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Code has been updated to remove no-op casts and implicit casts to Standard_Boolean. Places of inproper use of Standard_Boolean instead of Standard_Integer have been corrected: - Bnd_Box, Bnd_Box2d Bit flags are now defined as private enum - HLRAlgo_BiPoint, HLRAlgo_EdgesBlock, HLRBRep_EdgeData, HLRBRep_FaceData Bit flags are now defined as enum - HLRAlgo_EdgeStatus, HLRBRep_BiPnt2D, HLRBRep_BiPoint Bit flags are now defined as bool fields - HLRAlgo_PolyData Bit flags are now defined as Standard_Integer - OSD_DirectoryIterator, OSD_FileIterator Boolean flag is now defined as Standard_Boolean - ShapeAnalysis_Surface::SurfaceNewton() now returns Standard_Integer (values 0, 1 or 3) - ChFi2d_FilletAlgo now uses TColStd_SequenceOfBoolean instead of TColStd_SequenceOfInteger for storing boolean flags Method IFSelect_Dispatch::PacketsCount() has been dropped from interface. ShapeFix_Solid::Status() has been fixed to decode requested status instead of returning integer value. TopOpeBRepBuild_Builder1 now defines map storing Standard_Boolean values instead of Standard_Integer. Persistence for Standard_Boolean type has been corrected to keep backward compatibility: - BinMDataStd, BinTools, FSD_BinaryFile Broken Draw Harness commands vdisplaymode and verasemode have been removed. BRepMesh_FastDiscretFace::initDataStructure() - workaround old gcc limitations BRepMesh_IncrementalMesh::clear() - avoid ambiguity
322 lines
10 KiB
Plaintext
322 lines
10 KiB
Plaintext
// Created on: 1997-04-17
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// Created by: Christophe MARION
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// Copyright (c) 1997-1999 Matra Datavision
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// Copyright (c) 1999-2014 OPEN CASCADE SAS
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//
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// This file is part of Open CASCADE Technology software library.
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//
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// This library is free software; you can redistribute it and/or modify it under
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// the terms of the GNU Lesser General Public License version 2.1 as published
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// by the Free Software Foundation, with special exception defined in the file
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// OCCT_LGPL_EXCEPTION.txt. Consult the file LICENSE_LGPL_21.txt included in OCCT
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// distribution for complete text of the license and disclaimer of any warranty.
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//
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// Alternatively, this file may be used under the terms of Open CASCADE
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// commercial license or contractual agreement.
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//=======================================================================
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//function : Selected
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//purpose :
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//=======================================================================
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inline Standard_Boolean HLRBRep_FaceData::Selected() const
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{ return (myFlags & FMaskSelected) != 0; }
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//=======================================================================
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//function : Selected
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//purpose :
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//=======================================================================
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inline void HLRBRep_FaceData::Selected(const Standard_Boolean B)
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{
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if (B) myFlags |= FMaskSelected;
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else myFlags &= ~FMaskSelected;
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}
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//=======================================================================
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//function : Back
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//purpose :
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//=======================================================================
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inline Standard_Boolean HLRBRep_FaceData::Back() const
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{ return (myFlags & FMaskBack) != 0; }
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//=======================================================================
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//function : Back
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//purpose :
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//=======================================================================
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inline void HLRBRep_FaceData::Back(const Standard_Boolean B)
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{
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if (B) myFlags |= FMaskBack;
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else myFlags &= ~FMaskBack;
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}
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//=======================================================================
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//function : Side
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//purpose :
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//=======================================================================
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inline Standard_Boolean HLRBRep_FaceData::Side() const
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{ return (myFlags & FMaskSide) != 0; }
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//=======================================================================
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//function : Side
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//purpose :
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//=======================================================================
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inline void HLRBRep_FaceData::Side(const Standard_Boolean B)
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{
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if (B) myFlags |= FMaskSide;
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else myFlags &= ~FMaskSide;
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}
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//=======================================================================
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//function : Closed
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//purpose :
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//=======================================================================
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inline Standard_Boolean HLRBRep_FaceData::Closed() const
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{ return (myFlags & FMaskClosed) != 0; }
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//=======================================================================
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//function : Closed
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//purpose :
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//=======================================================================
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inline void HLRBRep_FaceData::Closed(const Standard_Boolean B)
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{
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if (B) myFlags |= FMaskClosed;
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else myFlags &= ~FMaskClosed;
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}
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//=======================================================================
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//function : Hiding
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//purpose :
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//=======================================================================
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inline Standard_Boolean HLRBRep_FaceData::Hiding() const
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{ return (myFlags & FMaskHiding) != 0; }
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//=======================================================================
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//function : Hiding
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//purpose :
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//=======================================================================
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inline void HLRBRep_FaceData::Hiding(const Standard_Boolean B)
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{
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if (B) myFlags |= FMaskHiding;
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else myFlags &= ~FMaskHiding;
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}
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//=======================================================================
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//function : Simple
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//purpose :
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//=======================================================================
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inline Standard_Boolean HLRBRep_FaceData::Simple() const
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{ return (myFlags & FMaskSimple) != 0; }
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//=======================================================================
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//function : Simple
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//purpose :
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//=======================================================================
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inline void HLRBRep_FaceData::Simple(const Standard_Boolean B)
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{
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if (B) myFlags |= FMaskSimple;
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else myFlags &= ~FMaskSimple;
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}
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//=======================================================================
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//function : Cut
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//purpose :
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//=======================================================================
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inline Standard_Boolean HLRBRep_FaceData::Cut() const
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{ return (myFlags & FMaskCut) != 0; }
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//=======================================================================
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//function : Cut
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//purpose :
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//=======================================================================
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inline void HLRBRep_FaceData::Cut(const Standard_Boolean B)
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{
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if (B) myFlags |= FMaskCut;
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else myFlags &= ~FMaskCut;
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}
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//=======================================================================
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//function : WithOutL
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//purpose :
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//=======================================================================
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inline Standard_Boolean HLRBRep_FaceData::WithOutL() const
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{ return (myFlags & FMaskWithOutL) != 0; }
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//=======================================================================
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//function : WithOutL
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//purpose :
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//=======================================================================
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inline void HLRBRep_FaceData::WithOutL(const Standard_Boolean B)
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{
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if (B) myFlags |= FMaskWithOutL;
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else myFlags &= ~FMaskWithOutL;
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}
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//=======================================================================
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//function : Plane
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//purpose :
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//=======================================================================
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inline Standard_Boolean HLRBRep_FaceData::Plane() const
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{ return (myFlags & FMaskPlane) != 0; }
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//=======================================================================
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//function : Plane
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//purpose :
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//=======================================================================
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inline void HLRBRep_FaceData::Plane(const Standard_Boolean B)
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{
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if (B) myFlags |= FMaskPlane;
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else myFlags &= ~FMaskPlane;
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}
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//=======================================================================
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//function : Cylinder
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//purpose :
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//=======================================================================
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inline Standard_Boolean HLRBRep_FaceData::Cylinder() const
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{ return (myFlags & FMaskCylinder) != 0; }
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//=======================================================================
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//function : Cylinder
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//purpose :
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//=======================================================================
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inline void HLRBRep_FaceData::Cylinder(const Standard_Boolean B)
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{
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if (B) myFlags |= FMaskCylinder;
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else myFlags &= ~FMaskCylinder;
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}
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//=======================================================================
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//function : Cone
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//purpose :
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//=======================================================================
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inline Standard_Boolean HLRBRep_FaceData::Cone() const
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{ return (myFlags & FMaskCone) != 0; }
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//=======================================================================
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//function : Cone
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//purpose :
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//=======================================================================
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inline void HLRBRep_FaceData::Cone(const Standard_Boolean B)
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{
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if (B) myFlags |= FMaskCone;
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else myFlags &= ~FMaskCone;
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}
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//=======================================================================
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//function : Sphere
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//purpose :
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//=======================================================================
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inline Standard_Boolean HLRBRep_FaceData::Sphere() const
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{ return (myFlags & FMaskSphere) != 0; }
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//=======================================================================
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//function : Sphere
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//purpose :
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//=======================================================================
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inline void HLRBRep_FaceData::Sphere(const Standard_Boolean B)
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{
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if (B) myFlags |= FMaskSphere;
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else myFlags &= ~FMaskSphere;
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}
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//=======================================================================
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//function : Torus
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//purpose :
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//=======================================================================
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inline Standard_Boolean HLRBRep_FaceData::Torus() const
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{ return (myFlags & FMaskTorus) != 0; }
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//=======================================================================
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//function : Torus
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//purpose :
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//=======================================================================
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inline void HLRBRep_FaceData::Torus(const Standard_Boolean B)
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{
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if (B) myFlags |= FMaskTorus;
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else myFlags &= ~FMaskTorus;
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}
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//=======================================================================
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//function : Size
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//purpose :
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//=======================================================================
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inline Standard_Real HLRBRep_FaceData::Size() const
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{ return mySize; }
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//=======================================================================
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//function : Size
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//purpose :
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//=======================================================================
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inline void HLRBRep_FaceData::Size(const Standard_Real S)
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{ mySize = S; }
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//=======================================================================
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//function : Orientation
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//purpose :
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//=======================================================================
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inline TopAbs_Orientation HLRBRep_FaceData::Orientation() const
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{ return ((TopAbs_Orientation)(myFlags & EMaskOrient)); }
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//=======================================================================
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//function : Orientation
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//purpose :
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//=======================================================================
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inline void HLRBRep_FaceData::Orientation(const TopAbs_Orientation O)
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{
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myFlags &= ~EMaskOrient;
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myFlags |= (O & EMaskOrient);
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}
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//=======================================================================
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//function : Wires
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//purpose :
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//=======================================================================
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inline Handle(HLRAlgo_WiresBlock)& HLRBRep_FaceData::Wires()
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{ return myWires; }
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//=======================================================================
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//function : Geometry
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//purpose :
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//=======================================================================
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inline HLRBRep_Surface& HLRBRep_FaceData::Geometry()
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{ return myGeometry; }
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//=======================================================================
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//function : Tolerance
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//purpose :
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//=======================================================================
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inline Standard_ShortReal HLRBRep_FaceData::Tolerance () const
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{ return myTolerance; }
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