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https://git.dev.opencascade.org/repos/occt.git
synced 2025-04-04 18:06:22 +03:00
Removed testgrids 'bugs/vis' and '3rdparty'; tests have been redistributed across other grids. Moved testgrid 'v3d/ivtk' into dedicated 'vtk/ivtk'. Added testgrid 'vselect' dedicated to 3D viewer picking/selection functionality and filled with tests from 'v3d/vertex', 'v3d/face' and similar groups. Added testgrid 'opengl' dedicated to OpenGL driver low-level functionality (GLSL programs and similar) and filled with tests from 'v3d/glsl', 'v3d/raytrace', '3rdparty/fonts', 'bugs/vis' (portion) and similar. Added testgrid 'opengles3' dedicated to OpenGL ES 3.0 driver low-level functionality and reusing tests from 'opengl' testgrid. Subgroup 'opengles3/raytrace' is disabled on Windows, as Ray-Tracing currently requires OpenGL ES 3.2. while ANGLE library implements only OpenGL ES 3.0. Added testgrid 'opengles2' dedicated to OpenGL ES 2.0 driver low-level functionality and reusing a limited subset of passing tests from 'opengl' testgrid. Currently testgrid is activated only on Windows platform when using ANGLE library (properietary OpenGL ES drivers do not allow creation of restricted 2.0 context). Test cases have been cleaned out to put bug description into log, to properly load necessary plugins and to explicitly dump viewer.
106 lines
2.6 KiB
Plaintext
106 lines
2.6 KiB
Plaintext
puts "====================================="
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puts "AIS_Manipulator - drag an object"
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puts "====================================="
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pload MODELING VISUALIZATION
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set anImage1 $imagedir/${casename}_1.png
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set anImage2 $imagedir/${casename}_2.png
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set anImage3 $imagedir/${casename}_3.png
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set anImage4 $imagedir/${casename}_4.png
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set anImage5 $imagedir/${casename}_5.png
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# -------------------------------------
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# create manipulated and helper objects
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# -------------------------------------
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pcylinder c1 5 10
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pcylinder c2 10 20
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ttranslate c1 105 0 20
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ttranslate c2 100 0 0
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trotate c1 100 0 25 0 1 0 90
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trotate c1 100 0 25 0 0 1 10
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# -------------------------------------
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# display manipulated objects
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# -------------------------------------
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vdisplay c1
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vdisplay c2
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vsetdispmode 1
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vaxo
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vfit
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# ------------------
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# attach manipulator
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# ------------------
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vmanipulator m -attach c1 -adjustPosition 1 -adjustSize 0 -enableModes 1 -size 40
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vmanipulator m -followRotation 1
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vmanipulator m -followTranslation 1
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vdump $anImage1
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# ----------------------------------------------------
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# test xz plane dragging transform (world reference frame)
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# ----------------------------------------------------
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set mouse_pick {211 129}
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set mouse_drag {284 248}
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vmoveto {*}$mouse_pick
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vselect {*}$mouse_pick
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vmanipulator m -startTransform {*}$mouse_pick
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vmanipulator m -transform {*}$mouse_drag
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vmanipulator m -stopTransform
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vselect 0 0
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vmoveto {*}$mouse_drag
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vdump $anImage2
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# -------------------------------------------
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# rotate around y axis
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# -------------------------------------------
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set mouse_pick {316 261}
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set mouse_drag {279 286}
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vmoveto {*}$mouse_pick
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vselect {*}$mouse_pick
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vmanipulator m -startTransform {*}$mouse_pick
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vmanipulator m -transform {*}$mouse_drag
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vmanipulator m -stopTransform
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vselect 0 0
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vmoveto {*}$mouse_drag
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vdump $anImage3
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# ----------------------------------------------------
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# test xy plane dragging transform (world reference frame)
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# ----------------------------------------------------
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set mouse_pick {278 267}
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set mouse_drag {156 276}
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vmoveto {*}$mouse_pick
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vselect {*}$mouse_pick
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vmanipulator m -startTransform {*}$mouse_pick
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vmanipulator m -transform {*}$mouse_drag
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vmanipulator m -stopTransform
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vselect 0 0
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vmoveto {*}$mouse_drag
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vdump $anImage4
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# ----------------------------------------------------
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# test yz plane dragging transform (world reference frame)
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# ----------------------------------------------------
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set mouse_pick {168 258}
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set mouse_drag {166 182}
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vmoveto {*}$mouse_pick
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vselect {*}$mouse_pick
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vmanipulator m -startTransform {*}$mouse_pick
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vmanipulator m -transform {*}$mouse_drag
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vmanipulator m -stopTransform
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vselect 0 0
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vmoveto {*}$mouse_drag
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vdump $anImage5
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