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Code has been updated to remove no-op casts and implicit casts to Standard_Boolean. Places of inproper use of Standard_Boolean instead of Standard_Integer have been corrected: - Bnd_Box, Bnd_Box2d Bit flags are now defined as private enum - HLRAlgo_BiPoint, HLRAlgo_EdgesBlock, HLRBRep_EdgeData, HLRBRep_FaceData Bit flags are now defined as enum - HLRAlgo_EdgeStatus, HLRBRep_BiPnt2D, HLRBRep_BiPoint Bit flags are now defined as bool fields - HLRAlgo_PolyData Bit flags are now defined as Standard_Integer - OSD_DirectoryIterator, OSD_FileIterator Boolean flag is now defined as Standard_Boolean - ShapeAnalysis_Surface::SurfaceNewton() now returns Standard_Integer (values 0, 1 or 3) - ChFi2d_FilletAlgo now uses TColStd_SequenceOfBoolean instead of TColStd_SequenceOfInteger for storing boolean flags Method IFSelect_Dispatch::PacketsCount() has been dropped from interface. ShapeFix_Solid::Status() has been fixed to decode requested status instead of returning integer value. TopOpeBRepBuild_Builder1 now defines map storing Standard_Boolean values instead of Standard_Integer. Persistence for Standard_Boolean type has been corrected to keep backward compatibility: - BinMDataStd, BinTools, FSD_BinaryFile Broken Draw Harness commands vdisplaymode and verasemode have been removed. BRepMesh_FastDiscretFace::initDataStructure() - workaround old gcc limitations BRepMesh_IncrementalMesh::clear() - avoid ambiguity
85 lines
2.9 KiB
C++
85 lines
2.9 KiB
C++
// Copyright (c) 1999-2014 OPEN CASCADE SAS
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//
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// This file is part of Open CASCADE Technology software library.
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//
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// This library is free software; you can redistribute it and/or modify it under
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// the terms of the GNU Lesser General Public License version 2.1 as published
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// by the Free Software Foundation, with special exception defined in the file
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// OCCT_LGPL_EXCEPTION.txt. Consult the file LICENSE_LGPL_21.txt included in OCCT
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// distribution for complete text of the license and disclaimer of any warranty.
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//
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// Alternatively, this file may be used under the terms of Open CASCADE
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// commercial license or contractual agreement.
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#include <IFGraph_SCRoots.hxx>
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#include <IFGraph_SubPartsIterator.hxx>
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#include <IFSelect_DispPerFiles.hxx>
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#include <IFSelect_IntParam.hxx>
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#include <IFSelect_Selection.hxx>
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#include <Interface_EntityIterator.hxx>
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#include <Interface_Graph.hxx>
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#include <Interface_InterfaceError.hxx>
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#include <Interface_InterfaceModel.hxx>
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#include <Standard_Type.hxx>
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#include <TCollection_AsciiString.hxx>
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IMPLEMENT_STANDARD_RTTIEXT(IFSelect_DispPerFiles,IFSelect_Dispatch)
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IFSelect_DispPerFiles::IFSelect_DispPerFiles () { }
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Handle(IFSelect_IntParam) IFSelect_DispPerFiles::Count () const
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{ return thecount; }
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void IFSelect_DispPerFiles::SetCount
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(const Handle(IFSelect_IntParam)& pcount)
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{ thecount = pcount; }
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Standard_Integer IFSelect_DispPerFiles::CountValue () const
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{
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Standard_Integer pcount = 0;
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if (!thecount.IsNull()) pcount = thecount->Value();
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if (pcount <= 0) pcount = 1; // option prise par defaut
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return pcount;
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}
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TCollection_AsciiString IFSelect_DispPerFiles::Label () const
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{
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TCollection_AsciiString lab(CountValue());
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lab.Insert(1,"Maximum ");
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lab.AssignCat(" Files");
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return lab;
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}
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Standard_Boolean IFSelect_DispPerFiles::LimitedMax
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(const Standard_Integer /* nbent */, Standard_Integer& pcount) const
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{
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pcount = CountValue();
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return Standard_True;
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}
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void IFSelect_DispPerFiles::Packets
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(const Interface_Graph& G, IFGraph_SubPartsIterator& packs) const
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{
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// Ressemble a DispPerOne, mais fait "count" AddPart racines
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Standard_Integer pcount = CountValue();
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IFGraph_SCRoots roots(G,Standard_False);
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roots.SetLoad();
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roots.GetFromIter(FinalSelection()->UniqueResult(G));
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// SCRoots a initie la resolution : decoupage en StrongComponants + selection
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// des racines. Un paquet correspond des lors a <count> racines
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// Donc, il faut iterer sur les Parts de roots et les prendre par <count>
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roots.Start(); // Start fait Evaluate specifique
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Standard_Integer nb = roots.NbParts();
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if (pcount > 0) pcount = (nb-1) / pcount +1; // par packet
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Standard_Integer i = 0;
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for (; roots.More(); roots.Next()) { // Start deja fait
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if (i == 0) packs.AddPart();
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i ++; if (i >= pcount) i = 0; // regroupement selon "count"
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packs.GetFromIter(roots.Entities());
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}
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}
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