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Automatic upgrade of OCCT code by command "occt_upgrade . -nocdl": - WOK-generated header files from inc and sources from drv are moved to src - CDL files removed - All packages are converted to nocdlpack
85 lines
2.9 KiB
C++
85 lines
2.9 KiB
C++
// Created on: 1995-03-15
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// Created by: Laurent PAINNOT
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// Copyright (c) 1995-1999 Matra Datavision
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// Copyright (c) 1999-2014 OPEN CASCADE SAS
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//
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// This file is part of Open CASCADE Technology software library.
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//
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// This library is free software; you can redistribute it and/or modify it under
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// the terms of the GNU Lesser General Public License version 2.1 as published
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// by the Free Software Foundation, with special exception defined in the file
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// OCCT_LGPL_EXCEPTION.txt. Consult the file LICENSE_LGPL_21.txt included in OCCT
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// distribution for complete text of the license and disclaimer of any warranty.
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//
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// Alternatively, this file may be used under the terms of Open CASCADE
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// commercial license or contractual agreement.
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#include <BRep_CurveRepresentation.hxx>
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#include <BRep_PolygonOnClosedTriangulation.hxx>
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#include <Poly_PolygonOnTriangulation.hxx>
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#include <Poly_Triangulation.hxx>
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#include <Standard_Type.hxx>
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#include <TopLoc_Location.hxx>
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//=======================================================================
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//function : BRep_PolygonOnClosedTriangulation
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//purpose :
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//=======================================================================
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BRep_PolygonOnClosedTriangulation::BRep_PolygonOnClosedTriangulation
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(const Handle(Poly_PolygonOnTriangulation)& P1,
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const Handle(Poly_PolygonOnTriangulation)& P2,
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const Handle(Poly_Triangulation)& T,
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const TopLoc_Location& L):
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BRep_PolygonOnTriangulation(P1, T, L),
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myPolygon2(P2)
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{
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}
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//=======================================================================
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//function : IsPolygonOnclosedTriangulation
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//purpose :
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//=======================================================================
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Standard_Boolean BRep_PolygonOnClosedTriangulation::IsPolygonOnClosedTriangulation() const
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{
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return Standard_True;
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}
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//=======================================================================
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//function : PolygonOnTriangulation2
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//purpose :
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//=======================================================================
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void BRep_PolygonOnClosedTriangulation::PolygonOnTriangulation2
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(const Handle(Poly_PolygonOnTriangulation)& P2)
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{
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myPolygon2 = P2;
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}
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//=======================================================================
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//function : PolygonOnTriangulation2
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//purpose :
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//=======================================================================
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const Handle(Poly_PolygonOnTriangulation)& BRep_PolygonOnClosedTriangulation::PolygonOnTriangulation2() const
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{
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return myPolygon2;
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}
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//=======================================================================
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//function : Copy
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//purpose :
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//=======================================================================
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Handle(BRep_CurveRepresentation) BRep_PolygonOnClosedTriangulation::Copy() const
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{
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Handle(BRep_PolygonOnClosedTriangulation) P;
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P = new BRep_PolygonOnClosedTriangulation(PolygonOnTriangulation(), myPolygon2,
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Triangulation(), Location());
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return P;
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}
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