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100 lines
3.6 KiB
C++
100 lines
3.6 KiB
C++
// Created on: 2002-10-29
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// Created by: Michael SAZONOV
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// Copyright (c) 2002-2014 OPEN CASCADE SAS
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//
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// This file is part of Open CASCADE Technology software library.
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//
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// This library is free software; you can redistribute it and/or modify it under
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// the terms of the GNU Lesser General Public License version 2.1 as published
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// by the Free Software Foundation, with special exception defined in the file
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// OCCT_LGPL_EXCEPTION.txt. Consult the file LICENSE_LGPL_21.txt included in OCCT
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// distribution for complete text of the license and disclaimer of any warranty.
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//
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// Alternatively, this file may be used under the terms of Open CASCADE
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// commercial license or contractual agreement.
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#include <BinMDF_ADriverTable.ixx>
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#include <Standard_NoSuchObject.hxx>
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#include <BinMDF_StringIdMap.hxx>
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#include <TCollection_HAsciiString.hxx>
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#include <BinMDF_DataMapIteratorOfTypeADriverMap.hxx>
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#include <Standard_Type.hxx>
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//=======================================================================
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//function : BinMDF_ADriverTable
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//purpose : Constructor
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//=======================================================================
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BinMDF_ADriverTable::BinMDF_ADriverTable ()
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{
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}
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//=======================================================================
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//function : AddDriver
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//purpose : Adds a translation driver <theDriver>.
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//=======================================================================
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void BinMDF_ADriverTable::AddDriver
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(const Handle(BinMDF_ADriver)& theDriver)
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{
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const Handle(Standard_Type)& aType = theDriver->SourceType();
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myMap.Bind (aType, theDriver);
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}
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//=======================================================================
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//function : AssignIds
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//purpose : Assigns the IDs to the drivers of the given Types.
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// It uses indices in the map as IDs.
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// Useful in storage procedure.
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//=======================================================================
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void BinMDF_ADriverTable::AssignIds
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(const TColStd_IndexedMapOfTransient& theTypes)
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{
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myMapId.Clear();
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Standard_Integer i;
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for (i=1; i <= theTypes.Extent(); i++) {
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const Handle(Standard_Type)& aType =
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Handle(Standard_Type)::DownCast (theTypes(i));
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if (myMap.IsBound (aType)) {
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myMapId.Bind (aType, i);
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}
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else {
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Standard_NoSuchObject::Raise
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((TCollection_AsciiString("BinMDF_ADriverTable::AssignIds : ") +
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"the type " + aType->Name() + " has not been registered").ToCString());
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}
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}
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}
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//=======================================================================
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//function : AssignIds
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//purpose : Assigns the IDs to the drivers of the given Type Names;
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// It uses indices in the sequence as IDs.
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// Useful in retrieval procedure.
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//=======================================================================
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void BinMDF_ADriverTable::AssignIds
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(const TColStd_SequenceOfAsciiString& theTypeNames)
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{
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myMapId.Clear();
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// first prepare the data map (TypeName => TypeID) for input types
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BinMDF_StringIdMap aStringIdMap;
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Standard_Integer i;
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for (i=1; i <= theTypeNames.Length(); i++) {
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const TCollection_AsciiString& aTypeName = theTypeNames(i);
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aStringIdMap.Bind (aTypeName, i);
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}
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// and now associate the names with the registered types
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BinMDF_DataMapIteratorOfTypeADriverMap it (myMap);
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for (; it.More(); it.Next()) {
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const Handle(Standard_Type)& aType = it.Key();
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const Handle(BinMDF_ADriver)& aDriver = it.Value();
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const TCollection_AsciiString& aTypeName = aDriver->TypeName();
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if (aStringIdMap.IsBound(aTypeName)) {
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i = aStringIdMap(aTypeName);
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myMapId.Bind (aType, i);
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}
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}
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}
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