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NCollection_BaseCollection class, relevant header files, and macro DEFINE_BASECOLLECTION removed. Hence methods Assign() from other compatible (via inheritance of BaseCollection) collections are not available any more, as well as base Iterator class. All methods of Iterator classes are made non-virtual, allowing their inline expansion for better performance. OCCT-specific operators new and delete added to collection classes and removed from iterator classes.
182 lines
4.8 KiB
C++
182 lines
4.8 KiB
C++
// Created on: 2002-04-18
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// Created by: Alexander KARTOMIN (akm)
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// Copyright (c) 2002-2014 OPEN CASCADE SAS
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//
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// This file is part of Open CASCADE Technology software library.
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//
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// This library is free software; you can redistribute it and/or modify it under
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// the terms of the GNU Lesser General Public License version 2.1 as published
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// by the Free Software Foundation, with special exception defined in the file
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// OCCT_LGPL_EXCEPTION.txt. Consult the file LICENSE_LGPL_21.txt included in OCCT
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// distribution for complete text of the license and disclaimer of any warranty.
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//
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// Alternatively, this file may be used under the terms of Open CASCADE
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// commercial license or contractual agreement.
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// Purpose: Implementation of the BaseMap class
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#include <NCollection_BaseMap.hxx>
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#include <TCollection.hxx>
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//=======================================================================
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//function : BeginResize
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//purpose :
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//=======================================================================
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Standard_Boolean NCollection_BaseMap::BeginResize
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(const Standard_Integer NbBuckets,
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Standard_Integer& N,
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NCollection_ListNode**& data1,
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NCollection_ListNode**& data2) const
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{
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if (mySaturated) return Standard_False;
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N = NextPrimeForMap(NbBuckets);
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if (N <= myNbBuckets) {
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if (!myData1)
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N = myNbBuckets;
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else
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return Standard_False;
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}
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data1 = (NCollection_ListNode **)
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myAllocator->Allocate((N+1)*sizeof(NCollection_ListNode *));
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memset(data1, 0, (N+1)*sizeof(NCollection_ListNode *));
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if (isDouble)
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{
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data2 = (NCollection_ListNode **)
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myAllocator->Allocate((N+1)*sizeof(NCollection_ListNode *));
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memset(data2, 0, (N+1)*sizeof(NCollection_ListNode *));
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}
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else
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data2 = NULL;
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return Standard_True;
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}
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//=======================================================================
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//function : EndResize
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//purpose :
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//=======================================================================
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void NCollection_BaseMap::EndResize
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(const Standard_Integer NbBuckets,
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const Standard_Integer N,
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NCollection_ListNode** data1,
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NCollection_ListNode** data2)
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{
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if (myData1)
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myAllocator->Free(myData1);
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if (myData2)
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myAllocator->Free(myData2);
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myNbBuckets = N;
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mySaturated = (myNbBuckets <= NbBuckets);
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myData1 = data1;
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myData2 = data2;
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}
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//=======================================================================
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//function : Destroy
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//purpose :
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//=======================================================================
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void NCollection_BaseMap::Destroy (NCollection_DelMapNode fDel,
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Standard_Boolean doReleaseMemory)
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{
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if (!IsEmpty())
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{
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Standard_Integer i;
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NCollection_ListNode** data = (NCollection_ListNode**) myData1;
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NCollection_ListNode *p,*q;
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for (i = 0; i <= NbBuckets(); i++)
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{
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if (data[i])
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{
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p = data[i];
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while (p)
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{
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q = (NCollection_ListNode*)p->Next();
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fDel (p, myAllocator);
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p = q;
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}
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data[i] = NULL;
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}
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}
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}
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mySize = 0;
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if (doReleaseMemory)
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{
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mySaturated = Standard_False;
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if (myData1)
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myAllocator->Free(myData1);
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if (isDouble && myData2)
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myAllocator->Free(myData2);
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myData1 = myData2 = NULL;
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}
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}
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//=======================================================================
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//function : Statistics
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//purpose :
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//=======================================================================
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void NCollection_BaseMap::Statistics(Standard_OStream& S) const
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{
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S <<"\nMap Statistics\n---------------\n\n";
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S <<"This Map has "<<myNbBuckets<<" Buckets and "<<mySize<<" Keys\n\n";
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if (mySaturated) S<<"The maximum number of Buckets is reached\n";
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if (mySize == 0) return;
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// compute statistics on 1
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Standard_Integer * sizes = new Standard_Integer [mySize+1];
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Standard_Integer i,l,nb;
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NCollection_ListNode* p;
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NCollection_ListNode** data;
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S << "\nStatistics for the first Key\n";
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for (i = 0; i <= mySize; i++) sizes[i] = 0;
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data = (NCollection_ListNode **) myData1;
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nb = 0;
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for (i = 0; i <= myNbBuckets; i++)
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{
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l = 0;
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p = data[i];
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if (p) nb++;
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while (p)
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{
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l++;
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p = p->Next();
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}
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sizes[l]++;
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}
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// display results
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l = 0;
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for (i = 0; i<= mySize; i++)
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{
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if (sizes[i] > 0)
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{
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l += sizes[i] * i;
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S << setw(5) << sizes[i] <<" buckets of size "<<i<<"\n";
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}
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}
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Standard_Real mean = ((Standard_Real) l) / ((Standard_Real) nb);
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S<<"\n\nMean of length : "<<mean<<"\n";
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delete [] sizes;
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}
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//=======================================================================
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//function : NextPrimeForMap
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//purpose :
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//=======================================================================
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Standard_Integer NCollection_BaseMap::NextPrimeForMap
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(const Standard_Integer N) const
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{
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return TCollection::NextPrimeForMap ( N );
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}
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