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Redundant keyword 'mutable' removed in CDL files. In IGESConvGeom_GeomBuilder, unused methods MakeXY() and MakeXYZ() removed. Method StepAP214_AutoDesignGroupAssignment::Init() replicating same method of the base class is removed as it causes CDL extraction error after above (seemingly irrelevant) changes.
51 lines
1.8 KiB
Plaintext
51 lines
1.8 KiB
Plaintext
-- Created on: 2000-10-05
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-- Created by: Andrey BETENEV
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-- Copyright (c) 2000-2014 OPEN CASCADE SAS
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--
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-- This file is part of Open CASCADE Technology software library.
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--
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-- This library is free software; you can redistribute it and/or modify it under
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-- the terms of the GNU Lesser General Public License version 2.1 as published
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-- by the Free Software Foundation, with special exception defined in the file
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-- OCCT_LGPL_EXCEPTION.txt. Consult the file LICENSE_LGPL_21.txt included in OCCT
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-- distribution for complete text of the license and disclaimer of any warranty.
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--
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-- Alternatively, this file may be used under the terms of Open CASCADE
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-- commercial license or contractual agreement.
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class ActorWrite from STEPCAFControl inherits ActorWrite from STEPControl
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---Purpose: Extends ActorWrite from STEPControl by analysis of
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-- whether shape is assembly (based on information from DECAF)
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uses
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Shape from TopoDS,
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MapOfShape from TopTools
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is
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Create returns ActorWrite;
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IsAssembly (me; S: in out Shape from TopoDS) returns Boolean is redefined;
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---Purpose: Check whether shape S is assembly
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-- Returns True if shape is registered in assemblies map
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SetStdMode (me: mutable; stdmode: Boolean = Standard_True);
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---Purpose: Set standard mode of work
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-- In standard mode Actor (default) behaves exactly as its
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-- ancestor, also map is cleared
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ClearMap (me: mutable);
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---Purpose: Clears map of shapes registered as assemblies
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RegisterAssembly (me: mutable; S: Shape from TopoDS);
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---Purpose: Registers shape to be written as assembly
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-- The shape should be TopoDS_Compound (else does nothing)
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fields
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myStdMode: Boolean;
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myMap: MapOfShape from TopTools;
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end ActorWrite;
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