1
0
mirror of https://git.dev.opencascade.org/repos/occt.git synced 2025-07-30 13:05:50 +03:00
oan 7131619620 0026407: BRepMesh_Delaun should not take into account frontier edges on first pass of algorithm
Correction of new vertices insertion: remove all triangles shot by point even if they contain frontier edges in order to prevent cases of free edge glued with frontier;
findNextPolygonLink: choose link with opposite direction to previous one as the last resort in case if the is no another option;
Enlarge bounding boxes by Precision::PConfusion() in order to not to miss possible intersections;

Test-case for issue #26407

Return NoIntersection in case of end point touch and isConsiderEndPointTouch flag is not set

Update of test-cases according to the new behavior
2015-07-20 16:27:41 +03:00

26 lines
588 B
Plaintext
Executable File

set TheFileName shading_wrongshape_009.brep
set bug_area "OCC22687"
set rel_tol 10.7
set bug_withouttri "OCC22687"
set bug_freelinks "OCC22687"
set bug_freenodes "OCC22687"
if { [string compare $command "shading"] == 0 } {
##set nbt 14
set nbt 8
set nbl 8
set nbn 83
set nbwithouttri($env(os_type)) $nbt
set nbfree($env(os_type)) $nbl
set nbfreenodes($env(os_type)) $nbn
} else {
set bug_withouttri "OCC23105"
##set nbt 14
set nbt 8
set nbn 60
set nbl 12
set nbwithouttri($env(os_type)) $nbt
set nbfree($env(os_type)) $nbl
set nbfreenodes($env(os_type)) $nbn
}