1
0
mirror of https://git.dev.opencascade.org/repos/occt.git synced 2025-04-05 18:16:23 +03:00
occt/src/BRepMesh/BRepMesh_EdgeDiscret.cxx
oan f73592edf0 0028500: Artifact in shaded view of the shape
Increase minimum number of discretization points by one explicitly on each iteration of model healer to cover cases degenerated to line (for cases when face consists of 2 edges only).
2022-10-31 18:21:44 +03:00

343 lines
11 KiB
C++

// Created on: 2016-04-19
// Copyright (c) 2016 OPEN CASCADE SAS
// Created by: Oleg AGASHIN
//
// This file is part of Open CASCADE Technology software library.
//
// This library is free software; you can redistribute it and/or modify it under
// the terms of the GNU Lesser General Public License version 2.1 as published
// by the Free Software Foundation, with special exception defined in the file
// OCCT_LGPL_EXCEPTION.txt. Consult the file LICENSE_LGPL_21.txt included in OCCT
// distribution for complete text of the license and disclaimer of any warranty.
//
// Alternatively, this file may be used under the terms of Open CASCADE
// commercial license or contractual agreement.
#include <BRepMesh_EdgeDiscret.hxx>
#include <BRepMesh_Deflection.hxx>
#include <IMeshData_Model.hxx>
#include <IMeshData_Face.hxx>
#include <IMeshData_PCurve.hxx>
#include <TopExp.hxx>
#include <BRepMesh_ShapeTool.hxx>
#include <BRepMesh_EdgeTessellationExtractor.hxx>
#include <IMeshData_ParametersListArrayAdaptor.hxx>
#include <BRepMesh_CurveTessellator.hxx>
#include <OSD_Parallel.hxx>
IMPLEMENT_STANDARD_RTTIEXT(BRepMesh_EdgeDiscret, IMeshTools_ModelAlgo)
//=======================================================================
// Function: Constructor
// Purpose :
//=======================================================================
BRepMesh_EdgeDiscret::BRepMesh_EdgeDiscret ()
{
}
//=======================================================================
// Function: Destructor
// Purpose :
//=======================================================================
BRepMesh_EdgeDiscret::~BRepMesh_EdgeDiscret ()
{
}
//=======================================================================
// Function: CreateFreeEdgeTessellator
// Purpose :
//=======================================================================
Handle(IMeshTools_CurveTessellator) BRepMesh_EdgeDiscret::CreateEdgeTessellator(
const IMeshData::IEdgeHandle& theDEdge,
const IMeshTools_Parameters& theParameters,
const Standard_Integer theMinPointsNb)
{
return new BRepMesh_CurveTessellator(theDEdge, theParameters, theMinPointsNb);
}
//=======================================================================
// Function: CreateEdgeTessellator
// Purpose :
//=======================================================================
Handle(IMeshTools_CurveTessellator) BRepMesh_EdgeDiscret::CreateEdgeTessellator(
const IMeshData::IEdgeHandle& theDEdge,
const TopAbs_Orientation theOrientation,
const IMeshData::IFaceHandle& theDFace,
const IMeshTools_Parameters& theParameters,
const Standard_Integer theMinPointsNb)
{
return theDEdge->GetSameParam() ?
new BRepMesh_CurveTessellator(theDEdge, theParameters, theMinPointsNb) :
new BRepMesh_CurveTessellator(theDEdge, theOrientation, theDFace, theParameters, theMinPointsNb);
}
//=======================================================================
// Function: CreateEdgeTessellationExtractor
// Purpose :
//=======================================================================
Handle(IMeshTools_CurveTessellator) BRepMesh_EdgeDiscret::CreateEdgeTessellationExtractor(
const IMeshData::IEdgeHandle& theDEdge,
const IMeshData::IFaceHandle& theDFace)
{
return new BRepMesh_EdgeTessellationExtractor(theDEdge, theDFace);
}
//=======================================================================
// Function: Perform
// Purpose :
//=======================================================================
Standard_Boolean BRepMesh_EdgeDiscret::performInternal (
const Handle (IMeshData_Model)& theModel,
const IMeshTools_Parameters& theParameters,
const Message_ProgressRange& theRange)
{
(void )theRange;
myModel = theModel;
myParameters = theParameters;
if (myModel.IsNull())
{
return Standard_False;
}
OSD_Parallel::For (0, myModel->EdgesNb (), *this, !myParameters.InParallel);
myModel.Nullify(); // Do not hold link to model.
return Standard_True;
}
//=======================================================================
// Function: process
// Purpose :
//=======================================================================
void BRepMesh_EdgeDiscret::process (const Standard_Integer theEdgeIndex) const
{
const IMeshData::IEdgeHandle& aDEdge = myModel->GetEdge (theEdgeIndex);
try
{
OCC_CATCH_SIGNALS
BRepMesh_Deflection::ComputeDeflection (aDEdge, myModel->GetMaxSize (), myParameters);
Handle (IMeshTools_CurveTessellator) aEdgeTessellator;
if (!aDEdge->IsFree ())
{
// Iterate over pcurves and check deflection on corresponding face.
Standard_Real aMinDeflection = RealLast ();
Standard_Integer aMinPCurveIndex = -1;
for (Standard_Integer aPCurveIt = 0; aPCurveIt < aDEdge->PCurvesNb (); ++aPCurveIt)
{
const IMeshData::IPCurveHandle& aPCurve = aDEdge->GetPCurve (aPCurveIt);
const Standard_Real aTmpDeflection = checkExistingPolygonAndUpdateStatus(aDEdge, aPCurve);
if (aTmpDeflection < aMinDeflection)
{
// Identify pcurve with the smallest deflection in order to
// retrieve polygon that represents the most smooth discretization.
aMinDeflection = aTmpDeflection;
aMinPCurveIndex = aPCurveIt;
}
BRepMesh_ShapeTool::CheckAndUpdateFlags (aDEdge, aPCurve);
}
if (aMinPCurveIndex != -1)
{
aDEdge->SetDeflection (aMinDeflection);
const IMeshData::IFaceHandle aDFace = aDEdge->GetPCurve(aMinPCurveIndex)->GetFace();
aEdgeTessellator = CreateEdgeTessellationExtractor(aDEdge, aDFace);
}
else
{
const IMeshData::IPCurveHandle& aPCurve = aDEdge->GetPCurve(0);
const IMeshData::IFaceHandle aDFace = aPCurve->GetFace();
aEdgeTessellator = BRepMesh_EdgeDiscret::CreateEdgeTessellator(
aDEdge, aPCurve->GetOrientation(), aDFace, myParameters);
}
}
else
{
TopLoc_Location aLoc;
const Handle (Poly_Polygon3D)& aPoly3D = BRep_Tool::Polygon3D (aDEdge->GetEdge (), aLoc);
if (!aPoly3D.IsNull ())
{
if (aPoly3D->HasParameters() &&
BRepMesh_Deflection::IsConsistent (aPoly3D->Deflection(),
aDEdge->GetDeflection(),
myParameters.AllowQualityDecrease))
{
// Edge already has suitable 3d polygon.
aDEdge->SetStatus(IMeshData_Reused);
return;
}
else
{
aDEdge->SetStatus(IMeshData_Outdated);
}
}
aEdgeTessellator = CreateEdgeTessellator(aDEdge, myParameters);
}
Tessellate3d (aDEdge, aEdgeTessellator, Standard_True);
if (!aDEdge->IsFree())
{
Tessellate2d(aDEdge, Standard_True);
}
}
catch (Standard_Failure const&)
{
aDEdge->SetStatus (IMeshData_Failure);
}
}
//=======================================================================
// Function: checkExistingPolygonAndUpdateStatus
// Purpose :
//=======================================================================
Standard_Real BRepMesh_EdgeDiscret::checkExistingPolygonAndUpdateStatus(
const IMeshData::IEdgeHandle& theDEdge,
const IMeshData::IPCurveHandle& thePCurve) const
{
const TopoDS_Edge& aEdge = theDEdge->GetEdge ();
const TopoDS_Face& aFace = thePCurve->GetFace ()->GetFace ();
TopLoc_Location aLoc;
const Handle (Poly_Triangulation)& aFaceTriangulation =
BRep_Tool::Triangulation (aFace, aLoc);
Standard_Real aDeflection = RealLast ();
if (aFaceTriangulation.IsNull())
{
return aDeflection;
}
const Handle (Poly_PolygonOnTriangulation)& aPolygon =
BRep_Tool::PolygonOnTriangulation (aEdge, aFaceTriangulation, aLoc);
if (!aPolygon.IsNull ())
{
Standard_Boolean isConsistent = aPolygon->HasParameters() &&
BRepMesh_Deflection::IsConsistent (aPolygon->Deflection(),
theDEdge->GetDeflection(),
myParameters.AllowQualityDecrease);
if (!isConsistent)
{
// Nullify edge data and mark discrete pcurve to
// notify necessity to mesh the entire face.
theDEdge->SetStatus(IMeshData_Outdated);
}
else
{
aDeflection = aPolygon->Deflection();
}
}
return aDeflection;
}
//=======================================================================
// Function: Tessellate3d
// Purpose :
//=======================================================================
void BRepMesh_EdgeDiscret::Tessellate3d(
const IMeshData::IEdgeHandle& theDEdge,
const Handle (IMeshTools_CurveTessellator)& theTessellator,
const Standard_Boolean theUpdateEnds)
{
// Create 3d polygon.
const IMeshData::ICurveHandle& aCurve = theDEdge->GetCurve();
const TopoDS_Edge& aEdge = theDEdge->GetEdge();
TopoDS_Vertex aFirstVertex, aLastVertex;
TopExp::Vertices(aEdge, aFirstVertex, aLastVertex);
if(aFirstVertex.IsNull() || aLastVertex.IsNull())
return;
if (theUpdateEnds)
{
gp_Pnt aPoint;
Standard_Real aParam;
theTessellator->Value(1, aPoint, aParam);
aCurve->AddPoint(BRep_Tool::Pnt(aFirstVertex), aParam);
}
if (!theDEdge->GetDegenerated())
{
for (Standard_Integer i = 2; i < theTessellator->PointsNb(); ++i)
{
gp_Pnt aPoint;
Standard_Real aParam;
if (!theTessellator->Value(i, aPoint, aParam))
continue;
if (theUpdateEnds)
{
aCurve->AddPoint(aPoint, aParam);
}
else
{
aCurve->InsertPoint(aCurve->ParametersNb() - 1, aPoint, aParam);
}
}
}
if (theUpdateEnds)
{
gp_Pnt aPoint;
Standard_Real aParam;
theTessellator->Value(theTessellator->PointsNb(), aPoint, aParam);
aCurve->AddPoint(BRep_Tool::Pnt(aLastVertex), aParam);
}
}
//=======================================================================
// Function: Tessellate2d
// Purpose :
//=======================================================================
void BRepMesh_EdgeDiscret::Tessellate2d(
const IMeshData::IEdgeHandle& theDEdge,
const Standard_Boolean theUpdateEnds)
{
const IMeshData::ICurveHandle& aCurve = theDEdge->GetCurve();
for (Standard_Integer aPCurveIt = 0; aPCurveIt < theDEdge->PCurvesNb(); ++aPCurveIt)
{
const IMeshData::IPCurveHandle& aPCurve = theDEdge->GetPCurve(aPCurveIt);
const IMeshData::IFaceHandle aDFace = aPCurve->GetFace();
IMeshData::ICurveArrayAdaptorHandle aCurveArray(new IMeshData::ICurveArrayAdaptor(aCurve));
BRepMesh_EdgeParameterProvider<IMeshData::ICurveArrayAdaptorHandle> aProvider(
theDEdge, aPCurve->GetOrientation(), aDFace, aCurveArray);
const Handle(Adaptor2d_Curve2d)& aGeomPCurve = aProvider.GetPCurve();
Standard_Integer aParamIdx, aParamNb;
if (theUpdateEnds)
{
aParamIdx = 0;
aParamNb = aCurve->ParametersNb();
}
else
{
aParamIdx = 1;
aParamNb = aCurve->ParametersNb() - 1;
}
for (; aParamIdx < aParamNb; ++aParamIdx)
{
const Standard_Real aParam = aProvider.Parameter(aParamIdx, aCurve->GetPoint(aParamIdx));
gp_Pnt2d aPoint2d;
aGeomPCurve->D0(aParam, aPoint2d);
if (theUpdateEnds)
{
aPCurve->AddPoint(aPoint2d, aParam);
}
else
{
aPCurve->InsertPoint(aPCurve->ParametersNb() - 1, aPoint2d, aParam);
}
}
}
}