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occt/src/StdLPersistent/StdLPersistent_HArray1.hxx

175 lines
6.2 KiB
C++

// Copyright (c) 2015 OPEN CASCADE SAS
//
// This file is part of Open CASCADE Technology software library.
//
// This library is free software; you can redistribute it and/or modify it under
// the terms of the GNU Lesser General Public License version 2.1 as published
// by the Free Software Foundation, with special exception defined in the file
// OCCT_LGPL_EXCEPTION.txt. Consult the file LICENSE_LGPL_21.txt included in OCCT
// distribution for complete text of the license and disclaimer of any warranty.
//
// Alternatively, this file may be used under the terms of Open CASCADE
// commercial license or contractual agreement.
#ifndef _StdLPersistent_HArray1_HeaderFile
#define _StdLPersistent_HArray1_HeaderFile
#include <Standard_NotImplemented.hxx>
#include <Standard_NullValue.hxx>
#include <StdObjMgt_Persistent.hxx>
#include <StdObjMgt_ReadData.hxx>
#include <StdObjMgt_WriteData.hxx>
#include <TColStd_HArray1OfInteger.hxx>
#include <TColStd_HArray1OfReal.hxx>
#include <TColStd_HArray1OfByte.hxx>
DEFINE_HARRAY1 (StdLPersistent_HArray1OfPersistent,
NCollection_Array1<Handle(StdObjMgt_Persistent)>)
class StdLPersistent_HArray1
{
class base : public StdObjMgt_Persistent
{
public:
//! Read persistent data from a file.
Standard_EXPORT virtual void Read (StdObjMgt_ReadData& theReadData);
//! Write persistent data to a file.
Standard_EXPORT virtual void Write (StdObjMgt_WriteData& theWriteData) const;
protected:
virtual Standard_Integer lowerBound() const = 0;
virtual Standard_Integer upperBound() const = 0;
virtual void createArray (const Standard_Integer theLowerBound,
const Standard_Integer theUpperBound) = 0;
virtual void readValue (StdObjMgt_ReadData& theReadData,
const Standard_Integer theIndex) = 0;
virtual void writeValue(StdObjMgt_WriteData& theWriteData,
const Standard_Integer theIndex) const = 0;
};
protected:
template <class ArrayClass>
class instance : public base
{
friend class StdLPersistent_HArray1;
public:
typedef Handle(ArrayClass) ArrayHandle;
typedef typename ArrayClass::value_type ValueType;
typedef typename ArrayClass::Iterator Iterator;
public:
//! Get the array.
const Handle(ArrayClass)& Array() const { return myArray; }
protected:
virtual Standard_Integer lowerBound() const { return myArray->Lower(); }
virtual Standard_Integer upperBound() const { return myArray->Upper(); }
virtual void createArray(const Standard_Integer theLowerBound,
const Standard_Integer theUpperBound)
{ myArray = new ArrayClass (theLowerBound, theUpperBound); }
virtual void readValue (StdObjMgt_ReadData& theReadData,
const Standard_Integer theIndex)
{ theReadData >> myArray->ChangeValue (theIndex); }
virtual void writeValue(StdObjMgt_WriteData& theWriteData,
const Standard_Integer theIndex) const
{ theWriteData << myArray->Value(theIndex); }
virtual void PChildren(StdObjMgt_Persistent::SequenceOfPersistent& theChildren) const
{ return PChildrenT(theChildren); }
virtual Standard_CString PName() const
{ return PNameT(); }
Standard_CString PNameT() const
{
Standard_NotImplemented::Raise("StdLPersistent_HArray1::instance::PName - not implemented");
return "";
}
void PChildrenT(StdObjMgt_Persistent::SequenceOfPersistent&) const {}
protected:
Handle(ArrayClass) myArray;
};
template <class ArrayClass>
class named_instance : public instance<ArrayClass>
{
friend class StdLPersistent_HArray1;
public:
virtual Standard_CString PName() const
{
Standard_NullValue_Raise_if(!myPName,
"StdLPersistent_HArray1::named_instance::PName - name not set");
return myPName;
}
protected:
named_instance(Standard_CString thePName) : myPName(thePName) {}
Standard_CString myPName;
};
public:
typedef instance<TColStd_HArray1OfInteger> Integer;
typedef instance<TColStd_HArray1OfReal> Real;
typedef instance<TColStd_HArray1OfByte> Byte;
typedef instance<StdLPersistent_HArray1OfPersistent> Persistent;
public:
template <class ArrayClass>
static Handle(instance<ArrayClass>) Translate(const ArrayClass& theArray)
{
Handle(instance<ArrayClass>) aPArray = new instance<ArrayClass>;
aPArray->myArray = new ArrayClass(theArray.Lower(), theArray.Upper());
for (Standard_Integer i = theArray.Lower(); i <= theArray.Upper(); ++i)
aPArray->myArray->ChangeValue(i) = theArray.Value(i);
return aPArray;
}
template <class ArrayClass>
static Handle(instance<ArrayClass>) Translate(Standard_CString thePName, const ArrayClass& theArray)
{
Handle(named_instance<ArrayClass>) aPArray = new named_instance<ArrayClass>(thePName);
aPArray->myArray = new ArrayClass(theArray.Lower(), theArray.Upper());
for (Standard_Integer i = theArray.Lower(); i <= theArray.Upper(); ++i)
aPArray->myArray->ChangeValue(i) = theArray.Value(i);
return aPArray;
}
};
template<>
inline Standard_CString StdLPersistent_HArray1::instance<TColStd_HArray1OfInteger>::PNameT() const
{ return "PColStd_HArray1OfInteger"; }
template<>
inline Standard_CString StdLPersistent_HArray1::instance<TColStd_HArray1OfReal>::PNameT() const
{ return "PColStd_HArray1OfReal"; }
template<>
inline Standard_CString StdLPersistent_HArray1::instance<TColStd_HArray1OfByte>::PNameT() const
{ return "PColStd_HArray1OfByte"; }
inline StdObjMgt_ReadData& operator >>
(StdObjMgt_ReadData& theReadData, Standard_Byte& theByte)
{ return theReadData >> reinterpret_cast<Standard_Character&> (theByte); }
inline StdObjMgt_WriteData& operator >>
(StdObjMgt_WriteData& theWriteData, const Standard_Byte& theByte)
{ return theWriteData << reinterpret_cast<const Standard_Character&> (theByte); }
template<>
inline void StdLPersistent_HArray1::instance<StdLPersistent_HArray1OfPersistent>::PChildrenT
(StdObjMgt_Persistent::SequenceOfPersistent& theChildren) const
{
for (Standard_Integer i = myArray->Lower(); i <= myArray->Upper(); ++i)
theChildren.Append(myArray->Value(i));
}
#endif