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occt/adm/cmake/occt_resources.cmake
Pasukhin Dmitry df4b931988
Configuration - Resource structure reorganization #429
Reorganized resources to keep source part in src and real-time scripts in resource folder.
For the installation result no changes, still installed to src for windows.
2025-03-18 22:54:43 +00:00

65 lines
3.2 KiB
CMake

# OCCT resource files generation
macro (OCCT_GENERATE_CONTENT_ONLY CurrentResource)
set (RESOURCE_FILES)
set (isResDirectory FALSE)
if (IS_DIRECTORY "${CMAKE_SOURCE_DIR}/resources/${CurrentResource}")
file (STRINGS "${CMAKE_SOURCE_DIR}/resources/${CurrentResource}/FILES" RESOURCE_FILES)
set (CurrentResource_Directory "${CurrentResource}")
set (isResDirectory TRUE)
else()
get_filename_component (CurrentResource_Name "${CurrentResource}" NAME)
list (APPEND RESOURCE_FILES "res:::${CurrentResource_Name}")
get_filename_component (CurrentResource_Directory "${CurrentResource}" DIRECTORY)
endif()
# Add current toolkit into RESOURCE_TOOLKITS array to copy it to the BUILD directory
list (APPEND RESOURCE_TOOLKITS "${CurrentResource_Directory}")
list (REMOVE_DUPLICATES RESOURCE_TOOLKITS)
if (BUILD_RESOURCES)
foreach (RESOURCE_FILE ${RESOURCE_FILES})
string (REGEX MATCH "^[^:]+:::" IS_RESOURCE "${RESOURCE_FILE}")
if (IS_RESOURCE)
string (REGEX REPLACE "[^:]+:+" "" RESOURCE_FILE "${RESOURCE_FILE}")
get_filename_component (CurrentResource_FileName "${RESOURCE_FILE}" NAME)
string (REPLACE "." "_" CurrentResource_FileName "${CurrentResource_FileName}")
set (HEADER_FILE_NAME "${CurrentResource_Directory}_${CurrentResource_FileName}.pxx")
message(STATUS "Info. Generating header file from resource file: ${CMAKE_SOURCE_DIR}/resources/${CurrentResource_Directory}/${RESOURCE_FILE}")
# generate content for header file
set (OCCT_HEADER_FILE_CONTENT "// This file has been automatically generated from resource file resources/${CurrentResource_Directory}/${RESOURCE_FILE}\n\n")
# read resource file
file (STRINGS "${CMAKE_SOURCE_DIR}/resources/${CurrentResource_Directory}/${RESOURCE_FILE}" RESOURCE_FILE_LINES_LIST)
set (OCCT_HEADER_FILE_CONTENT "${OCCT_HEADER_FILE_CONTENT}static const char ${CurrentResource_Directory}_${CurrentResource_FileName}[] =")
foreach (line IN LISTS RESOURCE_FILE_LINES_LIST)
string (REPLACE "\"" "\\\"" line "${line}")
set (OCCT_HEADER_FILE_CONTENT "${OCCT_HEADER_FILE_CONTENT}\n \"${line}\\n\"")
endforeach()
set (OCCT_HEADER_FILE_CONTENT "${OCCT_HEADER_FILE_CONTENT};\n\n")
# Save generated content to header file
set (HEADER_FILE "${CMAKE_SOURCE_DIR}/src/${CurrentResource_Directory}/${HEADER_FILE_NAME}")
if (EXISTS "${HEADER_FILE}")
file (REMOVE "${HEADER_FILE}")
endif()
configure_file ("${CMAKE_SOURCE_DIR}/adm/templates/header.in" "${HEADER_FILE}" @ONLY NEWLINE_STYLE LF)
endif()
endforeach()
endif()
endmacro()
FILE_TO_LIST ("adm/RESOURCES" RESOURCES)
foreach (CurrentResource ${RESOURCES})
get_filename_component (CurrentResource_FileName "${CurrentResource}" NAME)
if ("${CurrentResource_FileName}" STREQUAL TObj.msg OR
"${CurrentResource_FileName}" STREQUAL BOPAlgo.msg OR
"${CurrentResource_FileName}" STREQUAL Units.dat OR
"${CurrentResource}" STREQUAL XSMessage OR
"${CurrentResource}" STREQUAL SHMessage OR
"${CurrentResource}" STREQUAL Shaders)
OCCT_GENERATE_CONTENT_ONLY ("${CurrentResource}")
endif()
endforeach()