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occt/src/BRepPrim/BRepPrim_Sphere.hxx
abv 42cf5bc1ca 0024002: Overall code and build procedure refactoring -- automatic
Automatic upgrade of OCCT code by command "occt_upgrade . -nocdl":
- WOK-generated header files from inc and sources from drv are moved to src
- CDL files removed
- All packages are converted to nocdlpack
2015-07-12 07:42:38 +03:00

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2.0 KiB
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// Created on: 1992-11-05
// Created by: Remi LEQUETTE
// Copyright (c) 1992-1999 Matra Datavision
// Copyright (c) 1999-2014 OPEN CASCADE SAS
//
// This file is part of Open CASCADE Technology software library.
//
// This library is free software; you can redistribute it and/or modify it under
// the terms of the GNU Lesser General Public License version 2.1 as published
// by the Free Software Foundation, with special exception defined in the file
// OCCT_LGPL_EXCEPTION.txt. Consult the file LICENSE_LGPL_21.txt included in OCCT
// distribution for complete text of the license and disclaimer of any warranty.
//
// Alternatively, this file may be used under the terms of Open CASCADE
// commercial license or contractual agreement.
#ifndef _BRepPrim_Sphere_HeaderFile
#define _BRepPrim_Sphere_HeaderFile
#include <Standard.hxx>
#include <Standard_DefineAlloc.hxx>
#include <Standard_Handle.hxx>
#include <Standard_Real.hxx>
#include <BRepPrim_Revolution.hxx>
class Standard_DomainError;
class gp_Pnt;
class gp_Ax2;
class TopoDS_Face;
//! Implements the sphere primitive
class BRepPrim_Sphere : public BRepPrim_Revolution
{
public:
DEFINE_STANDARD_ALLOC
//! Creates a Sphere at origin with Radius. The axes
//! of the sphere are the reference axes. An error is
//! raised if the radius is < Resolution.
Standard_EXPORT BRepPrim_Sphere(const Standard_Real Radius);
//! Creates a Sphere with Center and Radius. Axes are
//! the referrence axes. This is the STEP
//! constructor.
Standard_EXPORT BRepPrim_Sphere(const gp_Pnt& Center, const Standard_Real Radius);
//! Creates a sphere with given axes system.
Standard_EXPORT BRepPrim_Sphere(const gp_Ax2& Axes, const Standard_Real Radius);
//! The surface normal should be directed towards the
//! outside.
Standard_EXPORT virtual TopoDS_Face MakeEmptyLateralFace() const Standard_OVERRIDE;
protected:
private:
Standard_EXPORT void SetMeridian();
Standard_Real myRadius;
};
#endif // _BRepPrim_Sphere_HeaderFile