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License statement text corrected; compiler warnings caused by Bison 2.41 disabled for MSVC; a few other compiler warnings on 54-bit Windows eliminated by appropriate type cast Wrong license statements corrected in several files. Copyright and license statements added in XSD and GLSL files. Copyright year updated in some files. Obsolete documentation files removed from DrawResources.
119 lines
3.5 KiB
C++
119 lines
3.5 KiB
C++
// Copyright (c) 1999-2014 OPEN CASCADE SAS
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//
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// This file is part of Open CASCADE Technology software library.
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//
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// This library is free software; you can redistribute it and/or modify it under
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// the terms of the GNU Lesser General Public License version 2.1 as published
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// by the Free Software Foundation, with special exception defined in the file
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// OCCT_LGPL_EXCEPTION.txt. Consult the file LICENSE_LGPL_21.txt included in OCCT
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// distribution for complete text of the license and disclaimer of any warranty.
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//
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// Alternatively, this file may be used under the terms of Open CASCADE
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// commercial license or contractual agreement.
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#ifndef _Select3D_PointData_HeaderFile
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#define _Select3D_PointData_HeaderFile
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#include <Select3D_Pnt.hxx>
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#include <Select3D_Pnt2d.hxx>
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// A framework for safe management of Select3D_SensitivePoly polygons of 3D and 2D points
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class Select3D_PointData {
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public:
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// Constructs internal arrays of 2D and 3D points defined
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// by number of points theNbPoints
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Select3D_PointData (const Standard_Integer theNbPoints)
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{
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if (theNbPoints <= 0)
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Standard_ConstructionError::Raise("Select3D_PointData");
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mynbpoints = theNbPoints;
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mypolyg3d = new Select3D_Pnt[mynbpoints];
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mypolyg2d = new Select3D_Pnt2d[mynbpoints];
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}
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// Destructor
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~Select3D_PointData ()
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{
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delete [] mypolyg3d;
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delete [] mypolyg2d;
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}
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// Sets Select3D_Pnt to internal array
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// of 3D points if theIndex is valid
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void SetPnt (const Standard_Integer theIndex,
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const Select3D_Pnt& theValue)
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{
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if (theIndex < 0 || theIndex >= mynbpoints)
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Standard_OutOfRange::Raise("Select3D_PointData::SetPnt");
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mypolyg3d[theIndex] = theValue;
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}
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// Sets gp_Pnt to internal array
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// of 3D points if theIndex is valid
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void SetPnt (const Standard_Integer theIndex,
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const gp_Pnt& theValue)
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{
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if (theIndex < 0 || theIndex >= mynbpoints)
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Standard_OutOfRange::Raise("Select3D_PointData::SetPnt");
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mypolyg3d[theIndex] = theValue;
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}
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// Sets Select3D_Pnt2d to internal array
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// of 2D points if theIndex is valid
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void SetPnt2d (const Standard_Integer theIndex,
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const Select3D_Pnt2d& theValue)
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{
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if (theIndex < 0 || theIndex >= mynbpoints)
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Standard_OutOfRange::Raise("Select3D_PointData::SetPnt2d");
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mypolyg2d[theIndex] = theValue;
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}
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// Sets gp_Pnt2d to internal array
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// of 2D points if theIndex is valid
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void SetPnt2d (const Standard_Integer theIndex,
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const gp_Pnt2d& theValue)
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{
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if (theIndex < 0 || theIndex >= mynbpoints)
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Standard_OutOfRange::Raise("Select3D_PointData::SetPnt2d");
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mypolyg2d[theIndex] = theValue;
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}
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// Returns 3D point from internal array
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// if theIndex is valid
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Select3D_Pnt Pnt (const Standard_Integer theIndex) const
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{
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if (theIndex < 0 || theIndex >= mynbpoints)
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Standard_OutOfRange::Raise("Select3D_PointData::Pnt");
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return mypolyg3d[theIndex];
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}
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// Returns 2D point from internal array
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// if theIndex is valid
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Select3D_Pnt2d Pnt2d (const Standard_Integer theIndex) const
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{
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if (theIndex < 0 || theIndex >= mynbpoints)
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Standard_OutOfRange::Raise("Select3D_PointData::Pnt2d");
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return mypolyg2d[theIndex];
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}
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// Returns size of internal arrays
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const Standard_Integer Size () const
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{
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return mynbpoints;
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}
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private:
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// Default constructor
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Select3D_PointData () {}
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Select3D_Pnt* mypolyg3d;
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Select3D_Pnt2d* mypolyg2d;
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Standard_Integer mynbpoints;
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};
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#endif
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