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new command bsetparallelmode added. usage: bsetparallelmode [1/0]. Documentation for new command "bsetparallelmode" added.
163 lines
5.1 KiB
C++
163 lines
5.1 KiB
C++
// Created by: Peter KURNEV
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// Copyright (c) 2010-2014 OPEN CASCADE SAS
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// Copyright (c) 2007-2010 CEA/DEN, EDF R&D, OPEN CASCADE
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// Copyright (c) 2003-2007 OPEN CASCADE, EADS/CCR, LIP6, CEA/DEN, CEDRAT,
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// EDF R&D, LEG, PRINCIPIA R&D, BUREAU VERITAS
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//
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// This file is part of Open CASCADE Technology software library.
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//
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// This library is free software; you can redistribute it and/or modify it under
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// the terms of the GNU Lesser General Public License version 2.1 as published
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// by the Free Software Foundation, with special exception defined in the file
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// OCCT_LGPL_EXCEPTION.txt. Consult the file LICENSE_LGPL_21.txt included in OCCT
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// distribution for complete text of the license and disclaimer of any warranty.
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//
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// Alternatively, this file may be used under the terms of Open CASCADE
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// commercial license or contractual agreement.
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#include <BOPAlgo_Algo.ixx>
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#include <NCollection_BaseAllocator.hxx>
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#include <Standard_ProgramError.hxx>
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#include <Standard_NotImplemented.hxx>
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namespace
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{
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Standard_Boolean myGlobalRunParallel = Standard_False;
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}
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//=======================================================================
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// function:
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// purpose:
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//=======================================================================
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void BOPAlgo_Algo::SetParallelMode(Standard_Boolean theNewMode)
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{
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myGlobalRunParallel = theNewMode;
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}
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//=======================================================================
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// function:
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// purpose:
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//=======================================================================
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Standard_Boolean BOPAlgo_Algo::GetParallelMode()
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{
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return myGlobalRunParallel;
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}
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//=======================================================================
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// function:
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// purpose:
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//=======================================================================
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BOPAlgo_Algo::BOPAlgo_Algo()
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:
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myAllocator(NCollection_BaseAllocator::CommonBaseAllocator()),
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myErrorStatus(1),
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myWarningStatus(0),
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myRunParallel(myGlobalRunParallel)
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{}
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//=======================================================================
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// function:
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// purpose:
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//=======================================================================
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BOPAlgo_Algo::BOPAlgo_Algo
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(const Handle(NCollection_BaseAllocator)& theAllocator)
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:
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myAllocator(theAllocator),
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myErrorStatus(1),
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myWarningStatus(0),
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myRunParallel(myGlobalRunParallel)
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{}
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//=======================================================================
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// function: ~
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// purpose:
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//=======================================================================
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BOPAlgo_Algo::~BOPAlgo_Algo()
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{
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}
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//=======================================================================
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//function : Allocator
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//purpose :
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//=======================================================================
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const Handle(NCollection_BaseAllocator)& BOPAlgo_Algo::Allocator()const
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{
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return myAllocator;
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}
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//=======================================================================
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// function: CheckData
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// purpose:
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//=======================================================================
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void BOPAlgo_Algo::CheckData()
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{
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myErrorStatus=0;
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}
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//=======================================================================
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// function: CheckResult
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// purpose:
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//=======================================================================
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void BOPAlgo_Algo::CheckResult()
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{
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myErrorStatus=0;
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}
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//=======================================================================
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// function: ErrorStatus
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// purpose:
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//=======================================================================
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Standard_Integer BOPAlgo_Algo::ErrorStatus()const
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{
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return myErrorStatus;
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}
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//=======================================================================
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// function: WarningStatus
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// purpose:
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//=======================================================================
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Standard_Integer BOPAlgo_Algo::WarningStatus()const
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{
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return myWarningStatus;
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}
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//=======================================================================
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//function : SetRunParallel
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//purpose :
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//=======================================================================
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void BOPAlgo_Algo::SetRunParallel(const Standard_Boolean theFlag)
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{
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myRunParallel=theFlag;
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}
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//=======================================================================
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//function : RunParallel
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//purpose :
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//=======================================================================
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Standard_Boolean BOPAlgo_Algo::RunParallel()const
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{
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return myRunParallel;
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}
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//=======================================================================
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//function : SetProgressIndicator
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//purpose :
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//=======================================================================
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void BOPAlgo_Algo::SetProgressIndicator
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(const Handle(Message_ProgressIndicator)& theObj)
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{
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if (!theObj.IsNull()) {
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myProgressIndicator=theObj;
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}
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}
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//=======================================================================
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//function : UserBreak
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//purpose :
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//=======================================================================
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void BOPAlgo_Algo::UserBreak() const
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{
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if (myProgressIndicator.IsNull()) {
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return;
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}
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if (myProgressIndicator->UserBreak()) {
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Standard_NotImplemented::Raise("");
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}
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}
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// myErrorStatus
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//
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// 1 - object is just initialized
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