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58 lines
1.9 KiB
C++
58 lines
1.9 KiB
C++
// Copyright (c) 2015 OPEN CASCADE SAS
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//
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// This file is part of Open CASCADE Technology software library.
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//
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// This library is free software; you can redistribute it and/or modify it under
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// the terms of the GNU Lesser General Public License version 2.1 as published
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// by the Free Software Foundation, with special exception defined in the file
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// OCCT_LGPL_EXCEPTION.txt. Consult the file LICENSE_LGPL_21.txt included in OCCT
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// distribution for complete text of the license and disclaimer of any warranty.
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//
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// Alternatively, this file may be used under the terms of Open CASCADE
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// commercial license or contractual agreement.
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#ifndef _StdLPersistent_Variable_HeaderFile
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#define _StdLPersistent_Variable_HeaderFile
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#include <StdObjMgt_Attribute.hxx>
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#include <StdLPersistent_HString.hxx>
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#include <TDataStd_Variable.hxx>
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class StdLPersistent_Variable : public StdObjMgt_Attribute<TDataStd_Variable>
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{
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public:
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//! Empty constructor.
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StdLPersistent_Variable()
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: myIsConstant(Standard_False)
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{
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}
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//! Read persistent data from a file.
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inline void Read (StdObjMgt_ReadData& theReadData)
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{ theReadData >> myIsConstant >> myUnit; }
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//! Write persistent data to a file.
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inline void Write (StdObjMgt_WriteData& theWriteData) const
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{ theWriteData << myIsConstant << myUnit; }
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//! Gets persistent child objects
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inline void PChildren(StdObjMgt_Persistent::SequenceOfPersistent& theChildren) const
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{ theChildren.Append(myUnit); }
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//! Returns persistent type name
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inline Standard_CString PName() const { return "PDataStd_Variable"; }
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//! Import transient attribute from the persistent data.
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void Import (const Handle(TDataStd_Variable)& theAttribute) const
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{
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theAttribute->Constant (myIsConstant);
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if (myUnit)
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theAttribute->Unit (myUnit->Value()->String());
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}
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private:
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Standard_Boolean myIsConstant;
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Handle(StdLPersistent_HString::Ascii) myUnit;
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};
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#endif
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