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occt/src/V3d/V3d_Plane.cxx
abv d5f74e42d6 0024624: Lost word in license statement in source files
License statement text corrected; compiler warnings caused by Bison 2.41 disabled for MSVC; a few other compiler warnings on 54-bit Windows eliminated by appropriate type cast
Wrong license statements corrected in several files.
Copyright and license statements added in XSD and GLSL files.
Copyright year updated in some files.
Obsolete documentation files removed from DrawResources.
2014-02-20 16:15:17 +04:00

162 lines
5.4 KiB
C++
Executable File

// Created by: GG
// Copyright (c) 1991-1999 Matra Datavision
// Copyright (c) 1999-2013 OPEN CASCADE SAS
//
// This file is part of Open CASCADE Technology software library.
//
// This library is free software; you can redistribute it and/or modify it under
// the terms of the GNU Lesser General Public License version 2.1 as published
// by the Free Software Foundation, with special exception defined in the file
// OCCT_LGPL_EXCEPTION.txt. Consult the file LICENSE_LGPL_21.txt included in OCCT
// distribution for complete text of the license and disclaimer of any warranty.
//
// Alternatively, this file may be used under the terms of Open CASCADE
// commercial license or contractual agreement.
#include <V3d_Plane.hxx>
#include <Graphic3d_Group.hxx>
#include <Graphic3d_AspectFillArea3d.hxx>
#include <Graphic3d_ArrayOfQuadrangles.hxx>
#include <gp_Pln.hxx>
IMPLEMENT_STANDARD_HANDLE(V3d_Plane, MMgt_TShared)
IMPLEMENT_STANDARD_RTTIEXT(V3d_Plane, MMgt_TShared)
// =======================================================================
// function : V3d_Plane
// purpose :
// =======================================================================
V3d_Plane::V3d_Plane (const Standard_Real theA,
const Standard_Real theB,
const Standard_Real theC,
const Standard_Real theD)
: myGraphicStructure(),
myPlane (new Graphic3d_ClipPlane (gp_Pln (theA, theB, theC, theD)))
{
}
// =======================================================================
// function : V3d_Plane
// purpose :
// =======================================================================
void V3d_Plane::SetPlane (const Standard_Real theA,
const Standard_Real theB,
const Standard_Real theC,
const Standard_Real theD)
{
myPlane->SetEquation (gp_Pln (theA, theB, theC, theD));
if (IsDisplayed())
{
Update();
}
}
// =======================================================================
// function : Display
// purpose :
// =======================================================================
void V3d_Plane::Display (const Handle(V3d_View)& theView,
const Quantity_Color& theColor)
{
Handle(V3d_Viewer) aViewer = theView->Viewer();
if (!myGraphicStructure.IsNull())
{
myGraphicStructure->Clear();
}
myGraphicStructure = new Graphic3d_Structure (aViewer->Viewer());
Handle(Graphic3d_Group) aGroup = new Graphic3d_Group (myGraphicStructure);
Handle(Graphic3d_AspectFillArea3d) anAsp = new Graphic3d_AspectFillArea3d();
Graphic3d_MaterialAspect aPlastic (Graphic3d_NOM_PLASTIC);
aPlastic.SetColor (theColor);
aPlastic.SetTransparency (0.5);
theView->SetTransparency (Standard_True);
anAsp->SetFrontMaterial (aPlastic);
anAsp->SetInteriorStyle (Aspect_IS_HATCH);
anAsp->SetHatchStyle (Aspect_HS_GRID_DIAGONAL_WIDE);
myGraphicStructure->SetPrimitivesAspect (anAsp);
const Standard_ShortReal aSize = (Standard_ShortReal)(0.5*aViewer->DefaultViewSize());
const Standard_ShortReal anOffset = aSize/5000.0f;
Handle(Graphic3d_ArrayOfQuadrangles) aPrims = new Graphic3d_ArrayOfQuadrangles(4);
aPrims->AddVertex (-aSize,-aSize, anOffset);
aPrims->AddVertex (-aSize, aSize, anOffset);
aPrims->AddVertex ( aSize, aSize, anOffset);
aPrims->AddVertex ( aSize,-aSize, anOffset);
aGroup->AddPrimitiveArray(aPrims);
myGraphicStructure->Display(0);
Update();
}
// =======================================================================
// function : Erase
// purpose :
// =======================================================================
void V3d_Plane::Erase()
{
if (!myGraphicStructure.IsNull())
{
myGraphicStructure->Erase();
}
}
// =======================================================================
// function : Plane
// purpose :
// =======================================================================
void V3d_Plane::Plane (Standard_Real& theA, Standard_Real& theB, Standard_Real& theC, Standard_Real& theD) const
{
const Graphic3d_ClipPlane::Equation& anEquation = myPlane->GetEquation();
theA = anEquation[0];
theB = anEquation[1];
theC = anEquation[2];
theD = anEquation[3];
}
// =======================================================================
// function : IsDisplayed
// purpose :
// =======================================================================
Standard_Boolean V3d_Plane::IsDisplayed() const
{
if (myGraphicStructure.IsNull())
{
return Standard_False;
}
return myGraphicStructure->IsDisplayed();
}
// =======================================================================
// function : Update
// purpose :
// =======================================================================
void V3d_Plane::Update()
{
if(!myGraphicStructure.IsNull())
{
TColStd_Array2OfReal aMatrix (1, 4, 1, 4);
Standard_Real theA, theB, theC, theD;
this->Plane(theA, theB, theC, theD);
gp_Pln aGeomPln (theA, theB, theC, theD);
gp_Trsf aTransform;
aTransform.SetTransformation (aGeomPln.Position());
aTransform.Invert();
for (Standard_Integer i = 1; i <= 3; i++)
{
for (Standard_Integer j = 1; j <= 4; j++)
{
aMatrix.SetValue (i, j, aTransform.Value (i,j));
}
}
aMatrix.SetValue (4,1,0.);
aMatrix.SetValue (4,2,0.);
aMatrix.SetValue (4,3,0.);
aMatrix.SetValue (4,4,1.);
myGraphicStructure->SetTransform (aMatrix, Graphic3d_TOC_REPLACE);
}
}