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181 lines
5.3 KiB
C++
181 lines
5.3 KiB
C++
// Created on: 2006-05-29
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// Created by: Alexander GRIGORIEV
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// Copyright (c) 2006-2014 OPEN CASCADE SAS
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//
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// This file is part of Open CASCADE Technology software library.
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//
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// This library is free software; you can redistribute it and/or modify it under
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// the terms of the GNU Lesser General Public License version 2.1 as published
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// by the Free Software Foundation, with special exception defined in the file
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// OCCT_LGPL_EXCEPTION.txt. Consult the file LICENSE_LGPL_21.txt included in OCCT
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// distribution for complete text of the license and disclaimer of any warranty.
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//
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// Alternatively, this file may be used under the terms of Open CASCADE
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// commercial license or contractual agreement.
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#ifndef VrmlData_Group_HeaderFile
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#define VrmlData_Group_HeaderFile
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#include <VrmlData_ListOfNode.hxx>
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#include <VrmlData_DataMapOfShapeAppearance.hxx>
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#include <Bnd_B3f.hxx>
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#include <gp_Trsf.hxx>
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class TopoDS_Shape;
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/**
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* Implementation of node "Group"
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*/
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class VrmlData_Group : public VrmlData_Node
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{
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public:
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typedef VrmlData_ListOfNode::Iterator Iterator;
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// ---------- PUBLIC METHODS ----------
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/**
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* Empty constructor.
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* @param isTransform
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* True if the group of type Transform is defined
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* @param theAlloc
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* Allocator used for the list of children
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*/
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VrmlData_Group (const Standard_Boolean isTransform = Standard_False)
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: myIsTransform (isTransform)
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{}
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/**
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* Constructor.
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* @param theName
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* Name of the Group node
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* @param isTransform
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* True if the group of type Transform is defined
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* @param theAlloc
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* Allocator used for the list of children
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*/
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Standard_EXPORT VrmlData_Group
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(const VrmlData_Scene& theScene,
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const char * theName,
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const Standard_Boolean isTransform = Standard_False);
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/**
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* Add one node to the Group.
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*/
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inline Handle(VrmlData_Node)&
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AddNode (const Handle(VrmlData_Node)& theNode)
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{ return myNodes.Append(theNode); }
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/**
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* Remove one node from the Group.
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* @return
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* True if the node was located and removed, False if none removed.
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*/
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Standard_EXPORT Standard_Boolean
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RemoveNode (const Handle(VrmlData_Node)& theNode);
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/**
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* Create iterator on nodes belonging to the Group.
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*/
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inline Iterator
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NodeIterator () const { return Iterator (myNodes); }
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/**
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* Query the bounding box.
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*/
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inline const Bnd_B3f&
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Box () const { return myBox; }
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/**
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* Set the bounding box.
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*/
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inline void SetBox (const Bnd_B3f& theBox) { myBox = theBox; }
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/**
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* Set the transformation. Returns True if the group is Transform type,
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* otherwise do nothing and return False.
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*/
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Standard_EXPORT Standard_Boolean
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SetTransform (const gp_Trsf& theTrsf);
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/**
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* Query the transform value.
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* For group without transformation this always returns Identity
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*/
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inline const gp_Trsf&
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GetTransform () const { return myTrsf; }
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/**
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* Query if the node is Transform type.
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*/
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inline Standard_Boolean
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IsTransform () const { return myIsTransform; }
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/**
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* Create a copy of this node.
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* If the parameter is null, a new copied node is created. Otherwise new node
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* is not created, but rather the given one is modified.
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*/
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Standard_EXPORT virtual Handle(VrmlData_Node)
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Clone (const Handle(VrmlData_Node)& theOther) const Standard_OVERRIDE;
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/**
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* Fill the Node internal data from the given input stream.
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*/
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Standard_EXPORT virtual VrmlData_ErrorStatus
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Read (VrmlData_InBuffer& theBuffer) Standard_OVERRIDE;
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/**
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* Write the Node to output stream.
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*/
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Standard_EXPORT virtual VrmlData_ErrorStatus
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Write (const char * thePrefix) const Standard_OVERRIDE;
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/**
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* Find a node by its name, inside this Group
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* @param theName
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* Name of the node to search for.
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* @param theLocation
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* Location of the found node with respect to this Group.
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*/
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Standard_EXPORT Handle(VrmlData_Node)
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FindNode (const char * theName,
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gp_Trsf& theLocation) const;
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/**
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* Get the shape representing the group geometry.
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*/
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Standard_EXPORT void
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Shape (TopoDS_Shape& theShape,
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VrmlData_DataMapOfShapeAppearance * pMapApp);
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protected:
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// ---------- PROTECTED METHODS ----------
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/**
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* Try to open a file by the given filename, using the search directories
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* list myVrmlDir of the Scene.
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*/
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Standard_EXPORT VrmlData_ErrorStatus
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openFile (Standard_IStream& theStream,
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const TCollection_AsciiString& theFilename);
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private:
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// ---------- PRIVATE FIELDS ----------
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Standard_Boolean myIsTransform;
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VrmlData_ListOfNode myNodes;
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Bnd_B3f myBox;
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gp_Trsf myTrsf;
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public:
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// Declaration of CASCADE RTTI
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DEFINE_STANDARD_RTTIEXT(VrmlData_Group,VrmlData_Node)
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};
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// Definition of HANDLE object using Standard_DefineHandle.hxx
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DEFINE_STANDARD_HANDLE (VrmlData_Group, VrmlData_Node)
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#endif
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