteration
if(aWLFindStatus[i] == WLFStatus_Exist)
{
aWLFindStatus[i] = WLFStatus_Broken;
}
}
}
}
else
{//We do not add any point while doing this iteration
if(aWLFindStatus[i] == WLFStatus_Exist)
{
aWLFindStatus[i] = WLFStatus_Broken;
}
}
aV1Prev[i] = aV1[i];
aV2Prev[i] = aV2[i];
if(aWLFindStatus[i] == WLFStatus_Broken)
isBroken = Standard_True;
}//for(Standard_Integer i = 0; i < aNbWLines; i++)
if(isBroken)
{//current lines are filled. Go to the next lines
anUf = anU1;
Standard_Boolean isAdded = Standard_True;
for(Standard_Integer i = 0; i < aNbWLines; i++)
{
if(isAddingWLEnabled[i])
{
continue;
}
isAdded = Standard_False;
Standard_Boolean isFound1 = Standard_False, isFound2 = Standard_False;
AddBoundaryPoint( theQuad1, theQuad2, aWLine[i], anEquationCoeffs,
theUVSurf1, theUVSurf2, theTol3D, theTol2D, aPeriod,
anU1, aU2[i], aV1[i], aV1Prev[i],
aV2[i], aV2Prev[i], i, isTheReverse,
Standard_False, isFound1, isFound2);
if(isFound1 || isFound2)
{
isAdded = Standard_True;
}
if(aWLine[i]->NbPnts() > 0)
{
Standard_Real aU2p = 0.0, aV2p = 0.0;
if(isTheReverse)
aWLine[i]->Point(aWLine[i]->NbPnts()).ParametersOnS1(aU2p, aV2p);
else
aWLine[i]->Point(aWLine[i]->NbPnts()).ParametersOnS2(aU2p, aV2p);
const Standard_Real aDelta = aU2[i] - aU2p;
if(2*Abs(aDelta) > aPeriod)
{
if(aDelta > 0.0)
{
aU2[i] -= aPeriod;
}
else
{
aU2[i] += aPeriod;
}
}
}
if(AddPointIntoWL(theQuad1, theQuad2, anEquationCoeffs, isTheReverse,
Standard_True, gp_Pnt2d(anU1, aV1[i]),
gp_Pnt2d(aU2[i], aV2[i]), aUSurf1f, aUSurf1l,
aUSurf2f, aUSurf2l, aVSurf1f, aVSurf1l,
aVSurf2f, aVSurf2l, aPeriod, aWLine[i]->Curve(),
i, theTol3D, theTol2D, Standard_False))
{
isAdded = Standard_True;
}
}
if(!isAdded)
{
Standard_Real anUmaxAdded = RealFirst();
for(Standard_Integer i = 0; i < aNbWLines; i++)
{
Standard_Real aU1c = 0.0, aV1c = 0.0;
if(isTheReverse)
aWLine[i]->Curve()->Value(aWLine[i]->NbPnts()).ParametersOnS2(aU1c, aV1c);
else
aWLine[i]->Curve()->Value(aWLine[i]->NbPnts()).ParametersOnS1(aU1c, aV1c);
anUmaxAdded = Max(anUmaxAdded, aU1c);
}
for(Standard_Integer i = 0; i < aNbWLines; i++)
{
if(isAddingWLEnabled[i])
{
continue;
}
CylCylComputeParameters(anUmaxAdded, i, anEquationCoeffs, aU2[i], aV1[i], aV2[i]);
AddPointIntoWL( theQuad1, theQuad2, anEquationCoeffs, isTheReverse,
Standard_True, gp_Pnt2d(anUmaxAdded, aV1[i]),
gp_Pnt2d(aU2[i], aV2[i]), aUSurf1f, aUSurf1l,
aUSurf2f, aUSurf2l, aVSurf1f, aVSurf1l,
aVSurf2f, aVSurf2l, aPeriod, aWLine[i]->Curve(),
i, theTol3D, theTol2D, Standard_False);
}
}
break;
}
//Step computing
{
const Standard_Real aDeltaV1 = (aVSurf1l - aVSurf1f)/IntToReal(aNbPoints),
aDeltaV2 = (aVSurf2l - aVSurf2f)/IntToReal(aNbPoints);
math_Matrix aMatr(1, 3, 1, 5);
Standard_Real aMinUexp = RealLast();
for(Standard_Integer i = 0; i < aNbWLines; i++)
{
if(theTol2D < (anUexpect[i] - anU1))
{
continue;
}
if(aWLFindStatus[i] == WLFStatus_Absent)
{
anUexpect[i] += aStepMax;
aMinUexp = Min(aMinUexp, anUexpect[i]);
continue;
}
Standard_Real aStepTmp = aStepMax;
const Standard_Real aSinU1 = sin(anU1),
aCosU1 = cos(anU1),
aSinU2 = sin(aU2[i]),
aCosU2 = cos(aU2[i]);
aMatr.SetCol(1, anEquationCoeffs.mVecC1);
aMatr.SetCol(2, anEquationCoeffs.mVecC2);
aMatr.SetCol(3, anEquationCoeffs.mVecA1*aSinU1 - anEquationCoeffs.mVecB1*aCosU1);
aMatr.SetCol(4, anEquationCoeffs.mVecA2*aSinU2 - anEquationCoeffs.mVecB2*aCosU2);
aMatr.SetCol(5, anEquationCoeffs.mVecA1*aCosU1 + anEquationCoeffs.mVecB1*aSinU1 +
anEquationCoeffs.mVecA2*aCosU2 + anEquationCoeffs.mVecB2*aSinU2 +
anEquationCoeffs.mVecD);
if(!StepComputing(aMatr, aV1[i], aV2[i], aDeltaV1, aDeltaV2, aVSurf1f, aVSurf1l, aVSurf2f, aVSurf2l, aStepTmp))
{
//To avoid cycling-up
anUexpect[i] += aStepMax;
aMinUexp = Min(aMinUexp, anUexpect[i]);
continue;
}
if(aStepTmp < aStepMin)
aStepTmp = aStepMin;
if(aStepTmp > aStepMax)
aStepTmp = aStepMax;
anUexpect[i] = anU1 + aStepTmp;
aMinUexp = Min(aMinUexp, anUexpect[i]);
}
anU1 = aMinUexp;
}
if(Precision::PConfusion() >= (anUl - anU1))
anU1 = anUl;
anUf = anU1;
for(Standard_Integer i = 0; i < aNbWLines; i++)
{
if(aWLine[i]->NbPnts() != 1)
isAddedIntoWL[i] = Standard_False;
if(anU1 == anUl)
{//strictly equal. Tolerance is considered above.
anUexpect[i] = anUl;
}
}
}
for(Standard_Integer i = 0; i < aNbWLines; i++)
{
if((aWLine[i]->NbPnts() == 1) && (!isAddedIntoWL[i]))
{
isTheEmpty = Standard_False;
Standard_Real u1, v1, u2, v2;
aWLine[i]->Point(1).Parameters(u1, v1, u2, v2);
IntPatch_Point aP;
aP.SetParameter(u1);
aP.SetParameters(u1, v1, u2, v2);
aP.SetTolerance(theTol3D);
aP.SetValue(aWLine[i]->Point(1).Value());
theSPnt.Append(aP);
}
else if(aWLine[i]->NbPnts() > 1)
{
Standard_Boolean isGood = Standard_True;
if(aWLine[i]->NbPnts() == 2)
{
const IntSurf_PntOn2S& aPf = aWLine[i]->Point(1);
const IntSurf_PntOn2S& aPl = aWLine[i]->Point(2);
if(aPf.IsSame(aPl, Precision::Confusion()))
isGood = Standard_False;
}
if(isGood)
{
isTheEmpty = Standard_False;
isAddedIntoWL[i] = Standard_True;
SeekAdditionalPoints( theQuad1, theQuad2, aWLine[i]->Curve(),
anEquationCoeffs, i, aNbPoints, 1,
aWLine[i]->NbPnts(), aUSurf2f, aUSurf2l,
theTol2D, aPeriod, isTheReverse);
aWLine[i]->ComputeVertexParameters(theTol3D);
theSlin.Append(aWLine[i]);
}
}
else
{
isAddedIntoWL[i] = Standard_False;
}
#ifdef OCCT_DEBUG
//aWLine[i]->Dump();
#endif
}
}
}
//Delete the points in theSPnt, which
//lie at least in one of the line in theSlin.
for(Standard_Integer aNbPnt = 1; aNbPnt <= theSPnt.Length(); aNbPnt++)
{
for(Standard_Integer aNbLin = 1; aNbLin <= theSlin.Length(); aNbLin++)
{
const Handle(IntPatch_WLine)& aWLine1 =
Handle(IntPatch_WLine)::DownCast(theSlin.Value(aNbLin));
const IntSurf_PntOn2S& aPntFWL1 = aWLine1->Point(1);
const IntSurf_PntOn2S& aPntLWL1 = aWLine1->Point(aWLine1->NbPnts());
const IntSurf_PntOn2S aPntCur = theSPnt.Value(aNbPnt).PntOn2S();
if( aPntCur.IsSame(aPntFWL1, Precision::Confusion()) ||
aPntCur.IsSame(aPntLWL1, Precision::Confusion()))
{
theSPnt.Remove(aNbPnt);
aNbPnt--;
break;
}
}
}
const Standard_Real aDU = aStepMin + Epsilon(aStepMin);
//Try to add new points in the neighbourhood of existing point
for(Standard_Integer aNbPnt = 1; aNbPnt <= theSPnt.Length(); aNbPnt++)
{
const IntPatch_Point& aPnt2S = theSPnt.Value(aNbPnt);
Standard_Real u1, v1, u2, v2;
aPnt2S.Parameters(u1, v1, u2, v2);
Handle(IntSurf_LineOn2S) aL2S = new IntSurf_LineOn2S();
Handle(IntPatch_WLine) aWLine = new IntPatch_WLine(aL2S, Standard_False);
aWLine->Curve()->Add(aPnt2S.PntOn2S());
//Define the index of WLine, which lies the point aPnt2S in.
Standard_Real anUf = 0.0, anUl = 0.0, aCurU2 = 0.0;
Standard_Integer anIndex = 0;
if(isTheReverse)
{
anUf = Max(u2 - aStepMax, aUSurf1f);
anUl = u2;
aCurU2 = u1;
}
else
{
anUf = Max(u1 - aStepMax, aUSurf1f);
anUl = u1;
aCurU2 = u2;
}
Standard_Real aDelta = RealLast();
for (Standard_Integer i = 0; i < aNbWLines; i++)
{
Standard_Real anU2t = 0.0;
if(!CylCylComputeParameters(anUl, i, anEquationCoeffs, anU2t))
continue;
const Standard_Real aDU = Abs(anU2t - aCurU2);
if(aDU < aDelta)
{
aDelta = aDU;
anIndex = i;
}
}
//Try to fill aWLine by additional points
while(anUl - anUf > RealSmall())
{
Standard_Real anU2 = 0.0, anV1 = 0.0, anV2 = 0.0;
Standard_Boolean isDone =
CylCylComputeParameters(anUf, anIndex, anEquationCoeffs,
anU2, anV1, anV2);
anUf += aDU;
if(!isDone)
{
continue;
}
if(AddPointIntoWL(theQuad1, theQuad2, anEquationCoeffs, isTheReverse, Standard_True,
gp_Pnt2d(anUf, anV1), gp_Pnt2d(anU2, anV2),
aUSurf1f, aUSurf1l, aUSurf2f, aUSurf2l,
aVSurf1f, aVSurf1l, aVSurf2f, aVSurf2l,
aPeriod, aWLine->Curve(), anIndex, theTol3D,
theTol2D, Standard_False, Standard_True))
{
break;
}
}
if(aWLine->NbPnts() > 1)
{
SeekAdditionalPoints( theQuad1, theQuad2, aWLine->Curve(),
anEquationCoeffs, anIndex, aNbMinPoints,
1, aWLine->NbPnts(), aUSurf2f, aUSurf2l,
theTol2D, aPeriod, isTheReverse);
aWLine->ComputeVertexParameters(theTol3D);
theSlin.Append(aWLine);
theSPnt.Remove(aNbPnt);
aNbPnt--;
}
}
return Standard_True;
}
//=======================================================================
//function : IntCySp
//purpose :
//=======================================================================
Standard_Boolean IntCySp(const IntSurf_Quadric& Quad1,
const IntSurf_Quadric& Quad2,
const Standard_Real Tol,
const Standard_Boolean Reversed,
Standard_Boolean& Empty,
Standard_Boolean& Multpoint,
IntPatch_SequenceOfLine& slin,
IntPatch_SequenceOfPoint& spnt)
{
Standard_Integer i;
IntSurf_TypeTrans trans1,trans2;
IntAna_ResultType typint;
IntPatch_Point ptsol;
gp_Circ cirsol;
gp_Cylinder Cy;
gp_Sphere Sp;
if (!Reversed) {
Cy = Quad1.Cylinder();
Sp = Quad2.Sphere();
}
else {
Cy = Quad2.Cylinder();
Sp = Quad1.Sphere();
}
IntAna_QuadQuadGeo inter(Cy,Sp,Tol);
if (!inter.IsDone()) {return Standard_False;}
typint = inter.TypeInter();
Standard_Integer NbSol = inter.NbSolutions();
Empty = Standard_False;
switch (typint) {
case IntAna_Empty :
{
Empty = Standard_True;
}
break;
case IntAna_Point :
{
gp_Pnt psol(inter.Point(1));
Standard_Real U1,V1,U2,V2;
Quad1.Parameters(psol,U1,V1);
Quad2.Parameters(psol,U2,V2);
ptsol.SetValue(psol,Tol,Standard_True);
ptsol.SetParameters(U1,V1,U2,V2);
spnt.Append(ptsol);
}
break;
case IntAna_Circle:
{
cirsol = inter.Circle(1);
gp_Vec Tgt;
gp_Pnt ptref;
ElCLib::D1(0.,cirsol,ptref,Tgt);
if (NbSol == 1) {
gp_Vec TestCurvature(ptref,Sp.Location());
gp_Vec Normsp,Normcyl;
if (!Reversed) {
Normcyl = Quad1.Normale(ptref);
Normsp = Quad2.Normale(ptref);
}
else {
Normcyl = Quad2.Normale(ptref);
Normsp = Quad1.Normale(ptref);
}
IntSurf_Situation situcyl;
IntSurf_Situation situsp;
if (Normcyl.Dot(TestCurvature) > 0.) {
situsp = IntSurf_Outside;
if (Normsp.Dot(Normcyl) > 0.) {
situcyl = IntSurf_Inside;
}
else {
situcyl = IntSurf_Outside;
}
}
else {
situsp = IntSurf_Inside;
if (Normsp.Dot(Normcyl) > 0.) {
situcyl = IntSurf_Outside;
}
else {
situcyl = IntSurf_Inside;
}
}
Handle(IntPatch_GLine) glig;
if (!Reversed) {
glig = new IntPatch_GLine(cirsol, Standard_True, situcyl, situsp);
}
else {
glig = new IntPatch_GLine(cirsol, Standard_True, situsp, situcyl);
}
slin.Append(glig);
}
else {
if (Tgt.DotCross(Quad2.Normale(ptref),Quad1.Normale(ptref)) > 0.0) {
trans1 = IntSurf_Out;
trans2 = IntSurf_In;
}
else {
trans1 = IntSurf_In;
trans2 = IntSurf_Out;
}
Handle(IntPatch_GLine) glig = new IntPatch_GLine(cirsol,Standard_False,trans1,trans2);
slin.Append(glig);
cirsol = inter.Circle(2);
ElCLib::D1(0.,cirsol,ptref,Tgt);
Standard_Real qwe = Tgt.DotCross(Quad2.Normale(ptref),Quad1.Normale(ptref));
if(qwe> 0.0000001) {
trans1 = IntSurf_Out;
trans2 = IntSurf_In;
}
else if(qwe<-0.0000001) {
trans1 = IntSurf_In;
trans2 = IntSurf_Out;
}
else {
trans1=trans2=IntSurf_Undecided;
}
glig = new IntPatch_GLine(cirsol,Standard_False,trans1,trans2);
slin.Append(glig);
}
}
break;
case IntAna_NoGeometricSolution:
{
gp_Pnt psol;
Standard_Real U1,V1,U2,V2;
IntAna_IntQuadQuad anaint(Cy,Sp,Tol);
if (!anaint.IsDone()) {
return Standard_False;
}
if (anaint.NbPnt()==0 && anaint.NbCurve()==0) {
Empty = Standard_True;
}
else {
NbSol = anaint.NbPnt();
for (i = 1; i <= NbSol; i++) {
psol = anaint.Point(i);
Quad1.Parameters(psol,U1,V1);
Quad2.Parameters(psol,U2,V2);
ptsol.SetValue(psol,Tol,Standard_True);
ptsol.SetParameters(U1,V1,U2,V2);
spnt.Append(ptsol);
}
gp_Pnt ptvalid,ptf,ptl;
gp_Vec tgvalid;
Standard_Real first,last,para;
IntAna_Curve curvsol;
Standard_Boolean tgfound;
Standard_Integer kount;
NbSol = anaint.NbCurve();
for (i = 1; i <= NbSol; i++) {
curvsol = anaint.Curve(i);
curvsol.Domain(first,last);
ptf = curvsol.Value(first);
ptl = curvsol.Value(last);
para = last;
kount = 1;
tgfound = Standard_False;
while (!tgfound) {
para = (1.123*first + para)/2.123;
tgfound = curvsol.D1u(para,ptvalid,tgvalid);
if (!tgfound) {
kount ++;
tgfound = kount > 5;
}
}
Handle(IntPatch_ALine) alig;
if (kount <= 5) {
Standard_Real qwe = tgvalid.DotCross(Quad2.Normale(ptvalid),
Quad1.Normale(ptvalid));
if(qwe> 0.00000001) {
trans1 = IntSurf_Out;
trans2 = IntSurf_In;
}
else if(qwe<-0.00000001) {
trans1 = IntSurf_In;
trans2 = IntSurf_Out;
}
else {
trans1=trans2=IntSurf_Undecided;
}
alig = new IntPatch_ALine(curvsol,Standard_False,trans1,trans2);
}
else {
alig = new IntPatch_ALine(curvsol,Standard_False);
}
Standard_Boolean TempFalse1a = Standard_False;
Standard_Boolean TempFalse2a = Standard_False;
//-- ptf et ptl : points debut et fin de alig
ProcessBounds(alig,slin,Quad1,Quad2,TempFalse1a,ptf,first,
TempFalse2a,ptl,last,Multpoint,Tol);
slin.Append(alig);
} //-- boucle sur les lignes
} //-- solution avec au moins une lihne
}
break;
default:
{
return Standard_False;
}
}
return Standard_True;
}
//=======================================================================
//function : IntCyCo
//purpose :
//=======================================================================
Standard_Boolean IntCyCo(const IntSurf_Quadric& Quad1,
const IntSurf_Quadric& Quad2,
const Standard_Real Tol,
const Standard_Boolean Reversed,
Standard_Boolean& Empty,
Standard_Boolean& Multpoint,
IntPatch_SequenceOfLine& slin,
IntPatch_SequenceOfPoint& spnt)
{
IntPatch_Point ptsol;
Standard_Integer i;
IntSurf_TypeTrans trans1,trans2;
IntAna_ResultType typint;
gp_Circ cirsol;
gp_Cylinder Cy;
gp_Cone Co;
if (!Reversed) {
Cy = Quad1.Cylinder();
Co = Quad2.Cone();
}
else {
Cy = Quad2.Cylinder();
Co = Quad1.Cone();
}
IntAna_QuadQuadGeo inter(Cy,Co,Tol);
if (!inter.IsDone()) {return Standard_False;}
typint = inter.TypeInter();
Standard_Integer NbSol = inter.NbSolutions();
Empty = Standard_False;
switch (typint) {
case IntAna_Empty : {
Empty = Standard_True;
}
break;
case IntAna_Point :{
gp_Pnt psol(inter.Point(1));
Standard_Real U1,V1,U2,V2;
Quad1.Parameters(psol,U1,V1);
Quad1.Parameters(psol,U2,V2);
ptsol.SetValue(psol,Tol,Standard_True);
ptsol.SetParameters(U1,V1,U2,V2);
spnt.Append(ptsol);
}
break;
case IntAna_Circle: {
gp_Vec Tgt;
gp_Pnt ptref;
Standard_Integer j;
Standard_Real qwe;
//
for(j=1; j<=2; ++j) {
cirsol = inter.Circle(j);
ElCLib::D1(0.,cirsol,ptref,Tgt);
qwe = Tgt.DotCross(Quad2.Normale(ptref),Quad1.Normale(ptref));
if(qwe> 0.00000001) {
trans1 = IntSurf_Out;
trans2 = IntSurf_In;
}
else if(qwe<-0.00000001) {
trans1 = IntSurf_In;
trans2 = IntSurf_Out;
}
else {
trans1=trans2=IntSurf_Undecided;
}
Handle(IntPatch_GLine) glig = new IntPatch_GLine(cirsol,Standard_False,trans1,trans2);
slin.Append(glig);
}
}
break;
case IntAna_NoGeometricSolution: {
gp_Pnt psol;
Standard_Real U1,V1,U2,V2;
IntAna_IntQuadQuad anaint(Cy,Co,Tol);
if (!anaint.IsDone()) {
return Standard_False;
}
if (anaint.NbPnt() == 0 && anaint.NbCurve() == 0) {
Empty = Standard_True;
}
else {
NbSol = anaint.NbPnt();
for (i = 1; i <= NbSol; i++) {
psol = anaint.Point(i);
Quad1.Parameters(psol,U1,V1);
Quad2.Parameters(psol,U2,V2);
ptsol.SetValue(psol,Tol,Standard_True);
ptsol.SetParameters(U1,V1,U2,V2);
spnt.Append(ptsol);
}
gp_Pnt ptvalid, ptf, ptl;
gp_Vec tgvalid;
//
Standard_Real first,last,para;
Standard_Boolean tgfound,firstp,lastp,kept;
Standard_Integer kount;
//
//
//IntAna_Curve curvsol;
IntAna_Curve aC;
IntAna_ListOfCurve aLC;
IntAna_ListIteratorOfListOfCurve aIt;
//
NbSol = anaint.NbCurve();
for (i = 1; i <= NbSol; ++i) {
kept = Standard_False;
//curvsol = anaint.Curve(i);
aC=anaint.Curve(i);
aLC.Clear();
ExploreCurve(Cy, Co, aC, 10.*Tol, aLC);
//
aIt.Initialize(aLC);
for (; aIt.More(); aIt.Next()) {
IntAna_Curve& curvsol=aIt.Value();
//
curvsol.Domain(first, last);
firstp = !curvsol.IsFirstOpen();
lastp = !curvsol.IsLastOpen();
if (firstp) {
ptf = curvsol.Value(first);
}
if (lastp) {
ptl = curvsol.Value(last);
}
para = last;
kount = 1;
tgfound = Standard_False;
while (!tgfound) {
para = (1.123*first + para)/2.123;
tgfound = curvsol.D1u(para,ptvalid,tgvalid);
if (!tgfound) {
kount ++;
tgfound = kount > 5;
}
}
Handle(IntPatch_ALine) alig;
if (kount <= 5) {
Standard_Real qwe = tgvalid.DotCross(Quad2.Normale(ptvalid),
Quad1.Normale(ptvalid));
if(qwe> 0.00000001) {
trans1 = IntSurf_Out;
trans2 = IntSurf_In;
}
else if(qwe<-0.00000001) {
trans1 = IntSurf_In;
trans2 = IntSurf_Out;
}
else {
trans1=trans2=IntSurf_Undecided;
}
alig = new IntPatch_ALine(curvsol,Standard_False,trans1,trans2);
kept = Standard_True;
}
else {
ptvalid = curvsol.Value(para);
alig = new IntPatch_ALine(curvsol,Standard_False);
kept = Standard_True;
//-- cout << "Transition indeterminee" << endl;
}
if (kept) {
Standard_Boolean Nfirstp = !firstp;
Standard_Boolean Nlastp = !lastp;
ProcessBounds(alig,slin,Quad1,Quad2,Nfirstp,ptf,first,
Nlastp,ptl,last,Multpoint,Tol);
slin.Append(alig);
}
} // for (; aIt.More(); aIt.Next())
} // for (i = 1; i <= NbSol; ++i)
}
}
break;
default:
return Standard_False;
} // switch (typint)
return Standard_True;
}
//=======================================================================
//function : ExploreCurve
//purpose :
//=======================================================================
Standard_Boolean ExploreCurve(const gp_Cylinder& ,//aCy,
const gp_Cone& aCo,
IntAna_Curve& aC,
const Standard_Real aTol,
IntAna_ListOfCurve& aLC)
{
Standard_Boolean bFind=Standard_False;
Standard_Real aTheta, aT1, aT2, aDst;
gp_Pnt aPapx, aPx;
//
//aC.Dump();
//
aLC.Clear();
aLC.Append(aC);
//
aPapx=aCo.Apex();
//
aC.Domain(aT1, aT2);
//
aPx=aC.Value(aT1);
aDst=aPx.Distance(aPapx);
if (aDst<aTol) {
return bFind;
}
aPx=aC.Value(aT2);
aDst=aPx.Distance(aPapx);
if (aDst<aTol) {
return bFind;
}
//
bFind=aC.FindParameter(aPapx, aTheta);
if (!bFind){
return bFind;
}
//
aPx=aC.Value(aTheta);
aDst=aPx.Distance(aPapx);
if (aDst>aTol) {
return !bFind;
}
//
// need to be splitted at aTheta
IntAna_Curve aC1, aC2;
//
aC1=aC;
aC1.SetDomain(aT1, aTheta);
aC2=aC;
aC2.SetDomain(aTheta, aT2);
//
aLC.Clear();
aLC.Append(aC1);
aLC.Append(aC2);
//
return bFind;
}
//=======================================================================
//function : IsToReverse
//purpose :
//=======================================================================
Standard_Boolean IsToReverse(const gp_Cylinder& Cy1,
const gp_Cylinder& Cy2,
const Standard_Real Tol)
{
Standard_Boolean bRet;
Standard_Real aR1,aR2, dR, aSc1, aSc2;
//
bRet=Standard_False;
//
aR1=Cy1.Radius();
aR2=Cy2.Radius();
dR=aR1-aR2;
if (dR<0.) {
dR=-dR;
}
if (dR>Tol) {
bRet=aR1>aR2;
}
else {
gp_Dir aDZ(0.,0.,1.);
//
const gp_Dir& aDir1=Cy1.Axis().Direction();
aSc1=aDir1*aDZ;
if (aSc1<0.) {
aSc1=-aSc1;
}
//
const gp_Dir& aDir2=Cy2.Axis().Direction();
aSc2=aDir2*aDZ;
if (aSc2<0.) {
aSc2=-aSc2;
}
//
if (aSc2<aSc1) {
bRet=!bRet;
}
}//if (dR<Tol) {
return bRet;
}