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mirror of https://git.dev.opencascade.org/repos/occt.git synced 2025-04-04 18:06:22 +03:00
kgv 0d828ac838 0032208: Tests - refactor visualization tests to cover several graphic drivers
Removed testgrids 'bugs/vis' and '3rdparty'; tests have been redistributed across other grids.
Moved testgrid 'v3d/ivtk' into dedicated 'vtk/ivtk'.

Added testgrid 'vselect' dedicated to 3D viewer picking/selection functionality
and filled with tests from 'v3d/vertex', 'v3d/face' and similar groups.

Added testgrid 'opengl' dedicated to OpenGL driver low-level functionality (GLSL programs and similar)
and filled with tests from 'v3d/glsl', 'v3d/raytrace', '3rdparty/fonts', 'bugs/vis' (portion) and similar.

Added testgrid 'opengles3' dedicated to OpenGL ES 3.0 driver low-level functionality
and reusing tests from 'opengl' testgrid.
Subgroup 'opengles3/raytrace' is disabled on Windows, as Ray-Tracing currently requires OpenGL ES 3.2.
while ANGLE library implements only OpenGL ES 3.0.

Added testgrid 'opengles2' dedicated to OpenGL ES 2.0 driver low-level functionality
and reusing a limited subset of passing tests from 'opengl' testgrid.
Currently testgrid is activated only on Windows platform when using ANGLE library
(properietary OpenGL ES drivers do not allow creation of restricted 2.0 context).

Test cases have been cleaned out to put bug description into log,
to properly load necessary plugins and to explicitly dump viewer.
2021-03-25 19:14:33 +03:00

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puts "====================================="
puts "AIS_Manipulator - translate an object"
puts "====================================="
pload MODELING VISUALIZATION
set anImage1 $imagedir/${casename}_1.png
set anImage2 $imagedir/${casename}_2.png
set anImage3 $imagedir/${casename}_3.png
set anImage4 $imagedir/${casename}_4.png
set anImage5 $imagedir/${casename}_5.png
# -------------------------------------
# create manipulated and helper objects
# -------------------------------------
pcylinder c1 5 10
pcylinder c2 10 20
ttranslate c1 100 0 20
ttranslate c2 100 0 0
trotate c1 100 0 25 0 1 0 90
trotate c1 100 0 25 0 0 1 10
# -------------------------------------
# display manipulated objects (scene 1)
# -------------------------------------
vdisplay c1
vdisplay c2
vsetdispmode 1
vaxo
vfit
# ------------------
# attach manipulator
# ------------------
vmanipulator m -attach c1 -adjustPosition 1 -adjustSize 0 -enableModes 1 -size 40
vmanipulator m -followRotation 1
vmanipulator m -followTranslation 1
vmanipulator m -part 0 4 0
vmanipulator m -part 1 4 0
vmanipulator m -part 2 4 0
# ----------------------------------------------------
# test x translation transform (world reference frame)
# ----------------------------------------------------
set mouse_pick {204 112}
set mouse_drag {204 156}
vmoveto {*}$mouse_pick
vselect {*}$mouse_pick
vmanipulator m -startTransform {*}$mouse_pick
vmanipulator m -transform {*}$mouse_drag
vmanipulator m -stopTransform
vselect 0 0
vmoveto {*}$mouse_drag
vdump $anImage1
# ----------------------------------------------------
# test y translation transform (world reference frame)
# ----------------------------------------------------
set mouse_pick {215 160}
set mouse_drag {265 132}
vmoveto {*}$mouse_pick
vselect {*}$mouse_pick
vmanipulator m -startTransform {*}$mouse_pick
vmanipulator m -transform {*}$mouse_drag
vmanipulator m -stopTransform
vselect 0 0
vmoveto {*}$mouse_drag
vdump $anImage2
# ----------------------------------------------------
# test z translation transform (world reference frame)
# ----------------------------------------------------
set mouse_pick {263 145}
set mouse_drag {127 065}
vmoveto {*}$mouse_pick
vselect {*}$mouse_pick
vmanipulator m -startTransform {*}$mouse_pick
vmanipulator m -transform {*}$mouse_drag
vmanipulator m -stopTransform
vselect 0 0
vmoveto {*}$mouse_drag
vdump $anImage3
# -------------------------------------
# display manipulated objects (scene 2)
# -------------------------------------
vremove -all
vdisplay c1
vdisplay c2
vsetdispmode 1
vaxo
vfit
# -------------------------------------------
# attach manipulator and rotate around z axis
# -------------------------------------------
vmanipulator m -attach c1 -adjustPosition 1 -adjustSize 0 -enableModes 1 -size 40
vmanipulator m -followRotation 1
vmanipulator m -followTranslation 1
vmanipulator m -part 0 4 0
vmanipulator m -part 1 4 0
vmanipulator m -part 2 4 0
set mouse_pick {223 144}
set mouse_drag {181 140}
vmoveto {*}$mouse_pick
vselect {*}$mouse_pick
vmanipulator m -startTransform {*}$mouse_pick
vmanipulator m -transform {*}$mouse_drag
vmanipulator m -stopTransform
vselect 0 0
vmoveto {*}$mouse_drag
# ----------------------------------------------------
# test x translation transform (object reference frame)
# ----------------------------------------------------
set mouse_pick {199 131}
set mouse_drag {175 168}
vmoveto {*}$mouse_pick
vselect {*}$mouse_pick
vmanipulator m -startTransform {*}$mouse_pick
vmanipulator m -transform {*}$mouse_drag
vmanipulator m -stopTransform
vselect 0 0
vmoveto {*}$mouse_drag
vdump $anImage4
# ----------------------------------------------------
# test y translation transform (object reference frame)
# ----------------------------------------------------
set mouse_pick {199 164}
set mouse_drag {246 177}
vmoveto {*}$mouse_pick
vselect {*}$mouse_pick
vmanipulator m -startTransform {*}$mouse_pick
vmanipulator m -transform {*}$mouse_drag
vmanipulator m -stopTransform
vselect 0 0
vmoveto {*}$mouse_drag
vdump $anImage5