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occt/src/MeshVS/MeshVS_DummySensitiveEntity.cxx
nds fe758dbe2c 0031322: Visualization, Select3D_SensitiveEntity - method NbSubElements() should be const
Set constant state for the method NbSubElement to be able to call it from other constant methods (e.g. DumpJson of Select3D_SensitiveEntity).
2020-01-30 18:58:32 +03:00

87 lines
3.1 KiB
C++

// Created on: 2003-09-29
// Created by: Alexander SOLOVYOV and Sergey LITONIN
// Copyright (c) 2003-2014 OPEN CASCADE SAS
//
// This file is part of Open CASCADE Technology software library.
//
// This library is free software; you can redistribute it and/or modify it under
// the terms of the GNU Lesser General Public License version 2.1 as published
// by the Free Software Foundation, with special exception defined in the file
// OCCT_LGPL_EXCEPTION.txt. Consult the file LICENSE_LGPL_21.txt included in OCCT
// distribution for complete text of the license and disclaimer of any warranty.
//
// Alternatively, this file may be used under the terms of Open CASCADE
// commercial license or contractual agreement.
#include <MeshVS_DummySensitiveEntity.hxx>
IMPLEMENT_STANDARD_RTTIEXT(MeshVS_DummySensitiveEntity, Select3D_SensitiveEntity)
//================================================================
// Function : Constructor MeshVS_DummySensitiveEntity
// Purpose :
//================================================================
MeshVS_DummySensitiveEntity::MeshVS_DummySensitiveEntity (const Handle(SelectMgr_EntityOwner)& theOwnerId)
: Select3D_SensitiveEntity (theOwnerId)
{}
//================================================================
// Function : NbSubElements
// Purpose :
//================================================================
Standard_Integer MeshVS_DummySensitiveEntity::NbSubElements() const
{
return -1;
}
//================================================================
// Function : Matches
// Purpose :
//================================================================
Standard_Boolean MeshVS_DummySensitiveEntity::Matches (SelectBasics_SelectingVolumeManager& /*theMgr*/,
SelectBasics_PickResult& /*thePickResult*/)
{
return Standard_False;
}
//================================================================
// Function : BoundingBox
// Purpose :
//================================================================
Select3D_BndBox3d MeshVS_DummySensitiveEntity::BoundingBox()
{
return Select3D_BndBox3d();
}
//================================================================
// Function : ElementsNb
// Purpose :
//================================================================
void MeshVS_DummySensitiveEntity::BVH()
{}
//================================================================
// Function : Clear
// Purpose :
//================================================================
void MeshVS_DummySensitiveEntity::Clear()
{}
//=======================================================================
//function : HasInitLocation
//purpose :
//=======================================================================
Standard_Boolean MeshVS_DummySensitiveEntity::HasInitLocation() const
{
return Standard_False;
}
//=======================================================================
//function : InvInitLocation
//purpose :
//=======================================================================
gp_GTrsf MeshVS_DummySensitiveEntity::InvInitLocation() const
{
return gp_GTrsf();
}