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occt/src/BRepBlend/BRepBlend_SurfRstLineBuilder.hxx
kgv c22b52d60e 0028966: Coding Rules - remove Adaptor2d_HCurve2d, Adaptor3d_HCurve and Adaptor3d_HSurface classes
Adaptor2d_Curve2d, Adaptor3d_Curve and Adaptor3d_Surface now inherit Standard_Transient.
Interfaces Adaptor2d_HCurve2d, Adaptor3d_HCurve, Adaptor3d_HSurface and their subclasses
are now aliases to Adaptor2d_Curve2d, Adaptor3d_Curve and Adaptor3d_Surface.
Removed numerous unsafe reinterpret casts.

Generic classes Adaptor3d_GenHCurve, Adaptor3d_GenHSurface, Adaptor2d_GenHCurve2d have been removed.
Several redundant .lxx files have been merged into .hxx.

Removed obsolete adaptor classes with H suffix.
2020-12-11 19:12:48 +03:00

156 lines
6.3 KiB
C++

// Created on: 1997-01-23
// Created by: Laurent BOURESCHE
// Copyright (c) 1997-1999 Matra Datavision
// Copyright (c) 1999-2014 OPEN CASCADE SAS
//
// This file is part of Open CASCADE Technology software library.
//
// This library is free software; you can redistribute it and/or modify it under
// the terms of the GNU Lesser General Public License version 2.1 as published
// by the Free Software Foundation, with special exception defined in the file
// OCCT_LGPL_EXCEPTION.txt. Consult the file LICENSE_LGPL_21.txt included in OCCT
// distribution for complete text of the license and disclaimer of any warranty.
//
// Alternatively, this file may be used under the terms of Open CASCADE
// commercial license or contractual agreement.
#ifndef _BRepBlend_SurfRstLineBuilder_HeaderFile
#define _BRepBlend_SurfRstLineBuilder_HeaderFile
#include <Adaptor3d_Surface.hxx>
#include <math_Vector.hxx>
#include <Blend_Point.hxx>
#include <Blend_Status.hxx>
#include <TopAbs_State.hxx>
class BRepBlend_Line;
class Adaptor3d_TopolTool;
class Blend_SurfRstFunction;
class Blend_FuncInv;
class Blend_SurfPointFuncInv;
class Blend_SurfCurvFuncInv;
class gp_Pnt2d;
class Adaptor3d_HVertex;
class IntSurf_Transition;
class BRepBlend_Extremity;
class Blend_Point;
//! This class processes data resulting from
//! Blend_CSWalking taking in consideration the Surface
//! supporting the curve to detect the breakpoint.
//!
//! The criteria of distribution of points on the line are detailed
//! because it is to be used in the calculatuon of values approached
//! by an approximation of functions continued basing on
//! Blend_SurfRstFunction.
//!
//! Thus this pseudo path necessitates 3 criteria of regrouping :
//!
//! 1) exit of the domain of the curve
//!
//! 2) exit of the domain of the surface
//!
//! 3) stall as there is a solution to the problem
//! surf/surf within the domain of the surface
//! of support of the restriction.
//!
//! Construction of a BRepBlend_Line between a surface and
//! a pcurve on surface from an approached
//! starting solution. The output entries of this builder
//! are of the same nature as of the traditional walking
//! but the requirements on the Line are not the same
//! If the determination of validity range is always
//! guaranteed, the criteria of correct repartition of sections
//! before smoothing are not respected. The resulting Line
//! is f(t) oriented.
class BRepBlend_SurfRstLineBuilder
{
public:
DEFINE_STANDARD_ALLOC
Standard_EXPORT BRepBlend_SurfRstLineBuilder(const Handle(Adaptor3d_Surface)& Surf1, const Handle(Adaptor3d_TopolTool)& Domain1, const Handle(Adaptor3d_Surface)& Surf2, const Handle(Adaptor2d_Curve2d)& Rst, const Handle(Adaptor3d_TopolTool)& Domain2);
Standard_EXPORT void Perform (Blend_SurfRstFunction& Func, Blend_FuncInv& Finv, Blend_SurfPointFuncInv& FinvP, Blend_SurfCurvFuncInv& FinvC, const Standard_Real Pdep, const Standard_Real Pmax, const Standard_Real MaxStep, const Standard_Real TolGuide, const math_Vector& Soldep, const Standard_Real Tolesp, const Standard_Real Fleche, const Standard_Boolean Appro = Standard_False);
Standard_EXPORT Standard_Boolean PerformFirstSection (Blend_SurfRstFunction& Func, Blend_FuncInv& Finv, Blend_SurfPointFuncInv& FinvP, Blend_SurfCurvFuncInv& FinvC, const Standard_Real Pdep, const Standard_Real Pmax, const math_Vector& Soldep, const Standard_Real Tolesp, const Standard_Real TolGuide, const Standard_Boolean RecRst, const Standard_Boolean RecP, const Standard_Boolean RecS, Standard_Real& Psol, math_Vector& ParSol);
Standard_EXPORT Standard_Boolean Complete (Blend_SurfRstFunction& Func, Blend_FuncInv& Finv, Blend_SurfPointFuncInv& FinvP, Blend_SurfCurvFuncInv& FinvC, const Standard_Real Pmin);
Standard_EXPORT Standard_Integer ArcToRecadre (const math_Vector& Sol, const Standard_Integer PrevIndex, gp_Pnt2d& pt2d, gp_Pnt2d& lastpt2d, Standard_Real& ponarc);
Standard_Boolean IsDone() const;
const Handle(BRepBlend_Line)& Line() const;
Standard_Boolean DecrochStart() const;
Standard_Boolean DecrochEnd() const;
protected:
private:
Standard_EXPORT void InternalPerform (Blend_SurfRstFunction& Func, Blend_FuncInv& Finv, Blend_SurfPointFuncInv& FinvP, Blend_SurfCurvFuncInv& FinvC, const Standard_Real Bound);
Standard_EXPORT Standard_Boolean Recadre (Blend_SurfCurvFuncInv& FinvC, math_Vector& Solinv, Handle(Adaptor2d_Curve2d)& Arc, Standard_Boolean& IsVtx, Handle(Adaptor3d_HVertex)& Vtx);
Standard_EXPORT Standard_Boolean Recadre (Blend_SurfRstFunction& Func, Blend_FuncInv& Finv, math_Vector& Solinv, Standard_Boolean& IsVtx, Handle(Adaptor3d_HVertex)& Vtx);
Standard_EXPORT Standard_Boolean Recadre (Blend_SurfPointFuncInv& FinvP, math_Vector& Solinv, Standard_Boolean& IsVtx, Handle(Adaptor3d_HVertex)& Vtx);
Standard_EXPORT void Transition (const Standard_Boolean OnFirst, const Handle(Adaptor2d_Curve2d)& Arc, const Standard_Real Param, IntSurf_Transition& TLine, IntSurf_Transition& TArc);
Standard_EXPORT void MakeExtremity (BRepBlend_Extremity& Extrem, const Standard_Boolean OnFirst, const Handle(Adaptor2d_Curve2d)& Arc, const Standard_Real Param, const Standard_Boolean IsVtx, const Handle(Adaptor3d_HVertex)& Vtx);
Standard_EXPORT Blend_Status CheckDeflectionOnSurf (const Blend_Point& CurPoint);
Standard_EXPORT Blend_Status CheckDeflectionOnRst (const Blend_Point& CurPoint);
Standard_EXPORT Blend_Status TestArret (Blend_SurfRstFunction& Func, const Standard_Boolean TestDeflection, const Blend_Status State);
Standard_EXPORT Standard_Boolean CheckInside (Blend_SurfRstFunction& Func, TopAbs_State& SituOnC, TopAbs_State& SituOnS, Standard_Boolean& Decroch);
Standard_Boolean done;
Handle(BRepBlend_Line) line;
math_Vector sol;
Handle(Adaptor3d_Surface) surf1;
Handle(Adaptor3d_TopolTool) domain1;
Handle(Adaptor3d_Surface) surf2;
Handle(Adaptor2d_Curve2d) rst;
Handle(Adaptor3d_TopolTool) domain2;
Standard_Real tolesp;
Standard_Real tolgui;
Standard_Real pasmax;
Standard_Real fleche;
Standard_Real param;
Blend_Point previousP;
Standard_Boolean rebrou;
Standard_Boolean iscomplete;
Standard_Boolean comptra;
Standard_Real sens;
Standard_Boolean decrochdeb;
Standard_Boolean decrochfin;
};
#include <BRepBlend_SurfRstLineBuilder.lxx>
#endif // _BRepBlend_SurfRstLineBuilder_HeaderFile