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License statement text corrected; compiler warnings caused by Bison 2.41 disabled for MSVC; a few other compiler warnings on 54-bit Windows eliminated by appropriate type cast Wrong license statements corrected in several files. Copyright and license statements added in XSD and GLSL files. Copyright year updated in some files. Obsolete documentation files removed from DrawResources.
246 lines
6.2 KiB
Plaintext
246 lines
6.2 KiB
Plaintext
// Copyright (c) 1995-1999 Matra Datavision
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// Copyright (c) 1999-2014 OPEN CASCADE SAS
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//
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// This file is part of Open CASCADE Technology software library.
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//
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// This library is free software; you can redistribute it and/or modify it under
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// the terms of the GNU Lesser General Public License version 2.1 as published
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// by the Free Software Foundation, with special exception defined in the file
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// OCCT_LGPL_EXCEPTION.txt. Consult the file LICENSE_LGPL_21.txt included in OCCT
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// distribution for complete text of the license and disclaimer of any warranty.
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//
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// Alternatively, this file may be used under the terms of Open CASCADE
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// commercial license or contractual agreement.
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#include <Precision.hxx>
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#include <TColStd_Array2OfReal.hxx>
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Approx_ComputeCSurface::Approx_ComputeCSurface(
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const Surface& Surf,
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const Standard_Integer degreemin,
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const Standard_Integer degreemax,
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const Standard_Real Tolerance3d,
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const AppParCurves_Constraint FirstCons,
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const AppParCurves_Constraint LastUCons,
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const AppParCurves_Constraint LastVCons,
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const AppParCurves_Constraint LastCons,
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const Standard_Boolean cutting)
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{
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mydegremin = degreemin;
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mydegremax = degreemax;
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mytol3d = Tolerance3d;
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myfirstUCons = FirstCons;
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mylastUCons = LastUCons;
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mylastVCons = LastVCons;
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mylastCons = LastCons;
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mycut = cutting;
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Perform(Surf);
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}
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Approx_ComputeCSurface::Approx_ComputeCSurface(
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const Standard_Integer degreemin,
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const Standard_Integer degreemax,
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const Standard_Real Tolerance3d,
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const AppParCurves_Constraint FirstCons,
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const AppParCurves_Constraint LastUCons,
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const AppParCurves_Constraint LastVCons,
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const AppParCurves_Constraint LastCons,
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const Standard_Boolean cutting)
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{
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mydegremin = degreemin;
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mydegremax = degreemax;
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mytol3d = Tolerance3d;
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myfirstUCons = FirstCons;
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mylastUCons = LastUCons;
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mylastVCons = LastVCons;
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mylastCons = LastCons;
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mycut = cutting;
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}
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void Approx_ComputeCSurface::Perform(const Surface& Surf)
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{
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Standard_Real UFirst, ULast, VFirst, VLast;
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UFirst = SurfaceTool::FirstUParameter(Surf);
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ULast = SurfaceTool::LastUParameter(Surf);
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VFirst = SurfaceTool::FirstVParameter(Surf);
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VLast = SurfaceTool::LastVParameter(Surf);
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Standard_Boolean Finish = Standard_False,
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begin = Standard_True, Ok = Standard_False;
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Standard_Real thetol3d;
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Standard_Real myfirstU = UFirst, mylastU = ULast;
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Standard_Real myfirstV = VFirst, mylastV = VLast;
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Standard_Integer i;
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TColStd_Array2OfReal Error(1, 50, 1, 50); // pour l instant
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if (!mycut) {
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alldone = Compute(Surf, UFirst, ULast, VFirst, VLast, thetol3d);
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if (!alldone) {
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tolreached = Standard_False;
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mySurfaces.Append(TheSurface);
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Tolers3d.Append(thetol3d);
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myfirstUparam.Append(UFirst);
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mylastUparam.Append(ULast);
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myfirstVparam.Append(VFirst);
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mylastVparam.Append(VLast);
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}
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}
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else { // gestion du decoupage:
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TColStd_SequenceOfReal TheU, TheV;
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TheU.Append(UFirst);
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TheU.Append(ULast);
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TheV.Append(VFirst);
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TheV.Append(VLast);
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while (!Finish) {
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Ok = Compute(Surf, myfirstU, mylastU, myfirstV, mylastV, thetol3d);
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if (Ok) {
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if (Abs(ULast-mylastU) <= Precision::PConfusion() &&
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Abs(VLast-mylastV) <= Precision::PConfusion()) {
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Finish = Standard_True;
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alldone = Standard_True;
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return;
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}
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myfirstU = mylastU;
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mylastU = ULast;
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}
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else {
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// choix du decoupage en u ou en v:
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// si debut, en u:
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if (begin) {
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begin = Standard_False;
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mylastU = (myfirstU + mylastU)/2.;
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TheU.InsertAfter(1, mylastU);
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Error.SetValue(1, 1, currenttol3d);
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}
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else {
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Standard_Real tolu, tolv;
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for (i = 1; i <= TheU.Length(); i++) {
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}
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}
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}
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}
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}
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}
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Standard_Boolean Approx_ComputeCSurface::Compute(const Surface& Surf,
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const Standard_Real Ufirst,
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const Standard_Real Ulast,
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const Standard_Real Vfirst,
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const Standard_Real Vlast,
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Standard_Real& TheTol3d)
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{
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Standard_Integer NbPoints = 12; // 12 * 12 sur la surface.
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Standard_Integer degu, degv;
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Standard_Real Fv;
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for (degu = mydegremin; degu <= mydegremax; degu++) {
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for (degv = mydegremin; degv <= mydegremax; degv++) {
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Approx_MySLeastSquare LSQ(Surf, Ufirst, Ulast, Vfirst, Vlast,
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myfirstUCons, mylastUCons,
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mylastVCons, mylastCons,
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degu, degv, NbPoints);
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LSQ.Error(Fv, TheTol3d);
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if (TheTol3d <= mytol3d) {
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TheSurface = LSQ.Value();
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mySurfaces.Append(TheSurface);
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tolreached = Standard_True;
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Tolers3d.Append(TheTol3d);
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currenttol3d = TheTol3d;
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myfirstUparam.Append(Ufirst);
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mylastUparam.Append(Ulast);
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myfirstVparam.Append(Vfirst);
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mylastVparam.Append(Vlast);
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return Standard_True;
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}
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if (degu == mydegremax && degv == mydegremax) {
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TheSurface = LSQ.Value();
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tolreached = Standard_False;
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currenttol3d = TheTol3d;
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}
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}
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}
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return Standard_False;
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}
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Standard_Real Approx_ComputeCSurface::Error(const Standard_Integer Index)const
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{
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return Tolers3d.Value(Index);
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}
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Handle(Geom_BezierSurface) Approx_ComputeCSurface::Value(const Standard_Integer Index)const
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{
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return Handle(Geom_BezierSurface)::DownCast(mySurfaces.Value(Index));
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}
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Standard_Integer Approx_ComputeCSurface::NbSurfaces() const
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{
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return mySurfaces.Length();
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}
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void Approx_ComputeCSurface::Parameters(const Standard_Integer Index,
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Standard_Real& firstU,
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Standard_Real& lastU,
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Standard_Real& firstV,
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Standard_Real& lastV)const
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{
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firstU = myfirstUparam.Value(Index);
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lastU = mylastUparam.Value(Index);
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firstV = myfirstVparam.Value(Index);
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lastV = mylastVparam.Value(Index);
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}
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Standard_Boolean Approx_ComputeCSurface::IsToleranceReached() const
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{
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return tolreached;
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}
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Standard_Boolean Approx_ComputeCSurface::IsAllApproximated() const
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{
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return alldone;
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}
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void Approx_ComputeCSurface::SetDegrees(const Standard_Integer degreemin,
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const Standard_Integer degreemax)
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{
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mydegremin = degreemin;
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mydegremax = degreemax;
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}
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void Approx_ComputeCSurface::SetTolerance(const Standard_Real Tolerance3d)
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{
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mytol3d = Tolerance3d;
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}
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