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Added macro Standard_NODISCARD equivalent to C++17 attribute [[nodiscard]] for compilers that support this. Using Standard_NODISCARD macro for methods that create new object in gp, math, Geom, Bnd packages. Marked equivalent operators with Standard_NODISCARD, if they are defined close to relevant methods. Corrected code where warnings on unused result of calls to methods creating new objects are generated. In most cases it looks like spelling errors (e.g. Normalised() instead of Normalise())
239 lines
8.5 KiB
C++
239 lines
8.5 KiB
C++
// Created on: 1991-01-28
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// Created by: Remi Lequette
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// Copyright (c) 1991-1999 Matra Datavision
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// Copyright (c) 1999-2012 OPEN CASCADE SAS
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//
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// This file is part of Open CASCADE Technology software library.
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//
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// This library is free software; you can redistribute it and/or modify it under
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// the terms of the GNU Lesser General Public License version 2.1 as published
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// by the Free Software Foundation, with special exception defined in the file
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// OCCT_LGPL_EXCEPTION.txt. Consult the file LICENSE_LGPL_21.txt included in OCCT
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// distribution for complete text of the license and disclaimer of any warranty.
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//
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// Alternatively, this file may be used under the terms of Open CASCADE
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// commercial license or contractual agreement.
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#ifndef _Bnd_Box2d_HeaderFile
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#define _Bnd_Box2d_HeaderFile
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#include <gp_Pnt2d.hxx>
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#include <Standard.hxx>
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#include <Standard_DefineAlloc.hxx>
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#include <Standard_Handle.hxx>
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#include <Standard_Real.hxx>
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#include <Standard_Integer.hxx>
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#include <Standard_Boolean.hxx>
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class Standard_ConstructionError;
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class gp_Dir2d;
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class gp_Trsf2d;
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//! Describes a bounding box in 2D space.
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//! A bounding box is parallel to the axes of the coordinates
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//! system. If it is finite, it is defined by the two intervals:
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//! - [ Xmin,Xmax ], and
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//! - [ Ymin,Ymax ].
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//! A bounding box may be infinite (i.e. open) in one or more
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//! directions. It is said to be:
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//! - OpenXmin if it is infinite on the negative side of the "X Direction";
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//! - OpenXmax if it is infinite on the positive side of the "X Direction";
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//! - OpenYmin if it is infinite on the negative side of the "Y Direction";
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//! - OpenYmax if it is infinite on the positive side of the "Y Direction";
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//! - WholeSpace if it is infinite in all four directions. In
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//! this case, any point of the space is inside the box;
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//! - Void if it is empty. In this case, there is no point included in the box.
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//! A bounding box is defined by four bounds (Xmin, Xmax, Ymin and Ymax) which
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//! limit the bounding box if it is finite, six flags (OpenXmin, OpenXmax, OpenYmin,
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//! OpenYmax, WholeSpace and Void) which describe the bounding box if it is infinite or empty, and
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//! - a gap, which is included on both sides in any direction when consulting the finite bounds of the box.
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class Bnd_Box2d
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{
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public:
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DEFINE_STANDARD_ALLOC
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//! Creates an empty 2D bounding box.
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//! The constructed box is qualified Void. Its gap is null.
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Bnd_Box2d() : Xmin(0.), Xmax(0.), Ymin(0.), Ymax(0.), Gap(0.), Flags (VoidMask) {}
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//! Sets this bounding box so that it covers the whole 2D
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//! space, i.e. it is infinite in all directions.
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void SetWhole() { Flags = WholeMask; }
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//! Sets this 2D bounding box so that it is empty. All points are outside a void box.
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void SetVoid()
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{
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Flags = VoidMask;
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Gap = 0.0;
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}
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//! Sets this 2D bounding box so that it bounds
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//! the point P. This involves first setting this bounding box
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//! to be void and then adding the point PThe rectangle bounds the point <P>.
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void Set (const gp_Pnt2d& thePnt)
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{
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Flags = VoidMask;
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Gap = 0.0;
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Add (thePnt);
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}
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//! Sets this 2D bounding box so that it bounds
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//! the half-line defined by point P and direction D, i.e. all
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//! points M defined by M=P+u*D, where u is greater than
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//! or equal to 0, are inside the bounding area. This involves
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//! first setting this 2D box to be void and then adding the half-line.
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void Set (const gp_Pnt2d& thePnt, const gp_Dir2d& theDir)
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{
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Flags = VoidMask;
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Gap = 0.0;
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Add (thePnt, theDir);
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}
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//! Enlarges this 2D bounding box, if required, so that it
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//! contains at least:
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//! - interval [ aXmin,aXmax ] in the "X Direction",
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//! - interval [ aYmin,aYmax ] in the "Y Direction"
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Standard_EXPORT void Update (const Standard_Real aXmin, const Standard_Real aYmin, const Standard_Real aXmax, const Standard_Real aYmax);
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//! Adds a point of coordinates (X,Y) to this bounding box.
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Standard_EXPORT void Update (const Standard_Real X, const Standard_Real Y);
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//! Returns the gap of this 2D bounding box.
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Standard_Real GetGap() const { return Gap; }
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//! Set the gap of this 2D bounding box to abs(Tol).
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void SetGap (const Standard_Real Tol) { Gap = Tol; }
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//! Enlarges the box with a tolerance value.
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//! This means that the minimum values of its X and Y
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//! intervals of definition, when they are finite, are reduced by
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//! the absolute value of Tol, while the maximum values are
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//! increased by the same amount.
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void Enlarge (const Standard_Real theTol)
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{
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Standard_Real aTol = theTol < 0.0 ? -theTol : theTol;
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if (Gap < aTol) Gap = aTol;
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}
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//! Returns the bounds of this 2D bounding box.
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//! The gap is included. If this bounding box is infinite (i.e. "open"), returned values
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//! may be equal to +/- Precision::Infinite().
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//! if IsVoid()
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Standard_EXPORT void Get (Standard_Real& aXmin, Standard_Real& aYmin, Standard_Real& aXmax, Standard_Real& aYmax) const;
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//! The Box will be infinitely long in the Xmin direction.
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void OpenXmin() { Flags |= XminMask; }
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//! The Box will be infinitely long in the Xmax direction.
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void OpenXmax() { Flags |= XmaxMask; }
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//! The Box will be infinitely long in the Ymin direction.
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void OpenYmin() { Flags |= YminMask; }
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//! The Box will be infinitely long in the Ymax direction.
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void OpenYmax() { Flags |= YmaxMask; }
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//! Returns true if this bounding box is open in the Xmin direction.
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Standard_Boolean IsOpenXmin() const { return (Flags & XminMask) != 0; }
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//! Returns true if this bounding box is open in the Xmax direction.
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Standard_Boolean IsOpenXmax() const { return (Flags & XmaxMask) != 0; }
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//! Returns true if this bounding box is open in the Ymin direction.
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Standard_Boolean IsOpenYmin() const { return (Flags & YminMask) != 0; }
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//! Returns true if this bounding box is open in the Ymax direction.
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Standard_Boolean IsOpenYmax() const { return (Flags & YmaxMask) != 0; }
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//! Returns true if this bounding box is infinite in all 4
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//! directions (Whole Space flag).
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Standard_Boolean IsWhole() const { return (Flags & WholeMask) == WholeMask; }
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//! Returns true if this 2D bounding box is empty (Void flag).
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Standard_Boolean IsVoid() const { return (Flags & VoidMask) != 0; }
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//! Returns a bounding box which is the result of applying the
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//! transformation T to this bounding box.
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//! Warning
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//! Applying a geometric transformation (for example, a
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//! rotation) to a bounding box generally increases its
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//! dimensions. This is not optimal for algorithms which use it.
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Standard_EXPORT Standard_NODISCARD Bnd_Box2d Transformed (const gp_Trsf2d& T) const;
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//! Adds the 2d box <Other> to <me>.
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Standard_EXPORT void Add (const Bnd_Box2d& Other);
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//! Adds the 2d point.
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void Add (const gp_Pnt2d& thePnt) { Update (thePnt.X(), thePnt.Y()); }
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//! Extends bounding box from thePnt in the direction theDir.
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void Add (const gp_Pnt2d& thePnt, const gp_Dir2d& theDir)
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{
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Add (thePnt);
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Add (theDir);
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}
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//! Extends the Box in the given Direction, i.e. adds
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//! a half-line. The box may become infinite in 1 or 2
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//! directions.
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Standard_EXPORT void Add (const gp_Dir2d& D);
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//! Returns True if the 2d pnt <P> is out <me>.
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Standard_EXPORT Standard_Boolean IsOut (const gp_Pnt2d& P) const;
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//! Returns True if <Box2d> is out <me>.
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Standard_EXPORT Standard_Boolean IsOut (const Bnd_Box2d& Other) const;
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//! Returns True if transformed <Box2d> is out <me>.
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Standard_Boolean IsOut (const Bnd_Box2d& theOther, const gp_Trsf2d& theTrsf) const
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{
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return IsOut (theOther.Transformed (theTrsf));
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}
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//! Compares a transformed bounding with a transformed
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//! bounding. The default implementation is to make a copy
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//! of <me> and <Other>, to transform them and to test.
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Standard_Boolean IsOut (const gp_Trsf2d& T1, const Bnd_Box2d& Other, const gp_Trsf2d& T2) const
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{
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return Transformed(T1).IsOut (Other.Transformed(T2));
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}
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Standard_EXPORT void Dump() const;
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//! Computes the squared diagonal of me.
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Standard_Real SquareExtent() const
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{
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if (IsVoid()) return 0.0;
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const Standard_Real aDx = Xmax - Xmin + Gap + Gap;
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const Standard_Real aDy = Ymax - Ymin + Gap + Gap;
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return aDx*aDx + aDy*aDy;
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}
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protected:
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//! Bit flags.
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enum MaskFlags
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{
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VoidMask = 0x01,
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XminMask = 0x02,
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XmaxMask = 0x04,
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YminMask = 0x08,
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YmaxMask = 0x10,
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WholeMask = 0x1e
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};
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private:
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Standard_Real Xmin;
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Standard_Real Xmax;
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Standard_Real Ymin;
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Standard_Real Ymax;
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Standard_Real Gap;
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Standard_Integer Flags;
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};
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#endif // _Bnd_Box2d_HeaderFile
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