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occt/src/StdLPersistent/StdLPersistent_Variable.hxx
2021-04-22 14:50:47 +03:00

58 lines
1.9 KiB
C++

// Copyright (c) 2015 OPEN CASCADE SAS
//
// This file is part of Open CASCADE Technology software library.
//
// This library is free software; you can redistribute it and/or modify it under
// the terms of the GNU Lesser General Public License version 2.1 as published
// by the Free Software Foundation, with special exception defined in the file
// OCCT_LGPL_EXCEPTION.txt. Consult the file LICENSE_LGPL_21.txt included in OCCT
// distribution for complete text of the license and disclaimer of any warranty.
//
// Alternatively, this file may be used under the terms of Open CASCADE
// commercial license or contractual agreement.
#ifndef _StdLPersistent_Variable_HeaderFile
#define _StdLPersistent_Variable_HeaderFile
#include <StdObjMgt_Attribute.hxx>
#include <StdLPersistent_HString.hxx>
#include <TDataStd_Variable.hxx>
class StdLPersistent_Variable : public StdObjMgt_Attribute<TDataStd_Variable>
{
public:
//! Empty constructor.
StdLPersistent_Variable()
: myIsConstant(Standard_False)
{
}
//! Read persistent data from a file.
inline void Read (StdObjMgt_ReadData& theReadData)
{ theReadData >> myIsConstant >> myUnit; }
//! Write persistent data to a file.
inline void Write (StdObjMgt_WriteData& theWriteData) const
{ theWriteData << myIsConstant << myUnit; }
//! Gets persistent child objects
inline void PChildren(StdObjMgt_Persistent::SequenceOfPersistent& theChildren) const
{ theChildren.Append(myUnit); }
//! Returns persistent type name
inline Standard_CString PName() const { return "PDataStd_Variable"; }
//! Import transient attribute from the persistent data.
void Import (const Handle(TDataStd_Variable)& theAttribute) const
{
theAttribute->Constant (myIsConstant);
if (myUnit)
theAttribute->Unit (myUnit->Value()->String());
}
private:
Standard_Boolean myIsConstant;
Handle(StdLPersistent_HString::Ascii) myUnit;
};
#endif