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License statement text corrected; compiler warnings caused by Bison 2.41 disabled for MSVC; a few other compiler warnings on 54-bit Windows eliminated by appropriate type cast Wrong license statements corrected in several files. Copyright and license statements added in XSD and GLSL files. Copyright year updated in some files. Obsolete documentation files removed from DrawResources.
217 lines
6.3 KiB
C++
217 lines
6.3 KiB
C++
// Created on: 1992-12-04
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// Created by: Didier PIFFAULT , Mireille MERCIEN
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// Copyright (c) 1992-1999 Matra Datavision
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// Copyright (c) 1999-2014 OPEN CASCADE SAS
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//
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// This file is part of Open CASCADE Technology software library.
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//
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// This library is free software; you can redistribute it and/or modify it under
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// the terms of the GNU Lesser General Public License version 2.1 as published
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// by the Free Software Foundation, with special exception defined in the file
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// OCCT_LGPL_EXCEPTION.txt. Consult the file LICENSE_LGPL_21.txt included in OCCT
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// distribution for complete text of the license and disclaimer of any warranty.
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//
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// Alternatively, this file may be used under the terms of Open CASCADE
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// commercial license or contractual agreement.
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// Update: J.P. TIRAULT Sep,1993
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// On heterogeneous platforms we need to use the
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// system call gettimeofday. This function is portable and give us
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// elapsed time in seconds and microseconds.
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#ifdef HAVE_CONFIG_H
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# include <config.h>
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#endif
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#include <OSD_Timer.ixx>
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#ifndef WNT
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//---------- No Windows NT Systems ----------------------------------
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#ifdef HAVE_SYS_TIME_H
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# include <sys/time.h>
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#endif
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//=======================================================================
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//function : GetWallClockTime
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//purpose : Get current time in seconds with system-defined precision
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//=======================================================================
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static inline Standard_Real GetWallClockTime ()
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{
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struct timeval tv;
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// use time of first call as base for computing total time,
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// to avoid loss of precision due to big values of tv_sec (counted since 1970)
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static time_t startSec = (gettimeofday (&tv, NULL) ? 0 : tv.tv_sec);
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return gettimeofday (&tv, NULL) ? 0. : (tv.tv_sec - startSec) + 0.000001 * tv.tv_usec;
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}
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#else
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//------------------- Windows NT ------------------
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#define STRICT
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#include <windows.h>
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//=======================================================================
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//function : GetWallClockTime
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//purpose : Get current time in seconds with system-defined precision
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//=======================================================================
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static inline Standard_Real GetWallClockTime ()
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{
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// compute clock frequence on first call
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static LARGE_INTEGER freq;
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static BOOL isOk = QueryPerformanceFrequency (&freq);
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LARGE_INTEGER time;
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return isOk && QueryPerformanceCounter (&time) ?
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(Standard_Real)time.QuadPart / (Standard_Real)freq.QuadPart :
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0.001 * GetTickCount();
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}
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#endif /* WNT */
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// ====================== PLATFORM-INDEPENDENT PART ========================
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//=======================================================================
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//function : OSD_Timer
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//purpose :
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//=======================================================================
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OSD_Timer::OSD_Timer()
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{
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TimeStart = TimeCumul = 0.;
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}
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//=======================================================================
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//function : Compute
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//purpose : Calcul les Heures,Minutes,Secondes,Millisecondes a partir
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// de deux variables input qui sont:
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// TimeCumulInt : Contient un periode de temps exprimee en secondes,
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// MicroCumulInt: Contient cette meme periode exprimee en
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// microsecondes.
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//=======================================================================
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static void Compute (Standard_Real Time,
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Standard_Integer& heure,
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Standard_Integer& minut,
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Standard_Real& second)
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{
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Standard_Integer sec = (Standard_Integer)Time;
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heure = sec / 3600;
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minut = (sec - heure * 3600) / 60;
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second = Time - heure * 3600 - minut * 60;
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}
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//=======================================================================
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//function : Reset
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//purpose :
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//=======================================================================
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void OSD_Timer::Reset ()
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{
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TimeStart = TimeCumul = 0.;
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OSD_Chronometer::Reset();
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}
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//=======================================================================
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//function : Show
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//purpose :
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//=======================================================================
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void OSD_Timer::Show ()
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{
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Show (cout);
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}
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//=======================================================================
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//function : ElapsedTime
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//purpose :
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//=======================================================================
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Standard_Real OSD_Timer::ElapsedTime()
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{
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if (!Stopped)
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{
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// update cumulative time
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Stop();
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Start();
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}
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return TimeCumul;
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}
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//=======================================================================
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//function : Show
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//purpose :
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//=======================================================================
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void OSD_Timer::Show (Standard_Real& seconds,
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Standard_Integer& minutes,
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Standard_Integer& hours,
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Standard_Real& CPUtime)
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{
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Standard_Boolean StopSav=Stopped;
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if (!StopSav) Stop();
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Compute (TimeCumul, hours, minutes, seconds);
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OSD_Chronometer::Show(CPUtime);
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if (!StopSav) Start();
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}
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//=======================================================================
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//function : Show
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//purpose :
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//=======================================================================
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void OSD_Timer::Show (Standard_OStream& os)
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{
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Standard_Boolean StopSav=Stopped;
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if (!StopSav) Stop();
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Standard_Integer heure,minut;
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Standard_Real second;
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Compute (TimeCumul, heure, minut, second);
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std::streamsize prec = os.precision (12);
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os << "Elapsed time: " << heure << " Hours " <<
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minut << " Minutes " <<
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second << " Seconds " << endl;
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OSD_Chronometer::Show(os);
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os.precision (prec);
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if (!StopSav) Start();
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}
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//=======================================================================
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//function : Stop
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//purpose :
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//=======================================================================
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void OSD_Timer::Stop ()
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{
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if (!Stopped) {
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TimeCumul += GetWallClockTime () - TimeStart;
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OSD_Chronometer::Stop();
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}
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// else cout << "WARNING: OSD_Timer already Stopped !\n";
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}
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//=======================================================================
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//function : Start
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//purpose :
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//=======================================================================
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void OSD_Timer::Start()
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{
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if (Stopped) {
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TimeStart = GetWallClockTime();
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OSD_Chronometer::Start();
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}
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// else cout << "WARNING: OSD_Timer already Running !\n";
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}
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