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License statement text corrected; compiler warnings caused by Bison 2.41 disabled for MSVC; a few other compiler warnings on 54-bit Windows eliminated by appropriate type cast Wrong license statements corrected in several files. Copyright and license statements added in XSD and GLSL files. Copyright year updated in some files. Obsolete documentation files removed from DrawResources.
117 lines
3.9 KiB
C++
117 lines
3.9 KiB
C++
// Created on: 2001-08-24
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// Created by: Alexnder GRIGORIEV
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// Copyright (c) 2001-2014 OPEN CASCADE SAS
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//
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// This file is part of Open CASCADE Technology software library.
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//
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// This library is free software; you can redistribute it and/or modify it under
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// the terms of the GNU Lesser General Public License version 2.1 as published
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// by the Free Software Foundation, with special exception defined in the file
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// OCCT_LGPL_EXCEPTION.txt. Consult the file LICENSE_LGPL_21.txt included in OCCT
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// distribution for complete text of the license and disclaimer of any warranty.
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//
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// Alternatively, this file may be used under the terms of Open CASCADE
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// commercial license or contractual agreement.
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#include <BinMDataStd_TreeNodeDriver.ixx>
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#include <TDataStd_TreeNode.hxx>
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#include <TCollection_ExtendedString.hxx>
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//=======================================================================
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//function : BinMDataStd_TreeNodeDriver
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//purpose : Constructor
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//=======================================================================
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BinMDataStd_TreeNodeDriver::BinMDataStd_TreeNodeDriver
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(const Handle(CDM_MessageDriver)& theMsgDriver)
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: BinMDF_ADriver (theMsgDriver, NULL)
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{}
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//=======================================================================
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//function : NewEmpty
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//purpose :
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//=======================================================================
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Handle(TDF_Attribute) BinMDataStd_TreeNodeDriver::NewEmpty() const
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{
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return (new TDataStd_TreeNode());
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}
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//=======================================================================
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//function : Paste
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//purpose :
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//=======================================================================
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Standard_Boolean BinMDataStd_TreeNodeDriver::Paste
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(const BinObjMgt_Persistent& theSource,
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const Handle(TDF_Attribute)& theTarget,
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BinObjMgt_RRelocationTable& theRelocTable) const
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{
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Handle(TDataStd_TreeNode) aT = Handle(TDataStd_TreeNode)::DownCast(theTarget);
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// read int fields
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Standard_Integer i, aNb;
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for (i = 0 ; i < 4; ++i)
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{
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if (! (theSource >> aNb))
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return Standard_False;
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if (aNb < 0) continue;
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Handle(TDataStd_TreeNode) aNode;
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if (theRelocTable.IsBound(aNb))
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aNode = Handle(TDataStd_TreeNode)::DownCast(theRelocTable.Find(aNb));
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else
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{
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aNode = Handle(TDataStd_TreeNode)::DownCast( aT->NewEmpty() ); // already with tree ID
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theRelocTable.Bind(aNb, aNode);
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}
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switch (i) {
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case 0: aT->SetFather (aNode); break;
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case 1: aT->SetNext (aNode); break;
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case 2: aT->SetPrevious(aNode); break;
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case 3: aT->SetFirst (aNode); break;
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default: continue;
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}
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}
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// tree id
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Standard_GUID aGUID;
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if (! (theSource >> aGUID))
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return Standard_False;
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aT->SetTreeID(aGUID);
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return Standard_True;
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}
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//=======================================================================
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//function : Paste
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//purpose :
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//=======================================================================
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void BinMDataStd_TreeNodeDriver::Paste
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(const Handle(TDF_Attribute)& theSource,
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BinObjMgt_Persistent& theTarget,
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BinObjMgt_SRelocationTable& theRelocTable) const
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{
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Handle(TDataStd_TreeNode) aS = Handle(TDataStd_TreeNode)::DownCast(theSource);
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// first write int fields
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Standard_Integer i, aNb;
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for (i = 0 ; i < 4; ++i)
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{
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Handle(TDataStd_TreeNode) aNode;
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switch (i) {
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case 0: aNode = aS->Father(); break;
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case 1: aNode = aS->Next(); break;
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case 2: aNode = aS->Previous(); break;
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case 3: aNode = aS->First(); break;
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default: continue;
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}
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if (aNode.IsNull())
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aNb = -1;
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else
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aNb = theRelocTable.Add(aNode); // create and/or get index
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theTarget.PutInteger(aNb);
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}
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// tree id
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theTarget << aS->ID();
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}
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