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Update BOP commands to use progress indicator Deleted wrong usage of progress indicator from bop operations Added UserBreak() method to break execution boolean operation if progress indicator is used Added method AnalyzeProgress() to calculate steps of progress indicator Introduce BOPAlgo_ParallelAlgo which has myRange as a field to be used in parallel vector. Provide suitable way of keeping the progress steps of operations. Give meaningful names to progress scopes. Propagate progress indicator into deeper methods of BOA. Add progress indicator to BOPAlgo_BuilderFace and BOPAlgo_WireSplitter, BOPAlgo_BuilderSolid and BOPAlgo_ShellSplitter
162 lines
4.7 KiB
C++
162 lines
4.7 KiB
C++
// Created on: 1993-10-14
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// Created by: Remi LEQUETTE
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// Copyright (c) 1993-1999 Matra Datavision
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// Copyright (c) 1999-2014 OPEN CASCADE SAS
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//
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// This file is part of Open CASCADE Technology software library.
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//
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// This library is free software; you can redistribute it and/or modify it under
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// the terms of the GNU Lesser General Public License version 2.1 as published
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// by the Free Software Foundation, with special exception defined in the file
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// OCCT_LGPL_EXCEPTION.txt. Consult the file LICENSE_LGPL_21.txt included in OCCT
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// distribution for complete text of the license and disclaimer of any warranty.
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//
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// Alternatively, this file may be used under the terms of Open CASCADE
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// commercial license or contractual agreement.
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// Modified by skv - Fri Mar 4 15:50:09 2005
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// Add methods for supporting history.
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#include <BRepLib.hxx>
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#include <BRepPrimAPI_MakePrism.hxx>
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#include <BRepSweep_Prism.hxx>
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#include <gp_Dir.hxx>
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#include <gp_Vec.hxx>
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#include <TopoDS_Shape.hxx>
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// perform checks on the argument
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static const TopoDS_Shape& check(const TopoDS_Shape& S)
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{
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BRepLib::BuildCurves3d(S);
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return S;
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}
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//=======================================================================
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//function : BRepPrimAPI_MakePrism
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//purpose :
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//=======================================================================
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BRepPrimAPI_MakePrism::BRepPrimAPI_MakePrism(const TopoDS_Shape& S,
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const gp_Vec& V,
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const Standard_Boolean Copy,
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const Standard_Boolean Canonize) :
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myPrism(check(S),V,Copy,Canonize)
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{
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Build();
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}
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//=======================================================================
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//function : BRepPrimAPI_MakePrism
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//purpose :
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//=======================================================================
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BRepPrimAPI_MakePrism::BRepPrimAPI_MakePrism(const TopoDS_Shape& S,
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const gp_Dir& D,
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const Standard_Boolean Inf,
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const Standard_Boolean Copy,
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const Standard_Boolean Canonize) :
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myPrism(check(S),D,Inf,Copy,Canonize)
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{
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Build();
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}
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//=======================================================================
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//function : Prism
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//purpose :
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//=======================================================================
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const BRepSweep_Prism& BRepPrimAPI_MakePrism::Prism()const
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{
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return myPrism;
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}
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//=======================================================================
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//function : Build
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//purpose :
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//=======================================================================
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void BRepPrimAPI_MakePrism::Build(const Message_ProgressRange& /*theRange*/)
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{
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myShape = myPrism.Shape();
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Done();
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}
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//=======================================================================
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//function : FirstShape
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//purpose :
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//=======================================================================
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TopoDS_Shape BRepPrimAPI_MakePrism::FirstShape()
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{
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return myPrism.FirstShape();
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}
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//=======================================================================
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//function : LastShape
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//purpose :
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//=======================================================================
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TopoDS_Shape BRepPrimAPI_MakePrism::LastShape()
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{
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return myPrism.LastShape();
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}
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//=======================================================================
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//function : Generated
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//purpose :
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//=======================================================================
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const TopTools_ListOfShape& BRepPrimAPI_MakePrism::Generated (const TopoDS_Shape& S)
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{
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myGenerated.Clear();
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if (myPrism.IsUsed(S) && myPrism.GenIsUsed(S))
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{
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myGenerated.Append(myPrism.Shape(S));
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}
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return myGenerated;
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}
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// Modified by skv - Fri Mar 4 15:50:09 2005 Begin
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//=======================================================================
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//function : FirstShape
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//purpose : This method returns the bottom shape of the prism, generated
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// with theShape (subShape of the generating shape)
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//=======================================================================
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TopoDS_Shape BRepPrimAPI_MakePrism::FirstShape(const TopoDS_Shape &theShape)
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{
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return myPrism.FirstShape(theShape);
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}
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//=======================================================================
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//function : LastShape
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//purpose : This method returns the top shape of the prism, generated
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// with theShape (subShape of the generating shape)
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//=======================================================================
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TopoDS_Shape BRepPrimAPI_MakePrism::LastShape(const TopoDS_Shape &theShape)
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{
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return myPrism.LastShape(theShape);
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}
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// Modified by skv - Fri Mar 4 15:50:09 2005 End
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//=======================================================================
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//function : IsDeleted
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//purpose :
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//=======================================================================
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Standard_Boolean BRepPrimAPI_MakePrism::IsDeleted(const TopoDS_Shape& S)
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{
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return !myPrism.IsUsed(S);
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}
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