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mirror of https://git.dev.opencascade.org/repos/occt.git synced 2025-08-09 13:22:24 +03:00
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occt/src/OpenGl/OpenGl_LineAttributes.hxx
kgv 15669413da 0029346: Visualization, TKOpenGl - collect frame statistics
Graphic3d_RenderingParams::ToShowStats - new option displaying rendering statistics.

OpenGl_FrameStats - new class for accumulating frame statistics.
OpenGl_Context::FrameStats() provides an access to the frame stats
used for currently rendered context.
OpenGl_View::Redraw() and OpenGl_View::RedrawImmediate()
resets counters within OpenGl_Context::FrameStats().

OpenGl_Layer::UpdateCulling() - simplified resetting of culling state for cullable structures.
2017-12-01 15:36:55 +03:00

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3.5 KiB
C++

// Created on: 2011-09-20
// Created by: Sergey ZERCHANINOV
// Copyright (c) 2011-2014 OPEN CASCADE SAS
//
// This file is part of Open CASCADE Technology software library.
//
// This library is free software; you can redistribute it and/or modify it under
// the terms of the GNU Lesser General Public License version 2.1 as published
// by the Free Software Foundation, with special exception defined in the file
// OCCT_LGPL_EXCEPTION.txt. Consult the file LICENSE_LGPL_21.txt included in OCCT
// distribution for complete text of the license and disclaimer of any warranty.
//
// Alternatively, this file may be used under the terms of Open CASCADE
// commercial license or contractual agreement.
#ifndef _OpenGl_LineAttributes_Header
#define _OpenGl_LineAttributes_Header
#include <OpenGl_Resource.hxx>
#include <Aspect_TypeOfLine.hxx>
#include <Aspect_TypeOfMarker.hxx>
#include <Font_FontAspect.hxx>
#include <Graphic3d_HatchStyle.hxx>
#include <NCollection_DataMap.hxx>
typedef NCollection_DataMap<Handle(Graphic3d_HatchStyle), unsigned int> OpenGl_MapOfHatchStylesAndIds;
class OpenGl_Context;
//! Utility class to manage OpenGL state of polygon hatching rasterization
//! and keeping its cached state. The hatching rasterization is implemented
//! using glPolygonStipple function of OpenGL. State of hatching is controlled
//! by two parameters - type of hatching and IsEnabled parameter.
//! The hatching rasterization is enabled only if non-zero index pattern type
//! is selected (zero by default is reserved for solid filling) and if
//! IsEnabled flag is set to true. The IsEnabled parameter is useful for temporarily
//! turning on/off the hatching rasterization without making any costly GL calls
//! for changing the hatch pattern. This is a sharable resource class - it creates
//! OpenGL context objects for each hatch pattern to achieve quicker switching between
//! them, thesse GL objects are freed when the resource is released by owner context.
//! @note The implementation is not supported by Core Profile and by ES version.
class OpenGl_LineAttributes : public OpenGl_Resource
{
public:
//! Default constructor.
//! By default the parameters are:
//! - IsEnabled (true),
//! - TypeOfHatch (0).
OpenGl_LineAttributes();
//! Default destructor.
virtual ~OpenGl_LineAttributes();
//! Release GL resources.
virtual void Release (OpenGl_Context* theGlCtx) Standard_OVERRIDE;
//! Returns estimated GPU memory usage - not implemented.
virtual Standard_Size EstimatedDataSize() const Standard_OVERRIDE { return 0; }
//! Index of currently selected type of hatch.
int TypeOfHatch() const { return myTypeOfHatch; }
//! Sets type of the hatch.
int SetTypeOfHatch (const OpenGl_Context* theGlCtx,
const Handle(Graphic3d_HatchStyle)& theStyle);
//! Current enabled state of the hatching rasterization.
bool IsEnabled() const { return myIsEnabled; }
//! Turns on/off the hatching rasterization rasterization.
bool SetEnabled (const OpenGl_Context* theGlCtx, const bool theToEnable);
protected:
unsigned int init (const OpenGl_Context* theGlCtx,
const Handle(Graphic3d_HatchStyle)& theStyle);
protected:
int myTypeOfHatch; //!< Currently activated type of hatch
bool myIsEnabled; //!< Current enabled state of hatching rasterization.
OpenGl_MapOfHatchStylesAndIds myStyles; //!< Hatch patterns
public:
DEFINE_STANDARD_RTTIEXT(OpenGl_LineAttributes,OpenGl_Resource)
};
DEFINE_STANDARD_HANDLE(OpenGl_LineAttributes, OpenGl_Resource)
#endif // _OpenGl_LineAttributes_Header