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71 lines
1.7 KiB
C++
Executable File
71 lines
1.7 KiB
C++
Executable File
// ShadingModelDlg.cpp : implementation file
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//
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#include "stdafx.h"
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#include "Viewer3dApp.h"
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#include "ShadingModelDlg.h"
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#ifdef _DEBUG
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#define new DEBUG_NEW
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#undef THIS_FILE
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static char THIS_FILE[] = __FILE__;
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#endif
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/////////////////////////////////////////////////////////////////////////////
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// CShadingModelDlg dialog
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CShadingModelDlg::CShadingModelDlg(Handle(V3d_View) Current_V3d_View, CWnd* pParent /*=NULL*/)
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: CDialog(CShadingModelDlg::IDD, pParent)
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{
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//{{AFX_DATA_INIT(CShadingModelDlg)
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myCurrent_V3d_View=Current_V3d_View;
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//}}AFX_DATA_INIT
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}
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void CShadingModelDlg::DoDataExchange(CDataExchange* pDX)
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{
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CDialog::DoDataExchange(pDX);
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//{{AFX_DATA_MAP(CShadingModelDlg)
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// NOTE: the ClassWizard will add DDX and DDV calls here
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//}}AFX_DATA_MAP
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}
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BEGIN_MESSAGE_MAP(CShadingModelDlg, CDialog)
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//{{AFX_MSG_MAP(CShadingModelDlg)
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ON_BN_CLICKED(IDC_SHADINGMODEL_COLOR, OnShadingmodelColor)
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ON_BN_CLICKED(IDC_SHADINGMODEL_FLAT, OnShadingmodelFlat)
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ON_BN_CLICKED(IDC_SHADINGMODEL_GOURAUD, OnShadingmodelGouraud)
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ON_BN_CLICKED(IDC_SHADINGMODEL_PHONG, OnShadingmodelPhong)
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//}}AFX_MSG_MAP
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END_MESSAGE_MAP()
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/////////////////////////////////////////////////////////////////////////////
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// CShadingModelDlg message handlers
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void CShadingModelDlg::OnShadingmodelColor()
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{
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myCurrent_V3d_View->SetShadingModel(V3d_COLOR);
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myCurrent_V3d_View->Update();
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}
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void CShadingModelDlg::OnShadingmodelFlat()
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{
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myCurrent_V3d_View->SetShadingModel(V3d_FLAT);
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myCurrent_V3d_View->Update();
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}
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void CShadingModelDlg::OnShadingmodelGouraud()
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{
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myCurrent_V3d_View->SetShadingModel(V3d_GOURAUD);
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myCurrent_V3d_View->Update();
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}
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void CShadingModelDlg::OnShadingmodelPhong()
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{
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myCurrent_V3d_View->SetShadingModel(V3d_PHONG);
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myCurrent_V3d_View->Update();
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}
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