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License statement text corrected; compiler warnings caused by Bison 2.41 disabled for MSVC; a few other compiler warnings on 54-bit Windows eliminated by appropriate type cast Wrong license statements corrected in several files. Copyright and license statements added in XSD and GLSL files. Copyright year updated in some files. Obsolete documentation files removed from DrawResources.
160 lines
6.3 KiB
C++
160 lines
6.3 KiB
C++
// Created on: 2002-04-10
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// Created by: Alexander KARTOMIN (akm)
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// Copyright (c) 2002-2014 OPEN CASCADE SAS
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//
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// This file is part of Open CASCADE Technology software library.
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//
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// This library is free software; you can redistribute it and/or modify it under
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// the terms of the GNU Lesser General Public License version 2.1 as published
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// by the Free Software Foundation, with special exception defined in the file
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// OCCT_LGPL_EXCEPTION.txt. Consult the file LICENSE_LGPL_21.txt included in OCCT
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// distribution for complete text of the license and disclaimer of any warranty.
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//
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// Alternatively, this file may be used under the terms of Open CASCADE
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// commercial license or contractual agreement.
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#ifndef NCollection_BaseSequence_HeaderFile
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#define NCollection_BaseSequence_HeaderFile
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#include <Standard.hxx>
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#include <NCollection_BaseAllocator.hxx>
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// **************************************** Class SeqNode ********************
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class NCollection_SeqNode
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{
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public:
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// Methods PUBLIC
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//
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NCollection_SeqNode (void)
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: myNext (NULL), myPrevious (NULL) {}
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const NCollection_SeqNode * Next () const { return myNext; }
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const NCollection_SeqNode * Previous () const { return myPrevious; }
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void SetNext (const NCollection_SeqNode * theNext)
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{ myNext = theNext; }
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void SetPrevious (const NCollection_SeqNode * thePrev)
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{ myPrevious = thePrev; }
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//~NCollection_SeqNode() {
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// if (myNext) myNext -> myPrevious = myPrevious;
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// if (myPrevious) myPrevious -> myNext = myNext;
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//}
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private:
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// Fields PRIVATE
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//
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const NCollection_SeqNode * myNext;
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const NCollection_SeqNode * myPrevious;
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};
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typedef void (* NCollection_DelSeqNode)
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(NCollection_SeqNode*, Handle(NCollection_BaseAllocator)& theAl);
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/**
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* Purpose: This is a base class for the Sequence. It deals with
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* an indexed bidirectional list of NCollection_SeqNode's.
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*/
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class NCollection_BaseSequence
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{
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public:
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class Iterator
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{
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public:
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//! Empty constructor
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Iterator (void) : myCurrent (NULL) {}
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//! Constructor with initialisation
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Iterator (const NCollection_BaseSequence& theSeq,
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const Standard_Boolean isStart)
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: myCurrent(isStart ? (NCollection_SeqNode *)theSeq.myFirstItem
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: (NCollection_SeqNode *)theSeq.myLastItem) {}
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//! Initialisation
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void Init (const NCollection_BaseSequence& theSeq,
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const Standard_Boolean isStart
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= Standard_True)
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{ myCurrent = isStart ? (NCollection_SeqNode *)theSeq.myFirstItem
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: (NCollection_SeqNode *)theSeq.myLastItem; }
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//! Assignment
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Iterator& operator = (const Iterator& theOther)
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{ myCurrent = theOther.myCurrent; return *this; }
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//! Previous
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void Previous ()
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{ if (myCurrent)
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myCurrent = (NCollection_SeqNode *)myCurrent -> Previous(); }
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protected:
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NCollection_SeqNode * myCurrent; //!< Pointer to the current node
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friend class NCollection_BaseSequence;
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};
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public:
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// Methods PUBLIC
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//
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Standard_Boolean IsEmpty () const {return (mySize == 0);}
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Standard_Integer Length () const {return mySize;}
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protected:
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// Methods PROTECTED
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//
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inline NCollection_BaseSequence ();
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Standard_EXPORT void ClearSeq (NCollection_DelSeqNode fDel,
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Handle(NCollection_BaseAllocator)& theAl);
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Standard_EXPORT void PAppend (NCollection_SeqNode *);
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Standard_EXPORT void PAppend (NCollection_BaseSequence& S);
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Standard_EXPORT void PPrepend (NCollection_SeqNode *);
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Standard_EXPORT void PPrepend (NCollection_BaseSequence& S);
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Standard_EXPORT void PInsertAfter(Iterator& thePosition,
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NCollection_SeqNode *);
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Standard_EXPORT void PInsertAfter(const Standard_Integer Index,
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NCollection_SeqNode *);
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Standard_EXPORT void PInsertAfter(const Standard_Integer Index,
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NCollection_BaseSequence& S);
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Standard_EXPORT void PSplit (const Standard_Integer Index,
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NCollection_BaseSequence& Sub);
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Standard_EXPORT void RemoveSeq (Iterator& thePosition,
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NCollection_DelSeqNode fDel,
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Handle(NCollection_BaseAllocator)& theAl);
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Standard_EXPORT void RemoveSeq (const Standard_Integer Index,
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NCollection_DelSeqNode fDel,
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Handle(NCollection_BaseAllocator)& theAl);
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Standard_EXPORT void RemoveSeq (const Standard_Integer From,
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const Standard_Integer To,
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NCollection_DelSeqNode fDel,
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Handle(NCollection_BaseAllocator)& theAl);
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Standard_EXPORT void PReverse ();
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Standard_EXPORT void PExchange (const Standard_Integer I,
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const Standard_Integer J) ;
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Standard_EXPORT const NCollection_SeqNode *
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Find (const Standard_Integer) const;
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protected:
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// Fields PROTECTED
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//
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const NCollection_SeqNode * myFirstItem;
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const NCollection_SeqNode * myLastItem;
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const NCollection_SeqNode * myCurrentItem;
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Standard_Integer myCurrentIndex;
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Standard_Integer mySize;
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private:
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// Methods PRIVATE
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//
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Standard_EXPORT NCollection_BaseSequence
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(const NCollection_BaseSequence& Other);
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inline void Nullify ();
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friend class Iterator;
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};
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inline NCollection_BaseSequence::NCollection_BaseSequence ()
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: myFirstItem (NULL),
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myLastItem (NULL),
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myCurrentItem (NULL),
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myCurrentIndex (0),
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mySize (0) {}
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inline void NCollection_BaseSequence::Nullify ()
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{
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myFirstItem = myLastItem = myCurrentItem = NULL;
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myCurrentIndex = mySize = 0;
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}
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#endif
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