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occt/src/TDataStd/TDataStd_NamedData.lxx
abv d5f74e42d6 0024624: Lost word in license statement in source files
License statement text corrected; compiler warnings caused by Bison 2.41 disabled for MSVC; a few other compiler warnings on 54-bit Windows eliminated by appropriate type cast
Wrong license statements corrected in several files.
Copyright and license statements added in XSD and GLSL files.
Copyright year updated in some files.
Obsolete documentation files removed from DrawResources.
2014-02-20 16:15:17 +04:00

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// Created on: 2007-08-20
// Created by: Sergey ZARITCHNY
// Copyright (c) 2007-2014 OPEN CASCADE SAS
//
// This file is part of Open CASCADE Technology software library.
//
// This library is free software; you can redistribute it and/or modify it under
// the terms of the GNU Lesser General Public License version 2.1 as published
// by the Free Software Foundation, with special exception defined in the file
// OCCT_LGPL_EXCEPTION.txt. Consult the file LICENSE_LGPL_21.txt included in OCCT
// distribution for complete text of the license and disclaimer of any warranty.
//
// Alternatively, this file may be used under the terms of Open CASCADE
// commercial license or contractual agreement.
//=======================================================================
//function : HasIntegers
//purpose : Returns true if there are some named integers in the attribute.
//=======================================================================
inline Standard_Boolean TDataStd_NamedData::HasIntegers() const
{
return !myIntegers.IsNull();
}
//=======================================================================
//function : HasReals
//purpose : Returns true if there are some named reals in the attribute.
//=======================================================================
inline Standard_Boolean TDataStd_NamedData::HasReals() const
{
return !myReals.IsNull();
}
//=======================================================================
//function : HasStrings
//purpose : Returns true if there are some named strings in the attribute.
//=======================================================================
inline Standard_Boolean TDataStd_NamedData::HasStrings() const
{
return !myStrings.IsNull();
}
//=======================================================================
//function : HasBytes
//purpose : Returns true if there are some named bytes in the attribute.
//=======================================================================
inline Standard_Boolean TDataStd_NamedData::HasBytes() const
{
return !myBytes.IsNull();
}
//=======================================================================
//function : HasArraysOfIntegers
//purpose : Returns true if there are at least one array of integer
// : values in the internal container of the attribute.
//=======================================================================
inline Standard_Boolean TDataStd_NamedData::HasArraysOfIntegers() const
{
return !myArraysOfIntegers.IsNull();
}
//=======================================================================
//function : HasArraysOfReals
//purpose : Returns true if there are some named arrays of real values
// : in the attribute.
//=======================================================================
inline Standard_Boolean TDataStd_NamedData::HasArraysOfReals() const
{
return !myArraysOfReals.IsNull();
}