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License statement text corrected; compiler warnings caused by Bison 2.41 disabled for MSVC; a few other compiler warnings on 54-bit Windows eliminated by appropriate type cast Wrong license statements corrected in several files. Copyright and license statements added in XSD and GLSL files. Copyright year updated in some files. Obsolete documentation files removed from DrawResources.
245 lines
7.2 KiB
C++
245 lines
7.2 KiB
C++
// Created on: 2007-05-29
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// Created by: Vlad Romashko
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// Copyright (c) 2007-2014 OPEN CASCADE SAS
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//
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// This file is part of Open CASCADE Technology software library.
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//
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// This library is free software; you can redistribute it and/or modify it under
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// the terms of the GNU Lesser General Public License version 2.1 as published
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// by the Free Software Foundation, with special exception defined in the file
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// OCCT_LGPL_EXCEPTION.txt. Consult the file LICENSE_LGPL_21.txt included in OCCT
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// distribution for complete text of the license and disclaimer of any warranty.
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//
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// Alternatively, this file may be used under the terms of Open CASCADE
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// commercial license or contractual agreement.
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#include <TDataStd_RealList.ixx>
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#include <TColStd_ListIteratorOfListOfReal.hxx>
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//=======================================================================
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//function : GetID
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//purpose :
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//=======================================================================
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const Standard_GUID& TDataStd_RealList::GetID()
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{
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static Standard_GUID TDataStd_RealListID ("349ACE18-7CD6-4525-9938-FBBF22AA54D3");
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return TDataStd_RealListID;
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}
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//=======================================================================
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//function : TDataStd_RealList
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//purpose : Empty Constructor
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//=======================================================================
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TDataStd_RealList::TDataStd_RealList()
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{
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}
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//=======================================================================
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//function : Set
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//purpose :
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//=======================================================================
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Handle(TDataStd_RealList) TDataStd_RealList::Set(const TDF_Label& label)
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{
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Handle(TDataStd_RealList) A;
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if (!label.FindAttribute (TDataStd_RealList::GetID(), A))
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{
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A = new TDataStd_RealList;
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label.AddAttribute(A);
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}
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return A;
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}
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//=======================================================================
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//function : IsEmpty
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//purpose :
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//=======================================================================
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Standard_Boolean TDataStd_RealList::IsEmpty() const
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{
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return myList.IsEmpty();
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}
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//=======================================================================
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//function : Extent
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//purpose :
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//=======================================================================
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Standard_Integer TDataStd_RealList::Extent() const
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{
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return myList.Extent();
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}
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//=======================================================================
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//function : Prepend
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//purpose :
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//=======================================================================
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void TDataStd_RealList::Prepend(const Standard_Real value)
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{
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Backup();
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myList.Prepend(value);
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}
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//=======================================================================
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//function : Append
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//purpose :
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//=======================================================================
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void TDataStd_RealList::Append(const Standard_Real value)
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{
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Backup();
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myList.Append(value);
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}
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//=======================================================================
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//function : InsertBefore
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//purpose :
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//=======================================================================
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Standard_Boolean TDataStd_RealList::InsertBefore(const Standard_Real value,
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const Standard_Real before_value)
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{
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TColStd_ListIteratorOfListOfReal itr(myList);
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for (; itr.More(); itr.Next())
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{
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if (itr.Value() == before_value)
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{
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Backup();
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myList.InsertBefore(value, itr);
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return Standard_True;
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}
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}
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return Standard_False;
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}
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//=======================================================================
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//function : InsertAfter
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//purpose :
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//=======================================================================
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Standard_Boolean TDataStd_RealList::InsertAfter(const Standard_Real value,
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const Standard_Real after_value)
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{
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TColStd_ListIteratorOfListOfReal itr(myList);
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for (; itr.More(); itr.Next())
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{
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if (itr.Value() == after_value)
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{
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Backup();
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myList.InsertAfter(value, itr);
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return Standard_True;
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}
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}
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return Standard_False;
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}
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//=======================================================================
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//function : Remove
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//purpose :
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//=======================================================================
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Standard_Boolean TDataStd_RealList::Remove(const Standard_Real value)
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{
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TColStd_ListIteratorOfListOfReal itr(myList);
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for (; itr.More(); itr.Next())
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{
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if (itr.Value() == value)
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{
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Backup();
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myList.Remove(itr);
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return Standard_True;
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}
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}
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return Standard_False;
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}
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//=======================================================================
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//function : Clear
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//purpose :
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//=======================================================================
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void TDataStd_RealList::Clear()
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{
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Backup();
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myList.Clear();
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}
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//=======================================================================
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//function : First
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//purpose :
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//=======================================================================
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Standard_Real TDataStd_RealList::First() const
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{
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return myList.First();
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}
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//=======================================================================
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//function : Last
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//purpose :
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//=======================================================================
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Standard_Real TDataStd_RealList::Last() const
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{
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return myList.Last();
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}
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//=======================================================================
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//function : List
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//purpose :
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//=======================================================================
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const TColStd_ListOfReal& TDataStd_RealList::List() const
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{
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return myList;
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}
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//=======================================================================
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//function : ID
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//purpose :
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//=======================================================================
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const Standard_GUID& TDataStd_RealList::ID () const
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{
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return GetID();
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}
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//=======================================================================
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//function : NewEmpty
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//purpose :
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//=======================================================================
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Handle(TDF_Attribute) TDataStd_RealList::NewEmpty () const
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{
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return new TDataStd_RealList();
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}
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//=======================================================================
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//function : Restore
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//purpose :
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//=======================================================================
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void TDataStd_RealList::Restore(const Handle(TDF_Attribute)& With)
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{
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myList.Clear();
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Handle(TDataStd_RealList) aList = Handle(TDataStd_RealList)::DownCast(With);
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TColStd_ListIteratorOfListOfReal itr(aList->List());
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for (; itr.More(); itr.Next())
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{
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myList.Append(itr.Value());
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}
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}
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//=======================================================================
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//function : Paste
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//purpose :
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//=======================================================================
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void TDataStd_RealList::Paste (const Handle(TDF_Attribute)& Into,
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const Handle(TDF_RelocationTable)& ) const
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{
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Handle(TDataStd_RealList) aList = Handle(TDataStd_RealList)::DownCast(Into);
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aList->Clear();
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TColStd_ListIteratorOfListOfReal itr(myList);
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for (; itr.More(); itr.Next())
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{
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aList->Append(itr.Value());
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}
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}
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//=======================================================================
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//function : Dump
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//purpose :
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//=======================================================================
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Standard_OStream& TDataStd_RealList::Dump (Standard_OStream& anOS) const
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{
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anOS << "RealList";
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return anOS;
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}
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