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182 lines
6.2 KiB
C++
182 lines
6.2 KiB
C++
// Created on: 1995-09-19
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// Created by: Laurent PAINNOT
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// Copyright (c) 1995-1999 Matra Datavision
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// Copyright (c) 1999-2014 OPEN CASCADE SAS
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//
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// This file is part of Open CASCADE Technology software library.
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//
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// This library is free software; you can redistribute it and/or modify it under
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// the terms of the GNU Lesser General Public License version 2.1 as published
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// by the Free Software Foundation, with special exception defined in the file
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// OCCT_LGPL_EXCEPTION.txt. Consult the file LICENSE_LGPL_21.txt included in OCCT
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// distribution for complete text of the license and disclaimer of any warranty.
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//
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// Alternatively, this file may be used under the terms of Open CASCADE
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// commercial license or contractual agreement.
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#include <StdPrs_HLRPolyShape.hxx>
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#include <BRepMesh_IncrementalMesh.hxx>
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#include <Graphic3d_ArrayOfSegments.hxx>
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#include <Graphic3d_Group.hxx>
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#include <HLRAlgo_EdgeIterator.hxx>
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#include <HLRAlgo_EdgeStatus.hxx>
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#include <HLRBRep_BiPoint.hxx>
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#include <HLRBRep_ListIteratorOfListOfBPoint.hxx>
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#include <HLRBRep_ListOfBPoint.hxx>
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#include <HLRBRep_PolyAlgo.hxx>
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#include <Prs3d_LineAspect.hxx>
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#include <Prs3d_Presentation.hxx>
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#include <StdPrs_ToolTriangulatedShape.hxx>
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#include <StdPrs_WFShape.hxx>
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#include <TColgp_SequenceOfPnt.hxx>
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#include <TopAbs.hxx>
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#include <TopExp_Explorer.hxx>
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#include <TopoDS_Shape.hxx>
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#define PntX1 ((Standard_Real*)Coordinates)[0]
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#define PntY1 ((Standard_Real*)Coordinates)[1]
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#define PntZ1 ((Standard_Real*)Coordinates)[2]
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#define PntX2 ((Standard_Real*)Coordinates)[3]
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#define PntY2 ((Standard_Real*)Coordinates)[4]
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#define PntZ2 ((Standard_Real*)Coordinates)[5]
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IMPLEMENT_STANDARD_RTTIEXT(StdPrs_HLRPolyShape, StdPrs_HLRShapeI)
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//=======================================================================
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//function : Add
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//purpose :
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//=======================================================================
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void StdPrs_HLRPolyShape::ComputeHLR (const Handle(Prs3d_Presentation)& aPresentation,
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const TopoDS_Shape& aShape,
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const Handle(Prs3d_Drawer)& aDrawer,
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const Handle(Graphic3d_Camera)& theProjector) const
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{
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gp_Dir aBackDir = -theProjector->Direction();
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gp_Dir aXpers = theProjector->Up().Crossed (aBackDir);
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gp_Ax3 anAx3 (theProjector->Center(), aBackDir, aXpers);
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gp_Trsf aTrsf;
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aTrsf.SetTransformation (anAx3);
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const HLRAlgo_Projector aProj (aTrsf, !theProjector->IsOrthographic(), theProjector->Scale());
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Handle(Graphic3d_Group) aGroup = aPresentation->CurrentGroup();
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TopExp_Explorer ex;
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// find vertices not under ancestors.
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TopAbs_ShapeEnum E = aShape.ShapeType();
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if (E == TopAbs_COMPOUND) {
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// it is necessary to present isolated vertexes instead of hiding them.
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for (ex.Init(aShape, TopAbs_VERTEX, TopAbs_EDGE); ex.More(); ex.Next()) {
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StdPrs_WFShape::Add(aPresentation, ex.Current(), aDrawer);
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}
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}
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if (aDrawer->IsAutoTriangulation())
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{
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StdPrs_ToolTriangulatedShape::Tessellate (aShape, aDrawer);
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}
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Handle(HLRBRep_PolyAlgo) hider = new HLRBRep_PolyAlgo(aShape);
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hider->Projector (aProj);
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hider->Update();
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Standard_Real sta,end,dx,dy,dz;
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Standard_ShortReal tolsta, tolend;
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HLRAlgo_EdgeStatus status;
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HLRAlgo_EdgeIterator It;
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Standard_Boolean reg1,regn,outl, intl;
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Standard_Address Coordinates;
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TopoDS_Shape S;
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HLRBRep_ListOfBPoint BiPntVis, BiPntHid;
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for (hider->InitHide(); hider->MoreHide(); hider->NextHide())
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{
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Coordinates = &hider->Hide(status, S, reg1, regn, outl, intl);
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dx = PntX2 - PntX1;
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dy = PntY2 - PntY1;
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dz = PntZ2 - PntZ1;
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for (It.InitVisible(status); It.MoreVisible(); It.NextVisible())
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{
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It.Visible(sta,tolsta,end,tolend);
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BiPntVis.Append
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(HLRBRep_BiPoint
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(PntX1 + sta * dx,PntY1 + sta * dy,PntZ1 + sta * dz,
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PntX1 + end * dx,PntY1 + end * dy,PntZ1 + end * dz,
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S,reg1,regn,outl,intl));
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}
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for (It.InitHidden(status); It.MoreHidden(); It.NextHidden())
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{
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It.Hidden(sta,tolsta,end,tolend);
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BiPntHid.Append
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(HLRBRep_BiPoint
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(PntX1 + sta * dx,PntY1 + sta * dy,PntZ1 + sta * dz,
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PntX1 + end * dx,PntY1 + end * dy,PntZ1 + end * dz,
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S,reg1,regn,outl,intl));
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}
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}
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// storage in the group
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if (aDrawer->DrawHiddenLine())
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{
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Standard_Integer aNbHiddenSegments = 0;
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for (HLRBRep_ListIteratorOfListOfBPoint aBPntHidIter (BiPntHid); aBPntHidIter.More(); aBPntHidIter.Next())
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{
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const HLRBRep_BiPoint& aBPnt = aBPntHidIter.Value();
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if (!aBPnt.RgNLine()
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|| aBPnt.OutLine())
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{
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++aNbHiddenSegments;
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}
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}
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if (aNbHiddenSegments > 0)
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{
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Handle(Graphic3d_ArrayOfSegments) aHiddenArray = new Graphic3d_ArrayOfSegments (aNbHiddenSegments * 2);
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for (HLRBRep_ListIteratorOfListOfBPoint aBPntHidIter (BiPntHid); aBPntHidIter.More(); aBPntHidIter.Next())
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{
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const HLRBRep_BiPoint& aBPnt = aBPntHidIter.Value();
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if (!aBPnt.RgNLine()
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|| aBPnt.OutLine())
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{
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aHiddenArray->AddVertex (aBPnt.P1());
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aHiddenArray->AddVertex (aBPnt.P2());
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}
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}
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aGroup->SetPrimitivesAspect (aDrawer->HiddenLineAspect()->Aspect());
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aGroup->AddPrimitiveArray (aHiddenArray);
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}
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}
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{
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Standard_Integer aNbSeenSegments = 0;
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for (HLRBRep_ListIteratorOfListOfBPoint aBPntVisIter (BiPntVis); aBPntVisIter.More(); aBPntVisIter.Next())
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{
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const HLRBRep_BiPoint& aBPnt = aBPntVisIter.Value();
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if (!aBPnt.RgNLine()
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|| aBPnt.OutLine())
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{
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++aNbSeenSegments;
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}
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}
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if (aNbSeenSegments > 0)
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{
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Handle(Graphic3d_ArrayOfSegments) aSeenArray = new Graphic3d_ArrayOfSegments (aNbSeenSegments * 2);
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for (HLRBRep_ListIteratorOfListOfBPoint aBPntVisIter (BiPntVis); aBPntVisIter.More(); aBPntVisIter.Next())
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{
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const HLRBRep_BiPoint& aBPnt = aBPntVisIter.Value();
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if (!aBPnt.RgNLine()
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|| aBPnt.OutLine())
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{
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aSeenArray->AddVertex (aBPnt.P1());
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aSeenArray->AddVertex (aBPnt.P2());
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}
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}
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aGroup->SetPrimitivesAspect (aDrawer->SeenLineAspect()->Aspect());
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aGroup->AddPrimitiveArray (aSeenArray);
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}
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}
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}
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