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occt/src/BRepMesh/BRepMesh_ConeRangeSplitter.cxx
drochalo 611ba16d81 0021753: Visualization - improve shaded display of conical objects
Removed bad seams from full cone by averaging top vertex normals. Tuned cone mesh subdivision parameters.
2023-10-18 17:27:27 +01:00

90 lines
4.0 KiB
C++

// Created on: 2016-07-07
// Copyright (c) 2016 OPEN CASCADE SAS
// Created by: Oleg AGASHIN
//
// This file is part of Open CASCADE Technology software library.
//
// This library is free software; you can redistribute it and/or modify it under
// the terms of the GNU Lesser General Public License version 2.1 as published
// by the Free Software Foundation, with special exception defined in the file
// OCCT_LGPL_EXCEPTION.txt. Consult the file LICENSE_LGPL_21.txt included in OCCT
// distribution for complete text of the license and disclaimer of any warranty.
//
// Alternatively, this file may be used under the terms of Open CASCADE
// commercial license or contractual agreement.
#include <BRepMesh_ConeRangeSplitter.hxx>
#include <GCPnts_TangentialDeflection.hxx>
#include <IMeshTools_Parameters.hxx>
//=======================================================================
// Function: GetSplitSteps
// Purpose :
//=======================================================================
std::pair<Standard_Real, Standard_Real> BRepMesh_ConeRangeSplitter::GetSplitSteps(
const IMeshTools_Parameters& theParameters,
std::pair<Standard_Integer, Standard_Integer>& theStepsNb) const
{
const std::pair<Standard_Real, Standard_Real>& aRangeU = GetRangeU();
const std::pair<Standard_Real, Standard_Real>& aRangeV = GetRangeV();
gp_Cone aCone = GetDFace()->GetSurface()->Cone();
Standard_Real aRefR = aCone.RefRadius();
Standard_Real aSAng = aCone.SemiAngle();
Standard_Real aRadius = Max(Abs(aRefR + aRangeV.first * Sin(aSAng)),
Abs(aRefR + aRangeV.second * Sin(aSAng)));
//Face deflection used to determine circle subdivisions needs to match the one used previously
Standard_Real Dv, Du = GCPnts_TangentialDeflection::ArcAngularStep(
aRadius, GetDFace()->GetDeflection()*0.5,
theParameters.Angle, theParameters.MinSize);
const Standard_Real aDiffU = aRangeU.second - aRangeU.first;
const Standard_Real aDiffV = aRangeV.second - aRangeV.first;
//compute subdivision factor acounting for the difference between the bottom and top radius of the cone
const Standard_Real aTopRadius = aRefR > Precision::Confusion() ? aRefR : 1.0;
const Standard_Real aSubDivFactor = Max(theParameters.MinSize, Min(1.0, aTopRadius > aRadius ? aRadius / aTopRadius : aTopRadius / aRadius));
const Standard_Real aScale = (Du * aRadius * aSubDivFactor);
const Standard_Real aRatio = Max(1., Log(aDiffV / aScale));
const Standard_Integer nbU = (Standard_Integer)(aDiffU / Du);
const Standard_Integer nbV = (Standard_Integer)(aDiffV / aScale / aRatio);
Du = aDiffU / (nbU + 1);
Dv = aDiffV / (nbV + static_cast<Standard_Integer>(aRatio));
theStepsNb.first = nbU;
theStepsNb.second = nbV;
return std::make_pair (Du, Dv);
}
//=======================================================================
// Function: GenerateSurfaceNodes
// Purpose :
//=======================================================================
Handle(IMeshData::ListOfPnt2d) BRepMesh_ConeRangeSplitter::GenerateSurfaceNodes(
const IMeshTools_Parameters& theParameters) const
{
const std::pair<Standard_Real, Standard_Real>& aRangeU = GetRangeU();
const std::pair<Standard_Real, Standard_Real>& aRangeV = GetRangeV();
std::pair<Standard_Integer, Standard_Integer> aStepsNb;
std::pair<Standard_Real, Standard_Real> aSteps = GetSplitSteps (theParameters, aStepsNb);
const Handle(NCollection_IncAllocator) aTmpAlloc =
new NCollection_IncAllocator(IMeshData::MEMORY_BLOCK_SIZE_HUGE);
Handle(IMeshData::ListOfPnt2d) aNodes = new IMeshData::ListOfPnt2d(aTmpAlloc);
const Standard_Real aPasMaxV = aRangeV.second - aSteps.second*0.5;
const Standard_Real aPasMaxU = aRangeU.second - aSteps.first *0.5;
for (Standard_Real aPasV = aRangeV.first + aSteps.second; aPasV < aPasMaxV; aPasV += aSteps.second)
{
for (Standard_Real aPasU = aRangeU.first + aSteps.first; aPasU < aPasMaxU; aPasU += aSteps.first)
{
aNodes->Append(gp_Pnt2d(aPasU, aPasV));
}
}
return aNodes;
}