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occt/src/TopOpeBRepBuild/TopOpeBRepBuild_SolidAreaBuilder.cxx
bugmaster b311480ed5 0023024: Update headers of OCCT files
Added appropriate copyright and license information in source files
2012-03-21 19:43:04 +04:00

56 lines
2.2 KiB
C++
Executable File

// Created on: 1995-12-21
// Created by: Jean Yves LEBEY
// Copyright (c) 1995-1999 Matra Datavision
// Copyright (c) 1999-2012 OPEN CASCADE SAS
//
// The content of this file is subject to the Open CASCADE Technology Public
// License Version 6.5 (the "License"). You may not use the content of this file
// except in compliance with the License. Please obtain a copy of the License
// at http://www.opencascade.org and read it completely before using this file.
//
// The Initial Developer of the Original Code is Open CASCADE S.A.S., having its
// main offices at: 1, place des Freres Montgolfier, 78280 Guyancourt, France.
//
// The Original Code and all software distributed under the License is
// distributed on an "AS IS" basis, without warranty of any kind, and the
// Initial Developer hereby disclaims all such warranties, including without
// limitation, any warranties of merchantability, fitness for a particular
// purpose or non-infringement. Please see the License for the specific terms
// and conditions governing the rights and limitations under the License.
#include <TopOpeBRepBuild_SolidAreaBuilder.ixx>
//=======================================================================
//function : TopOpeBRepBuild_SolidAreaBuilder
//purpose :
//=======================================================================
TopOpeBRepBuild_SolidAreaBuilder::TopOpeBRepBuild_SolidAreaBuilder()
{
}
//=======================================================================
//function : TopOpeBRepBuild_SolidAreaBuilder
//purpose :
//=======================================================================
TopOpeBRepBuild_SolidAreaBuilder::TopOpeBRepBuild_SolidAreaBuilder
(TopOpeBRepBuild_LoopSet& LS, TopOpeBRepBuild_LoopClassifier& LC,
const Standard_Boolean ForceClass)
{
InitSolidAreaBuilder(LS,LC,ForceClass);
}
//=======================================================================
//function : TopOpeBRepBuild_SolidAreaBuilder
//purpose :
//=======================================================================
void TopOpeBRepBuild_SolidAreaBuilder::InitSolidAreaBuilder
(TopOpeBRepBuild_LoopSet& LS, TopOpeBRepBuild_LoopClassifier& LC,
const Standard_Boolean ForceClass)
{
InitAreaBuilder(LS,LC,ForceClass);
}